From 2f101e716adae530d0451b1673a80fd25eced1b6 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 16 Feb 2018 22:11:20 -0500 Subject: encapsulate mod DB, add display name, and use in dependency checks (#439) --- src/SMAPI/Framework/ModData/ModDataFieldKey.cs | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 src/SMAPI/Framework/ModData/ModDataFieldKey.cs (limited to 'src/SMAPI/Framework/ModData/ModDataFieldKey.cs') diff --git a/src/SMAPI/Framework/ModData/ModDataFieldKey.cs b/src/SMAPI/Framework/ModData/ModDataFieldKey.cs new file mode 100644 index 00000000..f68f575c --- /dev/null +++ b/src/SMAPI/Framework/ModData/ModDataFieldKey.cs @@ -0,0 +1,18 @@ +namespace StardewModdingAPI.Framework.ModData +{ + /// The valid field keys. + public enum ModDataFieldKey + { + /// A manifest update key. + UpdateKey, + + /// An alternative URL the player can check for an updated version. + AlternativeUrl, + + /// The mod's predefined compatibility status. + Status, + + /// A reason phrase for the , or null to use the default reason. + StatusReasonPhrase + } +} -- cgit