From 4da9e954df3846d01aa0536f4e8143466a1d62f3 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 11 Feb 2022 00:49:49 -0500 Subject: use Array.Empty to avoid unneeded array allocations --- src/SMAPI/Framework/Events/ManagedEvent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI/Framework/Events') diff --git a/src/SMAPI/Framework/Events/ManagedEvent.cs b/src/SMAPI/Framework/Events/ManagedEvent.cs index fa20a079..f48c3aeb 100644 --- a/src/SMAPI/Framework/Events/ManagedEvent.cs +++ b/src/SMAPI/Framework/Events/ManagedEvent.cs @@ -21,7 +21,7 @@ namespace StardewModdingAPI.Framework.Events private readonly List> Handlers = new List>(); /// A cached snapshot of , or null to rebuild it next raise. - private ManagedEventHandler[] CachedHandlers = new ManagedEventHandler[0]; + private ManagedEventHandler[] CachedHandlers = Array.Empty>(); /// The total number of event handlers registered for this events, regardless of whether they're still registered. private int RegistrationIndex; -- cgit