From 42a797a01240893e9a8e645253a269087b2d178d Mon Sep 17 00:00:00 2001
From: Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com>
Date: Wed, 11 May 2022 19:56:45 -0400
Subject: don't raise events that have no listeners

This mainly avoids allocating event arg objects unnecessarily.
---
 src/SMAPI/Framework/InternalExtensions.cs | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

(limited to 'src/SMAPI/Framework/InternalExtensions.cs')

diff --git a/src/SMAPI/Framework/InternalExtensions.cs b/src/SMAPI/Framework/InternalExtensions.cs
index 580651f3..ba9bbcec 100644
--- a/src/SMAPI/Framework/InternalExtensions.cs
+++ b/src/SMAPI/Framework/InternalExtensions.cs
@@ -64,7 +64,8 @@ namespace StardewModdingAPI.Framework
         /// <param name="event">The event to raise.</param>
         public static void RaiseEmpty<TEventArgs>(this ManagedEvent<TEventArgs> @event) where TEventArgs : new()
         {
-            @event.Raise(Singleton<TEventArgs>.Instance);
+            if (@event.HasListeners)
+                @event.Raise(Singleton<TEventArgs>.Instance);
         }
 
         /****
-- 
cgit