From 417c04076634ea87d7b3030a1acf46825da6e3e6 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 19 Aug 2018 01:53:35 -0400 Subject: add data API (#468) --- src/SMAPI/Framework/ModHelpers/ModHelper.cs | 28 ++++++++++++---------------- 1 file changed, 12 insertions(+), 16 deletions(-) (limited to 'src/SMAPI/Framework/ModHelpers/ModHelper.cs') diff --git a/src/SMAPI/Framework/ModHelpers/ModHelper.cs b/src/SMAPI/Framework/ModHelpers/ModHelper.cs index 0ba258b4..0ed3df12 100644 --- a/src/SMAPI/Framework/ModHelpers/ModHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ModHelper.cs @@ -4,9 +4,7 @@ using System.IO; using System.Linq; using StardewModdingAPI.Events; using StardewModdingAPI.Framework.Input; -using StardewModdingAPI.Toolkit.Serialisation; using StardewModdingAPI.Toolkit.Serialisation.Models; -using StardewModdingAPI.Toolkit.Utilities; namespace StardewModdingAPI.Framework.ModHelpers { @@ -16,9 +14,6 @@ namespace StardewModdingAPI.Framework.ModHelpers /********* ** Properties *********/ - /// Encapsulates SMAPI's JSON file parsing. - private readonly JsonHelper JsonHelper; - /// The content packs loaded for this mod. private readonly IContentPack[] ContentPacks; @@ -41,6 +36,9 @@ namespace StardewModdingAPI.Framework.ModHelpers /// An API for loading content assets. public IContentHelper Content { get; } + /// An API for reading and writing persistent mod data. + public IDataHelper Data { get; } + /// An API for checking and changing input state. public IInputHelper Input { get; } @@ -66,11 +64,11 @@ namespace StardewModdingAPI.Framework.ModHelpers /// Construct an instance. /// The mod's unique ID. /// The full path to the mod's folder. - /// Encapsulate SMAPI's JSON parsing. /// Manages the game's input state. /// Manages access to events raised by SMAPI. /// An API for loading content assets. /// An API for managing console commands. + /// An API for reading and writing persistent mod data. /// an API for fetching metadata about loaded mods. /// An API for accessing private game code. /// Provides multiplayer utilities. @@ -80,7 +78,7 @@ namespace StardewModdingAPI.Framework.ModHelpers /// Manages deprecation warnings. /// An argument is null or empty. /// The path does not exist on disk. - public ModHelper(string modID, string modDirectory, JsonHelper jsonHelper, SInputState inputState, IModEvents events, IContentHelper contentHelper, ICommandHelper commandHelper, IModRegistry modRegistry, IReflectionHelper reflectionHelper, IMultiplayerHelper multiplayer, ITranslationHelper translationHelper, IEnumerable contentPacks, Func createContentPack, DeprecationManager deprecationManager) + public ModHelper(string modID, string modDirectory, SInputState inputState, IModEvents events, IContentHelper contentHelper, ICommandHelper commandHelper, IDataHelper dataHelper, IModRegistry modRegistry, IReflectionHelper reflectionHelper, IMultiplayerHelper multiplayer, ITranslationHelper translationHelper, IEnumerable contentPacks, Func createContentPack, DeprecationManager deprecationManager) : base(modID) { // validate directory @@ -91,8 +89,8 @@ namespace StardewModdingAPI.Framework.ModHelpers // initialise this.DirectoryPath = modDirectory; - this.JsonHelper = jsonHelper ?? throw new ArgumentNullException(nameof(jsonHelper)); this.Content = contentHelper ?? throw new ArgumentNullException(nameof(contentHelper)); + this.Data = dataHelper ?? throw new ArgumentNullException(nameof(dataHelper)); this.Input = new InputHelper(modID, inputState); this.ModRegistry = modRegistry ?? throw new ArgumentNullException(nameof(modRegistry)); this.ConsoleCommands = commandHelper ?? throw new ArgumentNullException(nameof(commandHelper)); @@ -113,7 +111,7 @@ namespace StardewModdingAPI.Framework.ModHelpers public TConfig ReadConfig() where TConfig : class, new() { - TConfig config = this.ReadJsonFile("config.json") ?? new TConfig(); + TConfig config = this.Data.ReadJsonFile("config.json") ?? new TConfig(); this.WriteConfig(config); // create file or fill in missing fields return config; } @@ -124,7 +122,7 @@ namespace StardewModdingAPI.Framework.ModHelpers public void WriteConfig(TConfig config) where TConfig : class, new() { - this.WriteJsonFile("config.json", config); + this.Data.WriteJsonFile("config.json", config); } /**** @@ -134,24 +132,22 @@ namespace StardewModdingAPI.Framework.ModHelpers /// The model type. /// The file path relative to the mod directory. /// Returns the deserialised model, or null if the file doesn't exist or is empty. + [Obsolete("Use " + nameof(ModHelper.Data) + "." + nameof(IDataHelper.ReadJsonFile) + " instead")] public TModel ReadJsonFile(string path) where TModel : class { - path = Path.Combine(this.DirectoryPath, PathUtilities.NormalisePathSeparators(path)); - return this.JsonHelper.ReadJsonFileIfExists(path, out TModel data) - ? data - : null; + return this.Data.ReadJsonFile(path); } /// Save to a JSON file. /// The model type. /// The file path relative to the mod directory. /// The model to save. + [Obsolete("Use " + nameof(ModHelper.Data) + "." + nameof(IDataHelper.WriteJsonFile) + " instead")] public void WriteJsonFile(string path, TModel model) where TModel : class { - path = Path.Combine(this.DirectoryPath, PathUtilities.NormalisePathSeparators(path)); - this.JsonHelper.WriteJsonFile(path, model); + this.Data.WriteJsonFile(path, model); } /**** -- cgit