From b4e979cc991a0c2a45ad986210108edd2d43e43d Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 6 Apr 2022 22:46:19 -0400 Subject: fix all warnings to simplify migration to nullable annotations (#837) --- src/SMAPI/Framework/ContentManagers/IContentManager.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'src/SMAPI/Framework/ContentManagers') diff --git a/src/SMAPI/Framework/ContentManagers/IContentManager.cs b/src/SMAPI/Framework/ContentManagers/IContentManager.cs index c4625761..c8b2ae64 100644 --- a/src/SMAPI/Framework/ContentManagers/IContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/IContentManager.cs @@ -38,6 +38,7 @@ namespace StardewModdingAPI.Framework.ContentManagers /// Load an asset through the content pipeline, using a localized variant of the if available. /// The type of asset to load. /// The asset name relative to the loader root directory. + /// The language for which to load the asset. /// Whether to read/write the loaded asset to the asset cache. T LoadLocalized(IAssetName assetName, LocalizedContentManager.LanguageCode language, bool useCache); -- cgit