From f57feb7319725513fadde8b14d55f4e8e4b82c24 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 4 Sep 2020 20:56:27 -0400 Subject: extend game's input logic instead of replacing it --- src/SMAPI/Framework/Input/IInputStateBuilder.cs | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/SMAPI/Framework/Input/IInputStateBuilder.cs') diff --git a/src/SMAPI/Framework/Input/IInputStateBuilder.cs b/src/SMAPI/Framework/Input/IInputStateBuilder.cs index 193e5216..28d62439 100644 --- a/src/SMAPI/Framework/Input/IInputStateBuilder.cs +++ b/src/SMAPI/Framework/Input/IInputStateBuilder.cs @@ -12,10 +12,6 @@ namespace StardewModdingAPI.Framework.Input /********* ** Methods *********/ - /// Reset the tracked state. - /// The state from which to reset, or null to get the latest state. - THandler Reset(TState? state = null); - /// Override the states for a set of buttons. /// The button state overrides. THandler OverrideButtons(IDictionary overrides); -- cgit