From 625c538f244519700f3942b2b2969845db9a99b0 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Tue, 5 Jun 2018 20:22:46 -0400 Subject: move manifest parsing into toolkit (#532) --- src/SMAPI/Framework/InternalExtensions.cs | 16 ---------------- 1 file changed, 16 deletions(-) (limited to 'src/SMAPI/Framework/InternalExtensions.cs') diff --git a/src/SMAPI/Framework/InternalExtensions.cs b/src/SMAPI/Framework/InternalExtensions.cs index bff4807c..ff3925fb 100644 --- a/src/SMAPI/Framework/InternalExtensions.cs +++ b/src/SMAPI/Framework/InternalExtensions.cs @@ -2,7 +2,6 @@ using System; using System.Collections.Generic; using System.Reflection; using Microsoft.Xna.Framework.Graphics; -using Newtonsoft.Json.Linq; using StardewModdingAPI.Framework.Reflection; using StardewValley; @@ -91,20 +90,5 @@ namespace StardewModdingAPI.Framework // get result return reflection.GetField(Game1.spriteBatch, fieldName).GetValue(); } - - /**** - ** Json.NET - ****/ - /// Get a JSON field value from a case-insensitive field name. This will check for an exact match first, then search without case sensitivity. - /// The value type. - /// The JSON object to search. - /// The field name. - public static T ValueIgnoreCase(this JObject obj, string fieldName) - { - JToken token = obj.GetValue(fieldName, StringComparison.InvariantCultureIgnoreCase); - return token != null - ? token.Value() - : default(T); - } } } -- cgit