From c4a82418ac8b09a6965052f5c9173928457fba52 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 27 Dec 2018 12:39:10 -0500 Subject: tweak comment header convention --- src/SMAPI/Framework/ContentManagers/GameContentManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI/Framework/ContentManagers/GameContentManager.cs') diff --git a/src/SMAPI/Framework/ContentManagers/GameContentManager.cs b/src/SMAPI/Framework/ContentManagers/GameContentManager.cs index 81732d3f..ee940cc7 100644 --- a/src/SMAPI/Framework/ContentManagers/GameContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/GameContentManager.cs @@ -14,7 +14,7 @@ namespace StardewModdingAPI.Framework.ContentManagers internal class GameContentManager : BaseContentManager { /********* - ** Properties + ** Fields *********/ /// The assets currently being intercepted by instances. This is used to prevent infinite loops when a loader loads a new asset. private readonly ContextHash AssetsBeingLoaded = new ContextHash(); -- cgit