From 54e7b5b846dfd542af3c8a904a57fc5ccc44ecb5 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 3 Feb 2021 20:24:25 -0500 Subject: enable aggressive memory optimizations by default (#757) The new approach should be safe, and no errors were reported so far by alpha testers. --- src/SMAPI/Framework/Logging/LogManager.cs | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/SMAPI/Framework/Logging') diff --git a/src/SMAPI/Framework/Logging/LogManager.cs b/src/SMAPI/Framework/Logging/LogManager.cs index 5f191873..2c7be399 100644 --- a/src/SMAPI/Framework/Logging/LogManager.cs +++ b/src/SMAPI/Framework/Logging/LogManager.cs @@ -295,8 +295,6 @@ namespace StardewModdingAPI.Framework.Logging // warnings if (!settings.CheckForUpdates) this.Monitor.Log("You disabled update checks, so you won't be notified of new SMAPI or mod updates. Running an old version of SMAPI is not recommended. You can undo this by reinstalling SMAPI.", LogLevel.Warn); - if (settings.AggressiveMemoryOptimizations) - this.Monitor.Log("You enabled aggressive memory optimizations. This is an experimental option which may cause errors or crashes. You can undo this by reinstalling SMAPI.", LogLevel.Warn); if (!settings.RewriteMods) this.Monitor.Log("You disabled rewriting broken mods, so many older mods may fail to load. You can undo this by reinstalling SMAPI.", LogLevel.Info); if (!this.Monitor.WriteToConsole) -- cgit