From b3f116a8f123387b1f2f9ce1a099d1fd8081708d Mon Sep 17 00:00:00 2001
From: Jesse Plamondon-Willard <github@jplamondonw.com>
Date: Fri, 1 Jun 2018 01:58:31 -0400
Subject: add terrain feature list changed event (#310)

---
 src/SMAPI/Framework/Events/EventManager.cs   | 4 ++++
 src/SMAPI/Framework/Events/ModWorldEvents.cs | 7 +++++++
 2 files changed, 11 insertions(+)

(limited to 'src/SMAPI/Framework/Events')

diff --git a/src/SMAPI/Framework/Events/EventManager.cs b/src/SMAPI/Framework/Events/EventManager.cs
index 0e1e6241..c909c1bd 100644
--- a/src/SMAPI/Framework/Events/EventManager.cs
+++ b/src/SMAPI/Framework/Events/EventManager.cs
@@ -23,6 +23,9 @@ namespace StardewModdingAPI.Framework.Events
         /// <summary>Raised after objects are added or removed in a location.</summary>
         public readonly ManagedEvent<WorldObjectListChangedEventArgs> World_ObjectListChanged;
 
+        /// <summary>Raised after terrain features are added or removed in a location.</summary>
+        public readonly ManagedEvent<WorldTerrainFeatureListChangedEventArgs> World_TerrainFeatureListChanged;
+
 
         /*********
         ** Events (old)
@@ -228,6 +231,7 @@ namespace StardewModdingAPI.Framework.Events
             this.World_BuildingListChanged = ManageEventOf<WorldBuildingListChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.LocationListChanged));
             this.World_LocationListChanged = ManageEventOf<WorldLocationListChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.BuildingListChanged));
             this.World_ObjectListChanged = ManageEventOf<WorldObjectListChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.ObjectListChanged));
+            this.World_TerrainFeatureListChanged = ManageEventOf<WorldTerrainFeatureListChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.TerrainFeatureListChanged));
 
             // init events (old)
             this.Content_LocaleChanged = ManageEventOf<EventArgsValueChanged<string>>(nameof(ContentEvents), nameof(ContentEvents.AfterLocaleChanged));
diff --git a/src/SMAPI/Framework/Events/ModWorldEvents.cs b/src/SMAPI/Framework/Events/ModWorldEvents.cs
index 7036b765..14646c5d 100644
--- a/src/SMAPI/Framework/Events/ModWorldEvents.cs
+++ b/src/SMAPI/Framework/Events/ModWorldEvents.cs
@@ -40,6 +40,13 @@ namespace StardewModdingAPI.Framework.Events
             remove => this.EventManager.World_ObjectListChanged.Remove(value);
         }
 
+        /// <summary>Raised after terrain features are added or removed in a location.</summary>
+        public event EventHandler<WorldTerrainFeatureListChangedEventArgs> TerrainFeatureListChanged
+        {
+            add => this.EventManager.World_TerrainFeatureListChanged.Add(value);
+            remove => this.EventManager.World_TerrainFeatureListChanged.Remove(value);
+        }
+
 
         /*********
         ** Public methods
-- 
cgit