From ff94a8149ed5a0f597500bfb2b1896bdb2f1fff3 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 12 Dec 2019 23:46:32 -0500 Subject: fix assets not being disposed when a content manager is disposed --- src/SMAPI/Framework/ContentManagers/BaseContentManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI/Framework/ContentManagers') diff --git a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs index 5283340e..93fd729b 100644 --- a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs @@ -200,7 +200,7 @@ namespace StardewModdingAPI.Framework.ContentManagers return true; } return false; - }); + }, dispose); return removeAssetNames.Select(p => Tuple.Create(p.Key, p.Value)); } -- cgit