From 95d7ba8935ac7214805147e694353206a56bddb7 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 16 Apr 2022 14:07:09 -0400 Subject: move case-insensitive path lookup into toolkit for reuse --- src/SMAPI/Framework/ContentManagers/ModContentManager.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/SMAPI/Framework/ContentManagers') diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs index f0f4bce9..8f64c5a8 100644 --- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs @@ -9,7 +9,7 @@ using Microsoft.Xna.Framework.Graphics; using StardewModdingAPI.Framework.Exceptions; using StardewModdingAPI.Framework.Reflection; using StardewModdingAPI.Toolkit.Serialization; -using StardewModdingAPI.Utilities; +using StardewModdingAPI.Toolkit.Utilities; using StardewValley; using xTile; using xTile.Format; @@ -33,7 +33,7 @@ namespace StardewModdingAPI.Framework.ContentManagers private readonly IContentManager GameContentManager; /// A case-insensitive lookup of relative paths within the . - private readonly CaseInsensitivePathCache RelativePathCache; + private readonly CaseInsensitivePathLookup RelativePathCache; /// If a map tilesheet's image source has no file extensions, the file extensions to check for in the local mod folder. private readonly string[] LocalTilesheetExtensions = { ".png", ".xnb" }; @@ -56,7 +56,7 @@ namespace StardewModdingAPI.Framework.ContentManagers /// A callback to invoke when the content manager is being disposed. /// Whether to enable more aggressive memory optimizations. /// A case-insensitive lookup of relative paths within the . - public ModContentManager(string name, IContentManager gameContentManager, IServiceProvider serviceProvider, string modName, string rootDirectory, CultureInfo currentCulture, ContentCoordinator coordinator, IMonitor monitor, Reflector reflection, JsonHelper jsonHelper, Action onDisposing, bool aggressiveMemoryOptimizations, CaseInsensitivePathCache relativePathCache) + public ModContentManager(string name, IContentManager gameContentManager, IServiceProvider serviceProvider, string modName, string rootDirectory, CultureInfo currentCulture, ContentCoordinator coordinator, IMonitor monitor, Reflector reflection, JsonHelper jsonHelper, Action onDisposing, bool aggressiveMemoryOptimizations, CaseInsensitivePathLookup relativePathCache) : base(name, serviceProvider, rootDirectory, currentCulture, coordinator, monitor, reflection, onDisposing, isNamespaced: true, aggressiveMemoryOptimizations: aggressiveMemoryOptimizations) { this.GameContentManager = gameContentManager; -- cgit