From 3a9ea66a20136400d3268ea2e314eacd40d06231 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 26 Mar 2022 17:37:01 -0400 Subject: update asset propagation for new content API (#766) --- src/SMAPI/Framework/ContentManagers/IContentManager.cs | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/SMAPI/Framework/ContentManagers/IContentManager.cs') diff --git a/src/SMAPI/Framework/ContentManagers/IContentManager.cs b/src/SMAPI/Framework/ContentManagers/IContentManager.cs index 4de9a8c3..774b20d9 100644 --- a/src/SMAPI/Framework/ContentManagers/IContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/IContentManager.cs @@ -65,8 +65,5 @@ namespace StardewModdingAPI.Framework.ContentManagers /// Whether to dispose invalidated assets. This should only be true when they're being invalidated as part of a dispose, to avoid crashing the game. /// Returns the invalidated asset names and instances. IDictionary InvalidateCache(Func predicate, bool dispose = false); - - /// Perform any cleanup needed when the locale changes. - void OnLocaleChanged(); } } -- cgit