From a593eda30f82af474887d91458b0e9158f66fefc Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 6 Apr 2022 18:24:59 -0400 Subject: use target-typed new --- src/SMAPI/Framework/ModLoading/ModResolver.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI/Framework/ModLoading/ModResolver.cs') diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index 4b05d1e5..e3386f75 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -401,7 +401,7 @@ namespace StardewModdingAPI.Framework.ModLoading { foreach (string modRootPath in Directory.GetDirectories(rootPath)) { - DirectoryInfo directory = new DirectoryInfo(modRootPath); + DirectoryInfo directory = new(modRootPath); // if a folder only contains another folder, check the inner folder instead while (!directory.GetFiles().Any() && directory.GetDirectories().Length == 1) -- cgit From 0539bb8f3705e5c50d0e5790e2af97f39aed04b8 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 6 Apr 2022 18:25:00 -0400 Subject: simplify with newer pattern features --- src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs | 2 +- .../Framework/Commands/World/ClearCommand.cs | 5 ++--- src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs | 2 +- src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs | 2 +- src/SMAPI.Toolkit/Serialization/JsonHelper.cs | 2 +- src/SMAPI.Web/Framework/Clients/Chucklefish/ChucklefishClient.cs | 2 +- src/SMAPI.Web/Framework/Clients/Nexus/NexusClient.cs | 2 +- src/SMAPI/Context.cs | 4 ++-- src/SMAPI/Framework/Content/AssetDataForObject.cs | 4 ++-- src/SMAPI/Framework/Input/SInputState.cs | 2 +- src/SMAPI/Framework/ModLoading/ModResolver.cs | 7 ++----- src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs | 2 +- src/SMAPI/SButton.cs | 2 +- src/SMAPI/SButtonState.cs | 2 +- src/SMAPI/Utilities/Keybind.cs | 4 ++-- src/SMAPI/Utilities/KeybindList.cs | 2 +- 16 files changed, 21 insertions(+), 25 deletions(-) (limited to 'src/SMAPI/Framework/ModLoading/ModResolver.cs') diff --git a/src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs b/src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs index 68b5001e..a1ad8aa4 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs @@ -64,7 +64,7 @@ namespace StardewModdingAPI.ModBuildConfig.Analyzer } // conditional access - if (node is ConditionalAccessExpressionSyntax conditionalAccess && conditionalAccess.WhenNotNull is MemberBindingExpressionSyntax conditionalBinding) + if (node is ConditionalAccessExpressionSyntax { WhenNotNull: MemberBindingExpressionSyntax conditionalBinding } conditionalAccess) { declaringType = semanticModel.GetTypeInfo(conditionalAccess.Expression).Type; memberType = semanticModel.GetTypeInfo(node); diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs index d388f4b0..7935b05f 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs @@ -94,9 +94,8 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World this.RemoveObjects(location, obj => obj is not Chest && ( - obj.Name == "Weeds" - || obj.Name == "Stone" - || (obj.ParentSheetIndex == 294 || obj.ParentSheetIndex == 295) + obj.Name is "Weeds" or "Stone" + || obj.ParentSheetIndex is 294 or 295 ) ) + this.RemoveResourceClumps(location, clump => this.DebrisClumps.Contains(clump.parentSheetIndex.Value)); diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs index 9b48fa99..ca313f41 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs @@ -106,7 +106,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework { foreach (int id in this.TryLoad("Data\\weapons").Keys) { - yield return this.TryCreate(ItemType.Weapon, id, p => (p.ID >= 32 && p.ID <= 34) + yield return this.TryCreate(ItemType.Weapon, id, p => p.ID is >= 32 and <= 34 ? (Item)new Slingshot(p.ID) : new MeleeWeapon(p.ID) ); diff --git a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs index d21ccec0..e16af3a8 100644 --- a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs +++ b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs @@ -137,7 +137,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning return new ModFolder(root, searchFolder, ModType.Xnb, null, ModParseError.XnbMod, "it's not a SMAPI mod (see https://smapi.io/xnb for info)."); // SMAPI installer - if (relevantFiles.Any(p => p.Name == "install on Linux.sh" || p.Name == "install on macOS.command" || p.Name == "install on Windows.bat")) + if (relevantFiles.Any(p => p.Name is "install on Linux.sh" or "install on macOS.command" or "install on Windows.bat")) return new ModFolder(root, searchFolder, ModType.Invalid, null, ModParseError.ManifestMissing, "the SMAPI installer isn't a mod (you can delete this folder after running the installer file)."); // not a mod? diff --git a/src/SMAPI.Toolkit/Serialization/JsonHelper.cs b/src/SMAPI.Toolkit/Serialization/JsonHelper.cs index 5c465f3c..91c2e9d3 100644 --- a/src/SMAPI.Toolkit/Serialization/JsonHelper.cs +++ b/src/SMAPI.Toolkit/Serialization/JsonHelper.cs @@ -48,7 +48,7 @@ namespace StardewModdingAPI.Toolkit.Serialization { json = File.ReadAllText(fullPath); } - catch (Exception ex) when (ex is DirectoryNotFoundException || ex is FileNotFoundException) + catch (Exception ex) when (ex is DirectoryNotFoundException or FileNotFoundException) { result = default(TModel); return false; diff --git a/src/SMAPI.Web/Framework/Clients/Chucklefish/ChucklefishClient.cs b/src/SMAPI.Web/Framework/Clients/Chucklefish/ChucklefishClient.cs index 9689807c..269a04d4 100644 --- a/src/SMAPI.Web/Framework/Clients/Chucklefish/ChucklefishClient.cs +++ b/src/SMAPI.Web/Framework/Clients/Chucklefish/ChucklefishClient.cs @@ -58,7 +58,7 @@ namespace StardewModdingAPI.Web.Framework.Clients.Chucklefish .GetAsync(string.Format(this.ModPageUrlFormat, parsedId)) .AsString(); } - catch (ApiException ex) when (ex.Status == HttpStatusCode.NotFound || ex.Status == HttpStatusCode.Forbidden) + catch (ApiException ex) when (ex.Status is HttpStatusCode.NotFound or HttpStatusCode.Forbidden) { return page.SetError(RemoteModStatus.DoesNotExist, "Found no Chucklefish mod with this ID."); } diff --git a/src/SMAPI.Web/Framework/Clients/Nexus/NexusClient.cs b/src/SMAPI.Web/Framework/Clients/Nexus/NexusClient.cs index 571f06bc..a6da0c1c 100644 --- a/src/SMAPI.Web/Framework/Clients/Nexus/NexusClient.cs +++ b/src/SMAPI.Web/Framework/Clients/Nexus/NexusClient.cs @@ -75,7 +75,7 @@ namespace StardewModdingAPI.Web.Framework.Clients.Nexus mod = await this.GetModFromApiAsync(parsedId); // page doesn't exist - if (mod == null || mod.Status == NexusModStatus.Hidden || mod.Status == NexusModStatus.NotPublished) + if (mod == null || mod.Status is NexusModStatus.Hidden or NexusModStatus.NotPublished) return page.SetError(RemoteModStatus.DoesNotExist, "Found no Nexus mod with this ID."); // return info diff --git a/src/SMAPI/Context.cs b/src/SMAPI/Context.cs index 98d60b78..aa4ecf35 100644 --- a/src/SMAPI/Context.cs +++ b/src/SMAPI/Context.cs @@ -23,7 +23,7 @@ namespace StardewModdingAPI internal static bool IsSaveLoaded => Game1.hasLoadedGame && Game1.activeClickableMenu is not TitleMenu; /// Whether the game is currently writing to the save file. - internal static bool IsSaving => Game1.activeClickableMenu is SaveGameMenu || Game1.activeClickableMenu is ShippingMenu; // saving is performed by SaveGameMenu, but it's wrapped by ShippingMenu on days when the player shipping something + internal static bool IsSaving => Game1.activeClickableMenu is SaveGameMenu or ShippingMenu; // saving is performed by SaveGameMenu, but it's wrapped by ShippingMenu on days when the player shipping something /// The active split-screen instance IDs. internal static readonly ISet ActiveScreenIds = new HashSet(); @@ -39,7 +39,7 @@ namespace StardewModdingAPI } /// Whether the in-game world is completely unloaded and not in the process of being loaded. The world may still exist in memory at this point, but should be ignored. - internal static bool IsWorldFullyUnloaded => Context.LoadStage == LoadStage.ReturningToTitle || Context.LoadStage == LoadStage.None; + internal static bool IsWorldFullyUnloaded => Context.LoadStage is LoadStage.ReturningToTitle or LoadStage.None; /********* diff --git a/src/SMAPI/Framework/Content/AssetDataForObject.cs b/src/SMAPI/Framework/Content/AssetDataForObject.cs index 40f49190..bafd8941 100644 --- a/src/SMAPI/Framework/Content/AssetDataForObject.cs +++ b/src/SMAPI/Framework/Content/AssetDataForObject.cs @@ -47,9 +47,9 @@ namespace StardewModdingAPI.Framework.Content /// public TData GetData() { - if (this.Data is not TData) + if (this.Data is not TData data) throw new InvalidCastException($"The content data of type {this.Data.GetType().FullName} can't be converted to the requested {typeof(TData).FullName}."); - return (TData)this.Data; + return data; } } } diff --git a/src/SMAPI/Framework/Input/SInputState.cs b/src/SMAPI/Framework/Input/SInputState.cs index 5ff7432b..d5feaf94 100644 --- a/src/SMAPI/Framework/Input/SInputState.cs +++ b/src/SMAPI/Framework/Input/SInputState.cs @@ -234,7 +234,7 @@ namespace StardewModdingAPI.Framework.Input isDown: pressed.Contains(button) ); - if (button == SButton.MouseLeft || button == SButton.MouseMiddle || button == SButton.MouseRight || button == SButton.MouseX1 || button == SButton.MouseX2) + if (button is SButton.MouseLeft or SButton.MouseMiddle or SButton.MouseRight or SButton.MouseX1 or SButton.MouseX2) mouseOverrides[button] = newState; else if (button.TryGetKeyboard(out Keys _)) keyboardOverrides[button] = newState; diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index e3386f75..21366bb4 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -32,11 +32,8 @@ namespace StardewModdingAPI.Framework.ModLoading ModDataRecordVersionedFields dataRecord = modDatabase.Get(manifest?.UniqueID)?.GetVersionedFields(manifest); // apply defaults - if (manifest != null && dataRecord != null) - { - if (dataRecord.UpdateKey != null) - manifest.UpdateKeys = new[] { dataRecord.UpdateKey }; - } + if (manifest != null && dataRecord?.UpdateKey is not null) + manifest.UpdateKeys = new[] { dataRecord.UpdateKey }; // build metadata bool shouldIgnore = folder.Type == ModType.Ignored; diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs index 57f1dd17..2eee8ff9 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs @@ -37,7 +37,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters // skip if not broken FieldDefinition fieldDefinition = fieldRef.Resolve(); - if (fieldDefinition != null && !fieldDefinition.HasConstant) + if (fieldDefinition?.HasConstant == false) return false; // rewrite if possible diff --git a/src/SMAPI/SButton.cs b/src/SMAPI/SButton.cs index ae825696..133ea901 100644 --- a/src/SMAPI/SButton.cs +++ b/src/SMAPI/SButton.cs @@ -674,7 +674,7 @@ namespace StardewModdingAPI } // mouse - if (input == SButton.MouseLeft || input == SButton.MouseRight) + if (input is SButton.MouseLeft or SButton.MouseRight) { button = new InputButton(mouseLeft: input == SButton.MouseLeft); return true; diff --git a/src/SMAPI/SButtonState.cs b/src/SMAPI/SButtonState.cs index 5f3e8d3c..ca2dd83d 100644 --- a/src/SMAPI/SButtonState.cs +++ b/src/SMAPI/SButtonState.cs @@ -23,7 +23,7 @@ namespace StardewModdingAPI /// The button state. public static bool IsDown(this SButtonState state) { - return state == SButtonState.Held || state == SButtonState.Pressed; + return state is SButtonState.Held or SButtonState.Pressed; } } } diff --git a/src/SMAPI/Utilities/Keybind.cs b/src/SMAPI/Utilities/Keybind.cs index 403ecf4a..7aefe686 100644 --- a/src/SMAPI/Utilities/Keybind.cs +++ b/src/SMAPI/Utilities/Keybind.cs @@ -118,11 +118,11 @@ namespace StardewModdingAPI.Utilities return SButtonState.None; // mix of held + pressed => pressed - if (states.All(p => p == SButtonState.Pressed || p == SButtonState.Held)) + if (states.All(p => p is SButtonState.Pressed or SButtonState.Held)) return SButtonState.Pressed; // mix of held + released => released - if (states.All(p => p == SButtonState.Held || p == SButtonState.Released)) + if (states.All(p => p is SButtonState.Held or SButtonState.Released)) return SButtonState.Released; // not down last tick or now diff --git a/src/SMAPI/Utilities/KeybindList.cs b/src/SMAPI/Utilities/KeybindList.cs index f8f569af..f24976f7 100644 --- a/src/SMAPI/Utilities/KeybindList.cs +++ b/src/SMAPI/Utilities/KeybindList.cs @@ -139,7 +139,7 @@ namespace StardewModdingAPI.Utilities public bool IsDown() { SButtonState state = this.GetState(); - return state == SButtonState.Pressed || state == SButtonState.Held; + return state is SButtonState.Pressed or SButtonState.Held; } /// Get whether the input binding was just pressed this tick. -- cgit From 077d8e4f401ad1806c6af0540f432366314a2300 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 6 Apr 2022 18:25:00 -0400 Subject: remove some unused/redundant code --- src/SMAPI.Installer/InteractiveInstaller.cs | 2 +- src/SMAPI.Internal/ExceptionHelper.cs | 11 +------ .../Framework/DiagnosticVerifier.cs | 2 +- .../NetFieldAnalyzer.cs | 3 -- .../ObsoleteFieldAnalyzer.cs | 2 +- .../Framework/Commands/ConsoleCommand.cs | 2 +- .../Commands/Other/ApplySaveFixCommand.cs | 2 ++ .../Framework/Commands/Other/DebugCommand.cs | 4 ++- .../Framework/Commands/Other/RegenerateBundles.cs | 2 ++ .../Commands/Other/ShowDataFilesCommand.cs | 4 ++- .../Commands/Other/ShowGameFilesCommand.cs | 2 ++ .../Framework/Commands/Other/TestInputCommand.cs | 6 ++-- .../Commands/Player/ListItemTypesCommand.cs | 4 ++- .../Framework/Commands/Player/ListItemsCommand.cs | 2 ++ .../Framework/Commands/Player/SetColorCommand.cs | 2 ++ .../Commands/Player/SetFarmTypeCommand.cs | 2 ++ .../Framework/Commands/Player/SetHealthCommand.cs | 2 ++ .../Commands/Player/SetImmunityCommand.cs | 4 ++- .../Commands/Player/SetMaxHealthCommand.cs | 4 ++- .../Commands/Player/SetMaxStaminaCommand.cs | 4 ++- .../Framework/Commands/Player/SetMoneyCommand.cs | 2 ++ .../Framework/Commands/Player/SetNameCommand.cs | 2 ++ .../Framework/Commands/Player/SetStaminaCommand.cs | 2 ++ .../Framework/Commands/Player/SetStyleCommand.cs | 2 ++ .../Framework/Commands/World/ClearCommand.cs | 12 ++++--- .../Commands/World/DownMineLevelCommand.cs | 2 ++ .../Framework/Commands/World/HurryAllCommand.cs | 2 ++ .../Framework/Commands/World/SetDayCommand.cs | 4 ++- .../Commands/World/SetMineLevelCommand.cs | 2 ++ .../Framework/Commands/World/SetSeasonCommand.cs | 2 ++ .../Framework/Commands/World/SetTimeCommand.cs | 2 ++ .../Framework/Commands/World/SetYearCommand.cs | 4 ++- .../Framework/ItemData/SearchableItem.cs | 10 ------ .../Framework/ItemRepository.cs | 2 +- .../Patches/SaveGamePatcher.cs | 2 +- src/SMAPI.Mods.SaveBackup/ModEntry.cs | 6 ++-- src/SMAPI.Tests.ModApiConsumer/ApiConsumer.cs | 4 +-- src/SMAPI.Tests/Core/AssetNameTests.cs | 4 +-- src/SMAPI.Tests/Core/ModResolverTests.cs | 14 ++++---- .../WikiClient/ChangeDescriptorTests.cs | 1 - .../Framework/Clients/Wiki/WikiClient.cs | 2 +- src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs | 2 +- .../Controllers/JsonValidatorController.cs | 11 +++---- .../Framework/Caching/Mods/IModCacheRepository.cs | 1 - .../Caching/Mods/ModCacheMemoryRepository.cs | 1 - src/SMAPI.Web/Framework/LogParsing/LogParser.cs | 2 +- src/SMAPI.Web/Framework/ModInfoModel.cs | 2 -- .../RedirectRules/RedirectHostsToUrlsRule.cs | 2 -- .../Framework/RedirectRules/RedirectToHttpsRule.cs | 2 +- src/SMAPI.Web/Startup.cs | 2 +- src/SMAPI.Web/Views/LogParser/Index.cshtml | 6 ++-- src/SMAPI.Web/wwwroot/Content/css/file-upload.css | 2 +- src/SMAPI/Constants.cs | 3 -- src/SMAPI/Framework/CommandManager.cs | 2 +- src/SMAPI/Framework/Content/AssetDataForMap.cs | 2 +- src/SMAPI/Framework/Content/AssetName.cs | 2 +- src/SMAPI/Framework/Content/TilesheetReference.cs | 1 - .../ContentManagers/BaseContentManager.cs | 2 +- .../Framework/ContentManagers/ModContentManager.cs | 2 +- src/SMAPI/Framework/Input/SInputState.cs | 2 +- src/SMAPI/Framework/InternalExtensions.cs | 1 - .../Framework/ModHelpers/ModRegistryHelper.cs | 2 +- src/SMAPI/Framework/ModLoading/AssemblyLoader.cs | 4 +-- src/SMAPI/Framework/ModLoading/ModResolver.cs | 2 +- src/SMAPI/Framework/ModRegistry.cs | 2 -- src/SMAPI/Framework/Monitor.cs | 2 +- src/SMAPI/Framework/SCore.cs | 16 ++++----- src/SMAPI/Framework/SMultiplayer.cs | 38 +++++++++++----------- .../Framework/Serialization/KeybindConverter.cs | 2 +- .../StateTracking/Snapshots/PlayerSnapshot.cs | 2 +- .../Framework/TemporaryHacks/MiniMonoModHotfix.cs | 2 +- src/SMAPI/Program.cs | 2 +- src/SMAPI/Translation.cs | 2 +- src/SMAPI/Utilities/PerScreen.cs | 2 +- 74 files changed, 143 insertions(+), 134 deletions(-) (limited to 'src/SMAPI/Framework/ModLoading/ModResolver.cs') diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs index 49ca80a5..09183b5d 100644 --- a/src/SMAPI.Installer/InteractiveInstaller.cs +++ b/src/SMAPI.Installer/InteractiveInstaller.cs @@ -562,7 +562,7 @@ namespace StardewModdingApi.Installer { try { - FileUtilities.ForceDelete(Directory.Exists(path) ? new DirectoryInfo(path) : (FileSystemInfo)new FileInfo(path)); + FileUtilities.ForceDelete(Directory.Exists(path) ? new DirectoryInfo(path) : new FileInfo(path)); break; } catch (Exception ex) diff --git a/src/SMAPI.Internal/ExceptionHelper.cs b/src/SMAPI.Internal/ExceptionHelper.cs index 03d48911..6bd1d579 100644 --- a/src/SMAPI.Internal/ExceptionHelper.cs +++ b/src/SMAPI.Internal/ExceptionHelper.cs @@ -25,7 +25,7 @@ namespace StardewModdingAPI.Internal case ReflectionTypeLoadException ex: string summary = ex.ToString(); - foreach (Exception childEx in ex.LoaderExceptions ?? Array.Empty()) + foreach (Exception childEx in ex.LoaderExceptions) summary += $"\n\n{childEx?.GetLogSummary()}"; message = summary; break; @@ -43,15 +43,6 @@ namespace StardewModdingAPI.Internal } } - /// Get the lowest exception in an exception stack. - /// The exception from which to search. - public static Exception GetInnermostException(this Exception exception) - { - while (exception.InnerException != null) - exception = exception.InnerException; - return exception; - } - /// Simplify common patterns in exception log messages that don't convey useful info. /// The log message to simplify. public static string SimplifyExtensionMessage(string message) diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticVerifier.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticVerifier.cs index edaaabd4..49697dfa 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticVerifier.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticVerifier.cs @@ -201,7 +201,7 @@ namespace SMAPI.ModBuildConfig.Analyzer.Tests.Framework var builder = new StringBuilder(); for (int i = 0; i < diagnostics.Length; ++i) { - builder.AppendLine("// " + diagnostics[i].ToString()); + builder.AppendLine("// " + diagnostics[i]); var analyzerType = analyzer.GetType(); var rules = analyzer.SupportedDiagnostics; diff --git a/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs b/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs index 8478dc54..553aae99 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs @@ -227,10 +227,7 @@ namespace StardewModdingAPI.ModBuildConfig.Analyzer // warn: implicit conversion if (this.IsInvalidConversion(memberType.Type, memberType.ConvertedType)) - { context.ReportDiagnostic(Diagnostic.Create(this.AvoidImplicitNetFieldCastRule, context.Node.GetLocation(), context.Node, memberType.Type.Name, memberType.ConvertedType)); - return; - } }); } diff --git a/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs b/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs index 3184147a..ba089513 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs @@ -77,7 +77,7 @@ namespace StardewModdingAPI.ModBuildConfig.Analyzer try { // get reference info - if (!AnalyzerUtilities.TryGetMemberInfo(context.Node, context.SemanticModel, out ITypeSymbol declaringType, out TypeInfo memberType, out string memberName)) + if (!AnalyzerUtilities.TryGetMemberInfo(context.Node, context.SemanticModel, out ITypeSymbol declaringType, out _, out string memberName)) return; // suggest replacement diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs index 01cab92e..44b7824e 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs @@ -100,7 +100,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands List lines = new List(rows.Length + 2) { header, - header.Select((value, i) => "".PadRight(widths[i], '-')).ToArray() + header.Select((_, i) => "".PadRight(widths[i], '-')).ToArray() }; lines.AddRange(rows); diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ApplySaveFixCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ApplySaveFixCommand.cs index 957b0e75..b02ba4b1 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ApplySaveFixCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ApplySaveFixCommand.cs @@ -1,10 +1,12 @@ using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { /// A command which runs one of the game's save migrations. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class ApplySaveFixCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/DebugCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/DebugCommand.cs index 1955c14e..cf1dcbce 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/DebugCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/DebugCommand.cs @@ -1,8 +1,10 @@ -using StardewValley; +using System.Diagnostics.CodeAnalysis; +using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { /// A command which sends a debug command to the game. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class DebugCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/RegenerateBundles.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/RegenerateBundles.cs index 9beedb96..159d7c4a 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/RegenerateBundles.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/RegenerateBundles.cs @@ -1,5 +1,6 @@ using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Reflection; using Netcode; @@ -9,6 +10,7 @@ using StardewValley.Network; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { /// A command which regenerates the game's bundles. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class RegenerateBundlesCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowDataFilesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowDataFilesCommand.cs index 27f6ce53..a233d588 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowDataFilesCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowDataFilesCommand.cs @@ -1,8 +1,10 @@ -using System.Diagnostics; +using System.Diagnostics; +using System.Diagnostics.CodeAnalysis; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { /// A command which shows the data files. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class ShowDataFilesCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs index b97cb3e6..745b821b 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs @@ -1,8 +1,10 @@ using System.Diagnostics; +using System.Diagnostics.CodeAnalysis; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { /// A command which shows the game files. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class ShowGameFilesCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/TestInputCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/TestInputCommand.cs index 46583dc3..8bf9f5db 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/TestInputCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/TestInputCommand.cs @@ -1,8 +1,10 @@ using System; +using System.Diagnostics.CodeAnalysis; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { /// A command which logs the keys being pressed for 30 seconds once enabled. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class TestInputCommand : ConsoleCommand { /********* @@ -37,9 +39,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other public override void OnUpdated(IMonitor monitor) { // handle expiry - if (this.ExpiryTicks == null) - return; - if (this.ExpiryTicks <= DateTime.UtcNow.Ticks) + if (this.ExpiryTicks != null && this.ExpiryTicks <= DateTime.UtcNow.Ticks) { monitor.Log("No longer logging input.", LogLevel.Info); this.ExpiryTicks = null; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs index af362bcd..ef35ad19 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs @@ -1,9 +1,11 @@ -using System.Linq; +using System.Diagnostics.CodeAnalysis; +using System.Linq; using StardewModdingAPI.Mods.ConsoleCommands.Framework.ItemData; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// A command which list item types. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class ListItemTypesCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs index 46fc1d9d..5cc464fe 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs @@ -1,11 +1,13 @@ using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewModdingAPI.Mods.ConsoleCommands.Framework.ItemData; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// A command which list items available to spawn. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class ListItemsCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs index 7b7cbf83..af7f2d18 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs @@ -1,9 +1,11 @@ +using System.Diagnostics.CodeAnalysis; using Microsoft.Xna.Framework; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// A command which edits the color of a player feature. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetColorCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetFarmTypeCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetFarmTypeCommand.cs index 6fb399ae..2809df9c 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetFarmTypeCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetFarmTypeCommand.cs @@ -1,6 +1,7 @@ using System; using System.Collections; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Reflection; using System.Text; @@ -10,6 +11,7 @@ using StardewValley.GameData; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// A command which changes the player's farm type. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetFarmTypeCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs index f27b336f..f169159f 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs @@ -1,9 +1,11 @@ +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// A command which edits the player's current health. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetHealthCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetImmunityCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetImmunityCommand.cs index df90adf2..1065bd21 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetImmunityCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetImmunityCommand.cs @@ -1,9 +1,11 @@ -using System.Linq; +using System.Diagnostics.CodeAnalysis; +using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// A command which edits the player's current immunity. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetImmunityCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxHealthCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxHealthCommand.cs index a5f7f444..c2c4931d 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxHealthCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxHealthCommand.cs @@ -1,9 +1,11 @@ -using System.Linq; +using System.Diagnostics.CodeAnalysis; +using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// A command which edits the player's maximum health. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetMaxHealthCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs index e3c2f011..8c794e75 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs @@ -1,9 +1,11 @@ -using System.Linq; +using System.Diagnostics.CodeAnalysis; +using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// A command which edits the player's maximum stamina. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetMaxStaminaCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs index 787ce920..3afcc62b 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs @@ -1,9 +1,11 @@ +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// A command which edits the player's current money. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetMoneyCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs index 4911ad1c..12d6b6e8 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs @@ -1,8 +1,10 @@ +using System.Diagnostics.CodeAnalysis; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// A command which edits the player's name. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetNameCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs index c78378ef..24718ace 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs @@ -1,9 +1,11 @@ +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// A command which edits the player's current stamina. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetStaminaCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStyleCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStyleCommand.cs index 98f6c330..558c327d 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStyleCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStyleCommand.cs @@ -1,8 +1,10 @@ +using System.Diagnostics.CodeAnalysis; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// A command which edits a player style. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetStyleCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs index 7935b05f..eeb95553 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs @@ -1,4 +1,5 @@ using System; +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; using StardewValley.Locations; @@ -9,6 +10,7 @@ using SObject = StardewValley.Object; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// A command which clears in-game objects. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class ClearCommand : ConsoleCommand { /********* @@ -113,7 +115,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World case "furniture": { - int removed = this.RemoveFurniture(location, furniture => true); + int removed = this.RemoveFurniture(location, _ => true); monitor.Log($"Done! Removed {removed} entities from {location.Name}.", LogLevel.Info); break; } @@ -137,11 +139,11 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { bool everything = type == "everything"; int removed = - this.RemoveFurniture(location, p => true) - + this.RemoveObjects(location, p => true) - + this.RemoveTerrainFeatures(location, p => true) + this.RemoveFurniture(location, _ => true) + + this.RemoveObjects(location, _ => true) + + this.RemoveTerrainFeatures(location, _ => true) + this.RemoveLargeTerrainFeatures(location, p => everything || p is not Bush bush || bush.isDestroyable(location, p.currentTileLocation)) - + this.RemoveResourceClumps(location, p => true); + + this.RemoveResourceClumps(location, _ => true); monitor.Log($"Done! Removed {removed} entities from {location.Name}.", LogLevel.Info); break; } diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/DownMineLevelCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/DownMineLevelCommand.cs index 0aa9c9c3..5b1a4a13 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/DownMineLevelCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/DownMineLevelCommand.cs @@ -1,9 +1,11 @@ +using System.Diagnostics.CodeAnalysis; using StardewValley; using StardewValley.Locations; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// A command which moves the player to the next mine level. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class DownMineLevelCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/HurryAllCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/HurryAllCommand.cs index 2deac5f8..09531720 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/HurryAllCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/HurryAllCommand.cs @@ -1,9 +1,11 @@ using System; +using System.Diagnostics.CodeAnalysis; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// A command which immediately warps all NPCs to their scheduled positions. To hurry a single NPC, see debug hurry npc-name instead. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class HurryAllCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetDayCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetDayCommand.cs index 4028b3dc..399fd934 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetDayCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetDayCommand.cs @@ -1,10 +1,12 @@ -using System.Linq; +using System.Diagnostics.CodeAnalysis; +using System.Linq; using StardewModdingAPI.Utilities; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// A command which sets the current day. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetDayCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs index 40f4b19f..f977fce3 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs @@ -1,9 +1,11 @@ using System; +using System.Diagnostics.CodeAnalysis; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// A command which moves the player to the given mine level. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetMineLevelCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs index a4cb35bb..d839c037 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs @@ -1,3 +1,4 @@ +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewModdingAPI.Utilities; using StardewValley; @@ -5,6 +6,7 @@ using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// A command which sets the current season. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetSeasonCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs index 2d4b4565..8c4458dd 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs @@ -1,3 +1,4 @@ +using System.Diagnostics.CodeAnalysis; using System.Linq; using Microsoft.Xna.Framework; using StardewValley; @@ -5,6 +6,7 @@ using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// A command which sets the current time. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetTimeCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetYearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetYearCommand.cs index 95401962..a666a634 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetYearCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetYearCommand.cs @@ -1,10 +1,12 @@ -using System.Linq; +using System.Diagnostics.CodeAnalysis; +using System.Linq; using StardewModdingAPI.Utilities; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// A command which sets the current year. + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetYearCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemData/SearchableItem.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemData/SearchableItem.cs index 72d01eb7..3675a963 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemData/SearchableItem.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemData/SearchableItem.cs @@ -43,16 +43,6 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.ItemData this.Item = createItem(this); } - /// Construct an instance. - /// The item metadata to copy. - public SearchableItem(SearchableItem item) - { - this.Type = item.Type; - this.ID = item.ID; - this.CreateItem = item.CreateItem; - this.Item = item.Item; - } - /// Get whether the item name contains a case-insensitive substring. /// The substring to find. public bool NameContains(string substring) diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs index ca313f41..3915db9a 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs @@ -107,7 +107,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework foreach (int id in this.TryLoad("Data\\weapons").Keys) { yield return this.TryCreate(ItemType.Weapon, id, p => p.ID is >= 32 and <= 34 - ? (Item)new Slingshot(p.ID) + ? new Slingshot(p.ID) : new MeleeWeapon(p.ID) ); } diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/SaveGamePatcher.cs b/src/SMAPI.Mods.ErrorHandler/Patches/SaveGamePatcher.cs index 5f6dbcb3..01bfb888 100644 --- a/src/SMAPI.Mods.ErrorHandler/Patches/SaveGamePatcher.cs +++ b/src/SMAPI.Mods.ErrorHandler/Patches/SaveGamePatcher.cs @@ -77,7 +77,7 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches private static Exception Finalize_LoadFarmType(Exception __exception) { // missing custom farm type - if (__exception?.Message?.Contains("not a valid farm type") == true && !int.TryParse(SaveGame.loaded.whichFarm, out _)) + if (__exception?.Message.Contains("not a valid farm type") == true && !int.TryParse(SaveGame.loaded.whichFarm, out _)) { SaveGamePatcher.Monitor.Log(__exception.GetLogSummary(), LogLevel.Error); SaveGamePatcher.Monitor.Log($"Removed invalid custom farm type '{SaveGame.loaded.whichFarm}' to avoid a crash when loading save '{Constants.SaveFolderName}'. (Did you remove a custom farm type mod?)", LogLevel.Warn); diff --git a/src/SMAPI.Mods.SaveBackup/ModEntry.cs b/src/SMAPI.Mods.SaveBackup/ModEntry.cs index f6925707..273b1434 100644 --- a/src/SMAPI.Mods.SaveBackup/ModEntry.cs +++ b/src/SMAPI.Mods.SaveBackup/ModEntry.cs @@ -44,7 +44,7 @@ namespace StardewModdingAPI.Mods.SaveBackup // back up & prune saves Task .Run(() => this.CreateBackup(backupFolder)) - .ContinueWith(backupTask => this.PruneBackups(backupFolder, this.BackupsToKeep)); + .ContinueWith(_ => this.PruneBackups(backupFolder, this.BackupsToKeep)); } catch (Exception ex) { @@ -170,8 +170,8 @@ namespace StardewModdingAPI.Mods.SaveBackup try { // create compressed backup - Assembly coreAssembly = Assembly.Load("System.IO.Compression, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089") ?? throw new InvalidOperationException("Can't load System.IO.Compression assembly."); - Assembly fsAssembly = Assembly.Load("System.IO.Compression.FileSystem, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089") ?? throw new InvalidOperationException("Can't load System.IO.Compression assembly."); + Assembly coreAssembly = Assembly.Load("System.IO.Compression, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"); + Assembly fsAssembly = Assembly.Load("System.IO.Compression.FileSystem, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"); Type compressionLevelType = coreAssembly.GetType("System.IO.Compression.CompressionLevel") ?? throw new InvalidOperationException("Can't load CompressionLevel type."); Type zipFileType = fsAssembly.GetType("System.IO.Compression.ZipFile") ?? throw new InvalidOperationException("Can't load ZipFile type."); createFromDirectory = zipFileType.GetMethod("CreateFromDirectory", new[] { typeof(string), typeof(string), compressionLevelType, typeof(bool) }) ?? throw new InvalidOperationException("Can't load ZipFile.CreateFromDirectory method."); diff --git a/src/SMAPI.Tests.ModApiConsumer/ApiConsumer.cs b/src/SMAPI.Tests.ModApiConsumer/ApiConsumer.cs index 2c7f9952..ac7bd338 100644 --- a/src/SMAPI.Tests.ModApiConsumer/ApiConsumer.cs +++ b/src/SMAPI.Tests.ModApiConsumer/ApiConsumer.cs @@ -17,7 +17,7 @@ namespace SMAPI.Tests.ModApiConsumer // act int calls = 0; int lastValue = -1; - api.OnEventRaised += (sender, value) => + api.OnEventRaised += (_, value) => { calls++; lastValue = value; @@ -34,7 +34,7 @@ namespace SMAPI.Tests.ModApiConsumer // act int calls = 0; int lastValue = -1; - api.OnEventRaisedProperty += (sender, value) => + api.OnEventRaisedProperty += (_, value) => { calls++; lastValue = value; diff --git a/src/SMAPI.Tests/Core/AssetNameTests.cs b/src/SMAPI.Tests/Core/AssetNameTests.cs index 8785aab8..7b817d13 100644 --- a/src/SMAPI.Tests/Core/AssetNameTests.cs +++ b/src/SMAPI.Tests/Core/AssetNameTests.cs @@ -33,7 +33,7 @@ namespace SMAPI.Tests.Core // act string calledWithLocale = null; - IAssetName assetName = AssetName.Parse(name, parseLocale: locale => expectedLanguageCode); + IAssetName assetName = AssetName.Parse(name, parseLocale: _ => expectedLanguageCode); // assert assetName.Name.Should() @@ -161,7 +161,7 @@ namespace SMAPI.Tests.Core AssetName name = AssetName.Parse(mainAssetName, _ => null); // assert value is the same for any combination of options - bool result = name.StartsWith(prefix, true, true); + bool result = name.StartsWith(prefix); foreach (bool allowPartialWord in new[] { true, false }) { foreach (bool allowSubfolder in new[] { true, true }) diff --git a/src/SMAPI.Tests/Core/ModResolverTests.cs b/src/SMAPI.Tests/Core/ModResolverTests.cs index 1755f644..86c50606 100644 --- a/src/SMAPI.Tests/Core/ModResolverTests.cs +++ b/src/SMAPI.Tests/Core/ModResolverTests.cs @@ -123,7 +123,7 @@ namespace SMAPI.Tests.Core [Test(Description = "Assert that validation doesn't fail if there are no mods installed.")] public void ValidateManifests_NoMods_DoesNothing() { - new ModResolver().ValidateManifests(Array.Empty(), apiVersion: new SemanticVersion("1.0"), getUpdateUrl: key => null); + new ModResolver().ValidateManifests(Array.Empty(), apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); } [Test(Description = "Assert that validation skips manifests that have already failed without calling any other properties.")] @@ -134,7 +134,7 @@ namespace SMAPI.Tests.Core mock.Setup(p => p.Status).Returns(ModMetadataStatus.Failed); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: key => null); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); // assert mock.VerifyGet(p => p.Status, Times.Once, "The validation did not check the manifest status."); @@ -151,7 +151,7 @@ namespace SMAPI.Tests.Core }); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: key => null); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); // assert mock.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny(), It.IsAny(), It.IsAny()), Times.Once, "The validation did not fail the metadata."); @@ -166,7 +166,7 @@ namespace SMAPI.Tests.Core this.SetupMetadataForValidation(mock); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: key => null); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); // assert mock.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny(), It.IsAny(), It.IsAny()), Times.Once, "The validation did not fail the metadata."); @@ -180,7 +180,7 @@ namespace SMAPI.Tests.Core this.SetupMetadataForValidation(mock); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: key => null); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); // assert mock.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny(), It.IsAny(), It.IsAny()), Times.Once, "The validation did not fail the metadata."); @@ -197,7 +197,7 @@ namespace SMAPI.Tests.Core this.SetupMetadataForValidation(mod); // act - new ModResolver().ValidateManifests(new[] { modA.Object, modB.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: key => null); + new ModResolver().ValidateManifests(new[] { modA.Object, modB.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); // assert modA.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny(), It.IsAny(), It.IsAny()), Times.Once, "The validation did not fail the first mod with a unique ID."); @@ -223,7 +223,7 @@ namespace SMAPI.Tests.Core mock.Setup(p => p.DirectoryPath).Returns(modFolder); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: key => null); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); // assert // if Moq doesn't throw a method-not-setup exception, the validation didn't override the status. diff --git a/src/SMAPI.Tests/WikiClient/ChangeDescriptorTests.cs b/src/SMAPI.Tests/WikiClient/ChangeDescriptorTests.cs index b896b09c..84cae8df 100644 --- a/src/SMAPI.Tests/WikiClient/ChangeDescriptorTests.cs +++ b/src/SMAPI.Tests/WikiClient/ChangeDescriptorTests.cs @@ -1,5 +1,4 @@ using System.Collections.Generic; -using System.Linq; using NUnit.Framework; using StardewModdingAPI; using StardewModdingAPI.Toolkit.Framework.Clients.Wiki; diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs index abbcdc81..c936bb3e 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs @@ -65,7 +65,7 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki foreach (var entry in this.ParseOverrideEntries(modNodes)) { - if (entry.Ids?.Any() != true || !entry.HasChanges) + if (entry.Ids.Any() != true || !entry.HasChanges) continue; foreach (string id in entry.Ids) diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs index 5b7e2a02..9bb3f558 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs @@ -22,7 +22,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData *********/ /// Construct an empty instance. public ModDatabase() - : this(Array.Empty(), key => null) { } + : this(Array.Empty(), _ => null) { } /// Construct an instance. /// The underlying mod data records indexed by default display name. diff --git a/src/SMAPI.Web/Controllers/JsonValidatorController.cs b/src/SMAPI.Web/Controllers/JsonValidatorController.cs index bcd4097a..985f91ae 100644 --- a/src/SMAPI.Web/Controllers/JsonValidatorController.cs +++ b/src/SMAPI.Web/Controllers/JsonValidatorController.cs @@ -161,7 +161,7 @@ namespace StardewModdingAPI.Web.Controllers return this.View("Index", this.GetModel(result.ID, schemaName, isEditView: true).SetContent(input, null).SetUploadError(result.UploadError)); // redirect to view - return this.Redirect(this.Url.PlainAction("Index", "JsonValidator", new { schemaName = schemaName, id = result.ID })); + return this.Redirect(this.Url.PlainAction("Index", "JsonValidator", new { schemaName, id = result.ID })); } @@ -317,13 +317,10 @@ namespace StardewModdingAPI.Web.Controllers /// The case-insensitive field key. private T GetExtensionField(JSchema schema, string key) { - if (schema.ExtensionData != null) + foreach ((string curKey, JToken value) in schema.ExtensionData) { - foreach ((string curKey, JToken value) in schema.ExtensionData) - { - if (curKey.Equals(key, StringComparison.OrdinalIgnoreCase)) - return value.ToObject(); - } + if (curKey.Equals(key, StringComparison.OrdinalIgnoreCase)) + return value.ToObject(); } return default; diff --git a/src/SMAPI.Web/Framework/Caching/Mods/IModCacheRepository.cs b/src/SMAPI.Web/Framework/Caching/Mods/IModCacheRepository.cs index 0d912c7b..a16e6b73 100644 --- a/src/SMAPI.Web/Framework/Caching/Mods/IModCacheRepository.cs +++ b/src/SMAPI.Web/Framework/Caching/Mods/IModCacheRepository.cs @@ -1,6 +1,5 @@ using System; using StardewModdingAPI.Toolkit.Framework.UpdateData; -using StardewModdingAPI.Web.Framework.Clients; namespace StardewModdingAPI.Web.Framework.Caching.Mods { diff --git a/src/SMAPI.Web/Framework/Caching/Mods/ModCacheMemoryRepository.cs b/src/SMAPI.Web/Framework/Caching/Mods/ModCacheMemoryRepository.cs index 9769793c..f871a9da 100644 --- a/src/SMAPI.Web/Framework/Caching/Mods/ModCacheMemoryRepository.cs +++ b/src/SMAPI.Web/Framework/Caching/Mods/ModCacheMemoryRepository.cs @@ -2,7 +2,6 @@ using System; using System.Collections.Generic; using System.Linq; using StardewModdingAPI.Toolkit.Framework.UpdateData; -using StardewModdingAPI.Web.Framework.Clients; namespace StardewModdingAPI.Web.Framework.Caching.Mods { diff --git a/src/SMAPI.Web/Framework/LogParsing/LogParser.cs b/src/SMAPI.Web/Framework/LogParsing/LogParser.cs index 6a3ea222..864caef1 100644 --- a/src/SMAPI.Web/Framework/LogParsing/LogParser.cs +++ b/src/SMAPI.Web/Framework/LogParsing/LogParser.cs @@ -211,7 +211,7 @@ namespace StardewModdingAPI.Web.Framework.LogParsing { Match match = this.ModPathPattern.Match(message.Text); log.ModPath = match.Groups["path"].Value; - int lastDelimiterPos = log.ModPath.LastIndexOfAny(new char[] { '/', '\\' }); + int lastDelimiterPos = log.ModPath.LastIndexOfAny(new[] { '/', '\\' }); log.GamePath = lastDelimiterPos >= 0 ? log.ModPath.Substring(0, lastDelimiterPos) : log.ModPath; diff --git a/src/SMAPI.Web/Framework/ModInfoModel.cs b/src/SMAPI.Web/Framework/ModInfoModel.cs index 7845b8c5..86f70788 100644 --- a/src/SMAPI.Web/Framework/ModInfoModel.cs +++ b/src/SMAPI.Web/Framework/ModInfoModel.cs @@ -1,5 +1,3 @@ -using StardewModdingAPI.Web.Framework.Clients; - namespace StardewModdingAPI.Web.Framework { /// Generic metadata about a mod. diff --git a/src/SMAPI.Web/Framework/RedirectRules/RedirectHostsToUrlsRule.cs b/src/SMAPI.Web/Framework/RedirectRules/RedirectHostsToUrlsRule.cs index d75ee791..d67b5156 100644 --- a/src/SMAPI.Web/Framework/RedirectRules/RedirectHostsToUrlsRule.cs +++ b/src/SMAPI.Web/Framework/RedirectRules/RedirectHostsToUrlsRule.cs @@ -37,8 +37,6 @@ namespace StardewModdingAPI.Web.Framework.RedirectRules { // get requested host string host = context.HttpContext.Request.Host.Host; - if (host == null) - return null; // get new host host = this.Map(host); diff --git a/src/SMAPI.Web/Framework/RedirectRules/RedirectToHttpsRule.cs b/src/SMAPI.Web/Framework/RedirectRules/RedirectToHttpsRule.cs index 2a503ae3..265a605f 100644 --- a/src/SMAPI.Web/Framework/RedirectRules/RedirectToHttpsRule.cs +++ b/src/SMAPI.Web/Framework/RedirectRules/RedirectToHttpsRule.cs @@ -22,7 +22,7 @@ namespace StardewModdingAPI.Web.Framework.RedirectRules /// Matches requests which should be ignored. public RedirectToHttpsRule(Func except = null) { - this.Except = except ?? (req => false); + this.Except = except ?? (_ => false); this.StatusCode = HttpStatusCode.RedirectKeepVerb; } diff --git a/src/SMAPI.Web/Startup.cs b/src/SMAPI.Web/Startup.cs index d8561172..6d9591ee 100644 --- a/src/SMAPI.Web/Startup.cs +++ b/src/SMAPI.Web/Startup.cs @@ -81,7 +81,7 @@ namespace StardewModdingAPI.Web // init Hangfire services - .AddHangfire((serv, config) => + .AddHangfire((_, config) => { config .SetDataCompatibilityLevel(CompatibilityLevel.Version_170) diff --git a/src/SMAPI.Web/Views/LogParser/Index.cshtml b/src/SMAPI.Web/Views/LogParser/Index.cshtml index b54867b1..3ddc6303 100644 --- a/src/SMAPI.Web/Views/LogParser/Index.cshtml +++ b/src/SMAPI.Web/Views/LogParser/Index.cshtml @@ -40,8 +40,8 @@ smapi.logParser({ logStarted: new Date(@this.ForJson(log?.Timestamp)), showPopup: @this.ForJson(log == null), - showMods: @this.ForJson(log?.Mods?.Select(p => Model.GetSlug(p.Name)).Distinct().ToDictionary(slug => slug, slug => true)), - showSections: @this.ForJson(Enum.GetNames(typeof(LogSection)).ToDictionary(section => section, section => false)), + showMods: @this.ForJson(log?.Mods?.Select(p => Model.GetSlug(p.Name)).Distinct().ToDictionary(slug => slug, _ => true)), + showSections: @this.ForJson(Enum.GetNames(typeof(LogSection)).ToDictionary(section => section, _ => false)), showLevels: @this.ForJson(defaultFilters), enableFilters: @this.ForJson(!Model.ShowRaw), screenIds: @this.ForJson(screenIds) @@ -207,7 +207,7 @@ else if (log?.IsValid == true) @if (mod.HasUpdate) { - @(mod.Version == null ? @mod.UpdateVersion : $"{mod.Version} → {mod.UpdateVersion}") + @(mod.Version == null ? mod.UpdateVersion : $"{mod.Version} → {mod.UpdateVersion}") } else diff --git a/src/SMAPI.Web/wwwroot/Content/css/file-upload.css b/src/SMAPI.Web/wwwroot/Content/css/file-upload.css index ff170691..f29d46aa 100644 --- a/src/SMAPI.Web/wwwroot/Content/css/file-upload.css +++ b/src/SMAPI.Web/wwwroot/Content/css/file-upload.css @@ -11,7 +11,7 @@ border-radius: 5px; border: 1px solid #000088; outline: none; - box-shadow: inset 0px 0px 1px 1px rgba(0, 0, 192, .2); + box-shadow: inset 0 0 1px 1px rgba(0, 0, 192, .2); } #submit { diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 76f4ef87..6b9e9b05 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -170,9 +170,6 @@ namespace StardewModdingAPI /// The target game platform as a SMAPI toolkit constant. internal static Platform Platform { get; } = (Platform)Constants.TargetPlatform; - /// The language code for non-translated mod assets. - internal static LocalizedContentManager.LanguageCode DefaultLanguage { get; } = LocalizedContentManager.LanguageCode.en; - /********* ** Internal methods diff --git a/src/SMAPI/Framework/CommandManager.cs b/src/SMAPI/Framework/CommandManager.cs index a7b64cb7..0c0f6685 100644 --- a/src/SMAPI/Framework/CommandManager.cs +++ b/src/SMAPI/Framework/CommandManager.cs @@ -65,7 +65,7 @@ namespace StardewModdingAPI.Framework /// There's already a command with that name. public CommandManager Add(IInternalCommand command, IMonitor monitor) { - return this.Add(null, command.Name, command.Description, (name, args) => command.HandleCommand(args, monitor)); + return this.Add(null, command.Name, command.Description, (_, args) => command.HandleCommand(args, monitor)); } /// Get a command by its unique name. diff --git a/src/SMAPI/Framework/Content/AssetDataForMap.cs b/src/SMAPI/Framework/Content/AssetDataForMap.cs index 0458f80a..5986e797 100644 --- a/src/SMAPI/Framework/Content/AssetDataForMap.cs +++ b/src/SMAPI/Framework/Content/AssetDataForMap.cs @@ -147,7 +147,7 @@ namespace StardewModdingAPI.Framework.Content { switch (sourceTile) { - case StaticTile _: + case StaticTile: return new StaticTile(targetLayer, targetSheet, sourceTile.BlendMode, sourceTile.TileIndex); case AnimatedTile animatedTile: diff --git a/src/SMAPI/Framework/Content/AssetName.cs b/src/SMAPI/Framework/Content/AssetName.cs index a1d37b0b..4973b444 100644 --- a/src/SMAPI/Framework/Content/AssetName.cs +++ b/src/SMAPI/Framework/Content/AssetName.cs @@ -107,7 +107,7 @@ namespace StardewModdingAPI.Framework.Content return this.BaseName.Equals(assetName?.BaseName, StringComparison.OrdinalIgnoreCase); if (assetName is AssetName impl) - return this.ComparableName == impl?.ComparableName; + return this.ComparableName == impl.ComparableName; return this.Name.Equals(assetName?.Name, StringComparison.OrdinalIgnoreCase); } diff --git a/src/SMAPI/Framework/Content/TilesheetReference.cs b/src/SMAPI/Framework/Content/TilesheetReference.cs index 0919bb44..0339b802 100644 --- a/src/SMAPI/Framework/Content/TilesheetReference.cs +++ b/src/SMAPI/Framework/Content/TilesheetReference.cs @@ -1,4 +1,3 @@ -using System.Numerics; using xTile.Dimensions; namespace StardewModdingAPI.Framework.Content diff --git a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs index 31199b3a..c803905a 100644 --- a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs @@ -308,7 +308,7 @@ namespace StardewModdingAPI.Framework.ContentManagers { return useCache ? base.LoadBase(assetName.Name) - : base.ReadAsset(assetName.Name, disposable => this.Disposables.Add(new WeakReference(disposable))); + : this.ReadAsset(assetName.Name, disposable => this.Disposables.Add(new WeakReference(disposable))); } /// Add tracking data to an asset and add it to the cache. diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs index 63070d85..e0c85265 100644 --- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs @@ -124,7 +124,7 @@ namespace StardewModdingAPI.Framework.ContentManagers } // track & return asset - this.TrackAsset(assetName, asset, useCache); + this.TrackAsset(assetName, asset, useCache: false); return asset; } diff --git a/src/SMAPI/Framework/Input/SInputState.cs b/src/SMAPI/Framework/Input/SInputState.cs index d5feaf94..72adca02 100644 --- a/src/SMAPI/Framework/Input/SInputState.cs +++ b/src/SMAPI/Framework/Input/SInputState.cs @@ -73,7 +73,7 @@ namespace StardewModdingAPI.Framework.Input var keyboard = new KeyboardStateBuilder(base.GetKeyboardState()); var mouse = new MouseStateBuilder(base.GetMouseState()); Vector2 cursorAbsolutePos = new((mouse.X * zoomMultiplier) + Game1.viewport.X, (mouse.Y * zoomMultiplier) + Game1.viewport.Y); - Vector2? playerTilePos = Context.IsPlayerFree ? Game1.player.getTileLocation() : (Vector2?)null; + Vector2? playerTilePos = Context.IsPlayerFree ? Game1.player.getTileLocation() : null; HashSet reallyDown = new HashSet(this.GetPressedButtons(keyboard, mouse, controller)); // apply overrides diff --git a/src/SMAPI/Framework/InternalExtensions.cs b/src/SMAPI/Framework/InternalExtensions.cs index fe10b045..54aeffd7 100644 --- a/src/SMAPI/Framework/InternalExtensions.cs +++ b/src/SMAPI/Framework/InternalExtensions.cs @@ -1,7 +1,6 @@ using System; using System.Collections.Generic; using System.Linq; -using System.Reflection; using System.Threading; using Microsoft.Xna.Framework.Graphics; using StardewModdingAPI.Framework.Events; diff --git a/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs b/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs index 95eb03f3..09a392a6 100644 --- a/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs @@ -69,7 +69,7 @@ namespace StardewModdingAPI.Framework.ModHelpers // get raw API IModMetadata mod = this.Registry.Get(uniqueID); if (mod?.Api != null && this.AccessedModApis.Add(mod.Manifest.UniqueID)) - this.Monitor.Log($"Accessed mod-provided API for {mod.DisplayName}.", LogLevel.Trace); + this.Monitor.Log($"Accessed mod-provided API for {mod.DisplayName}."); return mod?.Api; } diff --git a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs index 4480f4e8..24214c96 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs @@ -138,7 +138,7 @@ namespace StardewModdingAPI.Framework.ModLoading if (changed) { if (!oneAssembly) - this.Monitor.Log($" Loading {assembly.File.Name} (rewritten)...", LogLevel.Trace); + this.Monitor.Log($" Loading {assembly.File.Name} (rewritten)..."); // load assembly using MemoryStream outAssemblyStream = new(); @@ -150,7 +150,7 @@ namespace StardewModdingAPI.Framework.ModLoading else { if (!oneAssembly) - this.Monitor.Log($" Loading {assembly.File.Name}...", LogLevel.Trace); + this.Monitor.Log($" Loading {assembly.File.Name}..."); lastAssembly = Assembly.UnsafeLoadFrom(assembly.File.FullName); } diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index 21366bb4..d52cdbb4 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -237,7 +237,7 @@ namespace StardewModdingAPI.Framework.ModLoading // initialize metadata mods = mods.ToArray(); var sortedMods = new Stack(); - var states = mods.ToDictionary(mod => mod, mod => ModDependencyStatus.Queued); + var states = mods.ToDictionary(mod => mod, _ => ModDependencyStatus.Queued); // handle failed mods foreach (IModMetadata mod in mods.Where(m => m.Status == ModMetadataStatus.Failed)) diff --git a/src/SMAPI/Framework/ModRegistry.cs b/src/SMAPI/Framework/ModRegistry.cs index 99548cf8..c0f8d537 100644 --- a/src/SMAPI/Framework/ModRegistry.cs +++ b/src/SMAPI/Framework/ModRegistry.cs @@ -96,8 +96,6 @@ namespace StardewModdingAPI.Framework // get stack frames StackTrace stack = new(); StackFrame[] frames = stack.GetFrames(); - if (frames == null) - return null; // search stack for a source assembly foreach (StackFrame frame in frames) diff --git a/src/SMAPI/Framework/Monitor.cs b/src/SMAPI/Framework/Monitor.cs index ab76e7c0..6b53daff 100644 --- a/src/SMAPI/Framework/Monitor.cs +++ b/src/SMAPI/Framework/Monitor.cs @@ -92,7 +92,7 @@ namespace StardewModdingAPI.Framework public void VerboseLog(string message) { if (this.IsVerbose) - this.Log(message, LogLevel.Trace); + this.Log(message); } /// Write a newline to the console and log file. diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index c8e0842e..cc531de9 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -232,13 +232,13 @@ namespace StardewModdingAPI.Framework this.Toolkit.JsonHelper.JsonSettings.Converters.Add(converter); // add error handlers - AppDomain.CurrentDomain.UnhandledException += (sender, e) => this.Monitor.Log($"Critical app domain exception: {e.ExceptionObject}", LogLevel.Error); + AppDomain.CurrentDomain.UnhandledException += (_, e) => this.Monitor.Log($"Critical app domain exception: {e.ExceptionObject}", LogLevel.Error); // add more lenient assembly resolver - AppDomain.CurrentDomain.AssemblyResolve += (sender, e) => AssemblyLoader.ResolveAssembly(e.Name); + AppDomain.CurrentDomain.AssemblyResolve += (_, e) => AssemblyLoader.ResolveAssembly(e.Name); // hook locale event - LocalizedContentManager.OnLanguageChange += locale => this.OnLocaleChanged(); + LocalizedContentManager.OnLanguageChange += _ => this.OnLocaleChanged(); // override game this.Multiplayer = new SMultiplayer(this.Monitor, this.EventManager, this.Toolkit.JsonHelper, this.ModRegistry, this.Reflection, this.OnModMessageReceived, this.Settings.LogNetworkTraffic); @@ -1453,14 +1453,12 @@ namespace StardewModdingAPI.Framework // check Stardew64Installer version if (Constants.IsPatchedByStardew64Installer(out ISemanticVersion patchedByVersion)) { - ISemanticVersion updateFound = null; - string updateUrl = null; try { // fetch update check ModEntryModel response = client.GetModInfo(new[] { new ModSearchEntryModel("Steviegt6.Stardew64Installer", patchedByVersion, new[] { $"GitHub:{this.Settings.Stardew64InstallerGitHubProjectName}" }) }, apiVersion: Constants.ApiVersion, gameVersion: Constants.GameVersion, platform: Constants.Platform).Single().Value; - updateFound = response.SuggestedUpdate?.Version; - updateUrl = response.SuggestedUpdate?.Url ?? Constants.HomePageUrl; + ISemanticVersion updateFound = response.SuggestedUpdate?.Version; + string updateUrl = response.SuggestedUpdate?.Url ?? Constants.HomePageUrl; // log message if (updateFound != null) @@ -1658,8 +1656,8 @@ namespace StardewModdingAPI.Framework // ReSharper restore SuspiciousTypeConversion.Global ContentHelper content = helper.GetLegacyContentHelper(); - content.ObservableAssetEditors.CollectionChanged += (sender, e) => this.OnAssetInterceptorsChanged(metadata, e.NewItems?.Cast(), e.OldItems?.Cast(), this.ContentCore.Editors); - content.ObservableAssetLoaders.CollectionChanged += (sender, e) => this.OnAssetInterceptorsChanged(metadata, e.NewItems?.Cast(), e.OldItems?.Cast(), this.ContentCore.Loaders); + content.ObservableAssetEditors.CollectionChanged += (_, e) => this.OnAssetInterceptorsChanged(metadata, e.NewItems?.Cast(), e.OldItems?.Cast(), this.ContentCore.Editors); + content.ObservableAssetLoaders.CollectionChanged += (_, e) => this.OnAssetInterceptorsChanged(metadata, e.NewItems?.Cast(), e.OldItems?.Cast(), this.ContentCore.Loaders); } // call entry method diff --git a/src/SMAPI/Framework/SMultiplayer.cs b/src/SMAPI/Framework/SMultiplayer.cs index 3981e4e5..bcf97006 100644 --- a/src/SMAPI/Framework/SMultiplayer.cs +++ b/src/SMAPI/Framework/SMultiplayer.cs @@ -111,20 +111,20 @@ namespace StardewModdingAPI.Framework { switch (client) { - case LidgrenClient _: + case LidgrenClient: { string address = this.Reflection.GetField(client, "address").GetValue(); return new SLidgrenClient(address, this.OnClientProcessingMessage, this.OnClientSendingMessage); } - case GalaxyNetClient _: + case GalaxyNetClient: { GalaxyID address = this.Reflection.GetField(client, "lobbyId").GetValue(); return new SGalaxyNetClient(address, this.OnClientProcessingMessage, this.OnClientSendingMessage); } default: - this.Monitor.Log($"Unknown multiplayer client type: {client.GetType().AssemblyQualifiedName}", LogLevel.Trace); + this.Monitor.Log($"Unknown multiplayer client type: {client.GetType().AssemblyQualifiedName}"); return client; } } @@ -135,20 +135,20 @@ namespace StardewModdingAPI.Framework { switch (server) { - case LidgrenServer _: + case LidgrenServer: { IGameServer gameServer = this.Reflection.GetField(server, "gameServer").GetValue(); return new SLidgrenServer(gameServer, this, this.OnServerProcessingMessage); } - case GalaxyNetServer _: + case GalaxyNetServer: { IGameServer gameServer = this.Reflection.GetField(server, "gameServer").GetValue(); return new SGalaxyNetServer(gameServer, this, this.OnServerProcessingMessage); } default: - this.Monitor.Log($"Unknown multiplayer server type: {server.GetType().AssemblyQualifiedName}", LogLevel.Trace); + this.Monitor.Log($"Unknown multiplayer server type: {server.GetType().AssemblyQualifiedName}"); return server; } } @@ -160,7 +160,7 @@ namespace StardewModdingAPI.Framework protected void OnClientSendingMessage(OutgoingMessage message, Action sendMessage, Action resume) { if (this.LogNetworkTraffic) - this.Monitor.Log($"CLIENT SEND {(MessageType)message.MessageType} {message.FarmerID}", LogLevel.Trace); + this.Monitor.Log($"CLIENT SEND {(MessageType)message.MessageType} {message.FarmerID}"); switch (message.MessageType) { @@ -184,7 +184,7 @@ namespace StardewModdingAPI.Framework public void OnServerProcessingMessage(IncomingMessage message, Action sendMessage, Action resume) { if (this.LogNetworkTraffic) - this.Monitor.Log($"SERVER RECV {(MessageType)message.MessageType} {message.FarmerID}", LogLevel.Trace); + this.Monitor.Log($"SERVER RECV {(MessageType)message.MessageType} {message.FarmerID}"); switch (message.MessageType) { @@ -193,7 +193,7 @@ namespace StardewModdingAPI.Framework { // parse message RemoteContextModel model = this.ReadContext(message.Reader); - this.Monitor.Log($"Received context for farmhand {message.FarmerID} running {(model != null ? $"SMAPI {model.ApiVersion} with {model.Mods.Length} mods" : "vanilla")}.", LogLevel.Trace); + this.Monitor.Log($"Received context for farmhand {message.FarmerID} running {(model != null ? $"SMAPI {model.ApiVersion} with {model.Mods.Length} mods" : "vanilla")}."); // store peer MultiplayerPeer newPeer = new( @@ -243,7 +243,7 @@ namespace StardewModdingAPI.Framework // store peer if new if (!this.Peers.ContainsKey(message.FarmerID)) { - this.Monitor.Log($"Received connection for vanilla player {message.FarmerID}.", LogLevel.Trace); + this.Monitor.Log($"Received connection for vanilla player {message.FarmerID}."); MultiplayerPeer peer = new( playerID: message.FarmerID, screenID: this.GetScreenId(message.FarmerID), @@ -280,7 +280,7 @@ namespace StardewModdingAPI.Framework public void OnClientProcessingMessage(IncomingMessage message, Action sendMessage, Action resume) { if (this.LogNetworkTraffic) - this.Monitor.Log($"CLIENT RECV {(MessageType)message.MessageType} {message.FarmerID}", LogLevel.Trace); + this.Monitor.Log($"CLIENT RECV {(MessageType)message.MessageType} {message.FarmerID}"); switch (message.MessageType) { @@ -289,7 +289,7 @@ namespace StardewModdingAPI.Framework { // parse message RemoteContextModel model = this.ReadContext(message.Reader); - this.Monitor.Log($"Received context for {(model?.IsHost == true ? "host" : "farmhand")} {message.FarmerID} running {(model != null ? $"SMAPI {model.ApiVersion} with {model.Mods.Length} mods" : "vanilla")}.", LogLevel.Trace); + this.Monitor.Log($"Received context for {(model?.IsHost == true ? "host" : "farmhand")} {message.FarmerID} running {(model != null ? $"SMAPI {model.ApiVersion} with {model.Mods.Length} mods" : "vanilla")}."); // store peer MultiplayerPeer peer = new( @@ -314,7 +314,7 @@ namespace StardewModdingAPI.Framework // store peer if (!this.Peers.ContainsKey(message.FarmerID) && this.HostPeer == null) { - this.Monitor.Log($"Received connection for vanilla host {message.FarmerID}.", LogLevel.Trace); + this.Monitor.Log($"Received connection for vanilla host {message.FarmerID}."); var peer = new MultiplayerPeer( playerID: message.FarmerID, screenID: this.GetScreenId(message.FarmerID), @@ -341,7 +341,7 @@ namespace StardewModdingAPI.Framework sendMessage: sendMessage, isHost: this.HostPeer == null ); - this.Monitor.Log($"Received connection for vanilla {(peer.IsHost ? "host" : "farmhand")} {message.FarmerID}.", LogLevel.Trace); + this.Monitor.Log($"Received connection for vanilla {(peer.IsHost ? "host" : "farmhand")} {message.FarmerID}."); this.AddPeer(peer, canBeHost: true); } @@ -367,7 +367,7 @@ namespace StardewModdingAPI.Framework { if (this.Peers.TryGetValue(playerID, out MultiplayerPeer peer)) { - this.Monitor.Log($"Player quit: {playerID}", LogLevel.Trace); + this.Monitor.Log($"Player quit: {playerID}"); this.Peers.Remove(playerID); this.EventManager.PeerDisconnected.Raise(new PeerDisconnectedEventArgs(peer)); } @@ -434,7 +434,7 @@ namespace StardewModdingAPI.Framework if (sendToSelf) { if (this.LogNetworkTraffic) - this.Monitor.Log($"Broadcasting '{messageType}' message to self: {data}.", LogLevel.Trace); + this.Monitor.Log($"Broadcasting '{messageType}' message to self: {data}."); this.OnModMessageReceived(model); } @@ -447,7 +447,7 @@ namespace StardewModdingAPI.Framework foreach (MultiplayerPeer peer in sendToPeers) { if (this.LogNetworkTraffic) - this.Monitor.Log($"Broadcasting '{messageType}' message to farmhand {peer.PlayerID}: {data}.", LogLevel.Trace); + this.Monitor.Log($"Broadcasting '{messageType}' message to farmhand {peer.PlayerID}: {data}."); peer.SendMessage(new OutgoingMessage((byte)MessageType.ModMessage, peer.PlayerID, data)); } @@ -455,7 +455,7 @@ namespace StardewModdingAPI.Framework else if (this.HostPeer?.HasSmapi == true) { if (this.LogNetworkTraffic) - this.Monitor.Log($"Broadcasting '{messageType}' message to host {this.HostPeer.PlayerID}: {data}.", LogLevel.Trace); + this.Monitor.Log($"Broadcasting '{messageType}' message to host {this.HostPeer.PlayerID}: {data}."); this.HostPeer.SendMessage(new OutgoingMessage((byte)MessageType.ModMessage, this.HostPeer.PlayerID, data)); } @@ -504,7 +504,7 @@ namespace StardewModdingAPI.Framework ModMessageModel model = this.JsonHelper.Deserialize(json); HashSet playerIDs = new HashSet(model.ToPlayerIDs ?? this.GetKnownPlayerIDs()); if (this.LogNetworkTraffic) - this.Monitor.Log($"Received message: {json}.", LogLevel.Trace); + this.Monitor.Log($"Received message: {json}."); // notify local mods if (playerIDs.Contains(Game1.player.UniqueMultiplayerID)) diff --git a/src/SMAPI/Framework/Serialization/KeybindConverter.cs b/src/SMAPI/Framework/Serialization/KeybindConverter.cs index 93a274a8..7c5db3ad 100644 --- a/src/SMAPI/Framework/Serialization/KeybindConverter.cs +++ b/src/SMAPI/Framework/Serialization/KeybindConverter.cs @@ -44,7 +44,7 @@ namespace StardewModdingAPI.Framework.Serialization { case JsonToken.Null: return objectType == typeof(Keybind) - ? (object)new Keybind() + ? new Keybind() : new KeybindList(); case JsonToken.String: diff --git a/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs b/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs index f3e42948..e113d27c 100644 --- a/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs +++ b/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs @@ -31,7 +31,7 @@ namespace StardewModdingAPI.Framework.StateTracking.Snapshots Enum .GetValues(typeof(SkillType)) .Cast() - .ToDictionary(skill => skill, skill => new SnapshotDiff()); + .ToDictionary(skill => skill, _ => new SnapshotDiff()); /// Get a list of inventory changes. public SnapshotItemListDiff Inventory { get; private set; } diff --git a/src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs b/src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs index cab1a94c..c0f119f1 100644 --- a/src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs +++ b/src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs @@ -126,7 +126,7 @@ namespace MonoMod.Utils } public static Type GetRealDeclaringType(this MemberInfo member) - => member.DeclaringType ?? member.Module?.GetModuleType(); + => member.DeclaringType ?? member.Module.GetModuleType(); public static void FixReflectionCache(this Type type) { diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs index 29f4be1b..1039cc9a 100644 --- a/src/SMAPI/Program.cs +++ b/src/SMAPI/Program.cs @@ -78,7 +78,7 @@ namespace StardewModdingAPI } catch { - continue; + // ignore invalid DLL } } } diff --git a/src/SMAPI/Translation.cs b/src/SMAPI/Translation.cs index 149f6728..5ab432f0 100644 --- a/src/SMAPI/Translation.cs +++ b/src/SMAPI/Translation.cs @@ -74,7 +74,7 @@ namespace StardewModdingAPI { foreach (DictionaryEntry entry in inputLookup) { - string key = entry.Key?.ToString().Trim(); + string key = entry.Key.ToString()?.Trim(); if (key != null) tokenLookup[key] = entry.Value?.ToString(); } diff --git a/src/SMAPI/Utilities/PerScreen.cs b/src/SMAPI/Utilities/PerScreen.cs index 20b8fbce..6b7153ac 100644 --- a/src/SMAPI/Utilities/PerScreen.cs +++ b/src/SMAPI/Utilities/PerScreen.cs @@ -76,7 +76,7 @@ namespace StardewModdingAPI.Utilities /// Remove all active values. public void ResetAllScreens() { - this.RemoveScreens(p => true); + this.RemoveScreens(_ => true); } -- cgit From 2e7c233f6c9bf6430672b39f970a3324deba79dd Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 6 Apr 2022 21:48:55 -0400 Subject: enable nullable annotations by default (#837) This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally. --- build/common.targets | 1 + src/SMAPI.Installer/Framework/InstallerContext.cs | 2 ++ src/SMAPI.Installer/Framework/InstallerPaths.cs | 2 ++ src/SMAPI.Installer/InteractiveInstaller.cs | 2 ++ src/SMAPI.Installer/Program.cs | 2 ++ src/SMAPI.Internal.Patching/BasePatcher.cs | 2 ++ src/SMAPI.Internal.Patching/HarmonyPatcher.cs | 2 ++ src/SMAPI.Internal.Patching/IPatcher.cs | 2 ++ src/SMAPI.Internal.Patching/PatchHelper.cs | 2 ++ src/SMAPI.Internal/ConsoleWriting/ColorSchemeConfig.cs | 2 ++ src/SMAPI.Internal/ConsoleWriting/ColorfulConsoleWriter.cs | 2 ++ src/SMAPI.Internal/ConsoleWriting/IConsoleWriter.cs | 2 ++ src/SMAPI.Internal/ExceptionHelper.cs | 2 ++ .../Framework/DiagnosticResult.cs | 2 ++ .../Framework/DiagnosticVerifier.Helper.cs | 2 ++ .../Framework/DiagnosticVerifier.cs | 2 ++ .../Mock/Netcode/NetCollection.cs | 2 ++ .../Mock/Netcode/NetFieldBase.cs | 2 ++ src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetInt.cs | 2 ++ src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetList.cs | 2 ++ .../Mock/Netcode/NetObjectList.cs | 2 ++ .../Mock/StardewValley/Farmer.cs | 2 ++ src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Item.cs | 2 ++ .../Mock/StardewValley/Object.cs | 2 ++ src/SMAPI.ModBuildConfig.Analyzer.Tests/NetFieldAnalyzerTests.cs | 2 ++ .../ObsoleteFieldAnalyzerTests.cs | 2 ++ src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs | 2 ++ src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs | 2 ++ src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs | 2 ++ src/SMAPI.ModBuildConfig/DeployModTask.cs | 2 ++ src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs | 2 ++ src/SMAPI.ModBuildConfig/Framework/UserErrorException.cs | 2 ++ src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs | 2 ++ src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs | 2 ++ .../Framework/Commands/IConsoleCommand.cs | 2 ++ .../Framework/Commands/Other/ApplySaveFixCommand.cs | 2 ++ .../Framework/Commands/Other/DebugCommand.cs | 2 ++ .../Framework/Commands/Other/RegenerateBundles.cs | 2 ++ .../Framework/Commands/Other/ShowDataFilesCommand.cs | 2 ++ .../Framework/Commands/Other/ShowGameFilesCommand.cs | 2 ++ .../Framework/Commands/Other/TestInputCommand.cs | 2 ++ .../Framework/Commands/Player/AddCommand.cs | 2 ++ .../Framework/Commands/Player/ListItemTypesCommand.cs | 2 ++ .../Framework/Commands/Player/ListItemsCommand.cs | 2 ++ .../Framework/Commands/Player/SetColorCommand.cs | 2 ++ .../Framework/Commands/Player/SetFarmTypeCommand.cs | 2 ++ .../Framework/Commands/Player/SetHealthCommand.cs | 2 ++ .../Framework/Commands/Player/SetImmunityCommand.cs | 2 ++ .../Framework/Commands/Player/SetMaxHealthCommand.cs | 2 ++ .../Framework/Commands/Player/SetMaxStaminaCommand.cs | 2 ++ .../Framework/Commands/Player/SetMoneyCommand.cs | 2 ++ .../Framework/Commands/Player/SetNameCommand.cs | 2 ++ .../Framework/Commands/Player/SetStaminaCommand.cs | 2 ++ .../Framework/Commands/Player/SetStyleCommand.cs | 2 ++ .../Framework/Commands/World/ClearCommand.cs | 2 ++ .../Framework/Commands/World/DownMineLevelCommand.cs | 2 ++ .../Framework/Commands/World/FreezeTimeCommand.cs | 2 ++ .../Framework/Commands/World/HurryAllCommand.cs | 2 ++ .../Framework/Commands/World/SetDayCommand.cs | 2 ++ .../Framework/Commands/World/SetMineLevelCommand.cs | 2 ++ .../Framework/Commands/World/SetSeasonCommand.cs | 2 ++ .../Framework/Commands/World/SetTimeCommand.cs | 2 ++ .../Framework/Commands/World/SetYearCommand.cs | 2 ++ src/SMAPI.Mods.ConsoleCommands/Framework/ItemData/SearchableItem.cs | 2 ++ src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs | 2 ++ src/SMAPI.Mods.ConsoleCommands/ModEntry.cs | 2 ++ src/SMAPI.Mods.ErrorHandler/ModEntry.cs | 2 ++ src/SMAPI.Mods.ErrorHandler/Patches/DialoguePatcher.cs | 2 ++ src/SMAPI.Mods.ErrorHandler/Patches/EventPatcher.cs | 2 ++ src/SMAPI.Mods.ErrorHandler/Patches/GameLocationPatcher.cs | 2 ++ src/SMAPI.Mods.ErrorHandler/Patches/IClickableMenuPatcher.cs | 2 ++ src/SMAPI.Mods.ErrorHandler/Patches/NpcPatcher.cs | 2 ++ src/SMAPI.Mods.ErrorHandler/Patches/ObjectPatcher.cs | 2 ++ src/SMAPI.Mods.ErrorHandler/Patches/SaveGamePatcher.cs | 2 ++ src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchPatcher.cs | 2 ++ src/SMAPI.Mods.ErrorHandler/Patches/UtilityPatcher.cs | 2 ++ src/SMAPI.Mods.SaveBackup/ModEntry.cs | 2 ++ src/SMAPI.Tests.ModApiConsumer/ApiConsumer.cs | 2 ++ src/SMAPI.Tests.ModApiConsumer/Interfaces/ISimpleApi.cs | 2 ++ src/SMAPI.Tests.ModApiProvider/Framework/BaseApi.cs | 2 ++ src/SMAPI.Tests.ModApiProvider/Framework/SimpleApi.cs | 2 ++ src/SMAPI.Tests.ModApiProvider/ProviderMod.cs | 2 ++ src/SMAPI.Tests/Core/AssetNameTests.cs | 2 ++ src/SMAPI.Tests/Core/InterfaceProxyTests.cs | 2 ++ src/SMAPI.Tests/Core/ModResolverTests.cs | 2 ++ src/SMAPI.Tests/Core/TranslationTests.cs | 2 ++ src/SMAPI.Tests/Sample.cs | 2 ++ src/SMAPI.Tests/Utilities/KeybindListTests.cs | 2 ++ src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs | 2 ++ src/SMAPI.Tests/Utilities/SDateTests.cs | 2 ++ src/SMAPI.Tests/Utilities/SemanticVersionTests.cs | 2 ++ src/SMAPI.Tests/WikiClient/ChangeDescriptorTests.cs | 2 ++ src/SMAPI.Toolkit.CoreInterfaces/IManifest.cs | 2 ++ src/SMAPI.Toolkit.CoreInterfaces/IManifestContentPackFor.cs | 2 ++ src/SMAPI.Toolkit.CoreInterfaces/IManifestDependency.cs | 2 ++ src/SMAPI.Toolkit.CoreInterfaces/ISemanticVersion.cs | 2 ++ src/SMAPI.Toolkit/Framework/Clients/WebApi/ModEntryModel.cs | 2 ++ src/SMAPI.Toolkit/Framework/Clients/WebApi/ModEntryVersionModel.cs | 2 ++ .../Framework/Clients/WebApi/ModExtendedMetadataModel.cs | 2 ++ src/SMAPI.Toolkit/Framework/Clients/WebApi/ModSearchEntryModel.cs | 2 ++ src/SMAPI.Toolkit/Framework/Clients/WebApi/ModSearchModel.cs | 2 ++ src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs | 2 ++ src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs | 2 ++ src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs | 2 ++ src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiCompatibilityInfo.cs | 2 ++ src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiCompatibilityStatus.cs | 2 ++ src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiDataOverrideEntry.cs | 2 -- src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiModEntry.cs | 2 ++ src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiModList.cs | 2 ++ src/SMAPI.Toolkit/Framework/Constants.cs | 2 ++ src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs | 2 ++ src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs | 2 ++ src/SMAPI.Toolkit/Framework/ModData/MetadataModel.cs | 2 ++ src/SMAPI.Toolkit/Framework/ModData/ModDataField.cs | 2 ++ src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs | 2 ++ src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs | 2 ++ src/SMAPI.Toolkit/Framework/ModData/ModDataRecordVersionedFields.cs | 2 ++ src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs | 2 ++ src/SMAPI.Toolkit/Framework/ModScanning/ModFolder.cs | 2 ++ src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs | 2 ++ src/SMAPI.Toolkit/Framework/SemanticVersionReader.cs | 2 ++ src/SMAPI.Toolkit/Framework/UpdateData/UpdateKey.cs | 2 ++ src/SMAPI.Toolkit/ModToolkit.cs | 2 ++ src/SMAPI.Toolkit/SemanticVersion.cs | 2 ++ src/SMAPI.Toolkit/SemanticVersionComparer.cs | 2 ++ .../Serialization/Converters/ManifestContentPackForConverter.cs | 2 ++ .../Serialization/Converters/ManifestDependencyArrayConverter.cs | 2 ++ .../Serialization/Converters/SemanticVersionConverter.cs | 2 ++ .../Serialization/Converters/SimpleReadOnlyConverter.cs | 2 ++ src/SMAPI.Toolkit/Serialization/InternalExtensions.cs | 2 ++ src/SMAPI.Toolkit/Serialization/JsonHelper.cs | 2 ++ src/SMAPI.Toolkit/Serialization/Models/Manifest.cs | 2 ++ src/SMAPI.Toolkit/Serialization/Models/ManifestContentPackFor.cs | 2 ++ src/SMAPI.Toolkit/Serialization/Models/ManifestDependency.cs | 2 ++ src/SMAPI.Toolkit/Serialization/SParseException.cs | 2 ++ src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs | 2 ++ src/SMAPI.Toolkit/Utilities/FileUtilities.cs | 2 ++ src/SMAPI.Toolkit/Utilities/PathUtilities.cs | 2 ++ src/SMAPI.Web/BackgroundService.cs | 2 ++ src/SMAPI.Web/Controllers/IndexController.cs | 2 ++ src/SMAPI.Web/Controllers/JsonValidatorController.cs | 2 ++ src/SMAPI.Web/Controllers/LogParserController.cs | 2 ++ src/SMAPI.Web/Controllers/ModsApiController.cs | 2 ++ src/SMAPI.Web/Controllers/ModsController.cs | 2 ++ src/SMAPI.Web/Framework/AllowLargePostsAttribute.cs | 2 ++ src/SMAPI.Web/Framework/Caching/Cached.cs | 2 ++ src/SMAPI.Web/Framework/Caching/Mods/IModCacheRepository.cs | 2 ++ src/SMAPI.Web/Framework/Caching/Mods/ModCacheMemoryRepository.cs | 2 ++ src/SMAPI.Web/Framework/Caching/Wiki/IWikiCacheRepository.cs | 2 ++ src/SMAPI.Web/Framework/Caching/Wiki/WikiCacheMemoryRepository.cs | 2 ++ src/SMAPI.Web/Framework/Caching/Wiki/WikiMetadata.cs | 2 ++ src/SMAPI.Web/Framework/Clients/Chucklefish/ChucklefishClient.cs | 2 ++ src/SMAPI.Web/Framework/Clients/CurseForge/CurseForgeClient.cs | 2 ++ .../Framework/Clients/CurseForge/ResponseModels/ModFileModel.cs | 2 ++ .../Framework/Clients/CurseForge/ResponseModels/ModModel.cs | 2 ++ src/SMAPI.Web/Framework/Clients/GenericModDownload.cs | 2 ++ src/SMAPI.Web/Framework/Clients/GenericModPage.cs | 2 ++ src/SMAPI.Web/Framework/Clients/GitHub/GitAsset.cs | 2 ++ src/SMAPI.Web/Framework/Clients/GitHub/GitHubClient.cs | 2 ++ src/SMAPI.Web/Framework/Clients/GitHub/GitLicense.cs | 2 ++ src/SMAPI.Web/Framework/Clients/GitHub/GitRelease.cs | 2 ++ src/SMAPI.Web/Framework/Clients/GitHub/GitRepo.cs | 2 ++ src/SMAPI.Web/Framework/Clients/GitHub/IGitHubClient.cs | 2 ++ src/SMAPI.Web/Framework/Clients/IModSiteClient.cs | 2 ++ src/SMAPI.Web/Framework/Clients/ModDrop/ModDropClient.cs | 2 ++ .../Framework/Clients/ModDrop/ResponseModels/FileDataModel.cs | 2 ++ .../Framework/Clients/ModDrop/ResponseModels/ModDataModel.cs | 2 ++ .../Framework/Clients/ModDrop/ResponseModels/ModListModel.cs | 2 ++ src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModModel.cs | 2 ++ src/SMAPI.Web/Framework/Clients/Nexus/NexusClient.cs | 2 ++ src/SMAPI.Web/Framework/Clients/Nexus/ResponseModels/NexusMod.cs | 2 ++ src/SMAPI.Web/Framework/Clients/Pastebin/IPastebinClient.cs | 2 ++ src/SMAPI.Web/Framework/Clients/Pastebin/PasteInfo.cs | 2 ++ src/SMAPI.Web/Framework/Clients/Pastebin/PastebinClient.cs | 2 ++ src/SMAPI.Web/Framework/Compression/GzipHelper.cs | 2 ++ src/SMAPI.Web/Framework/Compression/IGzipHelper.cs | 2 ++ src/SMAPI.Web/Framework/ConfigModels/ApiClientsConfig.cs | 2 ++ src/SMAPI.Web/Framework/ConfigModels/ModOverrideConfig.cs | 2 ++ src/SMAPI.Web/Framework/ConfigModels/ModUpdateCheckConfig.cs | 2 ++ src/SMAPI.Web/Framework/ConfigModels/SiteConfig.cs | 2 ++ src/SMAPI.Web/Framework/ConfigModels/SmapiInfoConfig.cs | 2 ++ src/SMAPI.Web/Framework/Extensions.cs | 2 ++ src/SMAPI.Web/Framework/IModDownload.cs | 2 ++ src/SMAPI.Web/Framework/IModPage.cs | 2 ++ src/SMAPI.Web/Framework/InternalControllerFeatureProvider.cs | 2 ++ src/SMAPI.Web/Framework/JobDashboardAuthorizationFilter.cs | 2 ++ src/SMAPI.Web/Framework/LogParsing/LogMessageBuilder.cs | 2 ++ src/SMAPI.Web/Framework/LogParsing/LogParseException.cs | 5 ++++- src/SMAPI.Web/Framework/LogParsing/LogParser.cs | 2 ++ src/SMAPI.Web/Framework/LogParsing/Models/LogMessage.cs | 2 ++ src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs | 2 ++ src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs | 2 ++ src/SMAPI.Web/Framework/ModInfoModel.cs | 2 ++ src/SMAPI.Web/Framework/ModSiteManager.cs | 2 ++ src/SMAPI.Web/Framework/RedirectRules/RedirectHostsToUrlsRule.cs | 2 ++ src/SMAPI.Web/Framework/RedirectRules/RedirectMatchRule.cs | 2 ++ src/SMAPI.Web/Framework/RedirectRules/RedirectPathsToUrlsRule.cs | 2 ++ src/SMAPI.Web/Framework/RedirectRules/RedirectToHttpsRule.cs | 2 ++ src/SMAPI.Web/Framework/Storage/IStorageProvider.cs | 2 ++ src/SMAPI.Web/Framework/Storage/StorageProvider.cs | 2 ++ src/SMAPI.Web/Framework/Storage/StoredFileInfo.cs | 2 ++ src/SMAPI.Web/Framework/Storage/UploadResult.cs | 2 ++ src/SMAPI.Web/Framework/VersionConstraint.cs | 2 ++ src/SMAPI.Web/Program.cs | 2 ++ src/SMAPI.Web/Startup.cs | 2 ++ src/SMAPI.Web/ViewModels/IndexModel.cs | 2 ++ src/SMAPI.Web/ViewModels/IndexVersionModel.cs | 2 ++ src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorErrorModel.cs | 2 ++ src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorModel.cs | 2 ++ src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorRequestModel.cs | 2 ++ src/SMAPI.Web/ViewModels/LogParserModel.cs | 2 ++ src/SMAPI.Web/ViewModels/ModCompatibilityModel.cs | 2 ++ src/SMAPI.Web/ViewModels/ModLinkModel.cs | 2 ++ src/SMAPI.Web/ViewModels/ModListModel.cs | 2 ++ src/SMAPI.Web/ViewModels/ModModel.cs | 2 ++ src/SMAPI.Web/Views/Index/Index.cshtml | 4 ++++ src/SMAPI.Web/Views/Index/Privacy.cshtml | 4 ++++ src/SMAPI.Web/Views/JsonValidator/Index.cshtml | 4 ++++ src/SMAPI.Web/Views/LogParser/Index.cshtml | 4 ++++ src/SMAPI.Web/Views/Mods/Index.cshtml | 4 ++++ src/SMAPI.Web/Views/Shared/_Layout.cshtml | 4 ++++ src/SMAPI.Web/Views/_ViewStart.cshtml | 6 +++++- src/SMAPI/Constants.cs | 2 ++ src/SMAPI/Context.cs | 2 ++ src/SMAPI/Events/AssetReadyEventArgs.cs | 2 ++ src/SMAPI/Events/AssetRequestedEventArgs.cs | 2 ++ src/SMAPI/Events/AssetsInvalidatedEventArgs.cs | 2 ++ src/SMAPI/Events/BuildingListChangedEventArgs.cs | 2 ++ src/SMAPI/Events/ButtonPressedEventArgs.cs | 2 ++ src/SMAPI/Events/ButtonReleasedEventArgs.cs | 2 ++ src/SMAPI/Events/ButtonsChangedEventArgs.cs | 2 ++ src/SMAPI/Events/ChestInventoryChangedEventArgs.cs | 2 ++ src/SMAPI/Events/CursorMovedEventArgs.cs | 2 ++ src/SMAPI/Events/DebrisListChangedEventArgs.cs | 2 ++ src/SMAPI/Events/FurnitureListChangedEventArgs.cs | 2 ++ src/SMAPI/Events/IContentEvents.cs | 2 ++ src/SMAPI/Events/IDisplayEvents.cs | 2 ++ src/SMAPI/Events/IGameLoopEvents.cs | 2 ++ src/SMAPI/Events/IInputEvents.cs | 2 ++ src/SMAPI/Events/IModEvents.cs | 2 ++ src/SMAPI/Events/IMultiplayerEvents.cs | 2 ++ src/SMAPI/Events/IPlayerEvents.cs | 2 ++ src/SMAPI/Events/ISpecialisedEvents.cs | 2 ++ src/SMAPI/Events/IWorldEvents.cs | 2 ++ src/SMAPI/Events/InventoryChangedEventArgs.cs | 2 ++ src/SMAPI/Events/ItemStackSizeChange.cs | 2 ++ src/SMAPI/Events/LargeTerrainFeatureListChangedEventArgs.cs | 2 ++ src/SMAPI/Events/LevelChangedEventArgs.cs | 2 ++ src/SMAPI/Events/LocaleChangedEventArgs.cs | 2 ++ src/SMAPI/Events/LocationListChangedEventArgs.cs | 2 ++ src/SMAPI/Events/MenuChangedEventArgs.cs | 2 ++ src/SMAPI/Events/ModMessageReceivedEventArgs.cs | 2 ++ src/SMAPI/Events/NpcListChangedEventArgs.cs | 2 ++ src/SMAPI/Events/ObjectListChangedEventArgs.cs | 2 ++ src/SMAPI/Events/PeerConnectedEventArgs.cs | 2 ++ src/SMAPI/Events/PeerContextReceivedEventArgs.cs | 2 ++ src/SMAPI/Events/PeerDisconnectedEventArgs.cs | 2 ++ src/SMAPI/Events/RenderedActiveMenuEventArgs.cs | 2 ++ src/SMAPI/Events/RenderedEventArgs.cs | 2 ++ src/SMAPI/Events/RenderedHudEventArgs.cs | 2 ++ src/SMAPI/Events/RenderedWorldEventArgs.cs | 2 ++ src/SMAPI/Events/RenderingActiveMenuEventArgs.cs | 2 ++ src/SMAPI/Events/RenderingEventArgs.cs | 2 ++ src/SMAPI/Events/RenderingHudEventArgs.cs | 2 ++ src/SMAPI/Events/RenderingWorldEventArgs.cs | 2 ++ src/SMAPI/Events/TerrainFeatureListChangedEventArgs.cs | 2 ++ src/SMAPI/Events/WarpedEventArgs.cs | 2 ++ src/SMAPI/Framework/Command.cs | 2 ++ src/SMAPI/Framework/CommandManager.cs | 2 ++ src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs | 2 ++ src/SMAPI/Framework/Commands/HelpCommand.cs | 2 ++ src/SMAPI/Framework/Commands/IInternalCommand.cs | 2 ++ src/SMAPI/Framework/Commands/ReloadI18nCommand.cs | 2 ++ src/SMAPI/Framework/Content/AssetData.cs | 2 ++ src/SMAPI/Framework/Content/AssetDataForDictionary.cs | 2 ++ src/SMAPI/Framework/Content/AssetDataForImage.cs | 2 ++ src/SMAPI/Framework/Content/AssetDataForMap.cs | 2 ++ src/SMAPI/Framework/Content/AssetDataForObject.cs | 2 ++ src/SMAPI/Framework/Content/AssetEditOperation.cs | 2 ++ src/SMAPI/Framework/Content/AssetInfo.cs | 2 ++ src/SMAPI/Framework/Content/AssetInterceptorChange.cs | 2 ++ src/SMAPI/Framework/Content/AssetLoadOperation.cs | 2 ++ src/SMAPI/Framework/Content/AssetName.cs | 2 ++ src/SMAPI/Framework/Content/AssetOperationGroup.cs | 2 ++ src/SMAPI/Framework/Content/ContentCache.cs | 2 ++ src/SMAPI/Framework/Content/TilesheetReference.cs | 2 ++ src/SMAPI/Framework/ContentCoordinator.cs | 2 ++ src/SMAPI/Framework/ContentManagers/BaseContentManager.cs | 2 ++ src/SMAPI/Framework/ContentManagers/GameContentManager.cs | 2 ++ .../ContentManagers/GameContentManagerForAssetPropagation.cs | 2 ++ src/SMAPI/Framework/ContentManagers/IContentManager.cs | 2 ++ src/SMAPI/Framework/ContentManagers/ModContentManager.cs | 2 ++ src/SMAPI/Framework/ContentPack.cs | 2 ++ src/SMAPI/Framework/CursorPosition.cs | 2 ++ src/SMAPI/Framework/DeprecationManager.cs | 2 ++ src/SMAPI/Framework/DeprecationWarning.cs | 2 ++ src/SMAPI/Framework/Events/EventManager.cs | 2 ++ src/SMAPI/Framework/Events/IManagedEvent.cs | 2 ++ src/SMAPI/Framework/Events/ManagedEvent.cs | 2 ++ src/SMAPI/Framework/Events/ManagedEventHandler.cs | 2 ++ src/SMAPI/Framework/Events/ModContentEvents.cs | 2 ++ src/SMAPI/Framework/Events/ModDisplayEvents.cs | 2 ++ src/SMAPI/Framework/Events/ModEvents.cs | 2 ++ src/SMAPI/Framework/Events/ModEventsBase.cs | 2 ++ src/SMAPI/Framework/Events/ModGameLoopEvents.cs | 2 ++ src/SMAPI/Framework/Events/ModInputEvents.cs | 2 ++ src/SMAPI/Framework/Events/ModMultiplayerEvents.cs | 2 ++ src/SMAPI/Framework/Events/ModPlayerEvents.cs | 2 ++ src/SMAPI/Framework/Events/ModSpecialisedEvents.cs | 2 ++ src/SMAPI/Framework/Events/ModWorldEvents.cs | 2 ++ src/SMAPI/Framework/Exceptions/SAssemblyLoadFailedException.cs | 2 ++ src/SMAPI/Framework/Exceptions/SContentLoadException.cs | 4 +++- src/SMAPI/Framework/GameVersion.cs | 2 ++ src/SMAPI/Framework/IModMetadata.cs | 2 ++ src/SMAPI/Framework/Input/GamePadStateBuilder.cs | 2 ++ src/SMAPI/Framework/Input/IInputStateBuilder.cs | 2 ++ src/SMAPI/Framework/Input/KeyboardStateBuilder.cs | 2 ++ src/SMAPI/Framework/Input/MouseStateBuilder.cs | 2 ++ src/SMAPI/Framework/Input/SInputState.cs | 2 ++ src/SMAPI/Framework/InternalExtensions.cs | 2 ++ src/SMAPI/Framework/Logging/InterceptingTextWriter.cs | 2 ++ src/SMAPI/Framework/Logging/LogFileManager.cs | 2 ++ src/SMAPI/Framework/Logging/LogManager.cs | 2 ++ src/SMAPI/Framework/ModHelpers/BaseHelper.cs | 2 ++ src/SMAPI/Framework/ModHelpers/CommandHelper.cs | 2 ++ src/SMAPI/Framework/ModHelpers/ContentHelper.cs | 2 ++ src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs | 2 ++ src/SMAPI/Framework/ModHelpers/DataHelper.cs | 2 ++ src/SMAPI/Framework/ModHelpers/GameContentHelper.cs | 2 ++ src/SMAPI/Framework/ModHelpers/InputHelper.cs | 2 ++ src/SMAPI/Framework/ModHelpers/ModContentHelper.cs | 2 ++ src/SMAPI/Framework/ModHelpers/ModHelper.cs | 2 ++ src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs | 2 ++ src/SMAPI/Framework/ModHelpers/MultiplayerHelper.cs | 2 ++ src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs | 2 ++ src/SMAPI/Framework/ModHelpers/TranslationHelper.cs | 2 ++ src/SMAPI/Framework/ModLinked.cs | 2 ++ src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs | 2 ++ src/SMAPI/Framework/ModLoading/AssemblyLoadStatus.cs | 2 ++ src/SMAPI/Framework/ModLoading/AssemblyLoader.cs | 2 ++ src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs | 2 ++ src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs | 2 ++ src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs | 2 ++ src/SMAPI/Framework/ModLoading/Finders/MethodFinder.cs | 2 ++ src/SMAPI/Framework/ModLoading/Finders/PropertyFinder.cs | 2 ++ .../ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs | 2 ++ .../Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs | 2 ++ src/SMAPI/Framework/ModLoading/Finders/TypeAssemblyFinder.cs | 2 ++ src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs | 2 ++ src/SMAPI/Framework/ModLoading/Framework/BaseInstructionHandler.cs | 2 ++ src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs | 2 ++ src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs | 2 ++ src/SMAPI/Framework/ModLoading/IInstructionHandler.cs | 2 ++ src/SMAPI/Framework/ModLoading/IncompatibleInstructionException.cs | 2 ++ src/SMAPI/Framework/ModLoading/InvalidModStateException.cs | 2 ++ src/SMAPI/Framework/ModLoading/ModMetadata.cs | 2 ++ src/SMAPI/Framework/ModLoading/ModResolver.cs | 2 ++ src/SMAPI/Framework/ModLoading/PlatformAssemblyMap.cs | 2 ++ src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs | 2 ++ .../Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs | 2 ++ .../Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs | 2 ++ src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchFacade.cs | 2 ++ .../Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs | 2 ++ src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs | 2 ++ src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs | 2 ++ src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs | 2 ++ src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs | 2 ++ src/SMAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs | 2 ++ src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs | 2 ++ src/SMAPI/Framework/ModLoading/Symbols/SymbolReader.cs | 2 ++ src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs | 2 ++ src/SMAPI/Framework/ModLoading/Symbols/SymbolWriterProvider.cs | 2 ++ src/SMAPI/Framework/ModLoading/TypeReferenceComparer.cs | 2 ++ src/SMAPI/Framework/ModRegistry.cs | 2 ++ src/SMAPI/Framework/Models/SConfig.cs | 2 ++ src/SMAPI/Framework/Monitor.cs | 2 ++ src/SMAPI/Framework/Networking/ModMessageModel.cs | 2 ++ src/SMAPI/Framework/Networking/MultiplayerPeer.cs | 2 ++ src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs | 2 ++ src/SMAPI/Framework/Networking/RemoteContextModModel.cs | 2 ++ src/SMAPI/Framework/Networking/RemoteContextModel.cs | 2 ++ src/SMAPI/Framework/Networking/SGalaxyNetClient.cs | 2 ++ src/SMAPI/Framework/Networking/SGalaxyNetServer.cs | 2 ++ src/SMAPI/Framework/Networking/SLidgrenClient.cs | 2 ++ src/SMAPI/Framework/Networking/SLidgrenServer.cs | 2 ++ src/SMAPI/Framework/Reflection/CacheEntry.cs | 2 ++ src/SMAPI/Framework/Reflection/InterfaceProxyFactory.cs | 2 ++ src/SMAPI/Framework/Reflection/ReflectedField.cs | 2 ++ src/SMAPI/Framework/Reflection/ReflectedMethod.cs | 2 ++ src/SMAPI/Framework/Reflection/ReflectedProperty.cs | 2 ++ src/SMAPI/Framework/Reflection/Reflector.cs | 2 ++ src/SMAPI/Framework/Rendering/SDisplayDevice.cs | 2 ++ src/SMAPI/Framework/Rendering/SXnaDisplayDevice.cs | 2 ++ src/SMAPI/Framework/RequestExitDelegate.cs | 2 ++ src/SMAPI/Framework/SChatBox.cs | 2 ++ src/SMAPI/Framework/SCore.cs | 2 ++ src/SMAPI/Framework/SGame.cs | 2 ++ src/SMAPI/Framework/SGameRunner.cs | 2 ++ src/SMAPI/Framework/SModHooks.cs | 2 ++ src/SMAPI/Framework/SMultiplayer.cs | 2 ++ src/SMAPI/Framework/Serialization/ColorConverter.cs | 2 ++ src/SMAPI/Framework/Serialization/KeybindConverter.cs | 2 ++ src/SMAPI/Framework/Serialization/PointConverter.cs | 2 ++ src/SMAPI/Framework/Serialization/RectangleConverter.cs | 2 ++ src/SMAPI/Framework/Serialization/Vector2Converter.cs | 2 ++ src/SMAPI/Framework/Singleton.cs | 2 ++ src/SMAPI/Framework/SnapshotDiff.cs | 2 ++ src/SMAPI/Framework/SnapshotItemListDiff.cs | 2 ++ src/SMAPI/Framework/SnapshotListDiff.cs | 2 ++ src/SMAPI/Framework/StateTracking/ChestTracker.cs | 2 ++ src/SMAPI/Framework/StateTracking/Comparers/EquatableComparer.cs | 2 ++ .../Framework/StateTracking/Comparers/GenericEqualsComparer.cs | 2 ++ .../Framework/StateTracking/Comparers/ObjectReferenceComparer.cs | 2 ++ .../Framework/StateTracking/FieldWatchers/BaseDisposableWatcher.cs | 2 ++ .../Framework/StateTracking/FieldWatchers/ComparableListWatcher.cs | 2 ++ .../Framework/StateTracking/FieldWatchers/ComparableWatcher.cs | 2 ++ .../StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs | 2 ++ .../Framework/StateTracking/FieldWatchers/NetCollectionWatcher.cs | 2 ++ .../Framework/StateTracking/FieldWatchers/NetDictionaryWatcher.cs | 2 ++ src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs | 2 ++ src/SMAPI/Framework/StateTracking/FieldWatchers/NetValueWatcher.cs | 2 ++ .../StateTracking/FieldWatchers/ObservableCollectionWatcher.cs | 2 ++ src/SMAPI/Framework/StateTracking/FieldWatchers/WatcherFactory.cs | 2 ++ src/SMAPI/Framework/StateTracking/ICollectionWatcher.cs | 2 ++ src/SMAPI/Framework/StateTracking/IDictionaryWatcher.cs | 2 ++ src/SMAPI/Framework/StateTracking/IValueWatcher.cs | 2 ++ src/SMAPI/Framework/StateTracking/IWatcher.cs | 2 ++ src/SMAPI/Framework/StateTracking/LocationTracker.cs | 2 ++ src/SMAPI/Framework/StateTracking/PlayerTracker.cs | 2 ++ src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs | 2 ++ src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs | 2 ++ src/SMAPI/Framework/StateTracking/Snapshots/WatcherSnapshot.cs | 2 ++ .../Framework/StateTracking/Snapshots/WorldLocationsSnapshot.cs | 2 ++ src/SMAPI/Framework/StateTracking/WorldLocationsTracker.cs | 2 ++ src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs | 2 ++ src/SMAPI/Framework/Translator.cs | 2 ++ src/SMAPI/Framework/Utilities/ContextHash.cs | 2 ++ src/SMAPI/Framework/Utilities/Countdown.cs | 2 +- src/SMAPI/Framework/Utilities/TickCacheDictionary.cs | 2 ++ src/SMAPI/Framework/WatcherCore.cs | 2 ++ src/SMAPI/GamePlatform.cs | 2 ++ src/SMAPI/IAssetData.cs | 2 ++ src/SMAPI/IAssetDataForDictionary.cs | 2 ++ src/SMAPI/IAssetDataForImage.cs | 2 ++ src/SMAPI/IAssetDataForMap.cs | 2 ++ src/SMAPI/IAssetEditor.cs | 2 ++ src/SMAPI/IAssetInfo.cs | 2 ++ src/SMAPI/IAssetLoader.cs | 2 ++ src/SMAPI/IAssetName.cs | 2 ++ src/SMAPI/ICommandHelper.cs | 2 ++ src/SMAPI/IContentHelper.cs | 2 ++ src/SMAPI/IContentPack.cs | 2 ++ src/SMAPI/IContentPackHelper.cs | 2 ++ src/SMAPI/ICursorPosition.cs | 2 ++ src/SMAPI/IDataHelper.cs | 2 ++ src/SMAPI/IGameContentHelper.cs | 2 ++ src/SMAPI/IInputHelper.cs | 2 ++ src/SMAPI/IMod.cs | 2 ++ src/SMAPI/IModContentHelper.cs | 2 ++ src/SMAPI/IModHelper.cs | 2 ++ src/SMAPI/IModInfo.cs | 2 ++ src/SMAPI/IModLinked.cs | 2 ++ src/SMAPI/IModRegistry.cs | 2 ++ src/SMAPI/IMonitor.cs | 2 ++ src/SMAPI/IMultiplayerHelper.cs | 2 ++ src/SMAPI/IMultiplayerPeer.cs | 2 ++ src/SMAPI/IMultiplayerPeerMod.cs | 2 ++ src/SMAPI/IReflectedField.cs | 4 +++- src/SMAPI/IReflectedMethod.cs | 4 +++- src/SMAPI/IReflectedProperty.cs | 2 ++ src/SMAPI/IReflectionHelper.cs | 2 ++ src/SMAPI/ITranslationHelper.cs | 2 ++ src/SMAPI/Metadata/CoreAssetPropagator.cs | 2 ++ src/SMAPI/Metadata/InstructionMetadata.cs | 2 ++ src/SMAPI/Mod.cs | 2 ++ src/SMAPI/Patches/Game1Patcher.cs | 2 ++ src/SMAPI/Patches/TitleMenuPatcher.cs | 2 ++ src/SMAPI/Program.cs | 2 ++ src/SMAPI/SemanticVersion.cs | 2 ++ src/SMAPI/Translation.cs | 2 ++ src/SMAPI/Utilities/CaseInsensitivePathCache.cs | 2 ++ src/SMAPI/Utilities/Keybind.cs | 2 ++ src/SMAPI/Utilities/KeybindList.cs | 2 ++ src/SMAPI/Utilities/PathUtilities.cs | 2 ++ src/SMAPI/Utilities/PerScreen.cs | 2 ++ src/SMAPI/Utilities/SDate.cs | 2 ++ 486 files changed, 988 insertions(+), 8 deletions(-) (limited to 'src/SMAPI/Framework/ModLoading/ModResolver.cs') diff --git a/build/common.targets b/build/common.targets index bcb0e9e1..258b48f2 100644 --- a/build/common.targets +++ b/build/common.targets @@ -5,6 +5,7 @@ SMAPI latest $(AssemblySearchPaths);{GAC} + enable $(DefineConstants);SMAPI_FOR_WINDOWS diff --git a/src/SMAPI.Installer/Framework/InstallerContext.cs b/src/SMAPI.Installer/Framework/InstallerContext.cs index abc7adde..23d5b17c 100644 --- a/src/SMAPI.Installer/Framework/InstallerContext.cs +++ b/src/SMAPI.Installer/Framework/InstallerContext.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.IO; using StardewModdingAPI.Toolkit; using StardewModdingAPI.Toolkit.Framework.GameScanning; diff --git a/src/SMAPI.Installer/Framework/InstallerPaths.cs b/src/SMAPI.Installer/Framework/InstallerPaths.cs index 0976eceb..fd9d1be6 100644 --- a/src/SMAPI.Installer/Framework/InstallerPaths.cs +++ b/src/SMAPI.Installer/Framework/InstallerPaths.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.IO; using StardewModdingAPI.Toolkit.Framework; diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs index 09183b5d..b07c0461 100644 --- a/src/SMAPI.Installer/InteractiveInstaller.cs +++ b/src/SMAPI.Installer/InteractiveInstaller.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/src/SMAPI.Installer/Program.cs b/src/SMAPI.Installer/Program.cs index 2c9b2c0a..5139513f 100644 --- a/src/SMAPI.Installer/Program.cs +++ b/src/SMAPI.Installer/Program.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using System.IO; diff --git a/src/SMAPI.Internal.Patching/BasePatcher.cs b/src/SMAPI.Internal.Patching/BasePatcher.cs index 87155d7f..6d019b52 100644 --- a/src/SMAPI.Internal.Patching/BasePatcher.cs +++ b/src/SMAPI.Internal.Patching/BasePatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Reflection; using HarmonyLib; diff --git a/src/SMAPI.Internal.Patching/HarmonyPatcher.cs b/src/SMAPI.Internal.Patching/HarmonyPatcher.cs index 6f30c241..fc239fd2 100644 --- a/src/SMAPI.Internal.Patching/HarmonyPatcher.cs +++ b/src/SMAPI.Internal.Patching/HarmonyPatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using HarmonyLib; diff --git a/src/SMAPI.Internal.Patching/IPatcher.cs b/src/SMAPI.Internal.Patching/IPatcher.cs index a732d64f..5b373117 100644 --- a/src/SMAPI.Internal.Patching/IPatcher.cs +++ b/src/SMAPI.Internal.Patching/IPatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using HarmonyLib; namespace StardewModdingAPI.Internal.Patching diff --git a/src/SMAPI.Internal.Patching/PatchHelper.cs b/src/SMAPI.Internal.Patching/PatchHelper.cs index c9758616..52b15fd1 100644 --- a/src/SMAPI.Internal.Patching/PatchHelper.cs +++ b/src/SMAPI.Internal.Patching/PatchHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Linq; using System.Reflection; diff --git a/src/SMAPI.Internal/ConsoleWriting/ColorSchemeConfig.cs b/src/SMAPI.Internal/ConsoleWriting/ColorSchemeConfig.cs index 001840bf..b22aa231 100644 --- a/src/SMAPI.Internal/ConsoleWriting/ColorSchemeConfig.cs +++ b/src/SMAPI.Internal/ConsoleWriting/ColorSchemeConfig.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; diff --git a/src/SMAPI.Internal/ConsoleWriting/ColorfulConsoleWriter.cs b/src/SMAPI.Internal/ConsoleWriting/ColorfulConsoleWriter.cs index bfe155e0..19a31c7b 100644 --- a/src/SMAPI.Internal/ConsoleWriting/ColorfulConsoleWriter.cs +++ b/src/SMAPI.Internal/ConsoleWriting/ColorfulConsoleWriter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using StardewModdingAPI.Toolkit.Utilities; diff --git a/src/SMAPI.Internal/ConsoleWriting/IConsoleWriter.cs b/src/SMAPI.Internal/ConsoleWriting/IConsoleWriter.cs index fbcf161c..84e17207 100644 --- a/src/SMAPI.Internal/ConsoleWriting/IConsoleWriter.cs +++ b/src/SMAPI.Internal/ConsoleWriting/IConsoleWriter.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Internal.ConsoleWriting { /// Writes text to the console. diff --git a/src/SMAPI.Internal/ExceptionHelper.cs b/src/SMAPI.Internal/ExceptionHelper.cs index 6bd1d579..a856cf71 100644 --- a/src/SMAPI.Internal/ExceptionHelper.cs +++ b/src/SMAPI.Internal/ExceptionHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Reflection; using System.Text.RegularExpressions; diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticResult.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticResult.cs index 896c2cb8..8c24eda9 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticResult.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticResult.cs @@ -1,3 +1,5 @@ +#nullable disable + // using Microsoft.CodeAnalysis; using System; diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticVerifier.Helper.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticVerifier.Helper.cs index 0247288e..8d72fea1 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticVerifier.Helper.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticVerifier.Helper.cs @@ -1,3 +1,5 @@ +#nullable disable + // using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticVerifier.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticVerifier.cs index 49697dfa..09d3a3f8 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticVerifier.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Framework/DiagnosticVerifier.cs @@ -1,3 +1,5 @@ +#nullable disable + // using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetCollection.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetCollection.cs index d160610e..54aa1c6c 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetCollection.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetCollection.cs @@ -1,3 +1,5 @@ +#nullable disable + // ReSharper disable CheckNamespace -- matches Stardew Valley's code using System.Collections; using System.Collections.Generic; diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetFieldBase.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetFieldBase.cs index 140c6f59..1c349a0b 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetFieldBase.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetFieldBase.cs @@ -1,3 +1,5 @@ +#nullable disable + // ReSharper disable CheckNamespace -- matches Stardew Valley's code namespace Netcode { diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetInt.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetInt.cs index b3abc467..e8e1dc63 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetInt.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetInt.cs @@ -1,3 +1,5 @@ +#nullable disable + // ReSharper disable CheckNamespace -- matches Stardew Valley's code namespace Netcode { diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetList.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetList.cs index 1699f71c..f7fb9617 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetList.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetList.cs @@ -1,3 +1,5 @@ +#nullable disable + // ReSharper disable CheckNamespace -- matches Stardew Valley's code using System.Collections; using System.Collections.Generic; diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetObjectList.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetObjectList.cs index 7814e7d6..74c17843 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetObjectList.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetObjectList.cs @@ -1,3 +1,5 @@ +#nullable disable + // ReSharper disable CheckNamespace -- matches Stardew Valley's code namespace Netcode { diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Farmer.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Farmer.cs index 13fab069..bdbf9b45 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Farmer.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Farmer.cs @@ -1,3 +1,5 @@ +#nullable disable + // ReSharper disable CheckNamespace, InconsistentNaming -- matches Stardew Valley's code #pragma warning disable 649 // (never assigned) -- only used to test type conversions using System.Collections.Generic; diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Item.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Item.cs index e8da92fa..d1f0afc4 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Item.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Item.cs @@ -1,3 +1,5 @@ +#nullable disable + // ReSharper disable CheckNamespace, InconsistentNaming -- matches Stardew Valley's code using Netcode; diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Object.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Object.cs index 151010a7..f54b22fe 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Object.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Object.cs @@ -1,3 +1,5 @@ +#nullable disable + // ReSharper disable CheckNamespace, InconsistentNaming -- matches Stardew Valley's code using Netcode; diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/NetFieldAnalyzerTests.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/NetFieldAnalyzerTests.cs index f11a59d3..29f3b956 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/NetFieldAnalyzerTests.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/NetFieldAnalyzerTests.cs @@ -1,3 +1,5 @@ +#nullable disable + using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Diagnostics; using NUnit.Framework; diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/ObsoleteFieldAnalyzerTests.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/ObsoleteFieldAnalyzerTests.cs index 76607b8e..1cf7369f 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/ObsoleteFieldAnalyzerTests.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/ObsoleteFieldAnalyzerTests.cs @@ -1,3 +1,5 @@ +#nullable disable + using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Diagnostics; using NUnit.Framework; diff --git a/src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs b/src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs index a1ad8aa4..1cc37b38 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer/AnalyzerUtilities.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; diff --git a/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs b/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs index 553aae99..cb2856da 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer/NetFieldAnalyzer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Immutable; diff --git a/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs b/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs index ba089513..158d7243 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer/ObsoleteFieldAnalyzer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Immutable; diff --git a/src/SMAPI.ModBuildConfig/DeployModTask.cs b/src/SMAPI.ModBuildConfig/DeployModTask.cs index c7026ee1..43fac9d5 100644 --- a/src/SMAPI.ModBuildConfig/DeployModTask.cs +++ b/src/SMAPI.ModBuildConfig/DeployModTask.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs b/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs index 80955f67..ad2c0de3 100644 --- a/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs +++ b/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI.ModBuildConfig/Framework/UserErrorException.cs b/src/SMAPI.ModBuildConfig/Framework/UserErrorException.cs index 64e31c29..588118ef 100644 --- a/src/SMAPI.ModBuildConfig/Framework/UserErrorException.cs +++ b/src/SMAPI.ModBuildConfig/Framework/UserErrorException.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.ModBuildConfig.Framework diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs index 7e157c38..8fcbf711 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections; using System.Collections.Generic; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs index 44b7824e..a8dd41f5 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/IConsoleCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/IConsoleCommand.cs index 9c82bbd3..4c6df538 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/IConsoleCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/IConsoleCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands { /// A console command to register. diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ApplySaveFixCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ApplySaveFixCommand.cs index b02ba4b1..f31457ed 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ApplySaveFixCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ApplySaveFixCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/DebugCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/DebugCommand.cs index cf1dcbce..f289c669 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/DebugCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/DebugCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/RegenerateBundles.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/RegenerateBundles.cs index 159d7c4a..81a8c570 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/RegenerateBundles.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/RegenerateBundles.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowDataFilesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowDataFilesCommand.cs index a233d588..d762d8bf 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowDataFilesCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowDataFilesCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs index 745b821b..b5733eb9 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/TestInputCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/TestInputCommand.cs index 8bf9f5db..5484fc7c 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/TestInputCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/TestInputCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs index fae31c23..0d8db870 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Linq; using StardewModdingAPI.Mods.ConsoleCommands.Framework.ItemData; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs index ef35ad19..e57d4065 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewModdingAPI.Mods.ConsoleCommands.Framework.ItemData; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs index 5cc464fe..5a21b459 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs index af7f2d18..e8605163 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using Microsoft.Xna.Framework; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetFarmTypeCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetFarmTypeCommand.cs index 2809df9c..02670911 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetFarmTypeCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetFarmTypeCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections; using System.Collections.Generic; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs index f169159f..1a1a9eab 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetImmunityCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetImmunityCommand.cs index 1065bd21..d1dede1f 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetImmunityCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetImmunityCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxHealthCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxHealthCommand.cs index c2c4931d..2b3b140c 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxHealthCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxHealthCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs index 8c794e75..f9ed6c58 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs index 3afcc62b..56447a65 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs index 12d6b6e8..4ce7e1f8 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs index 24718ace..ea8d74c2 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStyleCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStyleCommand.cs index 558c327d..84625a34 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStyleCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStyleCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs index eeb95553..92c73e08 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using System.Linq; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/DownMineLevelCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/DownMineLevelCommand.cs index 5b1a4a13..0f18c760 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/DownMineLevelCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/DownMineLevelCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using StardewValley; using StardewValley.Locations; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/FreezeTimeCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/FreezeTimeCommand.cs index 16faa2fe..8808fe35 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/FreezeTimeCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/FreezeTimeCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Linq; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/HurryAllCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/HurryAllCommand.cs index 09531720..f9810dc3 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/HurryAllCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/HurryAllCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetDayCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetDayCommand.cs index 399fd934..8aa27d93 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetDayCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetDayCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewModdingAPI.Utilities; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs index f977fce3..ad6ac777 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs index d839c037..ebe58913 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewModdingAPI.Utilities; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs index 8c4458dd..1e6bab96 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using System.Linq; using Microsoft.Xna.Framework; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetYearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetYearCommand.cs index a666a634..995f222e 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetYearCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetYearCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewModdingAPI.Utilities; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemData/SearchableItem.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemData/SearchableItem.cs index 3675a963..ab0b2e05 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemData/SearchableItem.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemData/SearchableItem.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs index 3915db9a..7d2a1662 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Mods.ConsoleCommands/ModEntry.cs b/src/SMAPI.Mods.ConsoleCommands/ModEntry.cs index 5e594984..e3ca1a39 100644 --- a/src/SMAPI.Mods.ConsoleCommands/ModEntry.cs +++ b/src/SMAPI.Mods.ConsoleCommands/ModEntry.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Mods.ErrorHandler/ModEntry.cs b/src/SMAPI.Mods.ErrorHandler/ModEntry.cs index 2d6242cf..fa171012 100644 --- a/src/SMAPI.Mods.ErrorHandler/ModEntry.cs +++ b/src/SMAPI.Mods.ErrorHandler/ModEntry.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Reflection; using StardewModdingAPI.Events; diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/DialoguePatcher.cs b/src/SMAPI.Mods.ErrorHandler/Patches/DialoguePatcher.cs index 7a3af39c..b05c8cca 100644 --- a/src/SMAPI.Mods.ErrorHandler/Patches/DialoguePatcher.cs +++ b/src/SMAPI.Mods.ErrorHandler/Patches/DialoguePatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using HarmonyLib; diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/EventPatcher.cs b/src/SMAPI.Mods.ErrorHandler/Patches/EventPatcher.cs index 1b706147..63674d09 100644 --- a/src/SMAPI.Mods.ErrorHandler/Patches/EventPatcher.cs +++ b/src/SMAPI.Mods.ErrorHandler/Patches/EventPatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using HarmonyLib; diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/GameLocationPatcher.cs b/src/SMAPI.Mods.ErrorHandler/Patches/GameLocationPatcher.cs index 7df6b0a2..98aa4a38 100644 --- a/src/SMAPI.Mods.ErrorHandler/Patches/GameLocationPatcher.cs +++ b/src/SMAPI.Mods.ErrorHandler/Patches/GameLocationPatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using HarmonyLib; diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/IClickableMenuPatcher.cs b/src/SMAPI.Mods.ErrorHandler/Patches/IClickableMenuPatcher.cs index b65a695a..85ce8ac4 100644 --- a/src/SMAPI.Mods.ErrorHandler/Patches/IClickableMenuPatcher.cs +++ b/src/SMAPI.Mods.ErrorHandler/Patches/IClickableMenuPatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using HarmonyLib; using StardewModdingAPI.Internal.Patching; diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/NpcPatcher.cs b/src/SMAPI.Mods.ErrorHandler/Patches/NpcPatcher.cs index 275bb5bf..5354f724 100644 --- a/src/SMAPI.Mods.ErrorHandler/Patches/NpcPatcher.cs +++ b/src/SMAPI.Mods.ErrorHandler/Patches/NpcPatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/ObjectPatcher.cs b/src/SMAPI.Mods.ErrorHandler/Patches/ObjectPatcher.cs index fd4ea35c..499718b0 100644 --- a/src/SMAPI.Mods.ErrorHandler/Patches/ObjectPatcher.cs +++ b/src/SMAPI.Mods.ErrorHandler/Patches/ObjectPatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/SaveGamePatcher.cs b/src/SMAPI.Mods.ErrorHandler/Patches/SaveGamePatcher.cs index 01bfb888..1941d2a8 100644 --- a/src/SMAPI.Mods.ErrorHandler/Patches/SaveGamePatcher.cs +++ b/src/SMAPI.Mods.ErrorHandler/Patches/SaveGamePatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchPatcher.cs b/src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchPatcher.cs index f243c6d1..b4c03bb9 100644 --- a/src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchPatcher.cs +++ b/src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchPatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using HarmonyLib; diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/UtilityPatcher.cs b/src/SMAPI.Mods.ErrorHandler/Patches/UtilityPatcher.cs index ce85d0c2..108ed585 100644 --- a/src/SMAPI.Mods.ErrorHandler/Patches/UtilityPatcher.cs +++ b/src/SMAPI.Mods.ErrorHandler/Patches/UtilityPatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using HarmonyLib; diff --git a/src/SMAPI.Mods.SaveBackup/ModEntry.cs b/src/SMAPI.Mods.SaveBackup/ModEntry.cs index 273b1434..b2b41ca6 100644 --- a/src/SMAPI.Mods.SaveBackup/ModEntry.cs +++ b/src/SMAPI.Mods.SaveBackup/ModEntry.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics; using System.IO; diff --git a/src/SMAPI.Tests.ModApiConsumer/ApiConsumer.cs b/src/SMAPI.Tests.ModApiConsumer/ApiConsumer.cs index ac7bd338..285dd259 100644 --- a/src/SMAPI.Tests.ModApiConsumer/ApiConsumer.cs +++ b/src/SMAPI.Tests.ModApiConsumer/ApiConsumer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using SMAPI.Tests.ModApiConsumer.Interfaces; diff --git a/src/SMAPI.Tests.ModApiConsumer/Interfaces/ISimpleApi.cs b/src/SMAPI.Tests.ModApiConsumer/Interfaces/ISimpleApi.cs index 7f94e137..23491fd1 100644 --- a/src/SMAPI.Tests.ModApiConsumer/Interfaces/ISimpleApi.cs +++ b/src/SMAPI.Tests.ModApiConsumer/Interfaces/ISimpleApi.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Reflection; diff --git a/src/SMAPI.Tests.ModApiProvider/Framework/BaseApi.cs b/src/SMAPI.Tests.ModApiProvider/Framework/BaseApi.cs index 8092e3e7..b5870baa 100644 --- a/src/SMAPI.Tests.ModApiProvider/Framework/BaseApi.cs +++ b/src/SMAPI.Tests.ModApiProvider/Framework/BaseApi.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace SMAPI.Tests.ModApiProvider.Framework { /// The base class for . diff --git a/src/SMAPI.Tests.ModApiProvider/Framework/SimpleApi.cs b/src/SMAPI.Tests.ModApiProvider/Framework/SimpleApi.cs index 1100af36..82e902f5 100644 --- a/src/SMAPI.Tests.ModApiProvider/Framework/SimpleApi.cs +++ b/src/SMAPI.Tests.ModApiProvider/Framework/SimpleApi.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Reflection; diff --git a/src/SMAPI.Tests.ModApiProvider/ProviderMod.cs b/src/SMAPI.Tests.ModApiProvider/ProviderMod.cs index c36e1c6d..3fc8d749 100644 --- a/src/SMAPI.Tests.ModApiProvider/ProviderMod.cs +++ b/src/SMAPI.Tests.ModApiProvider/ProviderMod.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Reflection; using SMAPI.Tests.ModApiProvider.Framework; diff --git a/src/SMAPI.Tests/Core/AssetNameTests.cs b/src/SMAPI.Tests/Core/AssetNameTests.cs index 7b817d13..b7e34191 100644 --- a/src/SMAPI.Tests/Core/AssetNameTests.cs +++ b/src/SMAPI.Tests/Core/AssetNameTests.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using FluentAssertions; diff --git a/src/SMAPI.Tests/Core/InterfaceProxyTests.cs b/src/SMAPI.Tests/Core/InterfaceProxyTests.cs index 99c1298f..1bf2ed68 100644 --- a/src/SMAPI.Tests/Core/InterfaceProxyTests.cs +++ b/src/SMAPI.Tests/Core/InterfaceProxyTests.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Tests/Core/ModResolverTests.cs b/src/SMAPI.Tests/Core/ModResolverTests.cs index 86c50606..2ce1c74e 100644 --- a/src/SMAPI.Tests/Core/ModResolverTests.cs +++ b/src/SMAPI.Tests/Core/ModResolverTests.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI.Tests/Core/TranslationTests.cs b/src/SMAPI.Tests/Core/TranslationTests.cs index 58bc59b1..f8f0e315 100644 --- a/src/SMAPI.Tests/Core/TranslationTests.cs +++ b/src/SMAPI.Tests/Core/TranslationTests.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Tests/Sample.cs b/src/SMAPI.Tests/Sample.cs index 9587a100..6d4339ca 100644 --- a/src/SMAPI.Tests/Sample.cs +++ b/src/SMAPI.Tests/Sample.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace SMAPI.Tests diff --git a/src/SMAPI.Tests/Utilities/KeybindListTests.cs b/src/SMAPI.Tests/Utilities/KeybindListTests.cs index 0bd6ec17..f5c156c4 100644 --- a/src/SMAPI.Tests/Utilities/KeybindListTests.cs +++ b/src/SMAPI.Tests/Utilities/KeybindListTests.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using NUnit.Framework; diff --git a/src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs b/src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs index 94819c2e..ae2cc6ce 100644 --- a/src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs +++ b/src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.IO; using NUnit.Framework; using StardewModdingAPI.Toolkit.Utilities; diff --git a/src/SMAPI.Tests/Utilities/SDateTests.cs b/src/SMAPI.Tests/Utilities/SDateTests.cs index 886f25cd..a4a36828 100644 --- a/src/SMAPI.Tests/Utilities/SDateTests.cs +++ b/src/SMAPI.Tests/Utilities/SDateTests.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Tests/Utilities/SemanticVersionTests.cs b/src/SMAPI.Tests/Utilities/SemanticVersionTests.cs index 142c9814..66181ea6 100644 --- a/src/SMAPI.Tests/Utilities/SemanticVersionTests.cs +++ b/src/SMAPI.Tests/Utilities/SemanticVersionTests.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using Newtonsoft.Json; diff --git a/src/SMAPI.Tests/WikiClient/ChangeDescriptorTests.cs b/src/SMAPI.Tests/WikiClient/ChangeDescriptorTests.cs index 84cae8df..7695fbf8 100644 --- a/src/SMAPI.Tests/WikiClient/ChangeDescriptorTests.cs +++ b/src/SMAPI.Tests/WikiClient/ChangeDescriptorTests.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using NUnit.Framework; using StardewModdingAPI; diff --git a/src/SMAPI.Toolkit.CoreInterfaces/IManifest.cs b/src/SMAPI.Toolkit.CoreInterfaces/IManifest.cs index 7375f005..a9251446 100644 --- a/src/SMAPI.Toolkit.CoreInterfaces/IManifest.cs +++ b/src/SMAPI.Toolkit.CoreInterfaces/IManifest.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; namespace StardewModdingAPI diff --git a/src/SMAPI.Toolkit.CoreInterfaces/IManifestContentPackFor.cs b/src/SMAPI.Toolkit.CoreInterfaces/IManifestContentPackFor.cs index f05a3873..d898b716 100644 --- a/src/SMAPI.Toolkit.CoreInterfaces/IManifestContentPackFor.cs +++ b/src/SMAPI.Toolkit.CoreInterfaces/IManifestContentPackFor.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI { /// Indicates which mod can read the content pack represented by the containing manifest. diff --git a/src/SMAPI.Toolkit.CoreInterfaces/IManifestDependency.cs b/src/SMAPI.Toolkit.CoreInterfaces/IManifestDependency.cs index e86cd1f4..49b7aed6 100644 --- a/src/SMAPI.Toolkit.CoreInterfaces/IManifestDependency.cs +++ b/src/SMAPI.Toolkit.CoreInterfaces/IManifestDependency.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI { /// A mod dependency listed in a mod manifest. diff --git a/src/SMAPI.Toolkit.CoreInterfaces/ISemanticVersion.cs b/src/SMAPI.Toolkit.CoreInterfaces/ISemanticVersion.cs index b228b2d1..52cec52e 100644 --- a/src/SMAPI.Toolkit.CoreInterfaces/ISemanticVersion.cs +++ b/src/SMAPI.Toolkit.CoreInterfaces/ISemanticVersion.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI diff --git a/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModEntryModel.cs b/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModEntryModel.cs index 0115fbf3..d5ca2034 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModEntryModel.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModEntryModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi diff --git a/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModEntryVersionModel.cs b/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModEntryVersionModel.cs index 188db31d..9aac7fd3 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModEntryVersionModel.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModEntryVersionModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using Newtonsoft.Json; using StardewModdingAPI.Toolkit.Serialization.Converters; diff --git a/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModExtendedMetadataModel.cs b/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModExtendedMetadataModel.cs index 0fa4a74d..eb54ec78 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModExtendedMetadataModel.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModExtendedMetadataModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModSearchEntryModel.cs b/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModSearchEntryModel.cs index 404d4618..8fe8fa2a 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModSearchEntryModel.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModSearchEntryModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi diff --git a/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModSearchModel.cs b/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModSearchModel.cs index 73698173..393391f7 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModSearchModel.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/WebApi/ModSearchModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Linq; using StardewModdingAPI.Toolkit.Utilities; diff --git a/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs b/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs index f7d26d21..56acb768 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs index 2ed255c8..910bf793 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Collections.ObjectModel; diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs index c936bb3e..86c3bd75 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiCompatibilityInfo.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiCompatibilityInfo.cs index 204acd2b..30e76d04 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiCompatibilityInfo.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiCompatibilityInfo.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki { /// Compatibility info for a mod. diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiCompatibilityStatus.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiCompatibilityStatus.cs index 5cdf489f..2c222b71 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiCompatibilityStatus.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiCompatibilityStatus.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki { /// The compatibility status for a mod. diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiDataOverrideEntry.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiDataOverrideEntry.cs index 03c0d214..a6f5a88f 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiDataOverrideEntry.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiDataOverrideEntry.cs @@ -1,7 +1,5 @@ using System; -#nullable enable - namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki { /// The data overrides to apply to matching mods. diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiModEntry.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiModEntry.cs index 4e0104da..91943ff9 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiModEntry.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiModEntry.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki { /// A mod entry in the wiki list. diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiModList.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiModList.cs index 0d614f28..1787197a 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiModList.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiModList.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki { /// Metadata from the wiki's mod compatibility list. diff --git a/src/SMAPI.Toolkit/Framework/Constants.cs b/src/SMAPI.Toolkit/Framework/Constants.cs index 55f26582..c3a787c7 100644 --- a/src/SMAPI.Toolkit/Framework/Constants.cs +++ b/src/SMAPI.Toolkit/Framework/Constants.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Toolkit.Framework { /// Contains the SMAPI installer's constants and assumptions. diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs index 768beba1..ac6fe411 100644 --- a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs +++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs b/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs index c0332331..9998edec 100644 --- a/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs +++ b/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI.Toolkit/Framework/ModData/MetadataModel.cs b/src/SMAPI.Toolkit/Framework/ModData/MetadataModel.cs index ef6d4dd9..3fa70615 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/MetadataModel.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/MetadataModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; namespace StardewModdingAPI.Toolkit.Framework.ModData diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDataField.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDataField.cs index b02be3e4..46cb81e1 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDataField.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDataField.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Linq; namespace StardewModdingAPI.Toolkit.Framework.ModData diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs index 2167d3e5..4d96a555 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs index 7e07ffde..4c09e1ba 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDataRecordVersionedFields.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDataRecordVersionedFields.cs index 5aaabd51..b599b343 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDataRecordVersionedFields.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDataRecordVersionedFields.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Toolkit.Framework.ModData { /// The versioned fields from a for a specific manifest. diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs index 9bb3f558..a5237334 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Toolkit/Framework/ModScanning/ModFolder.cs b/src/SMAPI.Toolkit/Framework/ModScanning/ModFolder.cs index 825b98e5..81d72c0b 100644 --- a/src/SMAPI.Toolkit/Framework/ModScanning/ModFolder.cs +++ b/src/SMAPI.Toolkit/Framework/ModScanning/ModFolder.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.IO; using System.Linq; diff --git a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs index e16af3a8..4deaf19b 100644 --- a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs +++ b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI.Toolkit/Framework/SemanticVersionReader.cs b/src/SMAPI.Toolkit/Framework/SemanticVersionReader.cs index 489e1c4d..57eea2f7 100644 --- a/src/SMAPI.Toolkit/Framework/SemanticVersionReader.cs +++ b/src/SMAPI.Toolkit/Framework/SemanticVersionReader.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Toolkit.Framework { /// Reads strings into a semantic version. diff --git a/src/SMAPI.Toolkit/Framework/UpdateData/UpdateKey.cs b/src/SMAPI.Toolkit/Framework/UpdateData/UpdateKey.cs index 077c0361..ec94ed51 100644 --- a/src/SMAPI.Toolkit/Framework/UpdateData/UpdateKey.cs +++ b/src/SMAPI.Toolkit/Framework/UpdateData/UpdateKey.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Toolkit.Framework.UpdateData diff --git a/src/SMAPI.Toolkit/ModToolkit.cs b/src/SMAPI.Toolkit/ModToolkit.cs index 80008df7..9ae8cd1c 100644 --- a/src/SMAPI.Toolkit/ModToolkit.cs +++ b/src/SMAPI.Toolkit/ModToolkit.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.IO; using System.Linq; diff --git a/src/SMAPI.Toolkit/SemanticVersion.cs b/src/SMAPI.Toolkit/SemanticVersion.cs index 2f3e282b..97b92555 100644 --- a/src/SMAPI.Toolkit/SemanticVersion.cs +++ b/src/SMAPI.Toolkit/SemanticVersion.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Text.RegularExpressions; using StardewModdingAPI.Toolkit.Framework; diff --git a/src/SMAPI.Toolkit/SemanticVersionComparer.cs b/src/SMAPI.Toolkit/SemanticVersionComparer.cs index 8eba2c9f..a0472f62 100644 --- a/src/SMAPI.Toolkit/SemanticVersionComparer.cs +++ b/src/SMAPI.Toolkit/SemanticVersionComparer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; namespace StardewModdingAPI.Toolkit diff --git a/src/SMAPI.Toolkit/Serialization/Converters/ManifestContentPackForConverter.cs b/src/SMAPI.Toolkit/Serialization/Converters/ManifestContentPackForConverter.cs index 5cabe9d8..d2dc0d22 100644 --- a/src/SMAPI.Toolkit/Serialization/Converters/ManifestContentPackForConverter.cs +++ b/src/SMAPI.Toolkit/Serialization/Converters/ManifestContentPackForConverter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Newtonsoft.Json; using StardewModdingAPI.Toolkit.Serialization.Models; diff --git a/src/SMAPI.Toolkit/Serialization/Converters/ManifestDependencyArrayConverter.cs b/src/SMAPI.Toolkit/Serialization/Converters/ManifestDependencyArrayConverter.cs index 7b88d6b7..2c3c2ee7 100644 --- a/src/SMAPI.Toolkit/Serialization/Converters/ManifestDependencyArrayConverter.cs +++ b/src/SMAPI.Toolkit/Serialization/Converters/ManifestDependencyArrayConverter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using Newtonsoft.Json; diff --git a/src/SMAPI.Toolkit/Serialization/Converters/SemanticVersionConverter.cs b/src/SMAPI.Toolkit/Serialization/Converters/SemanticVersionConverter.cs index cf69104d..9205cebe 100644 --- a/src/SMAPI.Toolkit/Serialization/Converters/SemanticVersionConverter.cs +++ b/src/SMAPI.Toolkit/Serialization/Converters/SemanticVersionConverter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Newtonsoft.Json; using Newtonsoft.Json.Linq; diff --git a/src/SMAPI.Toolkit/Serialization/Converters/SimpleReadOnlyConverter.cs b/src/SMAPI.Toolkit/Serialization/Converters/SimpleReadOnlyConverter.cs index ccc5158b..c923350c 100644 --- a/src/SMAPI.Toolkit/Serialization/Converters/SimpleReadOnlyConverter.cs +++ b/src/SMAPI.Toolkit/Serialization/Converters/SimpleReadOnlyConverter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Newtonsoft.Json; using Newtonsoft.Json.Linq; diff --git a/src/SMAPI.Toolkit/Serialization/InternalExtensions.cs b/src/SMAPI.Toolkit/Serialization/InternalExtensions.cs index 10f88dde..1fce5f9d 100644 --- a/src/SMAPI.Toolkit/Serialization/InternalExtensions.cs +++ b/src/SMAPI.Toolkit/Serialization/InternalExtensions.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Newtonsoft.Json.Linq; diff --git a/src/SMAPI.Toolkit/Serialization/JsonHelper.cs b/src/SMAPI.Toolkit/Serialization/JsonHelper.cs index 91c2e9d3..9700e712 100644 --- a/src/SMAPI.Toolkit/Serialization/JsonHelper.cs +++ b/src/SMAPI.Toolkit/Serialization/JsonHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI.Toolkit/Serialization/Models/Manifest.cs b/src/SMAPI.Toolkit/Serialization/Models/Manifest.cs index 4ad97b6d..a5dbf604 100644 --- a/src/SMAPI.Toolkit/Serialization/Models/Manifest.cs +++ b/src/SMAPI.Toolkit/Serialization/Models/Manifest.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Runtime.Serialization; diff --git a/src/SMAPI.Toolkit/Serialization/Models/ManifestContentPackFor.cs b/src/SMAPI.Toolkit/Serialization/Models/ManifestContentPackFor.cs index 1eb80889..ea5f0e6c 100644 --- a/src/SMAPI.Toolkit/Serialization/Models/ManifestContentPackFor.cs +++ b/src/SMAPI.Toolkit/Serialization/Models/ManifestContentPackFor.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Toolkit.Serialization.Models { /// Indicates which mod can read the content pack represented by the containing manifest. diff --git a/src/SMAPI.Toolkit/Serialization/Models/ManifestDependency.cs b/src/SMAPI.Toolkit/Serialization/Models/ManifestDependency.cs index 00f168f4..f52dd5ee 100644 --- a/src/SMAPI.Toolkit/Serialization/Models/ManifestDependency.cs +++ b/src/SMAPI.Toolkit/Serialization/Models/ManifestDependency.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Toolkit.Serialization.Models { /// A mod dependency listed in a mod manifest. diff --git a/src/SMAPI.Toolkit/Serialization/SParseException.cs b/src/SMAPI.Toolkit/Serialization/SParseException.cs index 5f58b5b8..1581e027 100644 --- a/src/SMAPI.Toolkit/Serialization/SParseException.cs +++ b/src/SMAPI.Toolkit/Serialization/SParseException.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Toolkit.Serialization diff --git a/src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs b/src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs index 7536337a..f14678be 100644 --- a/src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs +++ b/src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using StardewModdingAPI.Toolkit.Framework; diff --git a/src/SMAPI.Toolkit/Utilities/FileUtilities.cs b/src/SMAPI.Toolkit/Utilities/FileUtilities.cs index a6bf5929..ba2d0f47 100644 --- a/src/SMAPI.Toolkit/Utilities/FileUtilities.cs +++ b/src/SMAPI.Toolkit/Utilities/FileUtilities.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.IO; using System.Security.Cryptography; diff --git a/src/SMAPI.Toolkit/Utilities/PathUtilities.cs b/src/SMAPI.Toolkit/Utilities/PathUtilities.cs index 85e12bfa..9a0e2ea7 100644 --- a/src/SMAPI.Toolkit/Utilities/PathUtilities.cs +++ b/src/SMAPI.Toolkit/Utilities/PathUtilities.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.Contracts; using System.IO; diff --git a/src/SMAPI.Web/BackgroundService.cs b/src/SMAPI.Web/BackgroundService.cs index 64bd5ca5..7706b276 100644 --- a/src/SMAPI.Web/BackgroundService.cs +++ b/src/SMAPI.Web/BackgroundService.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using System.Threading; diff --git a/src/SMAPI.Web/Controllers/IndexController.cs b/src/SMAPI.Web/Controllers/IndexController.cs index 69b54f47..f7834b9c 100644 --- a/src/SMAPI.Web/Controllers/IndexController.cs +++ b/src/SMAPI.Web/Controllers/IndexController.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Web/Controllers/JsonValidatorController.cs b/src/SMAPI.Web/Controllers/JsonValidatorController.cs index 985f91ae..5791d834 100644 --- a/src/SMAPI.Web/Controllers/JsonValidatorController.cs +++ b/src/SMAPI.Web/Controllers/JsonValidatorController.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI.Web/Controllers/LogParserController.cs b/src/SMAPI.Web/Controllers/LogParserController.cs index db53d942..524cfbcc 100644 --- a/src/SMAPI.Web/Controllers/LogParserController.cs +++ b/src/SMAPI.Web/Controllers/LogParserController.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Linq; using System.Text; diff --git a/src/SMAPI.Web/Controllers/ModsApiController.cs b/src/SMAPI.Web/Controllers/ModsApiController.cs index 5329df99..3dc1e366 100644 --- a/src/SMAPI.Web/Controllers/ModsApiController.cs +++ b/src/SMAPI.Web/Controllers/ModsApiController.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI.Web/Controllers/ModsController.cs b/src/SMAPI.Web/Controllers/ModsController.cs index c62ed605..5292e1ce 100644 --- a/src/SMAPI.Web/Controllers/ModsController.cs +++ b/src/SMAPI.Web/Controllers/ModsController.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Linq; using System.Text.RegularExpressions; using Microsoft.AspNetCore.Mvc; diff --git a/src/SMAPI.Web/Framework/AllowLargePostsAttribute.cs b/src/SMAPI.Web/Framework/AllowLargePostsAttribute.cs index 864aa215..108ceff7 100644 --- a/src/SMAPI.Web/Framework/AllowLargePostsAttribute.cs +++ b/src/SMAPI.Web/Framework/AllowLargePostsAttribute.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.AspNetCore.Http.Features; using Microsoft.AspNetCore.Mvc.Filters; diff --git a/src/SMAPI.Web/Framework/Caching/Cached.cs b/src/SMAPI.Web/Framework/Caching/Cached.cs index 52041a16..aabbf146 100644 --- a/src/SMAPI.Web/Framework/Caching/Cached.cs +++ b/src/SMAPI.Web/Framework/Caching/Cached.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Web.Framework.Caching diff --git a/src/SMAPI.Web/Framework/Caching/Mods/IModCacheRepository.cs b/src/SMAPI.Web/Framework/Caching/Mods/IModCacheRepository.cs index a16e6b73..2020d747 100644 --- a/src/SMAPI.Web/Framework/Caching/Mods/IModCacheRepository.cs +++ b/src/SMAPI.Web/Framework/Caching/Mods/IModCacheRepository.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Toolkit.Framework.UpdateData; diff --git a/src/SMAPI.Web/Framework/Caching/Mods/ModCacheMemoryRepository.cs b/src/SMAPI.Web/Framework/Caching/Mods/ModCacheMemoryRepository.cs index f871a9da..338562d8 100644 --- a/src/SMAPI.Web/Framework/Caching/Mods/ModCacheMemoryRepository.cs +++ b/src/SMAPI.Web/Framework/Caching/Mods/ModCacheMemoryRepository.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Web/Framework/Caching/Wiki/IWikiCacheRepository.cs b/src/SMAPI.Web/Framework/Caching/Wiki/IWikiCacheRepository.cs index 2ab7ea5a..6edafddc 100644 --- a/src/SMAPI.Web/Framework/Caching/Wiki/IWikiCacheRepository.cs +++ b/src/SMAPI.Web/Framework/Caching/Wiki/IWikiCacheRepository.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using StardewModdingAPI.Toolkit.Framework.Clients.Wiki; diff --git a/src/SMAPI.Web/Framework/Caching/Wiki/WikiCacheMemoryRepository.cs b/src/SMAPI.Web/Framework/Caching/Wiki/WikiCacheMemoryRepository.cs index d037a123..d1ccb9c7 100644 --- a/src/SMAPI.Web/Framework/Caching/Wiki/WikiCacheMemoryRepository.cs +++ b/src/SMAPI.Web/Framework/Caching/Wiki/WikiCacheMemoryRepository.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Web/Framework/Caching/Wiki/WikiMetadata.cs b/src/SMAPI.Web/Framework/Caching/Wiki/WikiMetadata.cs index c04de4a5..6ae42488 100644 --- a/src/SMAPI.Web/Framework/Caching/Wiki/WikiMetadata.cs +++ b/src/SMAPI.Web/Framework/Caching/Wiki/WikiMetadata.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.Caching.Wiki { /// The model for cached wiki metadata. diff --git a/src/SMAPI.Web/Framework/Clients/Chucklefish/ChucklefishClient.cs b/src/SMAPI.Web/Framework/Clients/Chucklefish/ChucklefishClient.cs index 269a04d4..4d041c1b 100644 --- a/src/SMAPI.Web/Framework/Clients/Chucklefish/ChucklefishClient.cs +++ b/src/SMAPI.Web/Framework/Clients/Chucklefish/ChucklefishClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Net; using System.Threading.Tasks; diff --git a/src/SMAPI.Web/Framework/Clients/CurseForge/CurseForgeClient.cs b/src/SMAPI.Web/Framework/Clients/CurseForge/CurseForgeClient.cs index 50a3336d..5ef369d5 100644 --- a/src/SMAPI.Web/Framework/Clients/CurseForge/CurseForgeClient.cs +++ b/src/SMAPI.Web/Framework/Clients/CurseForge/CurseForgeClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Text.RegularExpressions; using System.Threading.Tasks; diff --git a/src/SMAPI.Web/Framework/Clients/CurseForge/ResponseModels/ModFileModel.cs b/src/SMAPI.Web/Framework/Clients/CurseForge/ResponseModels/ModFileModel.cs index 9de74847..eabef9f0 100644 --- a/src/SMAPI.Web/Framework/Clients/CurseForge/ResponseModels/ModFileModel.cs +++ b/src/SMAPI.Web/Framework/Clients/CurseForge/ResponseModels/ModFileModel.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.Clients.CurseForge.ResponseModels { /// Metadata from the CurseForge API about a mod file. diff --git a/src/SMAPI.Web/Framework/Clients/CurseForge/ResponseModels/ModModel.cs b/src/SMAPI.Web/Framework/Clients/CurseForge/ResponseModels/ModModel.cs index 48cd185b..a95df7f1 100644 --- a/src/SMAPI.Web/Framework/Clients/CurseForge/ResponseModels/ModModel.cs +++ b/src/SMAPI.Web/Framework/Clients/CurseForge/ResponseModels/ModModel.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.Clients.CurseForge.ResponseModels { /// An mod from the CurseForge API. diff --git a/src/SMAPI.Web/Framework/Clients/GenericModDownload.cs b/src/SMAPI.Web/Framework/Clients/GenericModDownload.cs index f08b471c..919072b0 100644 --- a/src/SMAPI.Web/Framework/Clients/GenericModDownload.cs +++ b/src/SMAPI.Web/Framework/Clients/GenericModDownload.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.Clients { /// Generic metadata about a file download on a mod page. diff --git a/src/SMAPI.Web/Framework/Clients/GenericModPage.cs b/src/SMAPI.Web/Framework/Clients/GenericModPage.cs index a5f7c9b9..4788aa2a 100644 --- a/src/SMAPI.Web/Framework/Clients/GenericModPage.cs +++ b/src/SMAPI.Web/Framework/Clients/GenericModPage.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Web/Framework/Clients/GitHub/GitAsset.cs b/src/SMAPI.Web/Framework/Clients/GitHub/GitAsset.cs index 73ce4025..39ebf94e 100644 --- a/src/SMAPI.Web/Framework/Clients/GitHub/GitAsset.cs +++ b/src/SMAPI.Web/Framework/Clients/GitHub/GitAsset.cs @@ -1,3 +1,5 @@ +#nullable disable + using Newtonsoft.Json; namespace StardewModdingAPI.Web.Framework.Clients.GitHub diff --git a/src/SMAPI.Web/Framework/Clients/GitHub/GitHubClient.cs b/src/SMAPI.Web/Framework/Clients/GitHub/GitHubClient.cs index 671f077c..0e68e2c2 100644 --- a/src/SMAPI.Web/Framework/Clients/GitHub/GitHubClient.cs +++ b/src/SMAPI.Web/Framework/Clients/GitHub/GitHubClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Linq; using System.Net; diff --git a/src/SMAPI.Web/Framework/Clients/GitHub/GitLicense.cs b/src/SMAPI.Web/Framework/Clients/GitHub/GitLicense.cs index 736efbe6..275c775a 100644 --- a/src/SMAPI.Web/Framework/Clients/GitHub/GitLicense.cs +++ b/src/SMAPI.Web/Framework/Clients/GitHub/GitLicense.cs @@ -1,3 +1,5 @@ +#nullable disable + using Newtonsoft.Json; namespace StardewModdingAPI.Web.Framework.Clients.GitHub diff --git a/src/SMAPI.Web/Framework/Clients/GitHub/GitRelease.cs b/src/SMAPI.Web/Framework/Clients/GitHub/GitRelease.cs index d0db5297..383775d2 100644 --- a/src/SMAPI.Web/Framework/Clients/GitHub/GitRelease.cs +++ b/src/SMAPI.Web/Framework/Clients/GitHub/GitRelease.cs @@ -1,3 +1,5 @@ +#nullable disable + using Newtonsoft.Json; namespace StardewModdingAPI.Web.Framework.Clients.GitHub diff --git a/src/SMAPI.Web/Framework/Clients/GitHub/GitRepo.cs b/src/SMAPI.Web/Framework/Clients/GitHub/GitRepo.cs index 7d80576e..5b5ce6a6 100644 --- a/src/SMAPI.Web/Framework/Clients/GitHub/GitRepo.cs +++ b/src/SMAPI.Web/Framework/Clients/GitHub/GitRepo.cs @@ -1,3 +1,5 @@ +#nullable disable + using Newtonsoft.Json; namespace StardewModdingAPI.Web.Framework.Clients.GitHub diff --git a/src/SMAPI.Web/Framework/Clients/GitHub/IGitHubClient.cs b/src/SMAPI.Web/Framework/Clients/GitHub/IGitHubClient.cs index 0d6f4643..e1961416 100644 --- a/src/SMAPI.Web/Framework/Clients/GitHub/IGitHubClient.cs +++ b/src/SMAPI.Web/Framework/Clients/GitHub/IGitHubClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Threading.Tasks; diff --git a/src/SMAPI.Web/Framework/Clients/IModSiteClient.cs b/src/SMAPI.Web/Framework/Clients/IModSiteClient.cs index 33277711..2cd1f635 100644 --- a/src/SMAPI.Web/Framework/Clients/IModSiteClient.cs +++ b/src/SMAPI.Web/Framework/Clients/IModSiteClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Threading.Tasks; using StardewModdingAPI.Toolkit.Framework.UpdateData; diff --git a/src/SMAPI.Web/Framework/Clients/ModDrop/ModDropClient.cs b/src/SMAPI.Web/Framework/Clients/ModDrop/ModDropClient.cs index 3a1c5b9d..1a11a606 100644 --- a/src/SMAPI.Web/Framework/Clients/ModDrop/ModDropClient.cs +++ b/src/SMAPI.Web/Framework/Clients/ModDrop/ModDropClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Threading.Tasks; using Pathoschild.Http.Client; diff --git a/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/FileDataModel.cs b/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/FileDataModel.cs index b01196f4..dd6a95e0 100644 --- a/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/FileDataModel.cs +++ b/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/FileDataModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using Newtonsoft.Json; namespace StardewModdingAPI.Web.Framework.Clients.ModDrop.ResponseModels diff --git a/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModDataModel.cs b/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModDataModel.cs index cfdd6a4e..6cae16d9 100644 --- a/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModDataModel.cs +++ b/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModDataModel.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.Clients.ModDrop.ResponseModels { /// Metadata about a mod from the ModDrop API. diff --git a/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModListModel.cs b/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModListModel.cs index 7f692ca1..445e25cb 100644 --- a/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModListModel.cs +++ b/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModListModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; namespace StardewModdingAPI.Web.Framework.Clients.ModDrop.ResponseModels diff --git a/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModModel.cs b/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModModel.cs index 9f4b2c6f..8869193e 100644 --- a/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModModel.cs +++ b/src/SMAPI.Web/Framework/Clients/ModDrop/ResponseModels/ModModel.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.Clients.ModDrop.ResponseModels { /// An entry in a mod list from the ModDrop API. diff --git a/src/SMAPI.Web/Framework/Clients/Nexus/NexusClient.cs b/src/SMAPI.Web/Framework/Clients/Nexus/NexusClient.cs index a6da0c1c..dd0bb94f 100644 --- a/src/SMAPI.Web/Framework/Clients/Nexus/NexusClient.cs +++ b/src/SMAPI.Web/Framework/Clients/Nexus/NexusClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Web/Framework/Clients/Nexus/ResponseModels/NexusMod.cs b/src/SMAPI.Web/Framework/Clients/Nexus/ResponseModels/NexusMod.cs index aef90ede..358c4633 100644 --- a/src/SMAPI.Web/Framework/Clients/Nexus/ResponseModels/NexusMod.cs +++ b/src/SMAPI.Web/Framework/Clients/Nexus/ResponseModels/NexusMod.cs @@ -1,3 +1,5 @@ +#nullable disable + using Newtonsoft.Json; namespace StardewModdingAPI.Web.Framework.Clients.Nexus.ResponseModels diff --git a/src/SMAPI.Web/Framework/Clients/Pastebin/IPastebinClient.cs b/src/SMAPI.Web/Framework/Clients/Pastebin/IPastebinClient.cs index 431fed7b..03c78e01 100644 --- a/src/SMAPI.Web/Framework/Clients/Pastebin/IPastebinClient.cs +++ b/src/SMAPI.Web/Framework/Clients/Pastebin/IPastebinClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Threading.Tasks; diff --git a/src/SMAPI.Web/Framework/Clients/Pastebin/PasteInfo.cs b/src/SMAPI.Web/Framework/Clients/Pastebin/PasteInfo.cs index 813ea115..2d48a7ae 100644 --- a/src/SMAPI.Web/Framework/Clients/Pastebin/PasteInfo.cs +++ b/src/SMAPI.Web/Framework/Clients/Pastebin/PasteInfo.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.Clients.Pastebin { /// The response for a get-paste request. diff --git a/src/SMAPI.Web/Framework/Clients/Pastebin/PastebinClient.cs b/src/SMAPI.Web/Framework/Clients/Pastebin/PastebinClient.cs index 1be00be7..d0cdf374 100644 --- a/src/SMAPI.Web/Framework/Clients/Pastebin/PastebinClient.cs +++ b/src/SMAPI.Web/Framework/Clients/Pastebin/PastebinClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Net; using System.Threading.Tasks; diff --git a/src/SMAPI.Web/Framework/Compression/GzipHelper.cs b/src/SMAPI.Web/Framework/Compression/GzipHelper.cs index 93cde9d3..843b7735 100644 --- a/src/SMAPI.Web/Framework/Compression/GzipHelper.cs +++ b/src/SMAPI.Web/Framework/Compression/GzipHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.IO; using System.IO.Compression; diff --git a/src/SMAPI.Web/Framework/Compression/IGzipHelper.cs b/src/SMAPI.Web/Framework/Compression/IGzipHelper.cs index a000865e..e1ec9b67 100644 --- a/src/SMAPI.Web/Framework/Compression/IGzipHelper.cs +++ b/src/SMAPI.Web/Framework/Compression/IGzipHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.Compression { /// Handles GZip compression logic. diff --git a/src/SMAPI.Web/Framework/ConfigModels/ApiClientsConfig.cs b/src/SMAPI.Web/Framework/ConfigModels/ApiClientsConfig.cs index 878130bf..3730a9db 100644 --- a/src/SMAPI.Web/Framework/ConfigModels/ApiClientsConfig.cs +++ b/src/SMAPI.Web/Framework/ConfigModels/ApiClientsConfig.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.ConfigModels { /// The config settings for the API clients. diff --git a/src/SMAPI.Web/Framework/ConfigModels/ModOverrideConfig.cs b/src/SMAPI.Web/Framework/ConfigModels/ModOverrideConfig.cs index f382d7b5..682c97e6 100644 --- a/src/SMAPI.Web/Framework/ConfigModels/ModOverrideConfig.cs +++ b/src/SMAPI.Web/Framework/ConfigModels/ModOverrideConfig.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.ConfigModels { /// Override update-check metadata for a mod. diff --git a/src/SMAPI.Web/Framework/ConfigModels/ModUpdateCheckConfig.cs b/src/SMAPI.Web/Framework/ConfigModels/ModUpdateCheckConfig.cs index aea695b8..e525e09a 100644 --- a/src/SMAPI.Web/Framework/ConfigModels/ModUpdateCheckConfig.cs +++ b/src/SMAPI.Web/Framework/ConfigModels/ModUpdateCheckConfig.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.ConfigModels { /// The config settings for mod update checks. diff --git a/src/SMAPI.Web/Framework/ConfigModels/SiteConfig.cs b/src/SMAPI.Web/Framework/ConfigModels/SiteConfig.cs index 664dbef3..ef6c2659 100644 --- a/src/SMAPI.Web/Framework/ConfigModels/SiteConfig.cs +++ b/src/SMAPI.Web/Framework/ConfigModels/SiteConfig.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.ConfigModels { /// The site config settings. diff --git a/src/SMAPI.Web/Framework/ConfigModels/SmapiInfoConfig.cs b/src/SMAPI.Web/Framework/ConfigModels/SmapiInfoConfig.cs index d69fabb3..dbf58817 100644 --- a/src/SMAPI.Web/Framework/ConfigModels/SmapiInfoConfig.cs +++ b/src/SMAPI.Web/Framework/ConfigModels/SmapiInfoConfig.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.ConfigModels { /// The update-check config for SMAPI's own update checks. diff --git a/src/SMAPI.Web/Framework/Extensions.cs b/src/SMAPI.Web/Framework/Extensions.cs index 2e767b3d..a72c12c1 100644 --- a/src/SMAPI.Web/Framework/Extensions.cs +++ b/src/SMAPI.Web/Framework/Extensions.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using JetBrains.Annotations; using Microsoft.AspNetCore.Html; diff --git a/src/SMAPI.Web/Framework/IModDownload.cs b/src/SMAPI.Web/Framework/IModDownload.cs index dc058bcb..b8d1f62c 100644 --- a/src/SMAPI.Web/Framework/IModDownload.cs +++ b/src/SMAPI.Web/Framework/IModDownload.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework { /// Generic metadata about a file download on a mod page. diff --git a/src/SMAPI.Web/Framework/IModPage.cs b/src/SMAPI.Web/Framework/IModPage.cs index e66d401f..68220b49 100644 --- a/src/SMAPI.Web/Framework/IModPage.cs +++ b/src/SMAPI.Web/Framework/IModPage.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using StardewModdingAPI.Toolkit.Framework.UpdateData; diff --git a/src/SMAPI.Web/Framework/InternalControllerFeatureProvider.cs b/src/SMAPI.Web/Framework/InternalControllerFeatureProvider.cs index 2c24c610..98738a82 100644 --- a/src/SMAPI.Web/Framework/InternalControllerFeatureProvider.cs +++ b/src/SMAPI.Web/Framework/InternalControllerFeatureProvider.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Reflection; using Microsoft.AspNetCore.Mvc; diff --git a/src/SMAPI.Web/Framework/JobDashboardAuthorizationFilter.cs b/src/SMAPI.Web/Framework/JobDashboardAuthorizationFilter.cs index 3c1405eb..8db43dca 100644 --- a/src/SMAPI.Web/Framework/JobDashboardAuthorizationFilter.cs +++ b/src/SMAPI.Web/Framework/JobDashboardAuthorizationFilter.cs @@ -1,3 +1,5 @@ +#nullable disable + using Hangfire.Dashboard; namespace StardewModdingAPI.Web.Framework diff --git a/src/SMAPI.Web/Framework/LogParsing/LogMessageBuilder.cs b/src/SMAPI.Web/Framework/LogParsing/LogMessageBuilder.cs index 9da27d61..1b692e63 100644 --- a/src/SMAPI.Web/Framework/LogParsing/LogMessageBuilder.cs +++ b/src/SMAPI.Web/Framework/LogParsing/LogMessageBuilder.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Text; using StardewModdingAPI.Web.Framework.LogParsing.Models; diff --git a/src/SMAPI.Web/Framework/LogParsing/LogParseException.cs b/src/SMAPI.Web/Framework/LogParsing/LogParseException.cs index 5d4c8c08..4ee58433 100644 --- a/src/SMAPI.Web/Framework/LogParsing/LogParseException.cs +++ b/src/SMAPI.Web/Framework/LogParsing/LogParseException.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Web.Framework.LogParsing @@ -10,6 +12,7 @@ namespace StardewModdingAPI.Web.Framework.LogParsing *********/ /// Construct an instance. /// The user-friendly error message. - public LogParseException(string message) : base(message) { } + public LogParseException(string message) + : base(message) { } } } diff --git a/src/SMAPI.Web/Framework/LogParsing/LogParser.cs b/src/SMAPI.Web/Framework/LogParsing/LogParser.cs index 864caef1..4e61ac95 100644 --- a/src/SMAPI.Web/Framework/LogParsing/LogParser.cs +++ b/src/SMAPI.Web/Framework/LogParsing/LogParser.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI.Web/Framework/LogParsing/Models/LogMessage.cs b/src/SMAPI.Web/Framework/LogParsing/Models/LogMessage.cs index 1e08be78..57d28755 100644 --- a/src/SMAPI.Web/Framework/LogParsing/Models/LogMessage.cs +++ b/src/SMAPI.Web/Framework/LogParsing/Models/LogMessage.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.LogParsing.Models { /// A parsed log message. diff --git a/src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs b/src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs index 92bfe5c7..349312df 100644 --- a/src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs +++ b/src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.LogParsing.Models { /// Metadata about a mod or content pack in the log. diff --git a/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs b/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs index 693a16ec..dae91d84 100644 --- a/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs +++ b/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Web.Framework.LogParsing.Models diff --git a/src/SMAPI.Web/Framework/ModInfoModel.cs b/src/SMAPI.Web/Framework/ModInfoModel.cs index 86f70788..021d14fb 100644 --- a/src/SMAPI.Web/Framework/ModInfoModel.cs +++ b/src/SMAPI.Web/Framework/ModInfoModel.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework { /// Generic metadata about a mod. diff --git a/src/SMAPI.Web/Framework/ModSiteManager.cs b/src/SMAPI.Web/Framework/ModSiteManager.cs index a2b92aa4..2d6755d8 100644 --- a/src/SMAPI.Web/Framework/ModSiteManager.cs +++ b/src/SMAPI.Web/Framework/ModSiteManager.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Web/Framework/RedirectRules/RedirectHostsToUrlsRule.cs b/src/SMAPI.Web/Framework/RedirectRules/RedirectHostsToUrlsRule.cs index d67b5156..fe601524 100644 --- a/src/SMAPI.Web/Framework/RedirectRules/RedirectHostsToUrlsRule.cs +++ b/src/SMAPI.Web/Framework/RedirectRules/RedirectHostsToUrlsRule.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Net; using Microsoft.AspNetCore.Rewrite; diff --git a/src/SMAPI.Web/Framework/RedirectRules/RedirectMatchRule.cs b/src/SMAPI.Web/Framework/RedirectRules/RedirectMatchRule.cs index 6e81c4ca..81a265c9 100644 --- a/src/SMAPI.Web/Framework/RedirectRules/RedirectMatchRule.cs +++ b/src/SMAPI.Web/Framework/RedirectRules/RedirectMatchRule.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Net; using Microsoft.AspNetCore.Http; diff --git a/src/SMAPI.Web/Framework/RedirectRules/RedirectPathsToUrlsRule.cs b/src/SMAPI.Web/Framework/RedirectRules/RedirectPathsToUrlsRule.cs index d9d44641..cb3e53ef 100644 --- a/src/SMAPI.Web/Framework/RedirectRules/RedirectPathsToUrlsRule.cs +++ b/src/SMAPI.Web/Framework/RedirectRules/RedirectPathsToUrlsRule.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Linq; using System.Net; diff --git a/src/SMAPI.Web/Framework/RedirectRules/RedirectToHttpsRule.cs b/src/SMAPI.Web/Framework/RedirectRules/RedirectToHttpsRule.cs index 265a605f..dd7c836f 100644 --- a/src/SMAPI.Web/Framework/RedirectRules/RedirectToHttpsRule.cs +++ b/src/SMAPI.Web/Framework/RedirectRules/RedirectToHttpsRule.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Net; using Microsoft.AspNetCore.Http; diff --git a/src/SMAPI.Web/Framework/Storage/IStorageProvider.cs b/src/SMAPI.Web/Framework/Storage/IStorageProvider.cs index dfc1fb47..2eca4845 100644 --- a/src/SMAPI.Web/Framework/Storage/IStorageProvider.cs +++ b/src/SMAPI.Web/Framework/Storage/IStorageProvider.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Threading.Tasks; namespace StardewModdingAPI.Web.Framework.Storage diff --git a/src/SMAPI.Web/Framework/Storage/StorageProvider.cs b/src/SMAPI.Web/Framework/Storage/StorageProvider.cs index 1104df89..0177e602 100644 --- a/src/SMAPI.Web/Framework/Storage/StorageProvider.cs +++ b/src/SMAPI.Web/Framework/Storage/StorageProvider.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI.Web/Framework/Storage/StoredFileInfo.cs b/src/SMAPI.Web/Framework/Storage/StoredFileInfo.cs index 30676c88..cd941c94 100644 --- a/src/SMAPI.Web/Framework/Storage/StoredFileInfo.cs +++ b/src/SMAPI.Web/Framework/Storage/StoredFileInfo.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Web.Framework.Storage diff --git a/src/SMAPI.Web/Framework/Storage/UploadResult.cs b/src/SMAPI.Web/Framework/Storage/UploadResult.cs index 483c1769..b1eedd59 100644 --- a/src/SMAPI.Web/Framework/Storage/UploadResult.cs +++ b/src/SMAPI.Web/Framework/Storage/UploadResult.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.Framework.Storage { /// The result of an attempt to upload a file. diff --git a/src/SMAPI.Web/Framework/VersionConstraint.cs b/src/SMAPI.Web/Framework/VersionConstraint.cs index f0c57c41..f230a95b 100644 --- a/src/SMAPI.Web/Framework/VersionConstraint.cs +++ b/src/SMAPI.Web/Framework/VersionConstraint.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Routing; diff --git a/src/SMAPI.Web/Program.cs b/src/SMAPI.Web/Program.cs index 1fdd3185..5134791a 100644 --- a/src/SMAPI.Web/Program.cs +++ b/src/SMAPI.Web/Program.cs @@ -1,3 +1,5 @@ +#nullable disable + using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Hosting; diff --git a/src/SMAPI.Web/Startup.cs b/src/SMAPI.Web/Startup.cs index 6d9591ee..0199938d 100644 --- a/src/SMAPI.Web/Startup.cs +++ b/src/SMAPI.Web/Startup.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Net; using Hangfire; diff --git a/src/SMAPI.Web/ViewModels/IndexModel.cs b/src/SMAPI.Web/ViewModels/IndexModel.cs index d8d2d27f..2283acd9 100644 --- a/src/SMAPI.Web/ViewModels/IndexModel.cs +++ b/src/SMAPI.Web/ViewModels/IndexModel.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.ViewModels { /// The view model for the index page. diff --git a/src/SMAPI.Web/ViewModels/IndexVersionModel.cs b/src/SMAPI.Web/ViewModels/IndexVersionModel.cs index 4f63b979..1f5d4ec0 100644 --- a/src/SMAPI.Web/ViewModels/IndexVersionModel.cs +++ b/src/SMAPI.Web/ViewModels/IndexVersionModel.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.ViewModels { /// The fields for a SMAPI version. diff --git a/src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorErrorModel.cs b/src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorErrorModel.cs index 62b95501..3c63b730 100644 --- a/src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorErrorModel.cs +++ b/src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorErrorModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using Newtonsoft.Json.Schema; namespace StardewModdingAPI.Web.ViewModels.JsonValidator diff --git a/src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorModel.cs b/src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorModel.cs index e659b389..2543807f 100644 --- a/src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorModel.cs +++ b/src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorRequestModel.cs b/src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorRequestModel.cs index c8e851bf..43114d94 100644 --- a/src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorRequestModel.cs +++ b/src/SMAPI.Web/ViewModels/JsonValidator/JsonValidatorRequestModel.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.ViewModels.JsonValidator { /// The view model for a JSON validation request. diff --git a/src/SMAPI.Web/ViewModels/LogParserModel.cs b/src/SMAPI.Web/ViewModels/LogParserModel.cs index 5aa2fd92..c768a08c 100644 --- a/src/SMAPI.Web/ViewModels/LogParserModel.cs +++ b/src/SMAPI.Web/ViewModels/LogParserModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Web/ViewModels/ModCompatibilityModel.cs b/src/SMAPI.Web/ViewModels/ModCompatibilityModel.cs index 85bf1e46..2af30cc3 100644 --- a/src/SMAPI.Web/ViewModels/ModCompatibilityModel.cs +++ b/src/SMAPI.Web/ViewModels/ModCompatibilityModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using StardewModdingAPI.Toolkit.Framework.Clients.Wiki; namespace StardewModdingAPI.Web.ViewModels diff --git a/src/SMAPI.Web/ViewModels/ModLinkModel.cs b/src/SMAPI.Web/ViewModels/ModLinkModel.cs index 97dd215c..3039702e 100644 --- a/src/SMAPI.Web/ViewModels/ModLinkModel.cs +++ b/src/SMAPI.Web/ViewModels/ModLinkModel.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Web.ViewModels { /// Metadata about a link. diff --git a/src/SMAPI.Web/ViewModels/ModListModel.cs b/src/SMAPI.Web/ViewModels/ModListModel.cs index 6b8279c1..f0cf0c3a 100644 --- a/src/SMAPI.Web/ViewModels/ModListModel.cs +++ b/src/SMAPI.Web/ViewModels/ModListModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI.Web/ViewModels/ModModel.cs b/src/SMAPI.Web/ViewModels/ModModel.cs index 575d596a..d0d7373b 100644 --- a/src/SMAPI.Web/ViewModels/ModModel.cs +++ b/src/SMAPI.Web/ViewModels/ModModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Linq; using StardewModdingAPI.Toolkit.Framework.Clients.Wiki; diff --git a/src/SMAPI.Web/Views/Index/Index.cshtml b/src/SMAPI.Web/Views/Index/Index.cshtml index 669cfd99..9841ca42 100644 --- a/src/SMAPI.Web/Views/Index/Index.cshtml +++ b/src/SMAPI.Web/Views/Index/Index.cshtml @@ -1,3 +1,7 @@ +@{ + #nullable disable +} + @using Microsoft.Extensions.Options @using StardewModdingAPI.Web.Framework @using StardewModdingAPI.Web.Framework.ConfigModels diff --git a/src/SMAPI.Web/Views/Index/Privacy.cshtml b/src/SMAPI.Web/Views/Index/Privacy.cshtml index fd78f908..1dc327d7 100644 --- a/src/SMAPI.Web/Views/Index/Privacy.cshtml +++ b/src/SMAPI.Web/Views/Index/Privacy.cshtml @@ -1,3 +1,7 @@ +@{ + #nullable disable +} + @using Microsoft.Extensions.Options @using StardewModdingAPI.Web.Framework @using StardewModdingAPI.Web.Framework.ConfigModels diff --git a/src/SMAPI.Web/Views/JsonValidator/Index.cshtml b/src/SMAPI.Web/Views/JsonValidator/Index.cshtml index 1db79857..5e38e4dc 100644 --- a/src/SMAPI.Web/Views/JsonValidator/Index.cshtml +++ b/src/SMAPI.Web/Views/JsonValidator/Index.cshtml @@ -1,3 +1,7 @@ +@{ + #nullable disable +} + @using Humanizer @using StardewModdingAPI.Web.Framework @using StardewModdingAPI.Web.ViewModels.JsonValidator diff --git a/src/SMAPI.Web/Views/LogParser/Index.cshtml b/src/SMAPI.Web/Views/LogParser/Index.cshtml index 3ddc6303..c26ec230 100644 --- a/src/SMAPI.Web/Views/LogParser/Index.cshtml +++ b/src/SMAPI.Web/Views/LogParser/Index.cshtml @@ -1,3 +1,7 @@ +@{ + #nullable disable +} + @using Humanizer @using StardewModdingAPI.Toolkit.Utilities @using StardewModdingAPI.Web.Framework diff --git a/src/SMAPI.Web/Views/Mods/Index.cshtml b/src/SMAPI.Web/Views/Mods/Index.cshtml index 416468e4..4b6400ad 100644 --- a/src/SMAPI.Web/Views/Mods/Index.cshtml +++ b/src/SMAPI.Web/Views/Mods/Index.cshtml @@ -1,3 +1,7 @@ +@{ + #nullable disable +} + @using Humanizer @using Humanizer.Localisation @using StardewModdingAPI.Web.Framework diff --git a/src/SMAPI.Web/Views/Shared/_Layout.cshtml b/src/SMAPI.Web/Views/Shared/_Layout.cshtml index 67dcd3b3..7c86a68c 100644 --- a/src/SMAPI.Web/Views/Shared/_Layout.cshtml +++ b/src/SMAPI.Web/Views/Shared/_Layout.cshtml @@ -1,3 +1,7 @@ +@{ + #nullable disable +} + @using Microsoft.Extensions.Options @using StardewModdingAPI.Web.Framework @using StardewModdingAPI.Web.Framework.ConfigModels diff --git a/src/SMAPI.Web/Views/_ViewStart.cshtml b/src/SMAPI.Web/Views/_ViewStart.cshtml index a5f10045..0dbac246 100644 --- a/src/SMAPI.Web/Views/_ViewStart.cshtml +++ b/src/SMAPI.Web/Views/_ViewStart.cshtml @@ -1,3 +1,7 @@ -@{ +@{ + #nullable disable +} + +@{ Layout = "_Layout"; } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 2fac8c94..2d9ab666 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI/Context.cs b/src/SMAPI/Context.cs index aa4ecf35..e906375b 100644 --- a/src/SMAPI/Context.cs +++ b/src/SMAPI/Context.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using StardewModdingAPI.Enums; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Events/AssetReadyEventArgs.cs b/src/SMAPI/Events/AssetReadyEventArgs.cs index 2c308f18..19e5a9df 100644 --- a/src/SMAPI/Events/AssetReadyEventArgs.cs +++ b/src/SMAPI/Events/AssetReadyEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/AssetRequestedEventArgs.cs b/src/SMAPI/Events/AssetRequestedEventArgs.cs index c0cbd8fb..82b59290 100644 --- a/src/SMAPI/Events/AssetRequestedEventArgs.cs +++ b/src/SMAPI/Events/AssetRequestedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using Microsoft.Xna.Framework.Graphics; diff --git a/src/SMAPI/Events/AssetsInvalidatedEventArgs.cs b/src/SMAPI/Events/AssetsInvalidatedEventArgs.cs index 614cdf49..bd0df598 100644 --- a/src/SMAPI/Events/AssetsInvalidatedEventArgs.cs +++ b/src/SMAPI/Events/AssetsInvalidatedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Collections.Immutable; diff --git a/src/SMAPI/Events/BuildingListChangedEventArgs.cs b/src/SMAPI/Events/BuildingListChangedEventArgs.cs index 74f37710..ba9574cc 100644 --- a/src/SMAPI/Events/BuildingListChangedEventArgs.cs +++ b/src/SMAPI/Events/BuildingListChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Events/ButtonPressedEventArgs.cs b/src/SMAPI/Events/ButtonPressedEventArgs.cs index 1b30fd23..94684513 100644 --- a/src/SMAPI/Events/ButtonPressedEventArgs.cs +++ b/src/SMAPI/Events/ButtonPressedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Framework.Input; diff --git a/src/SMAPI/Events/ButtonReleasedEventArgs.cs b/src/SMAPI/Events/ButtonReleasedEventArgs.cs index 40ec1cc1..6ff3727d 100644 --- a/src/SMAPI/Events/ButtonReleasedEventArgs.cs +++ b/src/SMAPI/Events/ButtonReleasedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Framework.Input; diff --git a/src/SMAPI/Events/ButtonsChangedEventArgs.cs b/src/SMAPI/Events/ButtonsChangedEventArgs.cs index a5e87735..c63d34e6 100644 --- a/src/SMAPI/Events/ButtonsChangedEventArgs.cs +++ b/src/SMAPI/Events/ButtonsChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Events/ChestInventoryChangedEventArgs.cs b/src/SMAPI/Events/ChestInventoryChangedEventArgs.cs index 4b4c4210..bc8ac0c0 100644 --- a/src/SMAPI/Events/ChestInventoryChangedEventArgs.cs +++ b/src/SMAPI/Events/ChestInventoryChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using StardewValley; diff --git a/src/SMAPI/Events/CursorMovedEventArgs.cs b/src/SMAPI/Events/CursorMovedEventArgs.cs index 43ff90ce..f3e7513b 100644 --- a/src/SMAPI/Events/CursorMovedEventArgs.cs +++ b/src/SMAPI/Events/CursorMovedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/DebrisListChangedEventArgs.cs b/src/SMAPI/Events/DebrisListChangedEventArgs.cs index 61b7590a..56b1f30a 100644 --- a/src/SMAPI/Events/DebrisListChangedEventArgs.cs +++ b/src/SMAPI/Events/DebrisListChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Events/FurnitureListChangedEventArgs.cs b/src/SMAPI/Events/FurnitureListChangedEventArgs.cs index 683f4620..cda1b6cc 100644 --- a/src/SMAPI/Events/FurnitureListChangedEventArgs.cs +++ b/src/SMAPI/Events/FurnitureListChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Events/IContentEvents.cs b/src/SMAPI/Events/IContentEvents.cs index d537db70..109f9753 100644 --- a/src/SMAPI/Events/IContentEvents.cs +++ b/src/SMAPI/Events/IContentEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/IDisplayEvents.cs b/src/SMAPI/Events/IDisplayEvents.cs index dbf8d90f..b8b89120 100644 --- a/src/SMAPI/Events/IDisplayEvents.cs +++ b/src/SMAPI/Events/IDisplayEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewValley; diff --git a/src/SMAPI/Events/IGameLoopEvents.cs b/src/SMAPI/Events/IGameLoopEvents.cs index 6855737b..52bac3f8 100644 --- a/src/SMAPI/Events/IGameLoopEvents.cs +++ b/src/SMAPI/Events/IGameLoopEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/IInputEvents.cs b/src/SMAPI/Events/IInputEvents.cs index 081c40c0..01ceb224 100644 --- a/src/SMAPI/Events/IInputEvents.cs +++ b/src/SMAPI/Events/IInputEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/IModEvents.cs b/src/SMAPI/Events/IModEvents.cs index 2603961b..a1aacbce 100644 --- a/src/SMAPI/Events/IModEvents.cs +++ b/src/SMAPI/Events/IModEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Events { /// Manages access to events raised by SMAPI. diff --git a/src/SMAPI/Events/IMultiplayerEvents.cs b/src/SMAPI/Events/IMultiplayerEvents.cs index af9b5f17..c50eaf04 100644 --- a/src/SMAPI/Events/IMultiplayerEvents.cs +++ b/src/SMAPI/Events/IMultiplayerEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/IPlayerEvents.cs b/src/SMAPI/Events/IPlayerEvents.cs index 81e17b1a..9d18bfad 100644 --- a/src/SMAPI/Events/IPlayerEvents.cs +++ b/src/SMAPI/Events/IPlayerEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/ISpecialisedEvents.cs b/src/SMAPI/Events/ISpecialisedEvents.cs index bf70956d..0ec5bf54 100644 --- a/src/SMAPI/Events/ISpecialisedEvents.cs +++ b/src/SMAPI/Events/ISpecialisedEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/IWorldEvents.cs b/src/SMAPI/Events/IWorldEvents.cs index c023e1f0..785dfa8f 100644 --- a/src/SMAPI/Events/IWorldEvents.cs +++ b/src/SMAPI/Events/IWorldEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/InventoryChangedEventArgs.cs b/src/SMAPI/Events/InventoryChangedEventArgs.cs index 40cd4128..58c0ff8f 100644 --- a/src/SMAPI/Events/InventoryChangedEventArgs.cs +++ b/src/SMAPI/Events/InventoryChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using StardewValley; diff --git a/src/SMAPI/Events/ItemStackSizeChange.cs b/src/SMAPI/Events/ItemStackSizeChange.cs index 35369be2..5d0986aa 100644 --- a/src/SMAPI/Events/ItemStackSizeChange.cs +++ b/src/SMAPI/Events/ItemStackSizeChange.cs @@ -1,3 +1,5 @@ +#nullable disable + using StardewValley; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/LargeTerrainFeatureListChangedEventArgs.cs b/src/SMAPI/Events/LargeTerrainFeatureListChangedEventArgs.cs index 59d79f0f..aedb0e46 100644 --- a/src/SMAPI/Events/LargeTerrainFeatureListChangedEventArgs.cs +++ b/src/SMAPI/Events/LargeTerrainFeatureListChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Events/LevelChangedEventArgs.cs b/src/SMAPI/Events/LevelChangedEventArgs.cs index c7303603..3beb9fd5 100644 --- a/src/SMAPI/Events/LevelChangedEventArgs.cs +++ b/src/SMAPI/Events/LevelChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Enums; using StardewValley; diff --git a/src/SMAPI/Events/LocaleChangedEventArgs.cs b/src/SMAPI/Events/LocaleChangedEventArgs.cs index 09d3f6e5..015e7ec8 100644 --- a/src/SMAPI/Events/LocaleChangedEventArgs.cs +++ b/src/SMAPI/Events/LocaleChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using LanguageCode = StardewValley.LocalizedContentManager.LanguageCode; diff --git a/src/SMAPI/Events/LocationListChangedEventArgs.cs b/src/SMAPI/Events/LocationListChangedEventArgs.cs index 1ebb3e2d..055463dd 100644 --- a/src/SMAPI/Events/LocationListChangedEventArgs.cs +++ b/src/SMAPI/Events/LocationListChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Events/MenuChangedEventArgs.cs b/src/SMAPI/Events/MenuChangedEventArgs.cs index 977ba38b..362accec 100644 --- a/src/SMAPI/Events/MenuChangedEventArgs.cs +++ b/src/SMAPI/Events/MenuChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewValley.Menus; diff --git a/src/SMAPI/Events/ModMessageReceivedEventArgs.cs b/src/SMAPI/Events/ModMessageReceivedEventArgs.cs index d75a7540..671bdf38 100644 --- a/src/SMAPI/Events/ModMessageReceivedEventArgs.cs +++ b/src/SMAPI/Events/ModMessageReceivedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Framework.Networking; using StardewModdingAPI.Toolkit.Serialization; diff --git a/src/SMAPI/Events/NpcListChangedEventArgs.cs b/src/SMAPI/Events/NpcListChangedEventArgs.cs index 3a37f1e7..fb6dc1c5 100644 --- a/src/SMAPI/Events/NpcListChangedEventArgs.cs +++ b/src/SMAPI/Events/NpcListChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Events/ObjectListChangedEventArgs.cs b/src/SMAPI/Events/ObjectListChangedEventArgs.cs index b21d2867..b1a636aa 100644 --- a/src/SMAPI/Events/ObjectListChangedEventArgs.cs +++ b/src/SMAPI/Events/ObjectListChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Events/PeerConnectedEventArgs.cs b/src/SMAPI/Events/PeerConnectedEventArgs.cs index bfaa2bd3..3d11a3b5 100644 --- a/src/SMAPI/Events/PeerConnectedEventArgs.cs +++ b/src/SMAPI/Events/PeerConnectedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/PeerContextReceivedEventArgs.cs b/src/SMAPI/Events/PeerContextReceivedEventArgs.cs index 151a295c..35a4b20d 100644 --- a/src/SMAPI/Events/PeerContextReceivedEventArgs.cs +++ b/src/SMAPI/Events/PeerContextReceivedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/PeerDisconnectedEventArgs.cs b/src/SMAPI/Events/PeerDisconnectedEventArgs.cs index 8517988a..0675b8fe 100644 --- a/src/SMAPI/Events/PeerDisconnectedEventArgs.cs +++ b/src/SMAPI/Events/PeerDisconnectedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Events diff --git a/src/SMAPI/Events/RenderedActiveMenuEventArgs.cs b/src/SMAPI/Events/RenderedActiveMenuEventArgs.cs index efd4163b..3da0b4b4 100644 --- a/src/SMAPI/Events/RenderedActiveMenuEventArgs.cs +++ b/src/SMAPI/Events/RenderedActiveMenuEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework.Graphics; using StardewValley; diff --git a/src/SMAPI/Events/RenderedEventArgs.cs b/src/SMAPI/Events/RenderedEventArgs.cs index d6341b19..e8beaaac 100644 --- a/src/SMAPI/Events/RenderedEventArgs.cs +++ b/src/SMAPI/Events/RenderedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework.Graphics; using StardewValley; diff --git a/src/SMAPI/Events/RenderedHudEventArgs.cs b/src/SMAPI/Events/RenderedHudEventArgs.cs index 46e89013..b25ecd4c 100644 --- a/src/SMAPI/Events/RenderedHudEventArgs.cs +++ b/src/SMAPI/Events/RenderedHudEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework.Graphics; using StardewValley; diff --git a/src/SMAPI/Events/RenderedWorldEventArgs.cs b/src/SMAPI/Events/RenderedWorldEventArgs.cs index 56145381..a99d6ab3 100644 --- a/src/SMAPI/Events/RenderedWorldEventArgs.cs +++ b/src/SMAPI/Events/RenderedWorldEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework.Graphics; using StardewValley; diff --git a/src/SMAPI/Events/RenderingActiveMenuEventArgs.cs b/src/SMAPI/Events/RenderingActiveMenuEventArgs.cs index 103f56df..3e3f3258 100644 --- a/src/SMAPI/Events/RenderingActiveMenuEventArgs.cs +++ b/src/SMAPI/Events/RenderingActiveMenuEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework.Graphics; using StardewValley; diff --git a/src/SMAPI/Events/RenderingEventArgs.cs b/src/SMAPI/Events/RenderingEventArgs.cs index 5acbef09..8f6b3557 100644 --- a/src/SMAPI/Events/RenderingEventArgs.cs +++ b/src/SMAPI/Events/RenderingEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework.Graphics; using StardewValley; diff --git a/src/SMAPI/Events/RenderingHudEventArgs.cs b/src/SMAPI/Events/RenderingHudEventArgs.cs index 84c96ecd..87269b90 100644 --- a/src/SMAPI/Events/RenderingHudEventArgs.cs +++ b/src/SMAPI/Events/RenderingHudEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework.Graphics; using StardewValley; diff --git a/src/SMAPI/Events/RenderingWorldEventArgs.cs b/src/SMAPI/Events/RenderingWorldEventArgs.cs index d0d44789..2fc9964f 100644 --- a/src/SMAPI/Events/RenderingWorldEventArgs.cs +++ b/src/SMAPI/Events/RenderingWorldEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework.Graphics; using StardewValley; diff --git a/src/SMAPI/Events/TerrainFeatureListChangedEventArgs.cs b/src/SMAPI/Events/TerrainFeatureListChangedEventArgs.cs index cdf1e6dc..77a73102 100644 --- a/src/SMAPI/Events/TerrainFeatureListChangedEventArgs.cs +++ b/src/SMAPI/Events/TerrainFeatureListChangedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Events/WarpedEventArgs.cs b/src/SMAPI/Events/WarpedEventArgs.cs index 9afe4a4e..92a8ea77 100644 --- a/src/SMAPI/Events/WarpedEventArgs.cs +++ b/src/SMAPI/Events/WarpedEventArgs.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewValley; diff --git a/src/SMAPI/Framework/Command.cs b/src/SMAPI/Framework/Command.cs index 8c9df47d..776ba238 100644 --- a/src/SMAPI/Framework/Command.cs +++ b/src/SMAPI/Framework/Command.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Framework diff --git a/src/SMAPI/Framework/CommandManager.cs b/src/SMAPI/Framework/CommandManager.cs index 0c0f6685..df798b0c 100644 --- a/src/SMAPI/Framework/CommandManager.cs +++ b/src/SMAPI/Framework/CommandManager.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs b/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs index 643267ce..fcfa928e 100644 --- a/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs +++ b/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/Commands/HelpCommand.cs b/src/SMAPI/Framework/Commands/HelpCommand.cs index baf3116e..eb6c74f5 100644 --- a/src/SMAPI/Framework/Commands/HelpCommand.cs +++ b/src/SMAPI/Framework/Commands/HelpCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Linq; namespace StardewModdingAPI.Framework.Commands diff --git a/src/SMAPI/Framework/Commands/IInternalCommand.cs b/src/SMAPI/Framework/Commands/IInternalCommand.cs index abf105b6..32e3e9f1 100644 --- a/src/SMAPI/Framework/Commands/IInternalCommand.cs +++ b/src/SMAPI/Framework/Commands/IInternalCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework.Commands { /// A core SMAPI console command. diff --git a/src/SMAPI/Framework/Commands/ReloadI18nCommand.cs b/src/SMAPI/Framework/Commands/ReloadI18nCommand.cs index 12328bb6..2043b35e 100644 --- a/src/SMAPI/Framework/Commands/ReloadI18nCommand.cs +++ b/src/SMAPI/Framework/Commands/ReloadI18nCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Framework.Commands diff --git a/src/SMAPI/Framework/Content/AssetData.cs b/src/SMAPI/Framework/Content/AssetData.cs index 05be8a3b..be4a7ce6 100644 --- a/src/SMAPI/Framework/Content/AssetData.cs +++ b/src/SMAPI/Framework/Content/AssetData.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Framework.Content diff --git a/src/SMAPI/Framework/Content/AssetDataForDictionary.cs b/src/SMAPI/Framework/Content/AssetDataForDictionary.cs index 735b651c..06dbe259 100644 --- a/src/SMAPI/Framework/Content/AssetDataForDictionary.cs +++ b/src/SMAPI/Framework/Content/AssetDataForDictionary.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; diff --git a/src/SMAPI/Framework/Content/AssetDataForImage.cs b/src/SMAPI/Framework/Content/AssetDataForImage.cs index b0f1b5c7..8e59cd27 100644 --- a/src/SMAPI/Framework/Content/AssetDataForImage.cs +++ b/src/SMAPI/Framework/Content/AssetDataForImage.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; diff --git a/src/SMAPI/Framework/Content/AssetDataForMap.cs b/src/SMAPI/Framework/Content/AssetDataForMap.cs index 5986e797..0425e195 100644 --- a/src/SMAPI/Framework/Content/AssetDataForMap.cs +++ b/src/SMAPI/Framework/Content/AssetDataForMap.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/Content/AssetDataForObject.cs b/src/SMAPI/Framework/Content/AssetDataForObject.cs index bafd8941..4a6df64b 100644 --- a/src/SMAPI/Framework/Content/AssetDataForObject.cs +++ b/src/SMAPI/Framework/Content/AssetDataForObject.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using Microsoft.Xna.Framework.Graphics; diff --git a/src/SMAPI/Framework/Content/AssetEditOperation.cs b/src/SMAPI/Framework/Content/AssetEditOperation.cs index 818209fa..1b7d0c93 100644 --- a/src/SMAPI/Framework/Content/AssetEditOperation.cs +++ b/src/SMAPI/Framework/Content/AssetEditOperation.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/Content/AssetInfo.cs b/src/SMAPI/Framework/Content/AssetInfo.cs index f5da5d69..51dcc61f 100644 --- a/src/SMAPI/Framework/Content/AssetInfo.cs +++ b/src/SMAPI/Framework/Content/AssetInfo.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using Microsoft.Xna.Framework.Graphics; diff --git a/src/SMAPI/Framework/Content/AssetInterceptorChange.cs b/src/SMAPI/Framework/Content/AssetInterceptorChange.cs index 03d6da5a..7f53db9b 100644 --- a/src/SMAPI/Framework/Content/AssetInterceptorChange.cs +++ b/src/SMAPI/Framework/Content/AssetInterceptorChange.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Reflection; using StardewModdingAPI.Internal; diff --git a/src/SMAPI/Framework/Content/AssetLoadOperation.cs b/src/SMAPI/Framework/Content/AssetLoadOperation.cs index b12958d6..73e60e24 100644 --- a/src/SMAPI/Framework/Content/AssetLoadOperation.cs +++ b/src/SMAPI/Framework/Content/AssetLoadOperation.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/Content/AssetName.cs b/src/SMAPI/Framework/Content/AssetName.cs index 4973b444..4d583d82 100644 --- a/src/SMAPI/Framework/Content/AssetName.cs +++ b/src/SMAPI/Framework/Content/AssetName.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Toolkit.Utilities; using StardewValley; diff --git a/src/SMAPI/Framework/Content/AssetOperationGroup.cs b/src/SMAPI/Framework/Content/AssetOperationGroup.cs index a2fcb722..e3c3f92c 100644 --- a/src/SMAPI/Framework/Content/AssetOperationGroup.cs +++ b/src/SMAPI/Framework/Content/AssetOperationGroup.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework.Content { /// A set of operations to apply to an asset for a given or implementation. diff --git a/src/SMAPI/Framework/Content/ContentCache.cs b/src/SMAPI/Framework/Content/ContentCache.cs index 8e0c6228..4e620d28 100644 --- a/src/SMAPI/Framework/Content/ContentCache.cs +++ b/src/SMAPI/Framework/Content/ContentCache.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.Contracts; diff --git a/src/SMAPI/Framework/Content/TilesheetReference.cs b/src/SMAPI/Framework/Content/TilesheetReference.cs index 0339b802..cdc4bc62 100644 --- a/src/SMAPI/Framework/Content/TilesheetReference.cs +++ b/src/SMAPI/Framework/Content/TilesheetReference.cs @@ -1,3 +1,5 @@ +#nullable disable + using xTile.Dimensions; namespace StardewModdingAPI.Framework.Content diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs index 88ed96da..bfde649a 100644 --- a/src/SMAPI/Framework/ContentCoordinator.cs +++ b/src/SMAPI/Framework/ContentCoordinator.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs index c803905a..4594d235 100644 --- a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI/Framework/ContentManagers/GameContentManager.cs b/src/SMAPI/Framework/ContentManagers/GameContentManager.cs index cad5f6db..f4e1bda4 100644 --- a/src/SMAPI/Framework/ContentManagers/GameContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/GameContentManager.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Globalization; diff --git a/src/SMAPI/Framework/ContentManagers/GameContentManagerForAssetPropagation.cs b/src/SMAPI/Framework/ContentManagers/GameContentManagerForAssetPropagation.cs index 3f7188da..46d5d24e 100644 --- a/src/SMAPI/Framework/ContentManagers/GameContentManagerForAssetPropagation.cs +++ b/src/SMAPI/Framework/ContentManagers/GameContentManagerForAssetPropagation.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Globalization; using Microsoft.Xna.Framework.Graphics; diff --git a/src/SMAPI/Framework/ContentManagers/IContentManager.cs b/src/SMAPI/Framework/ContentManagers/IContentManager.cs index 90095492..c4625761 100644 --- a/src/SMAPI/Framework/ContentManagers/IContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/IContentManager.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using Microsoft.Xna.Framework.Content; diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs index e0c85265..8051c296 100644 --- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Globalization; using System.IO; diff --git a/src/SMAPI/Framework/ContentPack.cs b/src/SMAPI/Framework/ContentPack.cs index e02ef88b..2d33a22e 100644 --- a/src/SMAPI/Framework/ContentPack.cs +++ b/src/SMAPI/Framework/ContentPack.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.IO; using StardewModdingAPI.Framework.ModHelpers; diff --git a/src/SMAPI/Framework/CursorPosition.cs b/src/SMAPI/Framework/CursorPosition.cs index 107481e7..8f36a554 100644 --- a/src/SMAPI/Framework/CursorPosition.cs +++ b/src/SMAPI/Framework/CursorPosition.cs @@ -1,3 +1,5 @@ +#nullable disable + using Microsoft.Xna.Framework; using StardewValley; diff --git a/src/SMAPI/Framework/DeprecationManager.cs b/src/SMAPI/Framework/DeprecationManager.cs index ad6a3677..fe1b623f 100644 --- a/src/SMAPI/Framework/DeprecationManager.cs +++ b/src/SMAPI/Framework/DeprecationManager.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/DeprecationWarning.cs b/src/SMAPI/Framework/DeprecationWarning.cs index 5201b06c..f155358b 100644 --- a/src/SMAPI/Framework/DeprecationWarning.cs +++ b/src/SMAPI/Framework/DeprecationWarning.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework { /// A deprecation warning for a mod. diff --git a/src/SMAPI/Framework/Events/EventManager.cs b/src/SMAPI/Framework/Events/EventManager.cs index 41540047..c977e73d 100644 --- a/src/SMAPI/Framework/Events/EventManager.cs +++ b/src/SMAPI/Framework/Events/EventManager.cs @@ -1,3 +1,5 @@ +#nullable disable + using StardewModdingAPI.Events; namespace StardewModdingAPI.Framework.Events diff --git a/src/SMAPI/Framework/Events/IManagedEvent.cs b/src/SMAPI/Framework/Events/IManagedEvent.cs index e4e3ca08..57277576 100644 --- a/src/SMAPI/Framework/Events/IManagedEvent.cs +++ b/src/SMAPI/Framework/Events/IManagedEvent.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework.Events { /// Metadata for an event raised by SMAPI. diff --git a/src/SMAPI/Framework/Events/ManagedEvent.cs b/src/SMAPI/Framework/Events/ManagedEvent.cs index 1c8b9d04..8fa31165 100644 --- a/src/SMAPI/Framework/Events/ManagedEvent.cs +++ b/src/SMAPI/Framework/Events/ManagedEvent.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/Events/ManagedEventHandler.cs b/src/SMAPI/Framework/Events/ManagedEventHandler.cs index 97040f76..f31bc04d 100644 --- a/src/SMAPI/Framework/Events/ManagedEventHandler.cs +++ b/src/SMAPI/Framework/Events/ManagedEventHandler.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/Events/ModContentEvents.cs b/src/SMAPI/Framework/Events/ModContentEvents.cs index beb96031..f198b793 100644 --- a/src/SMAPI/Framework/Events/ModContentEvents.cs +++ b/src/SMAPI/Framework/Events/ModContentEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/Events/ModDisplayEvents.cs b/src/SMAPI/Framework/Events/ModDisplayEvents.cs index 48f55324..b2110cce 100644 --- a/src/SMAPI/Framework/Events/ModDisplayEvents.cs +++ b/src/SMAPI/Framework/Events/ModDisplayEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/Events/ModEvents.cs b/src/SMAPI/Framework/Events/ModEvents.cs index 1fb3482c..e8f8885d 100644 --- a/src/SMAPI/Framework/Events/ModEvents.cs +++ b/src/SMAPI/Framework/Events/ModEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using StardewModdingAPI.Events; namespace StardewModdingAPI.Framework.Events diff --git a/src/SMAPI/Framework/Events/ModEventsBase.cs b/src/SMAPI/Framework/Events/ModEventsBase.cs index 77708fc1..295caa0d 100644 --- a/src/SMAPI/Framework/Events/ModEventsBase.cs +++ b/src/SMAPI/Framework/Events/ModEventsBase.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework.Events { /// An internal base class for event API classes. diff --git a/src/SMAPI/Framework/Events/ModGameLoopEvents.cs b/src/SMAPI/Framework/Events/ModGameLoopEvents.cs index 5f0db369..51803daf 100644 --- a/src/SMAPI/Framework/Events/ModGameLoopEvents.cs +++ b/src/SMAPI/Framework/Events/ModGameLoopEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/Events/ModInputEvents.cs b/src/SMAPI/Framework/Events/ModInputEvents.cs index 40edf806..6af79c59 100644 --- a/src/SMAPI/Framework/Events/ModInputEvents.cs +++ b/src/SMAPI/Framework/Events/ModInputEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/Events/ModMultiplayerEvents.cs b/src/SMAPI/Framework/Events/ModMultiplayerEvents.cs index b90f64fa..7d3ce510 100644 --- a/src/SMAPI/Framework/Events/ModMultiplayerEvents.cs +++ b/src/SMAPI/Framework/Events/ModMultiplayerEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/Events/ModPlayerEvents.cs b/src/SMAPI/Framework/Events/ModPlayerEvents.cs index b2d89e9a..dac8f05b 100644 --- a/src/SMAPI/Framework/Events/ModPlayerEvents.cs +++ b/src/SMAPI/Framework/Events/ModPlayerEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/Events/ModSpecialisedEvents.cs b/src/SMAPI/Framework/Events/ModSpecialisedEvents.cs index 7980208b..4b438034 100644 --- a/src/SMAPI/Framework/Events/ModSpecialisedEvents.cs +++ b/src/SMAPI/Framework/Events/ModSpecialisedEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/Events/ModWorldEvents.cs b/src/SMAPI/Framework/Events/ModWorldEvents.cs index a7b7d799..614945c7 100644 --- a/src/SMAPI/Framework/Events/ModWorldEvents.cs +++ b/src/SMAPI/Framework/Events/ModWorldEvents.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/Exceptions/SAssemblyLoadFailedException.cs b/src/SMAPI/Framework/Exceptions/SAssemblyLoadFailedException.cs index ec9279f1..4e03a687 100644 --- a/src/SMAPI/Framework/Exceptions/SAssemblyLoadFailedException.cs +++ b/src/SMAPI/Framework/Exceptions/SAssemblyLoadFailedException.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Framework.Exceptions diff --git a/src/SMAPI/Framework/Exceptions/SContentLoadException.cs b/src/SMAPI/Framework/Exceptions/SContentLoadException.cs index 85d85e3d..c21a6b0e 100644 --- a/src/SMAPI/Framework/Exceptions/SContentLoadException.cs +++ b/src/SMAPI/Framework/Exceptions/SContentLoadException.cs @@ -1,4 +1,6 @@ -using System; +#nullable disable + +using System; using Microsoft.Xna.Framework.Content; namespace StardewModdingAPI.Framework.Exceptions diff --git a/src/SMAPI/Framework/GameVersion.cs b/src/SMAPI/Framework/GameVersion.cs index b69c6757..aa91d8f3 100644 --- a/src/SMAPI/Framework/GameVersion.cs +++ b/src/SMAPI/Framework/GameVersion.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; diff --git a/src/SMAPI/Framework/IModMetadata.cs b/src/SMAPI/Framework/IModMetadata.cs index cb876ee4..800b198a 100644 --- a/src/SMAPI/Framework/IModMetadata.cs +++ b/src/SMAPI/Framework/IModMetadata.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using StardewModdingAPI.Framework.ModHelpers; diff --git a/src/SMAPI/Framework/Input/GamePadStateBuilder.cs b/src/SMAPI/Framework/Input/GamePadStateBuilder.cs index ad254828..21168b7a 100644 --- a/src/SMAPI/Framework/Input/GamePadStateBuilder.cs +++ b/src/SMAPI/Framework/Input/GamePadStateBuilder.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; diff --git a/src/SMAPI/Framework/Input/IInputStateBuilder.cs b/src/SMAPI/Framework/Input/IInputStateBuilder.cs index 28d62439..3fb62686 100644 --- a/src/SMAPI/Framework/Input/IInputStateBuilder.cs +++ b/src/SMAPI/Framework/Input/IInputStateBuilder.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; namespace StardewModdingAPI.Framework.Input diff --git a/src/SMAPI/Framework/Input/KeyboardStateBuilder.cs b/src/SMAPI/Framework/Input/KeyboardStateBuilder.cs index 09bc48b6..81ca0ebb 100644 --- a/src/SMAPI/Framework/Input/KeyboardStateBuilder.cs +++ b/src/SMAPI/Framework/Input/KeyboardStateBuilder.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework.Input; diff --git a/src/SMAPI/Framework/Input/MouseStateBuilder.cs b/src/SMAPI/Framework/Input/MouseStateBuilder.cs index c2a0891b..85b38d32 100644 --- a/src/SMAPI/Framework/Input/MouseStateBuilder.cs +++ b/src/SMAPI/Framework/Input/MouseStateBuilder.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using Microsoft.Xna.Framework.Input; diff --git a/src/SMAPI/Framework/Input/SInputState.cs b/src/SMAPI/Framework/Input/SInputState.cs index 72adca02..37b3c8ef 100644 --- a/src/SMAPI/Framework/Input/SInputState.cs +++ b/src/SMAPI/Framework/Input/SInputState.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/InternalExtensions.cs b/src/SMAPI/Framework/InternalExtensions.cs index 54aeffd7..a1d87487 100644 --- a/src/SMAPI/Framework/InternalExtensions.cs +++ b/src/SMAPI/Framework/InternalExtensions.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/Logging/InterceptingTextWriter.cs b/src/SMAPI/Framework/Logging/InterceptingTextWriter.cs index bad69a2a..a0957b90 100644 --- a/src/SMAPI/Framework/Logging/InterceptingTextWriter.cs +++ b/src/SMAPI/Framework/Logging/InterceptingTextWriter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.IO; using System.Text; diff --git a/src/SMAPI/Framework/Logging/LogFileManager.cs b/src/SMAPI/Framework/Logging/LogFileManager.cs index 6ab2bdfb..0b6f9ad2 100644 --- a/src/SMAPI/Framework/Logging/LogFileManager.cs +++ b/src/SMAPI/Framework/Logging/LogFileManager.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.IO; diff --git a/src/SMAPI/Framework/Logging/LogManager.cs b/src/SMAPI/Framework/Logging/LogManager.cs index a8a8b6ee..dab7f554 100644 --- a/src/SMAPI/Framework/Logging/LogManager.cs +++ b/src/SMAPI/Framework/Logging/LogManager.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI/Framework/ModHelpers/BaseHelper.cs b/src/SMAPI/Framework/ModHelpers/BaseHelper.cs index 5a3d4bed..1cd1a6b3 100644 --- a/src/SMAPI/Framework/ModHelpers/BaseHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/BaseHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework.ModHelpers { /// The common base class for mod helpers. diff --git a/src/SMAPI/Framework/ModHelpers/CommandHelper.cs b/src/SMAPI/Framework/ModHelpers/CommandHelper.cs index 69382009..c2b5092e 100644 --- a/src/SMAPI/Framework/ModHelpers/CommandHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/CommandHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Framework.ModHelpers diff --git a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs index 14aa74c2..e72e397e 100644 --- a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Collections.ObjectModel; diff --git a/src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs b/src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs index d39abc7d..336214e2 100644 --- a/src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI/Framework/ModHelpers/DataHelper.cs b/src/SMAPI/Framework/ModHelpers/DataHelper.cs index 4cbfd73f..86a34ee8 100644 --- a/src/SMAPI/Framework/ModHelpers/DataHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/DataHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI/Framework/ModHelpers/GameContentHelper.cs b/src/SMAPI/Framework/ModHelpers/GameContentHelper.cs index 0eb385d4..ed0c46d5 100644 --- a/src/SMAPI/Framework/ModHelpers/GameContentHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/GameContentHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Linq; using StardewModdingAPI.Framework.Content; diff --git a/src/SMAPI/Framework/ModHelpers/InputHelper.cs b/src/SMAPI/Framework/ModHelpers/InputHelper.cs index 88caf4c3..29f80d87 100644 --- a/src/SMAPI/Framework/ModHelpers/InputHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/InputHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Framework.Input; using StardewModdingAPI.Utilities; diff --git a/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs b/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs index 7468cda1..90064354 100644 --- a/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework.Content; using StardewModdingAPI.Framework.Content; diff --git a/src/SMAPI/Framework/ModHelpers/ModHelper.cs b/src/SMAPI/Framework/ModHelpers/ModHelper.cs index 5b567ee0..2a8aeb3a 100644 --- a/src/SMAPI/Framework/ModHelpers/ModHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ModHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.IO; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs b/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs index 09a392a6..e277e6fa 100644 --- a/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using StardewModdingAPI.Framework.Reflection; diff --git a/src/SMAPI/Framework/ModHelpers/MultiplayerHelper.cs b/src/SMAPI/Framework/ModHelpers/MultiplayerHelper.cs index a7ce8692..96b074e2 100644 --- a/src/SMAPI/Framework/ModHelpers/MultiplayerHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/MultiplayerHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using StardewModdingAPI.Framework.Networking; using StardewValley; diff --git a/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs b/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs index 5a4ea742..24cbd01c 100644 --- a/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Reflection; using StardewModdingAPI.Framework.Reflection; diff --git a/src/SMAPI/Framework/ModHelpers/TranslationHelper.cs b/src/SMAPI/Framework/ModHelpers/TranslationHelper.cs index 869664fe..37345a76 100644 --- a/src/SMAPI/Framework/ModHelpers/TranslationHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/TranslationHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using StardewValley; diff --git a/src/SMAPI/Framework/ModLinked.cs b/src/SMAPI/Framework/ModLinked.cs index 8cfe6f5f..5a3e38ca 100644 --- a/src/SMAPI/Framework/ModLinked.cs +++ b/src/SMAPI/Framework/ModLinked.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework { /// A generic tuple which links something to a mod. diff --git a/src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs b/src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs index 8e2f5ef3..1d4ddf72 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using Mono.Cecil; diff --git a/src/SMAPI/Framework/ModLoading/AssemblyLoadStatus.cs b/src/SMAPI/Framework/ModLoading/AssemblyLoadStatus.cs index 11be19fc..d2d5d83b 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyLoadStatus.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyLoadStatus.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework.ModLoading { /// Indicates the result of an assembly load. diff --git a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs index 24214c96..070ee803 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs b/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs index b56a776c..56bd5a8b 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.IO; using Mono.Cecil; diff --git a/src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs index 124951a5..7c94beb7 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Linq; using Mono.Cecil; diff --git a/src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs index 68415123..96b4098a 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Linq; using Mono.Cecil; diff --git a/src/SMAPI/Framework/ModLoading/Finders/MethodFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/MethodFinder.cs index d2340f01..7d3c1fd7 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/MethodFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/MethodFinder.cs @@ -1,3 +1,5 @@ +#nullable disable + using Mono.Cecil; using Mono.Cecil.Cil; using StardewModdingAPI.Framework.ModLoading.Framework; diff --git a/src/SMAPI/Framework/ModLoading/Finders/PropertyFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/PropertyFinder.cs index 99344848..b2f2e193 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/PropertyFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/PropertyFinder.cs @@ -1,3 +1,5 @@ +#nullable disable + using Mono.Cecil; using Mono.Cecil.Cil; using StardewModdingAPI.Framework.ModLoading.Framework; diff --git a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs index 8c1cae2b..81f90498 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Linq; using Mono.Cecil; diff --git a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs index d305daf4..001d1986 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using Mono.Cecil; using Mono.Cecil.Cil; diff --git a/src/SMAPI/Framework/ModLoading/Finders/TypeAssemblyFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/TypeAssemblyFinder.cs index 24ab2eca..4c589ed8 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/TypeAssemblyFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/TypeAssemblyFinder.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Mono.Cecil; using StardewModdingAPI.Framework.ModLoading.Framework; diff --git a/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs index 260a8df8..04a5b970 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using Mono.Cecil; diff --git a/src/SMAPI/Framework/ModLoading/Framework/BaseInstructionHandler.cs b/src/SMAPI/Framework/ModLoading/Framework/BaseInstructionHandler.cs index d5d1b38e..bea786cd 100644 --- a/src/SMAPI/Framework/ModLoading/Framework/BaseInstructionHandler.cs +++ b/src/SMAPI/Framework/ModLoading/Framework/BaseInstructionHandler.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using Mono.Cecil; diff --git a/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs b/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs index 4f14a579..09ff78f7 100644 --- a/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs b/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs index d7cb2471..8f47fbdd 100644 --- a/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs +++ b/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Linq; using System.Reflection; diff --git a/src/SMAPI/Framework/ModLoading/IInstructionHandler.cs b/src/SMAPI/Framework/ModLoading/IInstructionHandler.cs index d41732f8..126504e3 100644 --- a/src/SMAPI/Framework/ModLoading/IInstructionHandler.cs +++ b/src/SMAPI/Framework/ModLoading/IInstructionHandler.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using Mono.Cecil; diff --git a/src/SMAPI/Framework/ModLoading/IncompatibleInstructionException.cs b/src/SMAPI/Framework/ModLoading/IncompatibleInstructionException.cs index 1f9add30..29406f2a 100644 --- a/src/SMAPI/Framework/ModLoading/IncompatibleInstructionException.cs +++ b/src/SMAPI/Framework/ModLoading/IncompatibleInstructionException.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Framework.ModLoading diff --git a/src/SMAPI/Framework/ModLoading/InvalidModStateException.cs b/src/SMAPI/Framework/ModLoading/InvalidModStateException.cs index 075e237a..9dca9bc4 100644 --- a/src/SMAPI/Framework/ModLoading/InvalidModStateException.cs +++ b/src/SMAPI/Framework/ModLoading/InvalidModStateException.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Framework.ModLoading diff --git a/src/SMAPI/Framework/ModLoading/ModMetadata.cs b/src/SMAPI/Framework/ModLoading/ModMetadata.cs index 9e6bc61f..0e698bfd 100644 --- a/src/SMAPI/Framework/ModLoading/ModMetadata.cs +++ b/src/SMAPI/Framework/ModLoading/ModMetadata.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index d52cdbb4..51463048 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI/Framework/ModLoading/PlatformAssemblyMap.cs b/src/SMAPI/Framework/ModLoading/PlatformAssemblyMap.cs index d4366294..0898f095 100644 --- a/src/SMAPI/Framework/ModLoading/PlatformAssemblyMap.cs +++ b/src/SMAPI/Framework/ModLoading/PlatformAssemblyMap.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs index be2a1c58..c05005b8 100644 --- a/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs +++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs index 135bd218..fea8c100 100644 --- a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs +++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs index 5162dda4..93124591 100644 --- a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs +++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using System.Reflection; diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchFacade.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchFacade.cs index 5f68f8d9..20a30f8f 100644 --- a/src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchFacade.cs +++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/SpriteBatchFacade.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.CodeAnalysis; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs index cc830216..4985d72a 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/ArchitectureAssemblyRewriter.cs @@ -1,3 +1,5 @@ +#nullable disable + using Mono.Cecil; using StardewModdingAPI.Framework.ModLoading.Framework; diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs index 857a2230..806fca62 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Reflection; diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs index f715fb6b..92397c58 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using HarmonyLib; using Mono.Cecil; diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs index 2eee8ff9..fc06e779 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Linq; using Mono.Cecil; diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs index 89de437e..4860072c 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Linq; using Mono.Cecil; diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs index 9933e2ca..00daf337 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Linq; using Mono.Cecil; diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs index ad5cb96f..bdc4c4f3 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Mono.Cecil; using StardewModdingAPI.Framework.ModLoading.Framework; diff --git a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReader.cs b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReader.cs index 2171895d..55b7e0c8 100644 --- a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReader.cs +++ b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReader.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.IO; using Mono.Cecil; using Mono.Cecil.Cil; diff --git a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs index d28c4a22..4af7c1e7 100644 --- a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs +++ b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI/Framework/ModLoading/Symbols/SymbolWriterProvider.cs b/src/SMAPI/Framework/ModLoading/Symbols/SymbolWriterProvider.cs index 8f7e05d1..c2ac4cd6 100644 --- a/src/SMAPI/Framework/ModLoading/Symbols/SymbolWriterProvider.cs +++ b/src/SMAPI/Framework/ModLoading/Symbols/SymbolWriterProvider.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.IO; using Mono.Cecil; using Mono.Cecil.Cil; diff --git a/src/SMAPI/Framework/ModLoading/TypeReferenceComparer.cs b/src/SMAPI/Framework/ModLoading/TypeReferenceComparer.cs index a4ac54e2..248c29fc 100644 --- a/src/SMAPI/Framework/ModLoading/TypeReferenceComparer.cs +++ b/src/SMAPI/Framework/ModLoading/TypeReferenceComparer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/ModRegistry.cs b/src/SMAPI/Framework/ModRegistry.cs index c0f8d537..cae38637 100644 --- a/src/SMAPI/Framework/ModRegistry.cs +++ b/src/SMAPI/Framework/ModRegistry.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/src/SMAPI/Framework/Models/SConfig.cs b/src/SMAPI/Framework/Models/SConfig.cs index 1e78f316..e74d73b5 100644 --- a/src/SMAPI/Framework/Models/SConfig.cs +++ b/src/SMAPI/Framework/Models/SConfig.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/Monitor.cs b/src/SMAPI/Framework/Monitor.cs index 6b53daff..de145d1d 100644 --- a/src/SMAPI/Framework/Monitor.cs +++ b/src/SMAPI/Framework/Monitor.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/Networking/ModMessageModel.cs b/src/SMAPI/Framework/Networking/ModMessageModel.cs index 4f694f9c..4e7d01eb 100644 --- a/src/SMAPI/Framework/Networking/ModMessageModel.cs +++ b/src/SMAPI/Framework/Networking/ModMessageModel.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Linq; using Newtonsoft.Json.Linq; diff --git a/src/SMAPI/Framework/Networking/MultiplayerPeer.cs b/src/SMAPI/Framework/Networking/MultiplayerPeer.cs index 3923700f..8ee5c309 100644 --- a/src/SMAPI/Framework/Networking/MultiplayerPeer.cs +++ b/src/SMAPI/Framework/Networking/MultiplayerPeer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs b/src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs index 8087dc7e..6fdb9e54 100644 --- a/src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs +++ b/src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework.Networking { internal class MultiplayerPeerMod : IMultiplayerPeerMod diff --git a/src/SMAPI/Framework/Networking/RemoteContextModModel.cs b/src/SMAPI/Framework/Networking/RemoteContextModModel.cs index 9795d971..0383576c 100644 --- a/src/SMAPI/Framework/Networking/RemoteContextModModel.cs +++ b/src/SMAPI/Framework/Networking/RemoteContextModModel.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework.Networking { /// Metadata about an installed mod exchanged with connected computers. diff --git a/src/SMAPI/Framework/Networking/RemoteContextModel.cs b/src/SMAPI/Framework/Networking/RemoteContextModel.cs index 7befb151..37fafa67 100644 --- a/src/SMAPI/Framework/Networking/RemoteContextModel.cs +++ b/src/SMAPI/Framework/Networking/RemoteContextModel.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework.Networking { /// Metadata about the game, SMAPI, and installed mods exchanged with connected computers. diff --git a/src/SMAPI/Framework/Networking/SGalaxyNetClient.cs b/src/SMAPI/Framework/Networking/SGalaxyNetClient.cs index 01095c66..8e19b4a7 100644 --- a/src/SMAPI/Framework/Networking/SGalaxyNetClient.cs +++ b/src/SMAPI/Framework/Networking/SGalaxyNetClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Galaxy.Api; using StardewValley.Network; diff --git a/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs b/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs index 71e11576..07a004a2 100644 --- a/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs +++ b/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using System.IO; diff --git a/src/SMAPI/Framework/Networking/SLidgrenClient.cs b/src/SMAPI/Framework/Networking/SLidgrenClient.cs index 39876744..ecf18cbd 100644 --- a/src/SMAPI/Framework/Networking/SLidgrenClient.cs +++ b/src/SMAPI/Framework/Networking/SLidgrenClient.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewValley.Network; diff --git a/src/SMAPI/Framework/Networking/SLidgrenServer.cs b/src/SMAPI/Framework/Networking/SLidgrenServer.cs index ff871e64..c0b247c8 100644 --- a/src/SMAPI/Framework/Networking/SLidgrenServer.cs +++ b/src/SMAPI/Framework/Networking/SLidgrenServer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using System.IO; diff --git a/src/SMAPI/Framework/Reflection/CacheEntry.cs b/src/SMAPI/Framework/Reflection/CacheEntry.cs index 912662e3..6b18d204 100644 --- a/src/SMAPI/Framework/Reflection/CacheEntry.cs +++ b/src/SMAPI/Framework/Reflection/CacheEntry.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Reflection; namespace StardewModdingAPI.Framework.Reflection diff --git a/src/SMAPI/Framework/Reflection/InterfaceProxyFactory.cs b/src/SMAPI/Framework/Reflection/InterfaceProxyFactory.cs index 40adde8e..4c49e219 100644 --- a/src/SMAPI/Framework/Reflection/InterfaceProxyFactory.cs +++ b/src/SMAPI/Framework/Reflection/InterfaceProxyFactory.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Reflection; using System.Reflection.Emit; using Nanoray.Pintail; diff --git a/src/SMAPI/Framework/Reflection/ReflectedField.cs b/src/SMAPI/Framework/Reflection/ReflectedField.cs index 3c4da4fc..921876b9 100644 --- a/src/SMAPI/Framework/Reflection/ReflectedField.cs +++ b/src/SMAPI/Framework/Reflection/ReflectedField.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Reflection; diff --git a/src/SMAPI/Framework/Reflection/ReflectedMethod.cs b/src/SMAPI/Framework/Reflection/ReflectedMethod.cs index 26112806..50f89b40 100644 --- a/src/SMAPI/Framework/Reflection/ReflectedMethod.cs +++ b/src/SMAPI/Framework/Reflection/ReflectedMethod.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Reflection; diff --git a/src/SMAPI/Framework/Reflection/ReflectedProperty.cs b/src/SMAPI/Framework/Reflection/ReflectedProperty.cs index 42d7bb59..a6d8c75c 100644 --- a/src/SMAPI/Framework/Reflection/ReflectedProperty.cs +++ b/src/SMAPI/Framework/Reflection/ReflectedProperty.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Reflection; diff --git a/src/SMAPI/Framework/Reflection/Reflector.cs b/src/SMAPI/Framework/Reflection/Reflector.cs index 3a93ab5d..d5938c3f 100644 --- a/src/SMAPI/Framework/Reflection/Reflector.cs +++ b/src/SMAPI/Framework/Reflection/Reflector.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Linq; using System.Reflection; diff --git a/src/SMAPI/Framework/Rendering/SDisplayDevice.cs b/src/SMAPI/Framework/Rendering/SDisplayDevice.cs index 85e69ae6..8718bcb1 100644 --- a/src/SMAPI/Framework/Rendering/SDisplayDevice.cs +++ b/src/SMAPI/Framework/Rendering/SDisplayDevice.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; diff --git a/src/SMAPI/Framework/Rendering/SXnaDisplayDevice.cs b/src/SMAPI/Framework/Rendering/SXnaDisplayDevice.cs index cb499c6b..21edaedd 100644 --- a/src/SMAPI/Framework/Rendering/SXnaDisplayDevice.cs +++ b/src/SMAPI/Framework/Rendering/SXnaDisplayDevice.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI/Framework/RequestExitDelegate.cs b/src/SMAPI/Framework/RequestExitDelegate.cs index 810c399b..93ef1cf9 100644 --- a/src/SMAPI/Framework/RequestExitDelegate.cs +++ b/src/SMAPI/Framework/RequestExitDelegate.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework { /// A delegate which requests that SMAPI immediately exit the game. This should only be invoked when an irrecoverable fatal error happens that risks save corruption or game-breaking bugs. diff --git a/src/SMAPI/Framework/SChatBox.cs b/src/SMAPI/Framework/SChatBox.cs index e000d1cd..d6286c12 100644 --- a/src/SMAPI/Framework/SChatBox.cs +++ b/src/SMAPI/Framework/SChatBox.cs @@ -1,3 +1,5 @@ +#nullable disable + using StardewValley; using StardewValley.Menus; diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index b471c383..8a5c10f6 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Concurrent; using System.Collections.Generic; diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index 989b59d8..7ca89eec 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI/Framework/SGameRunner.cs b/src/SMAPI/Framework/SGameRunner.cs index 81cac145..dae314af 100644 --- a/src/SMAPI/Framework/SGameRunner.cs +++ b/src/SMAPI/Framework/SGameRunner.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/SModHooks.cs b/src/SMAPI/Framework/SModHooks.cs index 101e022a..7941e102 100644 --- a/src/SMAPI/Framework/SModHooks.cs +++ b/src/SMAPI/Framework/SModHooks.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Threading.Tasks; using StardewValley; diff --git a/src/SMAPI/Framework/SMultiplayer.cs b/src/SMAPI/Framework/SMultiplayer.cs index bcf97006..de3c25a5 100644 --- a/src/SMAPI/Framework/SMultiplayer.cs +++ b/src/SMAPI/Framework/SMultiplayer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI/Framework/Serialization/ColorConverter.cs b/src/SMAPI/Framework/Serialization/ColorConverter.cs index 3b3720b5..8fb6cd9c 100644 --- a/src/SMAPI/Framework/Serialization/ColorConverter.cs +++ b/src/SMAPI/Framework/Serialization/ColorConverter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework; using Newtonsoft.Json.Linq; diff --git a/src/SMAPI/Framework/Serialization/KeybindConverter.cs b/src/SMAPI/Framework/Serialization/KeybindConverter.cs index 7c5db3ad..9cf52228 100644 --- a/src/SMAPI/Framework/Serialization/KeybindConverter.cs +++ b/src/SMAPI/Framework/Serialization/KeybindConverter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Newtonsoft.Json; using Newtonsoft.Json.Linq; diff --git a/src/SMAPI/Framework/Serialization/PointConverter.cs b/src/SMAPI/Framework/Serialization/PointConverter.cs index 21d1f845..b48d757a 100644 --- a/src/SMAPI/Framework/Serialization/PointConverter.cs +++ b/src/SMAPI/Framework/Serialization/PointConverter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework; using Newtonsoft.Json.Linq; diff --git a/src/SMAPI/Framework/Serialization/RectangleConverter.cs b/src/SMAPI/Framework/Serialization/RectangleConverter.cs index 31f3ad77..7f060e3a 100644 --- a/src/SMAPI/Framework/Serialization/RectangleConverter.cs +++ b/src/SMAPI/Framework/Serialization/RectangleConverter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Text.RegularExpressions; using Microsoft.Xna.Framework; diff --git a/src/SMAPI/Framework/Serialization/Vector2Converter.cs b/src/SMAPI/Framework/Serialization/Vector2Converter.cs index 589febf8..bcd483d3 100644 --- a/src/SMAPI/Framework/Serialization/Vector2Converter.cs +++ b/src/SMAPI/Framework/Serialization/Vector2Converter.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework; using Newtonsoft.Json.Linq; diff --git a/src/SMAPI/Framework/Singleton.cs b/src/SMAPI/Framework/Singleton.cs index 1bf318c4..da16c48e 100644 --- a/src/SMAPI/Framework/Singleton.cs +++ b/src/SMAPI/Framework/Singleton.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework { /// Provides singleton instances of a given type. diff --git a/src/SMAPI/Framework/SnapshotDiff.cs b/src/SMAPI/Framework/SnapshotDiff.cs index 5b6288ff..eb2aebe1 100644 --- a/src/SMAPI/Framework/SnapshotDiff.cs +++ b/src/SMAPI/Framework/SnapshotDiff.cs @@ -1,3 +1,5 @@ +#nullable disable + using StardewModdingAPI.Framework.StateTracking; namespace StardewModdingAPI.Framework diff --git a/src/SMAPI/Framework/SnapshotItemListDiff.cs b/src/SMAPI/Framework/SnapshotItemListDiff.cs index e8ab1b1e..97942783 100644 --- a/src/SMAPI/Framework/SnapshotItemListDiff.cs +++ b/src/SMAPI/Framework/SnapshotItemListDiff.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Linq; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Framework/SnapshotListDiff.cs b/src/SMAPI/Framework/SnapshotListDiff.cs index 1c3ebfba..1d585c15 100644 --- a/src/SMAPI/Framework/SnapshotListDiff.cs +++ b/src/SMAPI/Framework/SnapshotListDiff.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using StardewModdingAPI.Framework.StateTracking; diff --git a/src/SMAPI/Framework/StateTracking/ChestTracker.cs b/src/SMAPI/Framework/StateTracking/ChestTracker.cs index 56aeeb3c..28335200 100644 --- a/src/SMAPI/Framework/StateTracking/ChestTracker.cs +++ b/src/SMAPI/Framework/StateTracking/ChestTracker.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/StateTracking/Comparers/EquatableComparer.cs b/src/SMAPI/Framework/StateTracking/Comparers/EquatableComparer.cs index a96ffdb6..987e1820 100644 --- a/src/SMAPI/Framework/StateTracking/Comparers/EquatableComparer.cs +++ b/src/SMAPI/Framework/StateTracking/Comparers/EquatableComparer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Runtime.CompilerServices; diff --git a/src/SMAPI/Framework/StateTracking/Comparers/GenericEqualsComparer.cs b/src/SMAPI/Framework/StateTracking/Comparers/GenericEqualsComparer.cs index cc1d6553..f6b04583 100644 --- a/src/SMAPI/Framework/StateTracking/Comparers/GenericEqualsComparer.cs +++ b/src/SMAPI/Framework/StateTracking/Comparers/GenericEqualsComparer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Runtime.CompilerServices; diff --git a/src/SMAPI/Framework/StateTracking/Comparers/ObjectReferenceComparer.cs b/src/SMAPI/Framework/StateTracking/Comparers/ObjectReferenceComparer.cs index ef9adafb..8d3a7eb9 100644 --- a/src/SMAPI/Framework/StateTracking/Comparers/ObjectReferenceComparer.cs +++ b/src/SMAPI/Framework/StateTracking/Comparers/ObjectReferenceComparer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Runtime.CompilerServices; diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/BaseDisposableWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/BaseDisposableWatcher.cs index 60006c51..03bf84d9 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/BaseDisposableWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/BaseDisposableWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableListWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableListWatcher.cs index 256370ce..52e1dbad 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableListWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableListWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs index 5ca4b9f4..4f94294c 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs index 84340fbf..94ce0c8e 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/ImmutableCollectionWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetCollectionWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetCollectionWatcher.cs index 676c9fb4..e662c433 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetCollectionWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetCollectionWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using Netcode; diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetDictionaryWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetDictionaryWatcher.cs index e6882f7e..0d7f2ad2 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetDictionaryWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetDictionaryWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using Netcode; diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs index 0b4d3030..a97e754c 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using Netcode; using StardewModdingAPI.Framework.StateTracking.Comparers; diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetValueWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetValueWatcher.cs index 48d5d681..26641750 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetValueWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetValueWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using Netcode; namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/ObservableCollectionWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/ObservableCollectionWatcher.cs index 3e9fa8b1..82e5387e 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/ObservableCollectionWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/ObservableCollectionWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/WatcherFactory.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/WatcherFactory.cs index bde43486..0b99914c 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/WatcherFactory.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/WatcherFactory.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Collections.ObjectModel; diff --git a/src/SMAPI/Framework/StateTracking/ICollectionWatcher.cs b/src/SMAPI/Framework/StateTracking/ICollectionWatcher.cs index 7a7759e3..74c9313b 100644 --- a/src/SMAPI/Framework/StateTracking/ICollectionWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/ICollectionWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; namespace StardewModdingAPI.Framework.StateTracking diff --git a/src/SMAPI/Framework/StateTracking/IDictionaryWatcher.cs b/src/SMAPI/Framework/StateTracking/IDictionaryWatcher.cs index 691ed377..81fb7460 100644 --- a/src/SMAPI/Framework/StateTracking/IDictionaryWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/IDictionaryWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; namespace StardewModdingAPI.Framework.StateTracking diff --git a/src/SMAPI/Framework/StateTracking/IValueWatcher.cs b/src/SMAPI/Framework/StateTracking/IValueWatcher.cs index 4afca972..7d46053c 100644 --- a/src/SMAPI/Framework/StateTracking/IValueWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/IValueWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Framework.StateTracking { /// A watcher which tracks changes to a value. diff --git a/src/SMAPI/Framework/StateTracking/IWatcher.cs b/src/SMAPI/Framework/StateTracking/IWatcher.cs index 8c7fa51c..3603b6f8 100644 --- a/src/SMAPI/Framework/StateTracking/IWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/IWatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI.Framework.StateTracking diff --git a/src/SMAPI/Framework/StateTracking/LocationTracker.cs b/src/SMAPI/Framework/StateTracking/LocationTracker.cs index f86f86ee..9c2ff7f0 100644 --- a/src/SMAPI/Framework/StateTracking/LocationTracker.cs +++ b/src/SMAPI/Framework/StateTracking/LocationTracker.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/StateTracking/PlayerTracker.cs b/src/SMAPI/Framework/StateTracking/PlayerTracker.cs index 3d470b5c..367eafea 100644 --- a/src/SMAPI/Framework/StateTracking/PlayerTracker.cs +++ b/src/SMAPI/Framework/StateTracking/PlayerTracker.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs b/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs index 2563d10c..3d13f92b 100644 --- a/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs +++ b/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using Microsoft.Xna.Framework; using StardewValley; diff --git a/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs b/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs index e113d27c..bf81a35e 100644 --- a/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs +++ b/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/StateTracking/Snapshots/WatcherSnapshot.cs b/src/SMAPI/Framework/StateTracking/Snapshots/WatcherSnapshot.cs index afea7fb4..1d43ef26 100644 --- a/src/SMAPI/Framework/StateTracking/Snapshots/WatcherSnapshot.cs +++ b/src/SMAPI/Framework/StateTracking/Snapshots/WatcherSnapshot.cs @@ -1,3 +1,5 @@ +#nullable disable + using Microsoft.Xna.Framework; using StardewValley; using StardewValley.Menus; diff --git a/src/SMAPI/Framework/StateTracking/Snapshots/WorldLocationsSnapshot.cs b/src/SMAPI/Framework/StateTracking/Snapshots/WorldLocationsSnapshot.cs index 7dee09ca..88aac0df 100644 --- a/src/SMAPI/Framework/StateTracking/Snapshots/WorldLocationsSnapshot.cs +++ b/src/SMAPI/Framework/StateTracking/Snapshots/WorldLocationsSnapshot.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Linq; using StardewModdingAPI.Framework.StateTracking.Comparers; diff --git a/src/SMAPI/Framework/StateTracking/WorldLocationsTracker.cs b/src/SMAPI/Framework/StateTracking/WorldLocationsTracker.cs index e968d79c..ab02d7d5 100644 --- a/src/SMAPI/Framework/StateTracking/WorldLocationsTracker.cs +++ b/src/SMAPI/Framework/StateTracking/WorldLocationsTracker.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; diff --git a/src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs b/src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs index c0f119f1..5f0ecfa0 100644 --- a/src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs +++ b/src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs @@ -1,3 +1,5 @@ +#nullable disable + // This temporary utility fixes an esoteric issue in XNA Framework where deserialization depends on // the order of fields returned by Type.GetFields, but that order changes after Harmony/MonoMod use // reflection to access the fields due to an issue in .NET Framework. diff --git a/src/SMAPI/Framework/Translator.cs b/src/SMAPI/Framework/Translator.cs index 4492b17f..144b043c 100644 --- a/src/SMAPI/Framework/Translator.cs +++ b/src/SMAPI/Framework/Translator.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Framework/Utilities/ContextHash.cs b/src/SMAPI/Framework/Utilities/ContextHash.cs index 6c0fdc90..46b9099e 100644 --- a/src/SMAPI/Framework/Utilities/ContextHash.cs +++ b/src/SMAPI/Framework/Utilities/ContextHash.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; diff --git a/src/SMAPI/Framework/Utilities/Countdown.cs b/src/SMAPI/Framework/Utilities/Countdown.cs index 342b4258..94c69e73 100644 --- a/src/SMAPI/Framework/Utilities/Countdown.cs +++ b/src/SMAPI/Framework/Utilities/Countdown.cs @@ -1,4 +1,4 @@ -namespace StardewModdingAPI.Framework.Utilities +namespace StardewModdingAPI.Framework.Utilities { /// Counts down from a baseline value. internal class Countdown diff --git a/src/SMAPI/Framework/Utilities/TickCacheDictionary.cs b/src/SMAPI/Framework/Utilities/TickCacheDictionary.cs index d0f276d2..94ce0069 100644 --- a/src/SMAPI/Framework/Utilities/TickCacheDictionary.cs +++ b/src/SMAPI/Framework/Utilities/TickCacheDictionary.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; diff --git a/src/SMAPI/Framework/WatcherCore.cs b/src/SMAPI/Framework/WatcherCore.cs index a1612e75..bd8d3367 100644 --- a/src/SMAPI/Framework/WatcherCore.cs +++ b/src/SMAPI/Framework/WatcherCore.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using System.Collections.ObjectModel; using Microsoft.Xna.Framework; diff --git a/src/SMAPI/GamePlatform.cs b/src/SMAPI/GamePlatform.cs index cce5ed8d..8013faa9 100644 --- a/src/SMAPI/GamePlatform.cs +++ b/src/SMAPI/GamePlatform.cs @@ -1,3 +1,5 @@ +#nullable disable + using StardewModdingAPI.Toolkit.Utilities; namespace StardewModdingAPI diff --git a/src/SMAPI/IAssetData.cs b/src/SMAPI/IAssetData.cs index 8df59e53..f07340e4 100644 --- a/src/SMAPI/IAssetData.cs +++ b/src/SMAPI/IAssetData.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI diff --git a/src/SMAPI/IAssetDataForDictionary.cs b/src/SMAPI/IAssetDataForDictionary.cs index 1136316f..82ba25cb 100644 --- a/src/SMAPI/IAssetDataForDictionary.cs +++ b/src/SMAPI/IAssetDataForDictionary.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; namespace StardewModdingAPI diff --git a/src/SMAPI/IAssetDataForImage.cs b/src/SMAPI/IAssetDataForImage.cs index 27ed9267..388caa68 100644 --- a/src/SMAPI/IAssetDataForImage.cs +++ b/src/SMAPI/IAssetDataForImage.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; diff --git a/src/SMAPI/IAssetDataForMap.cs b/src/SMAPI/IAssetDataForMap.cs index 47a33de8..89ee28f2 100644 --- a/src/SMAPI/IAssetDataForMap.cs +++ b/src/SMAPI/IAssetDataForMap.cs @@ -1,3 +1,5 @@ +#nullable disable + using Microsoft.Xna.Framework; using xTile; diff --git a/src/SMAPI/IAssetEditor.cs b/src/SMAPI/IAssetEditor.cs index 9f22ed83..f3d91bd0 100644 --- a/src/SMAPI/IAssetEditor.cs +++ b/src/SMAPI/IAssetEditor.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/IAssetInfo.cs b/src/SMAPI/IAssetInfo.cs index 64d10b35..5b4ac479 100644 --- a/src/SMAPI/IAssetInfo.cs +++ b/src/SMAPI/IAssetInfo.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI diff --git a/src/SMAPI/IAssetLoader.cs b/src/SMAPI/IAssetLoader.cs index 96b98793..0d52a481 100644 --- a/src/SMAPI/IAssetLoader.cs +++ b/src/SMAPI/IAssetLoader.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/IAssetName.cs b/src/SMAPI/IAssetName.cs index c91da266..22f5c6b7 100644 --- a/src/SMAPI/IAssetName.cs +++ b/src/SMAPI/IAssetName.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewValley; diff --git a/src/SMAPI/ICommandHelper.cs b/src/SMAPI/ICommandHelper.cs index 9f1c345c..a0c524d6 100644 --- a/src/SMAPI/ICommandHelper.cs +++ b/src/SMAPI/ICommandHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI diff --git a/src/SMAPI/IContentHelper.cs b/src/SMAPI/IContentHelper.cs index 48f6bfd8..0ad209ab 100644 --- a/src/SMAPI/IContentHelper.cs +++ b/src/SMAPI/IContentHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.Contracts; diff --git a/src/SMAPI/IContentPack.cs b/src/SMAPI/IContentPack.cs index 3c66faff..f853e2b4 100644 --- a/src/SMAPI/IContentPack.cs +++ b/src/SMAPI/IContentPack.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; diff --git a/src/SMAPI/IContentPackHelper.cs b/src/SMAPI/IContentPackHelper.cs index c48a4f86..5464df22 100644 --- a/src/SMAPI/IContentPackHelper.cs +++ b/src/SMAPI/IContentPackHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; namespace StardewModdingAPI diff --git a/src/SMAPI/ICursorPosition.cs b/src/SMAPI/ICursorPosition.cs index 99c1b84d..da6cbb62 100644 --- a/src/SMAPI/ICursorPosition.cs +++ b/src/SMAPI/ICursorPosition.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework; using StardewValley; diff --git a/src/SMAPI/IDataHelper.cs b/src/SMAPI/IDataHelper.cs index 901266d7..4c96367b 100644 --- a/src/SMAPI/IDataHelper.cs +++ b/src/SMAPI/IDataHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI diff --git a/src/SMAPI/IGameContentHelper.cs b/src/SMAPI/IGameContentHelper.cs index 86bc3e0e..4b967993 100644 --- a/src/SMAPI/IGameContentHelper.cs +++ b/src/SMAPI/IGameContentHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; diff --git a/src/SMAPI/IInputHelper.cs b/src/SMAPI/IInputHelper.cs index 2b907b0d..b7ed0838 100644 --- a/src/SMAPI/IInputHelper.cs +++ b/src/SMAPI/IInputHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using StardewModdingAPI.Utilities; namespace StardewModdingAPI diff --git a/src/SMAPI/IMod.cs b/src/SMAPI/IMod.cs index 44ef32c9..0de4961e 100644 --- a/src/SMAPI/IMod.cs +++ b/src/SMAPI/IMod.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI { /// The implementation for a Stardew Valley mod. diff --git a/src/SMAPI/IModContentHelper.cs b/src/SMAPI/IModContentHelper.cs index e3431365..815d6848 100644 --- a/src/SMAPI/IModContentHelper.cs +++ b/src/SMAPI/IModContentHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; diff --git a/src/SMAPI/IModHelper.cs b/src/SMAPI/IModHelper.cs index 15e4ed8d..5e4246aa 100644 --- a/src/SMAPI/IModHelper.cs +++ b/src/SMAPI/IModHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using StardewModdingAPI.Events; diff --git a/src/SMAPI/IModInfo.cs b/src/SMAPI/IModInfo.cs index 3c85d454..2788e4fc 100644 --- a/src/SMAPI/IModInfo.cs +++ b/src/SMAPI/IModInfo.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI { /// Metadata for a loaded mod. diff --git a/src/SMAPI/IModLinked.cs b/src/SMAPI/IModLinked.cs index 172ee30c..cf08c9c5 100644 --- a/src/SMAPI/IModLinked.cs +++ b/src/SMAPI/IModLinked.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI { /// An instance linked to a mod. diff --git a/src/SMAPI/IModRegistry.cs b/src/SMAPI/IModRegistry.cs index 10b3121e..9cab08a1 100644 --- a/src/SMAPI/IModRegistry.cs +++ b/src/SMAPI/IModRegistry.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; namespace StardewModdingAPI diff --git a/src/SMAPI/IMonitor.cs b/src/SMAPI/IMonitor.cs index c400a211..535f56e3 100644 --- a/src/SMAPI/IMonitor.cs +++ b/src/SMAPI/IMonitor.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI { /// Encapsulates monitoring and logging for a given module. diff --git a/src/SMAPI/IMultiplayerHelper.cs b/src/SMAPI/IMultiplayerHelper.cs index 4067a676..77a0f3f4 100644 --- a/src/SMAPI/IMultiplayerHelper.cs +++ b/src/SMAPI/IMultiplayerHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using StardewValley; diff --git a/src/SMAPI/IMultiplayerPeer.cs b/src/SMAPI/IMultiplayerPeer.cs index 47084174..e487f100 100644 --- a/src/SMAPI/IMultiplayerPeer.cs +++ b/src/SMAPI/IMultiplayerPeer.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; namespace StardewModdingAPI diff --git a/src/SMAPI/IMultiplayerPeerMod.cs b/src/SMAPI/IMultiplayerPeerMod.cs index 005408b1..81978bef 100644 --- a/src/SMAPI/IMultiplayerPeerMod.cs +++ b/src/SMAPI/IMultiplayerPeerMod.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI { /// Metadata about a mod installed by a connected player. diff --git a/src/SMAPI/IReflectedField.cs b/src/SMAPI/IReflectedField.cs index 7ff61f29..94dbe6a3 100644 --- a/src/SMAPI/IReflectedField.cs +++ b/src/SMAPI/IReflectedField.cs @@ -1,4 +1,6 @@ -using System.Reflection; +#nullable disable + +using System.Reflection; namespace StardewModdingAPI { diff --git a/src/SMAPI/IReflectedMethod.cs b/src/SMAPI/IReflectedMethod.cs index 646e7301..78e66cb1 100644 --- a/src/SMAPI/IReflectedMethod.cs +++ b/src/SMAPI/IReflectedMethod.cs @@ -1,4 +1,6 @@ -using System.Reflection; +#nullable disable + +using System.Reflection; namespace StardewModdingAPI { diff --git a/src/SMAPI/IReflectedProperty.cs b/src/SMAPI/IReflectedProperty.cs index 73ad9f30..edbf0b21 100644 --- a/src/SMAPI/IReflectedProperty.cs +++ b/src/SMAPI/IReflectedProperty.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Reflection; namespace StardewModdingAPI diff --git a/src/SMAPI/IReflectionHelper.cs b/src/SMAPI/IReflectionHelper.cs index a2b9eb32..bf7270cf 100644 --- a/src/SMAPI/IReflectionHelper.cs +++ b/src/SMAPI/IReflectionHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI diff --git a/src/SMAPI/ITranslationHelper.cs b/src/SMAPI/ITranslationHelper.cs index b30d9b14..3c297731 100644 --- a/src/SMAPI/ITranslationHelper.cs +++ b/src/SMAPI/ITranslationHelper.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using StardewValley; diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs index 159e19fd..b7cec72c 100644 --- a/src/SMAPI/Metadata/CoreAssetPropagator.cs +++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; diff --git a/src/SMAPI/Metadata/InstructionMetadata.cs b/src/SMAPI/Metadata/InstructionMetadata.cs index 367372b2..5617fd13 100644 --- a/src/SMAPI/Metadata/InstructionMetadata.cs +++ b/src/SMAPI/Metadata/InstructionMetadata.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Collections.Generic; using Microsoft.Xna.Framework.Graphics; using StardewModdingAPI.Events; diff --git a/src/SMAPI/Mod.cs b/src/SMAPI/Mod.cs index 9af55cd4..2b3750d5 100644 --- a/src/SMAPI/Mod.cs +++ b/src/SMAPI/Mod.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; namespace StardewModdingAPI diff --git a/src/SMAPI/Patches/Game1Patcher.cs b/src/SMAPI/Patches/Game1Patcher.cs index 173a2055..c5d98e9e 100644 --- a/src/SMAPI/Patches/Game1Patcher.cs +++ b/src/SMAPI/Patches/Game1Patcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using HarmonyLib; diff --git a/src/SMAPI/Patches/TitleMenuPatcher.cs b/src/SMAPI/Patches/TitleMenuPatcher.cs index b4320ce0..56e5597c 100644 --- a/src/SMAPI/Patches/TitleMenuPatcher.cs +++ b/src/SMAPI/Patches/TitleMenuPatcher.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Diagnostics.CodeAnalysis; using HarmonyLib; diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs index 1039cc9a..a8664160 100644 --- a/src/SMAPI/Program.cs +++ b/src/SMAPI/Program.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI/SemanticVersion.cs b/src/SMAPI/SemanticVersion.cs index ae616419..4e484633 100644 --- a/src/SMAPI/SemanticVersion.cs +++ b/src/SMAPI/SemanticVersion.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using Newtonsoft.Json; diff --git a/src/SMAPI/Translation.cs b/src/SMAPI/Translation.cs index 5ab432f0..ef98a00f 100644 --- a/src/SMAPI/Translation.cs +++ b/src/SMAPI/Translation.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections; using System.Collections.Generic; diff --git a/src/SMAPI/Utilities/CaseInsensitivePathCache.cs b/src/SMAPI/Utilities/CaseInsensitivePathCache.cs index 1d947b53..4596fdce 100644 --- a/src/SMAPI/Utilities/CaseInsensitivePathCache.cs +++ b/src/SMAPI/Utilities/CaseInsensitivePathCache.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.IO; diff --git a/src/SMAPI/Utilities/Keybind.cs b/src/SMAPI/Utilities/Keybind.cs index 7aefe686..7b1acf1d 100644 --- a/src/SMAPI/Utilities/Keybind.cs +++ b/src/SMAPI/Utilities/Keybind.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Utilities/KeybindList.cs b/src/SMAPI/Utilities/KeybindList.cs index f24976f7..7b2c396b 100644 --- a/src/SMAPI/Utilities/KeybindList.cs +++ b/src/SMAPI/Utilities/KeybindList.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Utilities/PathUtilities.cs b/src/SMAPI/Utilities/PathUtilities.cs index 541b163c..e8ab9645 100644 --- a/src/SMAPI/Utilities/PathUtilities.cs +++ b/src/SMAPI/Utilities/PathUtilities.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Diagnostics.Contracts; using ToolkitPathUtilities = StardewModdingAPI.Toolkit.Utilities.PathUtilities; diff --git a/src/SMAPI/Utilities/PerScreen.cs b/src/SMAPI/Utilities/PerScreen.cs index 6b7153ac..afe3ba91 100644 --- a/src/SMAPI/Utilities/PerScreen.cs +++ b/src/SMAPI/Utilities/PerScreen.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; diff --git a/src/SMAPI/Utilities/SDate.cs b/src/SMAPI/Utilities/SDate.cs index e10a59f8..b10bc3da 100644 --- a/src/SMAPI/Utilities/SDate.cs +++ b/src/SMAPI/Utilities/SDate.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Linq; using Newtonsoft.Json; -- cgit From e58e8a22836081ec4baffa5a9b4b093a329f3d88 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 7 Apr 2022 01:38:02 -0400 Subject: enable nullable annotations for manifests (#837) --- src/SMAPI.Tests/Core/ModResolverTests.cs | 43 ++++----- src/SMAPI.Toolkit.CoreInterfaces/IManifest.cs | 8 +- .../IManifestContentPackFor.cs | 4 +- .../IManifestDependency.cs | 4 +- .../Framework/ModScanning/ModScanner.cs | 15 --- src/SMAPI.Toolkit/Serialization/Models/Manifest.cs | 102 +++++++++++++++------ .../Serialization/Models/ManifestContentPackFor.cs | 33 ++++++- .../Serialization/Models/ManifestDependency.cs | 44 +++++++-- src/SMAPI/Framework/ModLoading/ModResolver.cs | 2 +- 9 files changed, 164 insertions(+), 91 deletions(-) (limited to 'src/SMAPI/Framework/ModLoading/ModResolver.cs') diff --git a/src/SMAPI.Tests/Core/ModResolverTests.cs b/src/SMAPI.Tests/Core/ModResolverTests.cs index 2ce1c74e..e1b56559 100644 --- a/src/SMAPI.Tests/Core/ModResolverTests.cs +++ b/src/SMAPI.Tests/Core/ModResolverTests.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.IO; @@ -52,11 +50,11 @@ namespace SMAPI.Tests.Core // act IModMetadata[] mods = new ModResolver().ReadManifests(new ModToolkit(), rootFolder, new ModDatabase()).ToArray(); - IModMetadata mod = mods.FirstOrDefault(); + IModMetadata? mod = mods.FirstOrDefault(); // assert Assert.AreEqual(1, mods.Length, 0, $"Expected to find one manifest, found {mods.Length} instead."); - Assert.AreEqual(ModMetadataStatus.Failed, mod.Status, "The mod metadata was not marked failed."); + Assert.AreEqual(ModMetadataStatus.Failed, mod!.Status, "The mod metadata was not marked failed."); Assert.IsNotNull(mod.Error, "The mod metadata did not have an error message set."); } @@ -91,12 +89,12 @@ namespace SMAPI.Tests.Core // act IModMetadata[] mods = new ModResolver().ReadManifests(new ModToolkit(), rootFolder, new ModDatabase()).ToArray(); - IModMetadata mod = mods.FirstOrDefault(); + IModMetadata? mod = mods.FirstOrDefault(); // assert Assert.AreEqual(1, mods.Length, 0, "Expected to find one manifest."); Assert.IsNotNull(mod, "The loaded manifest shouldn't be null."); - Assert.AreEqual(null, mod.DataRecord, "The data record should be null since we didn't provide one."); + Assert.AreEqual(null, mod!.DataRecord, "The data record should be null since we didn't provide one."); Assert.AreEqual(modFolder, mod.DirectoryPath, "The directory path doesn't match."); Assert.AreEqual(null, mod.Error, "The error should be null since parsing should have succeeded."); Assert.AreEqual(ModMetadataStatus.Found, mod.Status, "The status doesn't match."); @@ -215,7 +213,7 @@ namespace SMAPI.Tests.Core // create DLL string modFolder = Path.Combine(this.GetTempFolderPath(), Guid.NewGuid().ToString("N")); Directory.CreateDirectory(modFolder); - File.WriteAllText(Path.Combine(modFolder, manifest.EntryDll), ""); + File.WriteAllText(Path.Combine(modFolder, manifest.EntryDll!), ""); // arrange Mock mock = new Mock(MockBehavior.Strict); @@ -480,21 +478,20 @@ namespace SMAPI.Tests.Core /// The value. /// The value. /// The value. - private Manifest GetManifest(string id = null, string name = null, string version = null, string entryDll = null, string contentPackForID = null, string minimumApiVersion = null, IManifestDependency[] dependencies = null) + private Manifest GetManifest(string? id = null, string? name = null, string? version = null, string? entryDll = null, string? contentPackForID = null, string? minimumApiVersion = null, IManifestDependency[]? dependencies = null) { - return new Manifest - { - UniqueID = id ?? $"{Sample.String()}.{Sample.String()}", - Name = name ?? id ?? Sample.String(), - Author = Sample.String(), - Description = Sample.String(), - Version = version != null ? new SemanticVersion(version) : new SemanticVersion(Sample.Int(), Sample.Int(), Sample.Int(), Sample.String()), - EntryDll = entryDll ?? $"{Sample.String()}.dll", - ContentPackFor = contentPackForID != null ? new ManifestContentPackFor { UniqueID = contentPackForID } : null, - MinimumApiVersion = minimumApiVersion != null ? new SemanticVersion(minimumApiVersion) : null, - Dependencies = dependencies ?? Array.Empty(), - UpdateKeys = Array.Empty() - }; + return new Manifest( + uniqueId: id ?? $"{Sample.String()}.{Sample.String()}", + name: name ?? id ?? Sample.String(), + author: Sample.String(), + description: Sample.String(), + version: version != null ? new SemanticVersion(version) : new SemanticVersion(Sample.Int(), Sample.Int(), Sample.Int(), Sample.String()), + entryDll: entryDll ?? $"{Sample.String()}.dll", + contentPackFor: contentPackForID != null ? new ManifestContentPackFor(contentPackForID, null) : null, + minimumApiVersion: minimumApiVersion != null ? new SemanticVersion(minimumApiVersion) : null, + dependencies: dependencies ?? Array.Empty(), + updateKeys: Array.Empty() + ); } /// Get a randomized basic manifest. @@ -510,7 +507,7 @@ namespace SMAPI.Tests.Core /// Whether the code being tested is allowed to change the mod status. private Mock GetMetadata(string uniqueID, string[] dependencies, bool allowStatusChange = false) { - IManifest manifest = this.GetManifest(id: uniqueID, version: "1.0", dependencies: dependencies?.Select(dependencyID => (IManifestDependency)new ManifestDependency(dependencyID, null)).ToArray()); + IManifest manifest = this.GetManifest(id: uniqueID, version: "1.0", dependencies: dependencies?.Select(dependencyID => (IManifestDependency)new ManifestDependency(dependencyID, null as ISemanticVersion)).ToArray()); return this.GetMetadata(manifest, allowStatusChange); } @@ -538,7 +535,7 @@ namespace SMAPI.Tests.Core /// Set up a mock mod metadata for . /// The mock mod metadata. /// The extra metadata about the mod from SMAPI's internal data (if any). - private void SetupMetadataForValidation(Mock mod, ModDataRecordVersionedFields modRecord = null) + private void SetupMetadataForValidation(Mock mod, ModDataRecordVersionedFields? modRecord = null) { mod.Setup(p => p.Status).Returns(ModMetadataStatus.Found); mod.Setup(p => p.DataRecord).Returns(() => null); diff --git a/src/SMAPI.Toolkit.CoreInterfaces/IManifest.cs b/src/SMAPI.Toolkit.CoreInterfaces/IManifest.cs index a9251446..ee6cc0b6 100644 --- a/src/SMAPI.Toolkit.CoreInterfaces/IManifest.cs +++ b/src/SMAPI.Toolkit.CoreInterfaces/IManifest.cs @@ -1,5 +1,3 @@ -#nullable disable - using System.Collections.Generic; namespace StardewModdingAPI @@ -23,16 +21,16 @@ namespace StardewModdingAPI ISemanticVersion Version { get; } /// The minimum SMAPI version required by this mod, if any. - ISemanticVersion MinimumApiVersion { get; } + ISemanticVersion? MinimumApiVersion { get; } /// The unique mod ID. string UniqueID { get; } /// The name of the DLL in the directory that has the Entry method. Mutually exclusive with . - string EntryDll { get; } + string? EntryDll { get; } /// The mod which will read this as a content pack. Mutually exclusive with . - IManifestContentPackFor ContentPackFor { get; } + IManifestContentPackFor? ContentPackFor { get; } /// The other mods that must be loaded before this mod. IManifestDependency[] Dependencies { get; } diff --git a/src/SMAPI.Toolkit.CoreInterfaces/IManifestContentPackFor.cs b/src/SMAPI.Toolkit.CoreInterfaces/IManifestContentPackFor.cs index d898b716..52ac8f1c 100644 --- a/src/SMAPI.Toolkit.CoreInterfaces/IManifestContentPackFor.cs +++ b/src/SMAPI.Toolkit.CoreInterfaces/IManifestContentPackFor.cs @@ -1,5 +1,3 @@ -#nullable disable - namespace StardewModdingAPI { /// Indicates which mod can read the content pack represented by the containing manifest. @@ -9,6 +7,6 @@ namespace StardewModdingAPI string UniqueID { get; } /// The minimum required version (if any). - ISemanticVersion MinimumVersion { get; } + ISemanticVersion? MinimumVersion { get; } } } diff --git a/src/SMAPI.Toolkit.CoreInterfaces/IManifestDependency.cs b/src/SMAPI.Toolkit.CoreInterfaces/IManifestDependency.cs index 49b7aed6..58425eb2 100644 --- a/src/SMAPI.Toolkit.CoreInterfaces/IManifestDependency.cs +++ b/src/SMAPI.Toolkit.CoreInterfaces/IManifestDependency.cs @@ -1,5 +1,3 @@ -#nullable disable - namespace StardewModdingAPI { /// A mod dependency listed in a mod manifest. @@ -12,7 +10,7 @@ namespace StardewModdingAPI string UniqueID { get; } /// The minimum required version (if any). - ISemanticVersion MinimumVersion { get; } + ISemanticVersion? MinimumVersion { get; } /// Whether the dependency must be installed to use the mod. bool IsRequired { get; } diff --git a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs index 4deaf19b..621f1e28 100644 --- a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs +++ b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs @@ -171,14 +171,6 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning } } - // normalize display fields - if (manifest != null) - { - manifest.Name = this.StripNewlines(manifest.Name); - manifest.Description = this.StripNewlines(manifest.Description); - manifest.Author = this.StripNewlines(manifest.Author); - } - // get mod type ModType type; { @@ -365,12 +357,5 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning return hasVortexMarker; } - - /// Strip newlines from a string. - /// The input to strip. - private string StripNewlines(string input) - { - return input?.Replace("\r", "").Replace("\n", ""); - } } } diff --git a/src/SMAPI.Toolkit/Serialization/Models/Manifest.cs b/src/SMAPI.Toolkit/Serialization/Models/Manifest.cs index a5dbf604..01010602 100644 --- a/src/SMAPI.Toolkit/Serialization/Models/Manifest.cs +++ b/src/SMAPI.Toolkit/Serialization/Models/Manifest.cs @@ -1,8 +1,6 @@ -#nullable disable - using System; using System.Collections.Generic; -using System.Runtime.Serialization; +using System.Diagnostics.CodeAnalysis; using Newtonsoft.Json; using StardewModdingAPI.Toolkit.Serialization.Converters; @@ -15,48 +13,45 @@ namespace StardewModdingAPI.Toolkit.Serialization.Models ** Accessors *********/ /// The mod name. - public string Name { get; set; } + public string Name { get; } /// A brief description of the mod. - public string Description { get; set; } + public string Description { get; } /// The mod author's name. - public string Author { get; set; } + public string Author { get; } /// The mod version. - public ISemanticVersion Version { get; set; } + public ISemanticVersion Version { get; } /// The minimum SMAPI version required by this mod, if any. - public ISemanticVersion MinimumApiVersion { get; set; } + public ISemanticVersion? MinimumApiVersion { get; } /// The name of the DLL in the directory that has the Entry method. Mutually exclusive with . - public string EntryDll { get; set; } + public string? EntryDll { get; } /// The mod which will read this as a content pack. Mutually exclusive with . [JsonConverter(typeof(ManifestContentPackForConverter))] - public IManifestContentPackFor ContentPackFor { get; set; } + public IManifestContentPackFor? ContentPackFor { get; } /// The other mods that must be loaded before this mod. [JsonConverter(typeof(ManifestDependencyArrayConverter))] - public IManifestDependency[] Dependencies { get; set; } + public IManifestDependency[] Dependencies { get; } /// The namespaced mod IDs to query for updates (like Nexus:541). - public string[] UpdateKeys { get; set; } + public string[] UpdateKeys { get; private set; } /// The unique mod ID. - public string UniqueID { get; set; } + public string UniqueID { get; } /// Any manifest fields which didn't match a valid field. [JsonExtensionData] - public IDictionary ExtraFields { get; set; } + public IDictionary ExtraFields { get; set; } = new Dictionary(); /********* ** Public methods *********/ - /// Construct an instance. - public Manifest() { } - /// Construct an instance for a transitional content pack. /// The unique mod ID. /// The mod name. @@ -64,24 +59,71 @@ namespace StardewModdingAPI.Toolkit.Serialization.Models /// A brief description of the mod. /// The mod version. /// The modID which will read this as a content pack. - public Manifest(string uniqueID, string name, string author, string description, ISemanticVersion version, string contentPackFor = null) + public Manifest(string uniqueID, string name, string author, string description, ISemanticVersion version, string? contentPackFor = null) + : this( + uniqueId: uniqueID, + name: name, + author: author, + description: description, + version: version, + minimumApiVersion: null, + entryDll: null, + contentPackFor: contentPackFor != null + ? new ManifestContentPackFor(contentPackFor, null) + : null, + dependencies: null, + updateKeys: null + ) + { } + + /// Construct an instance for a transitional content pack. + /// The unique mod ID. + /// The mod name. + /// The mod author's name. + /// A brief description of the mod. + /// The mod version. + /// The minimum SMAPI version required by this mod, if any. + /// The name of the DLL in the directory that has the Entry method. Mutually exclusive with . + /// The modID which will read this as a content pack. + /// The other mods that must be loaded before this mod. + /// The namespaced mod IDs to query for updates (like Nexus:541). + [JsonConstructor] + public Manifest(string uniqueId, string name, string author, string description, ISemanticVersion version, ISemanticVersion? minimumApiVersion, string? entryDll, IManifestContentPackFor? contentPackFor, IManifestDependency[]? dependencies, string[]? updateKeys) { - this.Name = name; - this.Author = author; - this.Description = description; + this.UniqueID = this.NormalizeWhitespace(uniqueId); + this.Name = this.NormalizeWhitespace(name); + this.Author = this.NormalizeWhitespace(author); + this.Description = this.NormalizeWhitespace(description); this.Version = version; - this.UniqueID = uniqueID; - this.UpdateKeys = Array.Empty(); - this.ContentPackFor = new ManifestContentPackFor { UniqueID = contentPackFor }; + this.MinimumApiVersion = minimumApiVersion; + this.EntryDll = this.NormalizeWhitespace(entryDll); + this.ContentPackFor = contentPackFor; + this.Dependencies = dependencies ?? Array.Empty(); + this.UpdateKeys = updateKeys ?? Array.Empty(); + } + + /// Override the update keys loaded from the mod info. + /// The new update keys to set. + internal void OverrideUpdateKeys(params string[] updateKeys) + { + this.UpdateKeys = updateKeys; } - /// Normalize the model after it's deserialized. - /// The deserialization context. - [OnDeserialized] - public void OnDeserialized(StreamingContext context) + + /********* + ** Private methods + *********/ + /// Normalize whitespace in a raw string. + /// The input to strip. +#if NET5_0_OR_GREATER + [return: NotNullIfNotNull("input")] +#endif + private string? NormalizeWhitespace(string? input) { - this.Dependencies ??= Array.Empty(); - this.UpdateKeys ??= Array.Empty(); + return input + ?.Trim() + .Replace("\r", "") + .Replace("\n", ""); } } } diff --git a/src/SMAPI.Toolkit/Serialization/Models/ManifestContentPackFor.cs b/src/SMAPI.Toolkit/Serialization/Models/ManifestContentPackFor.cs index ea5f0e6c..f7dc8aa8 100644 --- a/src/SMAPI.Toolkit/Serialization/Models/ManifestContentPackFor.cs +++ b/src/SMAPI.Toolkit/Serialization/Models/ManifestContentPackFor.cs @@ -1,4 +1,4 @@ -#nullable disable +using System.Diagnostics.CodeAnalysis; namespace StardewModdingAPI.Toolkit.Serialization.Models { @@ -9,9 +9,36 @@ namespace StardewModdingAPI.Toolkit.Serialization.Models ** Accessors *********/ /// The unique ID of the mod which can read this content pack. - public string UniqueID { get; set; } + public string UniqueID { get; } /// The minimum required version (if any). - public ISemanticVersion MinimumVersion { get; set; } + public ISemanticVersion? MinimumVersion { get; } + + + /********* + ** Public methods + *********/ + /// Construct an instance. + /// The unique ID of the mod which can read this content pack. + /// The minimum required version (if any). + public ManifestContentPackFor(string uniqueId, ISemanticVersion? minimumVersion) + { + this.UniqueID = this.NormalizeWhitespace(uniqueId); + this.MinimumVersion = minimumVersion; + } + + + /********* + ** Private methods + *********/ + /// Normalize whitespace in a raw string. + /// The input to strip. +#if NET5_0_OR_GREATER + [return: NotNullIfNotNull("input")] +#endif + private string? NormalizeWhitespace(string? input) + { + return input?.Trim(); + } } } diff --git a/src/SMAPI.Toolkit/Serialization/Models/ManifestDependency.cs b/src/SMAPI.Toolkit/Serialization/Models/ManifestDependency.cs index f52dd5ee..e7acf71d 100644 --- a/src/SMAPI.Toolkit/Serialization/Models/ManifestDependency.cs +++ b/src/SMAPI.Toolkit/Serialization/Models/ManifestDependency.cs @@ -1,4 +1,5 @@ -#nullable disable +using System.Diagnostics.CodeAnalysis; +using Newtonsoft.Json; namespace StardewModdingAPI.Toolkit.Serialization.Models { @@ -9,13 +10,13 @@ namespace StardewModdingAPI.Toolkit.Serialization.Models ** Accessors *********/ /// The unique mod ID to require. - public string UniqueID { get; set; } + public string UniqueID { get; } /// The minimum required version (if any). - public ISemanticVersion MinimumVersion { get; set; } + public ISemanticVersion? MinimumVersion { get; } /// Whether the dependency must be installed to use the mod. - public bool IsRequired { get; set; } + public bool IsRequired { get; } /********* @@ -26,12 +27,39 @@ namespace StardewModdingAPI.Toolkit.Serialization.Models /// The minimum required version (if any). /// Whether the dependency must be installed to use the mod. public ManifestDependency(string uniqueID, string minimumVersion, bool required = true) + : this( + uniqueID: uniqueID, + minimumVersion: !string.IsNullOrWhiteSpace(minimumVersion) + ? new SemanticVersion(minimumVersion) + : null, + required: required + ) + { } + + /// Construct an instance. + /// The unique mod ID to require. + /// The minimum required version (if any). + /// Whether the dependency must be installed to use the mod. + [JsonConstructor] + public ManifestDependency(string uniqueID, ISemanticVersion? minimumVersion, bool required = true) { - this.UniqueID = uniqueID; - this.MinimumVersion = !string.IsNullOrWhiteSpace(minimumVersion) - ? new SemanticVersion(minimumVersion) - : null; + this.UniqueID = this.NormalizeWhitespace(uniqueID); + this.MinimumVersion = minimumVersion; this.IsRequired = required; } + + + /********* + ** Private methods + *********/ + /// Normalize whitespace in a raw string. + /// The input to strip. +#if NET5_0_OR_GREATER + [return: NotNullIfNotNull("input")] +#endif + private string? NormalizeWhitespace(string? input) + { + return input?.Trim(); + } } } diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index 51463048..2842c11a 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -35,7 +35,7 @@ namespace StardewModdingAPI.Framework.ModLoading // apply defaults if (manifest != null && dataRecord?.UpdateKey is not null) - manifest.UpdateKeys = new[] { dataRecord.UpdateKey }; + manifest.OverrideUpdateKeys(dataRecord.UpdateKey); // build metadata bool shouldIgnore = folder.Type == ModType.Ignored; -- cgit From 5b24fff4771dd11c627ae20c827599fe37fa89ad Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 13 Apr 2022 20:41:34 -0400 Subject: remove unused code (#837) --- src/SMAPI/Events/ChangeType.cs | 15 ------- src/SMAPI/Framework/CommandManager.cs | 5 +-- src/SMAPI/Framework/ModLoading/ModResolver.cs | 16 -------- src/SMAPI/Framework/Reflection/Reflector.cs | 57 --------------------------- src/SMAPI/Framework/RequestExitDelegate.cs | 9 ----- src/SMAPI/Framework/SGame.cs | 4 -- 6 files changed, 2 insertions(+), 104 deletions(-) delete mode 100644 src/SMAPI/Events/ChangeType.cs delete mode 100644 src/SMAPI/Framework/RequestExitDelegate.cs (limited to 'src/SMAPI/Framework/ModLoading/ModResolver.cs') diff --git a/src/SMAPI/Events/ChangeType.cs b/src/SMAPI/Events/ChangeType.cs deleted file mode 100644 index 0fc717df..00000000 --- a/src/SMAPI/Events/ChangeType.cs +++ /dev/null @@ -1,15 +0,0 @@ -namespace StardewModdingAPI.Events -{ - /// Indicates how an inventory item changed. - public enum ChangeType - { - /// The entire stack was removed. - Removed, - - /// The entire stack was added. - Added, - - /// The stack size changed. - StackChange - } -} diff --git a/src/SMAPI/Framework/CommandManager.cs b/src/SMAPI/Framework/CommandManager.cs index df798b0c..80c08f34 100644 --- a/src/SMAPI/Framework/CommandManager.cs +++ b/src/SMAPI/Framework/CommandManager.cs @@ -36,11 +36,10 @@ namespace StardewModdingAPI.Framework /// The command name, which the user must type to trigger it. /// The human-readable documentation shown when the player runs the built-in 'help' command. /// The method to invoke when the command is triggered. This method is passed the command name and arguments submitted by the user. - /// Whether to allow a null argument; this should only used for backwards compatibility. /// The or is null or empty. /// The is not a valid format. /// There's already a command with that name. - public CommandManager Add(IModMetadata mod, string name, string documentation, Action callback, bool allowNullCallback = false) + public CommandManager Add(IModMetadata mod, string name, string documentation, Action callback) { name = this.GetNormalizedName(name); @@ -49,7 +48,7 @@ namespace StardewModdingAPI.Framework throw new ArgumentNullException(nameof(name), "Can't register a command with no name."); if (name.Any(char.IsWhiteSpace)) throw new FormatException($"Can't register the '{name}' command because the name can't contain whitespace."); - if (callback == null && !allowNullCallback) + if (callback == null) throw new ArgumentNullException(nameof(callback), $"Can't register the '{name}' command because without a callback."); // ensure uniqueness diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index 2842c11a..4fdeefbc 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -394,22 +394,6 @@ namespace StardewModdingAPI.Framework.ModLoading } } - /// Get all mod folders in a root folder, passing through empty folders as needed. - /// The root folder path to search. - private IEnumerable GetModFolders(string rootPath) - { - foreach (string modRootPath in Directory.GetDirectories(rootPath)) - { - DirectoryInfo directory = new(modRootPath); - - // if a folder only contains another folder, check the inner folder instead - while (!directory.GetFiles().Any() && directory.GetDirectories().Length == 1) - directory = directory.GetDirectories().First(); - - yield return directory; - } - } - /// Get the dependencies declared in a manifest. /// The mod manifest. /// The loaded mods. diff --git a/src/SMAPI/Framework/Reflection/Reflector.cs b/src/SMAPI/Framework/Reflection/Reflector.cs index d5938c3f..c6fc2c79 100644 --- a/src/SMAPI/Framework/Reflection/Reflector.cs +++ b/src/SMAPI/Framework/Reflection/Reflector.cs @@ -1,7 +1,6 @@ #nullable disable using System; -using System.Linq; using System.Reflection; using System.Runtime.Caching; @@ -128,41 +127,6 @@ namespace StardewModdingAPI.Framework.Reflection return method; } - /**** - ** Methods by signature - ****/ - /// Get a instance method. - /// The object which has the method. - /// The field name. - /// The argument types of the method signature to find. - /// Whether to throw an exception if the field is not found. - public IReflectedMethod GetMethod(object obj, string name, Type[] argumentTypes, bool required = true) - { - // validate parent - if (obj == null) - throw new ArgumentNullException(nameof(obj), "Can't get a instance method from a null object."); - - // get method from hierarchy - ReflectedMethod method = this.GetMethodFromHierarchy(obj.GetType(), obj, name, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public, argumentTypes); - if (required && method == null) - throw new InvalidOperationException($"The {obj.GetType().FullName} object doesn't have a '{name}' instance method with that signature."); - return method; - } - - /// Get a static method. - /// The type which has the method. - /// The field name. - /// The argument types of the method signature to find. - /// Whether to throw an exception if the field is not found. - public IReflectedMethod GetMethod(Type type, string name, Type[] argumentTypes, bool required = true) - { - // get field from hierarchy - ReflectedMethod method = this.GetMethodFromHierarchy(type, null, name, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static, argumentTypes); - if (required && method == null) - throw new InvalidOperationException($"The {type.FullName} object doesn't have a '{name}' static method with that signature."); - return method; - } - /********* ** Private methods @@ -232,27 +196,6 @@ namespace StardewModdingAPI.Framework.Reflection : null; } - /// Get a method from the type hierarchy. - /// The type which has the method. - /// The object which has the method. - /// The method name. - /// The reflection binding which flags which indicates what type of method to find. - /// The argument types of the method signature to find. - private ReflectedMethod GetMethodFromHierarchy(Type type, object obj, string name, BindingFlags bindingFlags, Type[] argumentTypes) - { - bool isStatic = bindingFlags.HasFlag(BindingFlags.Static); - MethodInfo method = this.GetCached($"method::{isStatic}::{type.FullName}::{name}({string.Join(",", argumentTypes.Select(p => p.FullName))})", () => - { - MethodInfo methodInfo = null; - for (; type != null && methodInfo == null; type = type.BaseType) - methodInfo = type.GetMethod(name, bindingFlags, null, argumentTypes, null); - return methodInfo; - }); - return method != null - ? new ReflectedMethod(type, obj, method, isStatic) - : null; - } - /// Get a method or field through the cache. /// The expected type. /// The cache key. diff --git a/src/SMAPI/Framework/RequestExitDelegate.cs b/src/SMAPI/Framework/RequestExitDelegate.cs deleted file mode 100644 index 93ef1cf9..00000000 --- a/src/SMAPI/Framework/RequestExitDelegate.cs +++ /dev/null @@ -1,9 +0,0 @@ -#nullable disable - -namespace StardewModdingAPI.Framework -{ - /// A delegate which requests that SMAPI immediately exit the game. This should only be invoked when an irrecoverable fatal error happens that risks save corruption or game-breaking bugs. - /// The module which requested an immediate exit. - /// The reason provided for the shutdown. - internal delegate void RequestExitDelegate(string module, string reason); -} diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index 4fa7fe7b..0a8a068f 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -2,7 +2,6 @@ using System; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Text; -using System.Threading.Tasks; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using StardewModdingAPI.Events; @@ -64,9 +63,6 @@ namespace StardewModdingAPI.Framework /// Manages input visible to the game. public SInputState Input => (SInputState)Game1.input; - /// The game background task which initializes a new day. - public Task NewDayTask => Game1._newDayTask; - /// Monitors the entire game state for changes. public WatcherCore Watchers { get; private set; } = null!; // initialized on first update tick -- cgit From 4adf8611131a5d86b15f017a42a0366837d14528 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 13 Apr 2022 21:07:43 -0400 Subject: enable nullable annotations in the rest of SMAPI core (#837) --- src/SMAPI.Tests/Utilities/KeybindListTests.cs | 10 +- src/SMAPI/Events/ModMessageReceivedEventArgs.cs | 6 +- src/SMAPI/Framework/CommandManager.cs | 34 ++-- src/SMAPI/Framework/Commands/HelpCommand.cs | 8 +- src/SMAPI/Framework/Content/AssetDataForMap.cs | 23 ++- src/SMAPI/Framework/Content/AssetName.cs | 21 +-- src/SMAPI/Framework/Content/ContentCache.cs | 11 +- .../ContentManagers/BaseContentManager.cs | 21 ++- .../Framework/ContentManagers/ModContentManager.cs | 21 +-- src/SMAPI/Framework/DeprecationManager.cs | 25 ++- src/SMAPI/Framework/Input/GamePadStateBuilder.cs | 9 +- src/SMAPI/Framework/Input/SInputState.cs | 6 +- src/SMAPI/Framework/InternalExtensions.cs | 9 +- .../Framework/Logging/InterceptingTextWriter.cs | 24 ++- src/SMAPI/Framework/Logging/LogManager.cs | 36 +++-- src/SMAPI/Framework/ModHelpers/CommandHelper.cs | 4 +- src/SMAPI/Framework/ModLoading/AssemblyLoader.cs | 35 +++-- .../Framework/ModLoading/AssemblyParseResult.cs | 15 +- src/SMAPI/Framework/ModLoading/ModResolver.cs | 75 +++++---- .../ModLoading/Rewriters/FieldReplaceRewriter.cs | 20 ++- src/SMAPI/Framework/Models/SConfig.cs | 78 +++++++--- src/SMAPI/Framework/Networking/ModMessageModel.cs | 21 ++- src/SMAPI/Framework/Networking/MultiplayerPeer.cs | 16 +- .../Framework/Networking/MultiplayerPeerMod.cs | 5 +- .../Framework/Networking/RemoteContextModModel.cs | 30 +++- .../Framework/Networking/RemoteContextModel.cs | 33 +++- src/SMAPI/Framework/Reflection/CacheEntry.cs | 12 +- src/SMAPI/Framework/Reflection/Reflector.cs | 127 +++++++++------ src/SMAPI/Framework/SCore.cs | 172 +++++++++++---------- src/SMAPI/Framework/SMultiplayer.cs | 89 ++++++----- .../Framework/Serialization/KeybindConverter.cs | 4 +- .../FieldWatchers/ComparableWatcher.cs | 5 +- src/SMAPI/Framework/StateTracking/PlayerTracker.cs | 16 +- .../StateTracking/Snapshots/PlayerSnapshot.cs | 11 +- .../Framework/TemporaryHacks/MiniMonoModHotfix.cs | 122 +++++++-------- src/SMAPI/Metadata/CoreAssetPropagator.cs | 47 +++--- src/SMAPI/Translation.cs | 2 +- src/SMAPI/Utilities/KeybindList.cs | 2 +- src/SMAPI/Utilities/PerScreen.cs | 23 ++- 39 files changed, 679 insertions(+), 549 deletions(-) (limited to 'src/SMAPI/Framework/ModLoading/ModResolver.cs') diff --git a/src/SMAPI.Tests/Utilities/KeybindListTests.cs b/src/SMAPI.Tests/Utilities/KeybindListTests.cs index 060c93ed..c4c086de 100644 --- a/src/SMAPI.Tests/Utilities/KeybindListTests.cs +++ b/src/SMAPI.Tests/Utilities/KeybindListTests.cs @@ -21,12 +21,12 @@ namespace SMAPI.Tests.Utilities public void TryParse_SimpleValue(SButton button) { // act - bool success = KeybindList.TryParse($"{button}", out KeybindList parsed, out string[] errors); + bool success = KeybindList.TryParse($"{button}", out KeybindList? parsed, out string[] errors); // assert Assert.IsTrue(success, "Parsing unexpectedly failed."); Assert.IsNotNull(parsed, "The parsed result should not be null."); - Assert.AreEqual(parsed.ToString(), $"{button}"); + Assert.AreEqual(parsed!.ToString(), $"{button}"); Assert.IsNotNull(errors, message: "The errors should never be null."); Assert.IsEmpty(errors, message: "The input bindings incorrectly reported errors."); } @@ -47,14 +47,14 @@ namespace SMAPI.Tests.Utilities public string TryParse_MultiValues(string? input) { // act - bool success = KeybindList.TryParse(input, out KeybindList parsed, out string[] errors); + bool success = KeybindList.TryParse(input, out KeybindList? parsed, out string[] errors); // assert Assert.IsTrue(success, "Parsing unexpectedly failed."); Assert.IsNotNull(parsed, "The parsed result should not be null."); Assert.IsNotNull(errors, message: "The errors should never be null."); Assert.IsEmpty(errors, message: "The input bindings incorrectly reported errors."); - return parsed.ToString(); + return parsed!.ToString(); } /// Assert invalid values are rejected. @@ -67,7 +67,7 @@ namespace SMAPI.Tests.Utilities public void TryParse_InvalidValues(string input, string expectedError) { // act - bool success = KeybindList.TryParse(input, out KeybindList parsed, out string[] errors); + bool success = KeybindList.TryParse(input, out KeybindList? parsed, out string[] errors); // assert Assert.IsFalse(success, "Parsing unexpectedly succeeded."); diff --git a/src/SMAPI/Events/ModMessageReceivedEventArgs.cs b/src/SMAPI/Events/ModMessageReceivedEventArgs.cs index 671bdf38..84a27d18 100644 --- a/src/SMAPI/Events/ModMessageReceivedEventArgs.cs +++ b/src/SMAPI/Events/ModMessageReceivedEventArgs.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using StardewModdingAPI.Framework.Networking; using StardewModdingAPI.Toolkit.Serialization; @@ -47,8 +45,10 @@ namespace StardewModdingAPI.Events /// Read the message data into the given model type. /// The message model type. public TModel ReadAs() + where TModel : notnull { - return this.Message.Data.ToObject(this.JsonHelper.GetSerializer()); + return this.Message.Data.ToObject(this.JsonHelper.GetSerializer()) + ?? throw new InvalidOperationException($"Can't read empty mod message data as a {typeof(TModel).FullName} value."); } } } diff --git a/src/SMAPI/Framework/CommandManager.cs b/src/SMAPI/Framework/CommandManager.cs index 80c08f34..d3b9c8ee 100644 --- a/src/SMAPI/Framework/CommandManager.cs +++ b/src/SMAPI/Framework/CommandManager.cs @@ -1,7 +1,6 @@ -#nullable disable - using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Text; using StardewModdingAPI.Framework.Commands; @@ -39,9 +38,9 @@ namespace StardewModdingAPI.Framework /// The or is null or empty. /// The is not a valid format. /// There's already a command with that name. - public CommandManager Add(IModMetadata mod, string name, string documentation, Action callback) + public CommandManager Add(IModMetadata? mod, string name, string documentation, Action callback) { - name = this.GetNormalizedName(name); + name = this.GetNormalizedName(name)!; // null-checked below // validate format if (string.IsNullOrWhiteSpace(name)) @@ -72,10 +71,13 @@ namespace StardewModdingAPI.Framework /// Get a command by its unique name. /// The command name. /// Returns the matching command, or null if not found. - public Command Get(string name) + public Command? Get(string? name) { - name = this.GetNormalizedName(name); - this.Commands.TryGetValue(name, out Command command); + name = this.GetNormalizedName(name)!; + if (string.IsNullOrWhiteSpace(name)) + return null; + + this.Commands.TryGetValue(name, out Command? command); return command; } @@ -94,7 +96,7 @@ namespace StardewModdingAPI.Framework /// The command which can handle the input. /// The screen ID on which to run the command. /// Returns true if the input was successfully parsed and matched to a command; else false. - public bool TryParse(string input, out string name, out string[] args, out Command command, out int screenId) + public bool TryParse(string? input, [NotNullWhen(true)] out string? name, [NotNullWhen(true)] out string[]? args, [NotNullWhen(true)] out Command? command, out int screenId) { // ignore if blank if (string.IsNullOrWhiteSpace(input)) @@ -108,7 +110,7 @@ namespace StardewModdingAPI.Framework // parse input args = this.ParseArgs(input); - name = this.GetNormalizedName(args[0]); + name = this.GetNormalizedName(args[0])!; args = args.Skip(1).ToArray(); // get screen ID argument @@ -116,7 +118,7 @@ namespace StardewModdingAPI.Framework for (int i = 0; i < args.Length; i++) { // consume arg & set screen ID - if (this.TryParseScreenId(args[i], out int rawScreenId, out string error)) + if (this.TryParseScreenId(args[i], out int rawScreenId, out string? error)) { args = args.Take(i).Concat(args.Skip(i + 1)).ToArray(); screenId = rawScreenId; @@ -140,15 +142,15 @@ namespace StardewModdingAPI.Framework /// The command name. /// The command arguments. /// Returns whether a matching command was triggered. - public bool Trigger(string name, string[] arguments) + public bool Trigger(string? name, string[] arguments) { // get normalized name - name = this.GetNormalizedName(name); - if (name == null) + name = this.GetNormalizedName(name)!; + if (string.IsNullOrWhiteSpace(name)) return false; // get command - if (this.Commands.TryGetValue(name, out Command command)) + if (this.Commands.TryGetValue(name, out Command? command)) { command.Callback.Invoke(name, arguments); return true; @@ -191,7 +193,7 @@ namespace StardewModdingAPI.Framework /// The parsed screen ID, if any. /// The error which indicates an invalid screen ID, if applicable. /// Returns whether the screen ID was parsed successfully. - private bool TryParseScreenId(string arg, out int screen, out string error) + private bool TryParseScreenId(string arg, out int screen, out string? error) { screen = -1; error = null; @@ -220,7 +222,7 @@ namespace StardewModdingAPI.Framework /// Get a normalized command name. /// The command name. - private string GetNormalizedName(string name) + private string? GetNormalizedName(string? name) { name = name?.Trim().ToLower(); return !string.IsNullOrWhiteSpace(name) diff --git a/src/SMAPI/Framework/Commands/HelpCommand.cs b/src/SMAPI/Framework/Commands/HelpCommand.cs index eb6c74f5..65dc3bce 100644 --- a/src/SMAPI/Framework/Commands/HelpCommand.cs +++ b/src/SMAPI/Framework/Commands/HelpCommand.cs @@ -1,5 +1,3 @@ -#nullable disable - using System.Linq; namespace StardewModdingAPI.Framework.Commands @@ -41,7 +39,7 @@ namespace StardewModdingAPI.Framework.Commands { if (args.Any()) { - Command result = this.CommandManager.Get(args[0]); + Command? result = this.CommandManager.Get(args[0]); if (result == null) monitor.Log("There's no command with that name. Type 'help' by itself for more info.", LogLevel.Error); else @@ -63,10 +61,10 @@ namespace StardewModdingAPI.Framework.Commands + "--------------\n" + "The following commands are registered. For more info about a command, type 'help command_name'.\n\n"; - IGrouping[] groups = (from command in this.CommandManager.GetAll() orderby command.Mod?.DisplayName, command.Name group command.Name by command.Mod?.DisplayName).ToArray(); + IGrouping[] groups = (from command in this.CommandManager.GetAll() orderby command.Mod?.DisplayName, command.Name group command.Name by command.Mod?.DisplayName ?? "SMAPI").ToArray(); foreach (var group in groups) { - string modName = group.Key ?? "SMAPI"; + string modName = group.Key; string[] commandNames = group.ToArray(); message += $"{modName}:\n {string.Join("\n ", commandNames)}\n\n"; } diff --git a/src/SMAPI/Framework/Content/AssetDataForMap.cs b/src/SMAPI/Framework/Content/AssetDataForMap.cs index 93148277..133dcc6c 100644 --- a/src/SMAPI/Framework/Content/AssetDataForMap.cs +++ b/src/SMAPI/Framework/Content/AssetDataForMap.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -35,7 +33,7 @@ namespace StardewModdingAPI.Framework.Content /// Normalizes an asset key to match the cache key. /// A callback to invoke when the data is replaced (if any). /// Simplifies access to private code. - public AssetDataForMap(string locale, IAssetName assetName, Map data, Func getNormalizedPath, Action onDataReplaced, Reflector reflection) + public AssetDataForMap(string? locale, IAssetName assetName, Map data, Func getNormalizedPath, Action onDataReplaced, Reflector reflection) : base(locale, assetName, data, getNormalizedPath, onDataReplaced) { this.Reflection = reflection; @@ -126,8 +124,7 @@ namespace StardewModdingAPI.Framework.Content foreach (Layer sourceLayer in source.Layers) { // get layer - Layer targetLayer = sourceToTargetLayers[sourceLayer]; - if (targetLayer == null) + if (!sourceToTargetLayers.TryGetValue(sourceLayer, out Layer? targetLayer)) { target.AddLayer(targetLayer = new Layer(sourceLayer.Id, target, target.Layers[0].LayerSize, Layer.m_tileSize)); sourceToTargetLayers[sourceLayer] = target.GetLayer(sourceLayer.Id); @@ -137,11 +134,13 @@ namespace StardewModdingAPI.Framework.Content targetLayer.Properties.CopyFrom(sourceLayer.Properties); // create new tile - Tile sourceTile = sourceLayer.Tiles[sourcePos.X, sourcePos.Y]; - Tile newTile = sourceTile != null - ? this.CreateTile(sourceTile, targetLayer, tilesheetMap[sourceTile.TileSheet]) - : null; - newTile?.Properties.CopyFrom(sourceTile.Properties); + Tile? sourceTile = sourceLayer.Tiles[sourcePos.X, sourcePos.Y]; + Tile? newTile = null; + if (sourceTile != null) + { + newTile = this.CreateTile(sourceTile, targetLayer, tilesheetMap[sourceTile.TileSheet]); + newTile?.Properties.CopyFrom(sourceTile.Properties); + } // replace tile if (newTile != null || replaceByLayer || replaceAll) @@ -195,7 +194,7 @@ namespace StardewModdingAPI.Framework.Content /// The source tile to copy. /// The target layer. /// The target tilesheet. - private Tile CreateTile(Tile sourceTile, Layer targetLayer, TileSheet targetSheet) + private Tile? CreateTile(Tile sourceTile, Layer targetLayer, TileSheet targetSheet) { switch (sourceTile) { @@ -220,7 +219,7 @@ namespace StardewModdingAPI.Framework.Content } /// Normalize a map tilesheet path for comparison. This value should *not* be used as the actual tilesheet path. /// The path to normalize. - private string NormalizeTilesheetPathForComparison(string path) + private string NormalizeTilesheetPathForComparison(string? path) { if (string.IsNullOrWhiteSpace(path)) return string.Empty; diff --git a/src/SMAPI/Framework/Content/AssetName.cs b/src/SMAPI/Framework/Content/AssetName.cs index 4d583d82..4c691b9a 100644 --- a/src/SMAPI/Framework/Content/AssetName.cs +++ b/src/SMAPI/Framework/Content/AssetName.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using StardewModdingAPI.Toolkit.Utilities; using StardewValley; @@ -26,7 +24,7 @@ namespace StardewModdingAPI.Framework.Content public string BaseName { get; } /// - public string LocaleCode { get; } + public string? LocaleCode { get; } /// public LocalizedContentManager.LanguageCode? LanguageCode { get; } @@ -39,7 +37,7 @@ namespace StardewModdingAPI.Framework.Content /// The base asset name without the locale code. /// The locale code specified in the , if it's a valid code recognized by the game content. /// The language code matching the , if applicable. - public AssetName(string baseName, string localeCode, LocalizedContentManager.LanguageCode? languageCode) + public AssetName(string baseName, string? localeCode, LocalizedContentManager.LanguageCode? languageCode) { // validate if (string.IsNullOrWhiteSpace(baseName)) @@ -69,7 +67,7 @@ namespace StardewModdingAPI.Framework.Content throw new ArgumentException("The asset name can't be null or empty.", nameof(rawName)); string baseName = rawName; - string localeCode = null; + string? localeCode = null; LocalizedContentManager.LanguageCode? languageCode = null; int lastPeriodIndex = rawName.LastIndexOf('.'); @@ -90,7 +88,7 @@ namespace StardewModdingAPI.Framework.Content } /// - public bool IsEquivalentTo(string assetName, bool useBaseName = false) + public bool IsEquivalentTo(string? assetName, bool useBaseName = false) { // empty asset key is never equivalent if (string.IsNullOrWhiteSpace(assetName)) @@ -103,7 +101,7 @@ namespace StardewModdingAPI.Framework.Content } /// - public bool IsEquivalentTo(IAssetName assetName, bool useBaseName = false) + public bool IsEquivalentTo(IAssetName? assetName, bool useBaseName = false) { if (useBaseName) return this.BaseName.Equals(assetName?.BaseName, StringComparison.OrdinalIgnoreCase); @@ -115,7 +113,7 @@ namespace StardewModdingAPI.Framework.Content } /// - public bool StartsWith(string prefix, bool allowPartialWord = true, bool allowSubfolder = true) + public bool StartsWith(string? prefix, bool allowPartialWord = true, bool allowSubfolder = true) { // asset keys never start with null if (prefix is null) @@ -157,8 +155,11 @@ namespace StardewModdingAPI.Framework.Content /// - public bool IsDirectlyUnderPath(string assetFolder) + public bool IsDirectlyUnderPath(string? assetFolder) { + if (assetFolder is null) + return false; + return this.StartsWith(assetFolder + "/", allowPartialWord: false, allowSubfolder: false); } @@ -171,7 +172,7 @@ namespace StardewModdingAPI.Framework.Content } /// - public bool Equals(IAssetName other) + public bool Equals(IAssetName? other) { return other switch { diff --git a/src/SMAPI/Framework/Content/ContentCache.cs b/src/SMAPI/Framework/Content/ContentCache.cs index 4e620d28..d8862eb3 100644 --- a/src/SMAPI/Framework/Content/ContentCache.cs +++ b/src/SMAPI/Framework/Content/ContentCache.cs @@ -1,7 +1,6 @@ -#nullable disable - using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Diagnostics.Contracts; using System.Linq; using StardewModdingAPI.Framework.Reflection; @@ -46,7 +45,8 @@ namespace StardewModdingAPI.Framework.Content /// Simplifies access to private game code. public ContentCache(LocalizedContentManager contentManager, Reflector reflection) { - this.Cache = reflection.GetField>(contentManager, "loadedAssets").GetValue(); + this.Cache = reflection.GetField>(contentManager, "loadedAssets").GetValue() + ?? throw new InvalidOperationException("Can't initialize content cache: required field 'loadedAssets' is missing."); } /**** @@ -66,7 +66,8 @@ namespace StardewModdingAPI.Framework.Content /// Normalize path separators in an asset name. /// The file path to normalize. [Pure] - public string NormalizePathSeparators(string path) + [return: NotNullIfNotNull("path")] + public string? NormalizePathSeparators(string? path) { return PathUtilities.NormalizeAssetName(path); } @@ -93,7 +94,7 @@ namespace StardewModdingAPI.Framework.Content public bool Remove(string key, bool dispose) { // get entry - if (!this.Cache.TryGetValue(key, out object value)) + if (!this.Cache.TryGetValue(key, out object? value)) return false; // dispose & remove entry diff --git a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs index f1ccab48..5ae5313d 100644 --- a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; @@ -99,11 +97,13 @@ namespace StardewModdingAPI.Framework.ContentManagers this.AggressiveMemoryOptimizations = aggressiveMemoryOptimizations; // get asset data - this.BaseDisposableReferences = reflection.GetField>(this, "disposableAssets").GetValue(); + this.BaseDisposableReferences = reflection.GetField>(this, "disposableAssets").GetValue() + ?? throw new InvalidOperationException("Can't initialize content manager: the required 'disposableAssets' field wasn't found."); } /// public virtual bool DoesAssetExist(IAssetName assetName) + where T : notnull { return this.Cache.ContainsKey(assetName.Name); } @@ -131,6 +131,7 @@ namespace StardewModdingAPI.Framework.ContentManagers /// public T LoadLocalized(IAssetName assetName, LanguageCode language, bool useCache) + where T : notnull { // ignore locale in English (or if disabled) if (!this.TryLocalizeKeys || language == LocalizedContentManager.LanguageCode.en) @@ -172,11 +173,12 @@ namespace StardewModdingAPI.Framework.ContentManagers } /// - public abstract T LoadExact(IAssetName assetName, bool useCache); + public abstract T LoadExact(IAssetName assetName, bool useCache) + where T : notnull; /// [SuppressMessage("ReSharper", "ParameterOnlyUsedForPreconditionCheck.Local", Justification = "Parameter is only used for assertion checks by design.")] - public string AssertAndNormalizeAssetName(string assetName) + public string AssertAndNormalizeAssetName(string? assetName) { // NOTE: the game checks for ContentLoadException to handle invalid keys, so avoid // throwing other types like ArgumentException here. @@ -253,7 +255,7 @@ namespace StardewModdingAPI.Framework.ContentManagers // dispose uncached assets foreach (WeakReference reference in this.Disposables) { - if (reference.TryGetTarget(out IDisposable disposable)) + if (reference.TryGetTarget(out IDisposable? disposable)) { try { @@ -285,7 +287,8 @@ namespace StardewModdingAPI.Framework.ContentManagers *********/ /// Apply initial normalization to a raw asset name before it's parsed. /// The asset name to normalize. - private string PrenormalizeRawAssetName(string assetName) + [return: NotNullIfNotNull("assetName")] + private string? PrenormalizeRawAssetName(string? assetName) { // trim assetName = assetName?.Trim(); @@ -301,7 +304,8 @@ namespace StardewModdingAPI.Framework.ContentManagers /// Normalize path separators in a file path. For asset keys, see instead. /// The file path to normalize. [Pure] - protected string NormalizePathSeparators(string path) + [return: NotNullIfNotNull("path")] + protected string? NormalizePathSeparators(string? path) { return this.Cache.NormalizePathSeparators(path); } @@ -323,6 +327,7 @@ namespace StardewModdingAPI.Framework.ContentManagers /// The asset value. /// Whether to save the asset to the asset cache. protected virtual void TrackAsset(IAssetName assetName, T value, bool useCache) + where T : notnull { // track asset key if (value is Texture2D texture) diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs index 8051c296..f0f4bce9 100644 --- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Globalization; using System.IO; @@ -92,7 +90,7 @@ namespace StardewModdingAPI.Framework.ContentManagers // resolve managed asset key { - if (this.Coordinator.TryParseManagedAssetKey(assetName.Name, out string contentManagerID, out IAssetName relativePath)) + if (this.Coordinator.TryParseManagedAssetKey(assetName.Name, out string? contentManagerID, out IAssetName? relativePath)) { if (contentManagerID != this.Name) throw this.GetLoadError(assetName, "can't load a different mod's managed asset key through this mod content manager."); @@ -173,7 +171,7 @@ namespace StardewModdingAPI.Framework.ContentManagers /// The file to load. private T LoadDataFile(IAssetName assetName, FileInfo file) { - if (!this.JsonHelper.ReadJsonFileIfExists(file.FullName, out T asset)) + if (!this.JsonHelper.ReadJsonFileIfExists(file.FullName, out T? asset)) throw this.GetLoadError(assetName, "the JSON file is invalid."); // should never happen since we check for file existence before calling this method return asset; @@ -249,7 +247,7 @@ namespace StardewModdingAPI.Framework.ContentManagers /// The asset name that failed to load. /// The reason the file couldn't be loaded. /// The underlying exception, if applicable. - private SContentLoadException GetLoadError(IAssetName assetName, string reasonPhrase, Exception exception = null) + private SContentLoadException GetLoadError(IAssetName assetName, string reasonPhrase, Exception? exception = null) { return new($"Failed loading asset '{assetName}' from {this.Name}: {reasonPhrase}", exception); } @@ -338,13 +336,16 @@ namespace StardewModdingAPI.Framework.ContentManagers // load best match try { - if (!this.TryGetTilesheetAssetName(relativeMapFolder, imageSource, out IAssetName assetName, out string error)) + if (!this.TryGetTilesheetAssetName(relativeMapFolder, imageSource, out IAssetName? assetName, out string? error)) throw new SContentLoadException($"{errorPrefix} {error}"); - if (!assetName.IsEquivalentTo(tilesheet.ImageSource)) - this.Monitor.VerboseLog($" Mapped tilesheet '{tilesheet.ImageSource}' to '{assetName}'."); + if (assetName is not null) + { + if (!assetName.IsEquivalentTo(tilesheet.ImageSource)) + this.Monitor.VerboseLog($" Mapped tilesheet '{tilesheet.ImageSource}' to '{assetName}'."); - tilesheet.ImageSource = assetName.Name; + tilesheet.ImageSource = assetName.Name; + } } catch (Exception ex) when (ex is not SContentLoadException) { @@ -360,7 +361,7 @@ namespace StardewModdingAPI.Framework.ContentManagers /// A message indicating why the file couldn't be loaded. /// Returns whether the asset name was found. /// See remarks on . - private bool TryGetTilesheetAssetName(string modRelativeMapFolder, string relativePath, out IAssetName assetName, out string error) + private bool TryGetTilesheetAssetName(string modRelativeMapFolder, string relativePath, out IAssetName? assetName, out string? error) { assetName = null; error = null; diff --git a/src/SMAPI/Framework/DeprecationManager.cs b/src/SMAPI/Framework/DeprecationManager.cs index fe1b623f..44b0ba2f 100644 --- a/src/SMAPI/Framework/DeprecationManager.cs +++ b/src/SMAPI/Framework/DeprecationManager.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -38,14 +36,14 @@ namespace StardewModdingAPI.Framework } /// Get the source name for a mod from its unique ID. - public string GetSourceNameFromStack() + public string? GetSourceNameFromStack() { return this.ModRegistry.GetFromStack()?.DisplayName; } /// Get the source name for a mod from its unique ID. /// The mod's unique ID. - public string GetSourceName(string modId) + public string? GetSourceName(string modId) { return this.ModRegistry.Get(modId)?.DisplayName; } @@ -55,10 +53,12 @@ namespace StardewModdingAPI.Framework /// A noun phrase describing what is deprecated. /// The SMAPI version which deprecated it. /// How deprecated the code is. - public void Warn(string source, string nounPhrase, string version, DeprecationLevel severity) + public void Warn(string? source, string nounPhrase, string version, DeprecationLevel severity) { + source ??= this.GetSourceNameFromStack() ?? ""; + // ignore if already warned - if (!this.MarkWarned(source ?? this.GetSourceNameFromStack() ?? "", nounPhrase, version)) + if (!this.MarkWarned(source, nounPhrase, version)) return; // queue warning @@ -99,17 +99,12 @@ namespace StardewModdingAPI.Framework } // log message - if (warning.ModName != null) - this.Monitor.Log(message, level); + if (level == LogLevel.Trace) + this.Monitor.Log($"{message}\n{warning.StackTrace}", level); else { - if (level == LogLevel.Trace) - this.Monitor.Log($"{message}\n{warning.StackTrace}", level); - else - { - this.Monitor.Log(message, level); - this.Monitor.Log(warning.StackTrace, LogLevel.Debug); - } + this.Monitor.Log(message, level); + this.Monitor.Log(warning.StackTrace, LogLevel.Debug); } } diff --git a/src/SMAPI/Framework/Input/GamePadStateBuilder.cs b/src/SMAPI/Framework/Input/GamePadStateBuilder.cs index 21168b7a..4ac3332c 100644 --- a/src/SMAPI/Framework/Input/GamePadStateBuilder.cs +++ b/src/SMAPI/Framework/Input/GamePadStateBuilder.cs @@ -1,6 +1,5 @@ -#nullable disable - using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; @@ -23,7 +22,7 @@ namespace StardewModdingAPI.Framework.Input private GamePadState? State; /// The current button states. - private readonly IDictionary ButtonStates; + private readonly IDictionary? ButtonStates; /// The left trigger value. private float LeftTrigger; @@ -42,6 +41,7 @@ namespace StardewModdingAPI.Framework.Input ** Accessors *********/ /// Whether the gamepad is currently connected. + [MemberNotNullWhen(true, nameof(GamePadStateBuilder.ButtonStates))] public bool IsConnected { get; } @@ -213,6 +213,9 @@ namespace StardewModdingAPI.Framework.Input /// Get the pressed gamepad buttons. private IEnumerable GetPressedGamePadButtons() { + if (!this.IsConnected) + yield break; + foreach (var pair in this.ButtonStates) { if (pair.Value == ButtonState.Pressed && pair.Key.TryGetController(out Buttons button)) diff --git a/src/SMAPI/Framework/Input/SInputState.cs b/src/SMAPI/Framework/Input/SInputState.cs index 37b3c8ef..fef83af7 100644 --- a/src/SMAPI/Framework/Input/SInputState.cs +++ b/src/SMAPI/Framework/Input/SInputState.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -17,7 +15,7 @@ namespace StardewModdingAPI.Framework.Input ** Accessors *********/ /// The cursor position on the screen adjusted for the zoom level. - private CursorPosition CursorPositionImpl; + private CursorPosition CursorPositionImpl = new(Vector2.Zero, Vector2.Zero, Vector2.Zero, Vector2.Zero); /// The player's last known tile position. private Vector2? LastPlayerTile; @@ -106,7 +104,7 @@ namespace StardewModdingAPI.Framework.Input this.KeyboardState = keyboard.GetState(); this.MouseState = mouse.GetState(); this.ButtonStates = activeButtons; - if (cursorAbsolutePos != this.CursorPositionImpl?.AbsolutePixels || playerTilePos != this.LastPlayerTile) + if (cursorAbsolutePos != this.CursorPositionImpl.AbsolutePixels || playerTilePos != this.LastPlayerTile) { this.LastPlayerTile = playerTilePos; this.CursorPositionImpl = this.GetCursorPosition(this.MouseState, cursorAbsolutePos, zoomMultiplier); diff --git a/src/SMAPI/Framework/InternalExtensions.cs b/src/SMAPI/Framework/InternalExtensions.cs index a1d87487..fd8cc86f 100644 --- a/src/SMAPI/Framework/InternalExtensions.cs +++ b/src/SMAPI/Framework/InternalExtensions.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -43,6 +41,9 @@ namespace StardewModdingAPI.Framework /// The log severity level. public static void LogAsMod(this IModMetadata metadata, string message, LogLevel level = LogLevel.Trace) { + if (metadata.Monitor is null) + throw new InvalidOperationException($"Can't log as mod {metadata.DisplayName}: mod is broken or a content pack. Logged message:\n[{level}] {message}"); + metadata.Monitor.Log(message, level); } @@ -52,7 +53,7 @@ namespace StardewModdingAPI.Framework /// The log severity level. public static void LogAsModOnce(this IModMetadata metadata, string message, LogLevel level = LogLevel.Trace) { - metadata.Monitor.LogOnce(message, level); + metadata.Monitor?.LogOnce(message, level); } /**** @@ -159,7 +160,7 @@ namespace StardewModdingAPI.Framework /// The reflection helper with which to access private fields. public static bool IsOpen(this SpriteBatch spriteBatch, Reflector reflection) { - return reflection.GetField(spriteBatch, "_beginCalled").GetValue(); + return reflection.GetField(spriteBatch, "_beginCalled")!.GetValue(); } } } diff --git a/src/SMAPI/Framework/Logging/InterceptingTextWriter.cs b/src/SMAPI/Framework/Logging/InterceptingTextWriter.cs index a0957b90..9ecc1626 100644 --- a/src/SMAPI/Framework/Logging/InterceptingTextWriter.cs +++ b/src/SMAPI/Framework/Logging/InterceptingTextWriter.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.IO; using System.Text; @@ -9,6 +7,13 @@ namespace StardewModdingAPI.Framework.Logging /// A text writer which allows intercepting output. internal class InterceptingTextWriter : TextWriter { + /********* + ** Fields + *********/ + /// The event raised when a message is written to the console directly. + private readonly Action OnMessageIntercepted; + + /********* ** Accessors *********/ @@ -21,9 +26,6 @@ namespace StardewModdingAPI.Framework.Logging /// public override Encoding Encoding => this.Out.Encoding; - /// The event raised when a message is written to the console directly. - public event Action OnMessageIntercepted; - /// Whether the text writer should ignore the next input if it's a newline. /// This is used when log output is suppressed from the console, since Console.WriteLine writes the trailing newline as a separate call. public bool IgnoreNextIfNewline { get; set; } @@ -34,9 +36,11 @@ namespace StardewModdingAPI.Framework.Logging *********/ /// Construct an instance. /// The underlying output writer. - public InterceptingTextWriter(TextWriter output) + /// The event raised when a message is written to the console directly. + public InterceptingTextWriter(TextWriter output, Action onMessageIntercepted) { this.Out = output; + this.OnMessageIntercepted = onMessageIntercepted; } /// @@ -65,7 +69,7 @@ namespace StardewModdingAPI.Framework.Logging this.Out.Write(buffer, index, count); } else - this.OnMessageIntercepted?.Invoke(new string(buffer, index, count)); + this.OnMessageIntercepted(new string(buffer, index, count)); } /// @@ -74,12 +78,6 @@ namespace StardewModdingAPI.Framework.Logging this.Out.Write(ch); } - /// - protected override void Dispose(bool disposing) - { - this.OnMessageIntercepted = null; - } - /********* ** Private methods diff --git a/src/SMAPI/Framework/Logging/LogManager.cs b/src/SMAPI/Framework/Logging/LogManager.cs index dab7f554..a5989673 100644 --- a/src/SMAPI/Framework/Logging/LogManager.cs +++ b/src/SMAPI/Framework/Logging/LogManager.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; @@ -95,6 +93,11 @@ namespace StardewModdingAPI.Framework.Logging /// Get the screen ID that should be logged to distinguish between players in split-screen mode, if any. public LogManager(string logPath, ColorSchemeConfig colorConfig, bool writeToConsole, bool isVerbose, bool isDeveloperMode, Func getScreenIdForLog) { + // init fields + this.LogFile = new LogFileManager(logPath); + this.Monitor = this.GetMonitor("SMAPI"); + this.MonitorForGame = this.GetMonitor("game"); + // init construction logic this.GetMonitorImpl = name => new Monitor(name, LogManager.IgnoreChar, this.LogFile, colorConfig, isVerbose, getScreenIdForLog) { @@ -103,15 +106,13 @@ namespace StardewModdingAPI.Framework.Logging ShowFullStampInConsole = isDeveloperMode }; - // init fields - this.LogFile = new LogFileManager(logPath); - this.Monitor = this.GetMonitor("SMAPI"); - this.MonitorForGame = this.GetMonitor("game"); - // redirect direct console output - this.ConsoleInterceptor = new InterceptingTextWriter(Console.Out); - if (writeToConsole) - this.ConsoleInterceptor.OnMessageIntercepted += message => this.HandleConsoleMessage(this.MonitorForGame, message); + this.ConsoleInterceptor = new InterceptingTextWriter( + output: Console.Out, + onMessageIntercepted: writeToConsole + ? message => this.HandleConsoleMessage(this.MonitorForGame, message) + : _ => { } + ); Console.SetOut(this.ConsoleInterceptor); // enable Unicode handling on Windows @@ -156,7 +157,7 @@ namespace StardewModdingAPI.Framework.Logging while (true) { // get input - string input = Console.ReadLine(); + string? input = Console.ReadLine(); if (string.IsNullOrWhiteSpace(input)) continue; @@ -222,7 +223,7 @@ namespace StardewModdingAPI.Framework.Logging if (File.Exists(Constants.UpdateMarker)) { string[] rawUpdateFound = File.ReadAllText(Constants.UpdateMarker).Split(new[] { '|' }, 2); - if (SemanticVersion.TryParse(rawUpdateFound[0], out ISemanticVersion updateFound)) + if (SemanticVersion.TryParse(rawUpdateFound[0], out ISemanticVersion? updateFound)) { if (Constants.ApiVersion.IsPrerelease() && updateFound.IsNewerThan(Constants.ApiVersion)) { @@ -264,7 +265,7 @@ namespace StardewModdingAPI.Framework.Logging /// Log the initial header with general SMAPI and system details. /// The path from which mods will be loaded. /// The custom SMAPI settings. - public void LogIntro(string modsPath, IDictionary customSettings) + public void LogIntro(string modsPath, IDictionary customSettings) { // log platform this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Constants.GameVersion} (build {Constants.GetBuildVersionLabel()}) on {EnvironmentUtility.GetFriendlyPlatformName(Constants.Platform)}", LogLevel.Info); @@ -326,7 +327,7 @@ namespace StardewModdingAPI.Framework.Logging // log loaded content packs if (loadedContentPacks.Any()) { - string GetModDisplayName(string id) => loadedMods.FirstOrDefault(p => p.HasID(id))?.DisplayName; + string? GetModDisplayName(string id) => loadedMods.FirstOrDefault(p => p.HasID(id))?.DisplayName; this.Monitor.Log($"Loaded {loadedContentPacks.Length} content packs:", LogLevel.Info); foreach (IModMetadata metadata in loadedContentPacks.OrderBy(p => p.DisplayName)) @@ -335,7 +336,7 @@ namespace StardewModdingAPI.Framework.Logging this.Monitor.Log( $" {metadata.DisplayName} {manifest.Version}" + (!string.IsNullOrWhiteSpace(manifest.Author) ? $" by {manifest.Author}" : "") - + $" | for {GetModDisplayName(metadata.Manifest.ContentPackFor.UniqueID)}" + + $" | for {GetModDisplayName(metadata.Manifest.ContentPackFor!.UniqueID)}" + (!string.IsNullOrWhiteSpace(manifest.Description) ? $" | {manifest.Description}" : ""), LogLevel.Info ); @@ -398,6 +399,7 @@ namespace StardewModdingAPI.Framework.Logging /// The loaded mods. /// The mods which could not be loaded. /// Whether to log issues for mods which directly use potentially sensitive .NET APIs like file or shell access. + [SuppressMessage("ReSharper", "ConstantConditionalAccessQualifier", Justification = "Manifests aren't guaranteed non-null at this point in the loading process.")] private void LogModWarnings(IEnumerable mods, IModMetadata[] skippedMods, bool logParanoidWarnings) { // get mods with warnings @@ -431,7 +433,7 @@ namespace StardewModdingAPI.Framework.Logging // duplicate mod: log first one only, don't show redundant version if (mod.FailReason == ModFailReason.Duplicate && mod.HasManifest()) { - if (loggedDuplicateIds.Add(mod.Manifest.UniqueID)) + if (loggedDuplicateIds.Add(mod.Manifest!.UniqueID)) continue; // already logged message = $" - {mod.DisplayName} because {mod.Error}"; @@ -610,7 +612,7 @@ namespace StardewModdingAPI.Framework.Logging /// A brief heading label for the group. /// A detailed explanation of the warning, split into lines. /// Formats the mod label, or null to use the . - private void LogModWarningGroup(IModMetadata[] mods, Func match, LogLevel level, string heading, string[] blurb, Func modLabel = null) + private void LogModWarningGroup(IModMetadata[] mods, Func match, LogLevel level, string heading, string[] blurb, Func? modLabel = null) { // get matching mods string[] modLabels = mods diff --git a/src/SMAPI/Framework/ModHelpers/CommandHelper.cs b/src/SMAPI/Framework/ModHelpers/CommandHelper.cs index c2b5092e..7d25979c 100644 --- a/src/SMAPI/Framework/ModHelpers/CommandHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/CommandHelper.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; namespace StardewModdingAPI.Framework.ModHelpers @@ -24,7 +22,7 @@ namespace StardewModdingAPI.Framework.ModHelpers /// The mod using this instance. /// Manages console commands. public CommandHelper(IModMetadata mod, CommandManager commandManager) - : base(mod?.Manifest?.UniqueID ?? "SMAPI") + : base(mod.Manifest.UniqueID) { this.Mod = mod; this.CommandManager = commandManager; diff --git a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs index 070ee803..72b547b1 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.IO; @@ -96,7 +94,12 @@ namespace StardewModdingAPI.Framework.ModLoading // get referenced local assemblies AssemblyParseResult[] assemblies; { - HashSet visitedAssemblyNames = new HashSet(AppDomain.CurrentDomain.GetAssemblies().Select(p => p.GetName().Name)); // don't try loading assemblies that are already loaded + HashSet visitedAssemblyNames = new HashSet( // don't try loading assemblies that are already loaded + from assembly in AppDomain.CurrentDomain.GetAssemblies() + let name = assembly.GetName().Name + where name != null + select name + ); assemblies = this.GetReferencedLocalAssemblies(new FileInfo(assemblyPath), visitedAssemblyNames, this.AssemblyDefinitionResolver).ToArray(); } @@ -113,11 +116,11 @@ namespace StardewModdingAPI.Framework.ModLoading // rewrite & load assemblies in leaf-to-root order bool oneAssembly = assemblies.Length == 1; - Assembly lastAssembly = null; + Assembly? lastAssembly = null; HashSet loggedMessages = new HashSet(); foreach (AssemblyParseResult assembly in assemblies) { - if (assembly.Status == AssemblyLoadStatus.AlreadyLoaded) + if (!assembly.HasDefinition) continue; // rewrite assembly @@ -165,7 +168,7 @@ namespace StardewModdingAPI.Framework.ModLoading throw new IncompatibleInstructionException(); // last assembly loaded is the root - return lastAssembly; + return lastAssembly!; } /// Get whether an assembly is loaded. @@ -174,7 +177,8 @@ namespace StardewModdingAPI.Framework.ModLoading { try { - return this.AssemblyDefinitionResolver.Resolve(reference) != null; + _ = this.AssemblyDefinitionResolver.Resolve(reference); + return true; } catch (AssemblyResolutionException) { @@ -190,7 +194,7 @@ namespace StardewModdingAPI.Framework.ModLoading /// assemblies (especially with Mono). Since this is meant to be called on , /// the implicit assumption is that loading the exact assembly failed. /// - public static Assembly ResolveAssembly(string name) + public static Assembly? ResolveAssembly(string name) { string shortName = name.Split(new[] { ',' }, 2).First(); // get simple name (without version and culture) return AppDomain.CurrentDomain @@ -212,7 +216,8 @@ namespace StardewModdingAPI.Framework.ModLoading /// Track an object for disposal as part of the assembly loader. /// The instance type. /// The disposable instance. - private T TrackForDisposal(T instance) where T : IDisposable + private T TrackForDisposal(T instance) + where T : IDisposable { this.Disposables.Add(instance); return instance; @@ -321,9 +326,9 @@ namespace StardewModdingAPI.Framework.ModLoading // rewrite types using custom attributes foreach (TypeDefinition type in module.GetTypes()) { - foreach (var attr in type.CustomAttributes) + foreach (CustomAttribute attr in type.CustomAttributes) { - foreach (var conField in attr.ConstructorArguments) + foreach (CustomAttributeArgument conField in attr.ConstructorArguments) { if (conField.Value is TypeReference typeRef) this.ChangeTypeScope(typeRef); @@ -382,7 +387,7 @@ namespace StardewModdingAPI.Framework.ModLoading { // get message template // ($phrase is replaced with the noun phrase or messages) - string template = null; + string? template = null; switch (result) { case InstructionHandleResult.Rewritten: @@ -441,20 +446,20 @@ namespace StardewModdingAPI.Framework.ModLoading // format messages string phrase = handler.Phrases.Any() ? string.Join(", ", handler.Phrases) - : handler.DefaultPhrase ?? handler.GetType().Name; + : handler.DefaultPhrase; this.Monitor.LogOnce(loggedMessages, template.Replace("$phrase", phrase)); } /// Get the correct reference to use for compatibility with the current platform. /// The type reference to rewrite. - private void ChangeTypeScope(TypeReference type) + private void ChangeTypeScope(TypeReference? type) { // check skip conditions if (type == null || type.FullName.StartsWith("System.")) return; // get assembly - if (!this.TypeAssemblies.TryGetValue(type.FullName, out Assembly assembly)) + if (!this.TypeAssemblies.TryGetValue(type.FullName, out Assembly? assembly)) return; // replace scope diff --git a/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs b/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs index 56bd5a8b..b133f8d6 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyParseResult.cs @@ -1,5 +1,5 @@ -#nullable disable - +using System; +using System.Diagnostics.CodeAnalysis; using System.IO; using Mono.Cecil; @@ -15,11 +15,15 @@ namespace StardewModdingAPI.Framework.ModLoading public readonly FileInfo File; /// The assembly definition. - public readonly AssemblyDefinition Definition; + public readonly AssemblyDefinition? Definition; /// The result of the assembly load. public AssemblyLoadStatus Status; + /// Whether the is loaded and ready (i.e. the is not or ). + [MemberNotNullWhen(true, nameof(AssemblyParseResult.Definition))] + public bool HasDefinition => this.Status == AssemblyLoadStatus.Okay; + /********* ** Public methods @@ -28,11 +32,14 @@ namespace StardewModdingAPI.Framework.ModLoading /// The original assembly file. /// The assembly definition. /// The result of the assembly load. - public AssemblyParseResult(FileInfo file, AssemblyDefinition assembly, AssemblyLoadStatus status) + public AssemblyParseResult(FileInfo file, AssemblyDefinition? assembly, AssemblyLoadStatus status) { this.File = file; this.Definition = assembly; this.Status = status; + + if (status == AssemblyLoadStatus.Okay && assembly == null) + throw new InvalidOperationException($"Invalid assembly parse result: load status {status} with a null assembly."); } } } diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index 4fdeefbc..afb388d0 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -1,7 +1,6 @@ -#nullable disable - using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; using StardewModdingAPI.Toolkit; @@ -28,10 +27,10 @@ namespace StardewModdingAPI.Framework.ModLoading { foreach (ModFolder folder in toolkit.GetModFolders(rootPath)) { - Manifest manifest = folder.Manifest; + Manifest? manifest = folder.Manifest; // parse internal data record (if any) - ModDataRecordVersionedFields dataRecord = modDatabase.Get(manifest?.UniqueID)?.GetVersionedFields(manifest); + ModDataRecordVersionedFields? dataRecord = modDatabase.Get(manifest?.UniqueID)?.GetVersionedFields(manifest); // apply defaults if (manifest != null && dataRecord?.UpdateKey is not null) @@ -43,7 +42,7 @@ namespace StardewModdingAPI.Framework.ModLoading ? ModMetadataStatus.Found : ModMetadataStatus.Failed; - var metadata = new ModMetadata(folder.DisplayName, folder.Directory.FullName, rootPath, manifest, dataRecord, isIgnored: shouldIgnore); + IModMetadata metadata = new ModMetadata(folder.DisplayName, folder.Directory.FullName, rootPath, manifest, dataRecord, isIgnored: shouldIgnore); if (shouldIgnore) metadata.SetStatus(status, ModFailReason.DisabledByDotConvention, "disabled by dot convention"); else @@ -57,7 +56,9 @@ namespace StardewModdingAPI.Framework.ModLoading /// The mod manifests to validate. /// The current SMAPI version. /// Get an update URL for an update key (if valid). - public void ValidateManifests(IEnumerable mods, ISemanticVersion apiVersion, Func getUpdateUrl) + [SuppressMessage("ReSharper", "ConstantConditionalAccessQualifier", Justification = "Manifest values may be null before they're validated.")] + [SuppressMessage("ReSharper", "ConditionIsAlwaysTrueOrFalse", Justification = "Manifest values may be null before they're validated.")] + public void ValidateManifests(IEnumerable mods, ISemanticVersion apiVersion, Func getUpdateUrl) { mods = mods.ToArray(); @@ -84,7 +85,7 @@ namespace StardewModdingAPI.Framework.ModLoading List updateUrls = new List(); foreach (UpdateKey key in mod.GetUpdateKeys(validOnly: true)) { - string url = getUpdateUrl(key.ToString()); + string? url = getUpdateUrl(key.ToString()); if (url != null) updateUrls.Add(url); } @@ -94,7 +95,7 @@ namespace StardewModdingAPI.Framework.ModLoading // build error string error = $"{reasonPhrase}. Please check for a "; - if (mod.DataRecord.StatusUpperVersion == null || mod.Manifest.Version.Equals(mod.DataRecord.StatusUpperVersion)) + if (mod.DataRecord.StatusUpperVersion == null || mod.Manifest.Version?.Equals(mod.DataRecord.StatusUpperVersion) == true) error += "newer version"; else error += $"version newer than {mod.DataRecord.StatusUpperVersion}"; @@ -133,21 +134,21 @@ namespace StardewModdingAPI.Framework.ModLoading if (hasDll) { // invalid filename format - if (mod.Manifest.EntryDll.Intersect(Path.GetInvalidFileNameChars()).Any()) + if (mod.Manifest.EntryDll!.Intersect(Path.GetInvalidFileNameChars()).Any()) { mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.InvalidManifest, $"its manifest has invalid filename '{mod.Manifest.EntryDll}' for the EntryDLL field."); continue; } // invalid path - if (!File.Exists(Path.Combine(mod.DirectoryPath, mod.Manifest.EntryDll))) + if (!File.Exists(Path.Combine(mod.DirectoryPath, mod.Manifest.EntryDll!))) { mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.InvalidManifest, $"its DLL '{mod.Manifest.EntryDll}' doesn't exist."); continue; } // invalid capitalization - string actualFilename = new DirectoryInfo(mod.DirectoryPath).GetFiles(mod.Manifest.EntryDll).FirstOrDefault()?.Name; + string? actualFilename = new DirectoryInfo(mod.DirectoryPath).GetFiles(mod.Manifest.EntryDll!).FirstOrDefault()?.Name; if (actualFilename != mod.Manifest.EntryDll) { mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.InvalidManifest, $"its {nameof(IManifest.EntryDll)} value '{mod.Manifest.EntryDll}' doesn't match the actual file capitalization '{actualFilename}'. The capitalization must match for crossplatform compatibility."); @@ -159,7 +160,7 @@ namespace StardewModdingAPI.Framework.ModLoading else { // invalid content pack ID - if (string.IsNullOrWhiteSpace(mod.Manifest.ContentPackFor.UniqueID)) + if (string.IsNullOrWhiteSpace(mod.Manifest.ContentPackFor!.UniqueID)) { mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.InvalidManifest, $"its manifest declares {nameof(IManifest.ContentPackFor)} without its required {nameof(IManifestContentPackFor.UniqueID)} field."); continue; @@ -190,7 +191,7 @@ namespace StardewModdingAPI.Framework.ModLoading mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.InvalidManifest, "its manifest specifies an invalid ID (IDs must only contain letters, numbers, underscores, periods, or hyphens)."); // validate dependencies - foreach (var dependency in mod.Manifest.Dependencies) + foreach (IManifestDependency? dependency in mod.Manifest.Dependencies) { // null dependency if (dependency == null) @@ -328,8 +329,11 @@ namespace StardewModdingAPI.Framework.ModLoading string[] failedLabels = ( from entry in dependencies - where entry.Mod != null && entry.MinVersion != null && entry.MinVersion.IsNewerThan(entry.Mod.Manifest.Version) - select $"{entry.Mod.DisplayName} (needs {entry.MinVersion} or later)" + where + entry.Mod != null + && entry.MinVersion != null + && entry.MinVersion.IsNewerThan(entry.Mod.Manifest.Version) + select $"{entry.Mod!.DisplayName} (needs {entry.MinVersion} or later)" ) .ToArray(); if (failedLabels.Any()) @@ -345,16 +349,14 @@ namespace StardewModdingAPI.Framework.ModLoading states[mod] = ModDependencyStatus.Checking; // recursively sort dependencies - foreach (var dependency in dependencies) + foreach (ModDependency dependency in dependencies) { - IModMetadata requiredMod = dependency.Mod; - var subchain = new List(currentChain) { mod }; - - // ignore missing optional dependency - if (!dependency.IsRequired && requiredMod == null) - continue; + IModMetadata? requiredMod = dependency.Mod; + if (requiredMod == null) + continue; // missing dependencies are handled earlier // detect dependency loop + var subchain = new List(currentChain) { mod }; if (states[requiredMod] == ModDependencyStatus.Checking) { sortedMods.Push(mod); @@ -363,8 +365,8 @@ namespace StardewModdingAPI.Framework.ModLoading } // recursively process each dependency - var substatus = this.ProcessDependencies(mods, modDatabase, requiredMod, states, sortedMods, subchain); - switch (substatus) + var subStatus = this.ProcessDependencies(mods, modDatabase, requiredMod, states, sortedMods, subchain); + switch (subStatus) { // sorted successfully case ModDependencyStatus.Sorted: @@ -380,7 +382,7 @@ namespace StardewModdingAPI.Framework.ModLoading // unexpected status case ModDependencyStatus.Queued: case ModDependencyStatus.Checking: - throw new InvalidModStateException($"Something went wrong sorting dependencies: mod '{requiredMod.DisplayName}' unexpectedly stayed in the '{substatus}' status."); + throw new InvalidModStateException($"Something went wrong sorting dependencies: mod '{requiredMod.DisplayName}' unexpectedly stayed in the '{subStatus}' status."); // sanity check default: @@ -399,14 +401,11 @@ namespace StardewModdingAPI.Framework.ModLoading /// The loaded mods. private IEnumerable GetDependenciesFrom(IManifest manifest, IModMetadata[] loadedMods) { - IModMetadata FindMod(string id) => loadedMods.FirstOrDefault(m => m.HasID(id)); + IModMetadata? FindMod(string id) => loadedMods.FirstOrDefault(m => m.HasID(id)); // yield dependencies - if (manifest.Dependencies != null) - { - foreach (var entry in manifest.Dependencies) - yield return new ModDependency(entry.UniqueID, entry.MinimumVersion, FindMod(entry.UniqueID), entry.IsRequired); - } + foreach (IManifestDependency entry in manifest.Dependencies) + yield return new ModDependency(entry.UniqueID, entry.MinimumVersion, FindMod(entry.UniqueID), entry.IsRequired); // yield content pack parent if (manifest.ContentPackFor != null) @@ -415,10 +414,10 @@ namespace StardewModdingAPI.Framework.ModLoading /// Get a technical message indicating why a mod's compatibility status was overridden, if applicable. /// The mod metadata. - private string GetTechnicalReasonForStatusOverride(IModMetadata mod) + private string? GetTechnicalReasonForStatusOverride(IModMetadata mod) { // get compatibility list record - var data = mod.DataRecord; + ModDataRecordVersionedFields? data = mod.DataRecord; if (data == null) return null; @@ -432,14 +431,14 @@ namespace StardewModdingAPI.Framework.ModLoading }; // get reason - string[] reasons = new[] { mod.DataRecord.StatusReasonPhrase, mod.DataRecord.StatusReasonDetails } + string?[] reasons = new[] { data.StatusReasonPhrase, data.StatusReasonDetails } .Where(p => !string.IsNullOrWhiteSpace(p)) .ToArray(); // build message return $"marked {statusLabel} in SMAPI's internal compatibility list for " - + (mod.DataRecord.StatusUpperVersion != null ? $"versions up to {mod.DataRecord.StatusUpperVersion}" : "all versions") + + (data.StatusUpperVersion != null ? $"versions up to {data.StatusUpperVersion}" : "all versions") + ": " + (reasons.Any() ? string.Join(": ", reasons) : "no reason given") + "."; @@ -459,13 +458,13 @@ namespace StardewModdingAPI.Framework.ModLoading public string ID { get; } /// The minimum required version (if any). - public ISemanticVersion MinVersion { get; } + public ISemanticVersion? MinVersion { get; } /// Whether the mod shouldn't be loaded if the dependency isn't available. public bool IsRequired { get; } /// The loaded mod that fulfills the dependency (if available). - public IModMetadata Mod { get; } + public IModMetadata? Mod { get; } /********* @@ -476,7 +475,7 @@ namespace StardewModdingAPI.Framework.ModLoading /// The minimum required version (if any). /// The loaded mod that fulfills the dependency (if available). /// Whether the mod shouldn't be loaded if the dependency isn't available. - public ModDependency(string id, ISemanticVersion minVersion, IModMetadata mod, bool isRequired) + public ModDependency(string id, ISemanticVersion? minVersion, IModMetadata? mod, bool isRequired) { this.ID = id; this.MinVersion = minVersion; diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs index 806fca62..d5f4cf4a 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Reflection; @@ -33,13 +31,19 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters /// The new field name to reference. public FieldReplaceRewriter AddField(Type fromType, string fromFieldName, Type toType, string toFieldName) { + // validate parameters + if (fromType == null) + throw new InvalidOperationException("Can't replace a field on a null source type."); + if (toType == null) + throw new InvalidOperationException("Can't replace a field on a null target type."); + // get full type name - string fromTypeName = fromType?.FullName; + string? fromTypeName = fromType.FullName; if (fromTypeName == null) throw new InvalidOperationException($"Can't replace field for invalid type reference {toType}."); // get target field - FieldInfo toField = toType.GetField(toFieldName); + FieldInfo? toField = toType.GetField(toFieldName); if (toField == null) throw new InvalidOperationException($"The {toType.FullName} class doesn't have a {toFieldName} field."); @@ -54,15 +58,15 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters /// public override bool Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction) { - FieldReference fieldRef = RewriteHelper.AsFieldReference(instruction); - string declaringType = fieldRef?.DeclaringType?.FullName; + FieldReference? fieldRef = RewriteHelper.AsFieldReference(instruction); + string? declaringType = fieldRef?.DeclaringType?.FullName; // get mapped field - if (declaringType == null || !this.FieldMaps.TryGetValue(declaringType, out var fieldMap) || !fieldMap.TryGetValue(fieldRef.Name, out FieldInfo toField)) + if (declaringType == null || !this.FieldMaps.TryGetValue(declaringType, out var fieldMap) || !fieldMap.TryGetValue(fieldRef!.Name, out FieldInfo? toField)) return false; // replace with new field - this.Phrases.Add($"{fieldRef.DeclaringType.Name}.{fieldRef.Name} field"); + this.Phrases.Add($"{fieldRef.DeclaringType!.Name}.{fieldRef.Name} field"); instruction.Operand = module.ImportReference(toField); return this.MarkRewritten(); } diff --git a/src/SMAPI/Framework/Models/SConfig.cs b/src/SMAPI/Framework/Models/SConfig.cs index e74d73b5..d626ab4d 100644 --- a/src/SMAPI/Framework/Models/SConfig.cs +++ b/src/SMAPI/Framework/Models/SConfig.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -40,60 +38,96 @@ namespace StardewModdingAPI.Framework.Models ** Accessors ********/ /// Whether to enable development features. - public bool DeveloperMode { get; set; } + public bool DeveloperMode { get; private set; } /// Whether to check for newer versions of SMAPI and mods on startup. - public bool CheckForUpdates { get; set; } + public bool CheckForUpdates { get; } /// Whether to add a section to the 'mod issues' list for mods which which directly use potentially sensitive .NET APIs like file or shell access. - public bool ParanoidWarnings { get; set; } = (bool)SConfig.DefaultValues[nameof(SConfig.ParanoidWarnings)]; + public bool ParanoidWarnings { get; } /// Whether to show beta versions as valid updates. - public bool UseBetaChannel { get; set; } = (bool)SConfig.DefaultValues[nameof(SConfig.UseBetaChannel)]; + public bool UseBetaChannel { get; } /// SMAPI's GitHub project name, used to perform update checks. - public string GitHubProjectName { get; set; } + public string GitHubProjectName { get; } /// The base URL for SMAPI's web API, used to perform update checks. - public string WebApiBaseUrl { get; set; } + public string WebApiBaseUrl { get; } /// Whether SMAPI should log more information about the game context. - public bool VerboseLogging { get; set; } + public bool VerboseLogging { get; } /// Whether SMAPI should rewrite mods for compatibility. - public bool RewriteMods { get; set; } = (bool)SConfig.DefaultValues[nameof(SConfig.RewriteMods)]; + public bool RewriteMods { get; } /// Whether to enable more aggressive memory optimizations. - public bool AggressiveMemoryOptimizations { get; set; } = (bool)SConfig.DefaultValues[nameof(SConfig.AggressiveMemoryOptimizations)]; + public bool AggressiveMemoryOptimizations { get; } /// Whether SMAPI should log network traffic. Best combined with , which includes network metadata. - public bool LogNetworkTraffic { get; set; } + public bool LogNetworkTraffic { get; } /// The colors to use for text written to the SMAPI console. - public ColorSchemeConfig ConsoleColors { get; set; } + public ColorSchemeConfig ConsoleColors { get; } /// The mod IDs SMAPI should ignore when performing update checks or validating update keys. - public string[] SuppressUpdateChecks { get; set; } + public string[] SuppressUpdateChecks { get; } /******** ** Public methods ********/ + /// Construct an instance. + /// Whether to enable development features. + /// Whether to check for newer versions of SMAPI and mods on startup. + /// Whether to add a section to the 'mod issues' list for mods which which directly use potentially sensitive .NET APIs like file or shell access. + /// Whether to show beta versions as valid updates. + /// SMAPI's GitHub project name, used to perform update checks. + /// The base URL for SMAPI's web API, used to perform update checks. + /// Whether SMAPI should log more information about the game context. + /// Whether SMAPI should rewrite mods for compatibility. + /// Whether to enable more aggressive memory optimizations. + /// Whether SMAPI should log network traffic. + /// The colors to use for text written to the SMAPI console. + /// The mod IDs SMAPI should ignore when performing update checks or validating update keys. + public SConfig(bool developerMode, bool checkForUpdates, bool? paranoidWarnings, bool? useBetaChannel, string gitHubProjectName, string webApiBaseUrl, bool verboseLogging, bool? rewriteMods, bool? aggressiveMemoryOptimizations, bool logNetworkTraffic, ColorSchemeConfig consoleColors, string[]? suppressUpdateChecks) + { + this.DeveloperMode = developerMode; + this.CheckForUpdates = checkForUpdates; + this.ParanoidWarnings = paranoidWarnings ?? (bool)SConfig.DefaultValues[nameof(SConfig.ParanoidWarnings)]; + this.UseBetaChannel = useBetaChannel ?? (bool)SConfig.DefaultValues[nameof(SConfig.UseBetaChannel)]; + this.GitHubProjectName = gitHubProjectName; + this.WebApiBaseUrl = webApiBaseUrl; + this.VerboseLogging = verboseLogging; + this.RewriteMods = rewriteMods ?? (bool)SConfig.DefaultValues[nameof(SConfig.RewriteMods)]; + this.AggressiveMemoryOptimizations = aggressiveMemoryOptimizations ?? (bool)SConfig.DefaultValues[nameof(SConfig.AggressiveMemoryOptimizations)]; + this.LogNetworkTraffic = logNetworkTraffic; + this.ConsoleColors = consoleColors; + this.SuppressUpdateChecks = suppressUpdateChecks ?? Array.Empty(); + } + + /// Override the value of . + /// The value to set. + public void OverrideDeveloperMode(bool value) + { + this.DeveloperMode = value; + } + /// Get the settings which have been customized by the player. - public IDictionary GetCustomSettings() + public IDictionary GetCustomSettings() { - IDictionary custom = new Dictionary(); + Dictionary custom = new(); - foreach (var pair in SConfig.DefaultValues) + foreach ((string? name, object defaultValue) in SConfig.DefaultValues) { - object value = typeof(SConfig).GetProperty(pair.Key)?.GetValue(this); - if (!pair.Value.Equals(value)) - custom[pair.Key] = value; + object? value = typeof(SConfig).GetProperty(name)?.GetValue(this); + if (!defaultValue.Equals(value)) + custom[name] = value; } - HashSet curSuppressUpdateChecks = new HashSet(this.SuppressUpdateChecks ?? Array.Empty(), StringComparer.OrdinalIgnoreCase); + HashSet curSuppressUpdateChecks = new(this.SuppressUpdateChecks, StringComparer.OrdinalIgnoreCase); if (SConfig.DefaultSuppressUpdateChecks.Count != curSuppressUpdateChecks.Count || SConfig.DefaultSuppressUpdateChecks.Any(p => !curSuppressUpdateChecks.Contains(p))) - custom[nameof(this.SuppressUpdateChecks)] = "[" + string.Join(", ", this.SuppressUpdateChecks ?? Array.Empty()) + "]"; + custom[nameof(this.SuppressUpdateChecks)] = "[" + string.Join(", ", this.SuppressUpdateChecks) + "]"; return custom; } diff --git a/src/SMAPI/Framework/Networking/ModMessageModel.cs b/src/SMAPI/Framework/Networking/ModMessageModel.cs index 4e7d01eb..01672714 100644 --- a/src/SMAPI/Framework/Networking/ModMessageModel.cs +++ b/src/SMAPI/Framework/Networking/ModMessageModel.cs @@ -1,6 +1,5 @@ -#nullable disable - using System.Linq; +using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace StardewModdingAPI.Framework.Networking @@ -15,33 +14,30 @@ namespace StardewModdingAPI.Framework.Networking ** Origin ****/ /// The unique ID of the player who broadcast the message. - public long FromPlayerID { get; set; } + public long FromPlayerID { get; } /// The unique ID of the mod which broadcast the message. - public string FromModID { get; set; } + public string FromModID { get; } /**** ** Destination ****/ /// The players who should receive the message. - public long[] ToPlayerIDs { get; set; } + public long[]? ToPlayerIDs { get; init; } /// The mods which should receive the message, or null for all mods. - public string[] ToModIDs { get; set; } + public string[]? ToModIDs { get; } /// A message type which receiving mods can use to decide whether it's the one they want to handle, like SetPlayerLocation. This doesn't need to be globally unique, since mods should check the originating mod ID. - public string Type { get; set; } + public string Type { get; } /// The custom mod data being broadcast. - public JToken Data { get; set; } + public JToken Data { get; } /********* ** Public methods *********/ - /// Construct an instance. - public ModMessageModel() { } - /// Construct an instance. /// The unique ID of the player who broadcast the message. /// The unique ID of the mod which broadcast the message. @@ -49,7 +45,8 @@ namespace StardewModdingAPI.Framework.Networking /// The mods which should receive the message, or null for all mods. /// A message type which receiving mods can use to decide whether it's the one they want to handle, like SetPlayerLocation. This doesn't need to be globally unique, since mods should check the originating mod ID. /// The custom mod data being broadcast. - public ModMessageModel(long fromPlayerID, string fromModID, long[] toPlayerIDs, string[] toModIDs, string type, JToken data) + [JsonConstructor] + public ModMessageModel(long fromPlayerID, string fromModID, long[]? toPlayerIDs, string[]? toModIDs, string type, JToken data) { this.FromPlayerID = fromPlayerID; this.FromModID = fromModID; diff --git a/src/SMAPI/Framework/Networking/MultiplayerPeer.cs b/src/SMAPI/Framework/Networking/MultiplayerPeer.cs index 8ee5c309..b37c1e89 100644 --- a/src/SMAPI/Framework/Networking/MultiplayerPeer.cs +++ b/src/SMAPI/Framework/Networking/MultiplayerPeer.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -39,10 +37,10 @@ namespace StardewModdingAPI.Framework.Networking public GamePlatform? Platform { get; } /// - public ISemanticVersion GameVersion { get; } + public ISemanticVersion? GameVersion { get; } /// - public ISemanticVersion ApiVersion { get; } + public ISemanticVersion? ApiVersion { get; } /// public IEnumerable Mods { get; } @@ -57,11 +55,12 @@ namespace StardewModdingAPI.Framework.Networking /// The metadata to copy. /// A method which sends a message to the peer. /// Whether this is a connection to the host player. - public MultiplayerPeer(long playerID, int? screenID, RemoteContextModel model, Action sendMessage, bool isHost) + public MultiplayerPeer(long playerID, int? screenID, RemoteContextModel? model, Action sendMessage, bool isHost) { this.PlayerID = playerID; this.ScreenID = screenID; this.IsHost = isHost; + if (model != null) { this.Platform = model.Platform; @@ -69,13 +68,16 @@ namespace StardewModdingAPI.Framework.Networking this.ApiVersion = model.ApiVersion; this.Mods = model.Mods.Select(mod => new MultiplayerPeerMod(mod)).ToArray(); } + else + this.Mods = Array.Empty(); + this.SendMessageImpl = sendMessage; } /// - public IMultiplayerPeerMod GetMod(string id) + public IMultiplayerPeerMod? GetMod(string? id) { - if (string.IsNullOrWhiteSpace(id) || this.Mods == null || !this.Mods.Any()) + if (string.IsNullOrWhiteSpace(id) || !this.Mods.Any()) return null; id = id.Trim(); diff --git a/src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs b/src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs index 6fdb9e54..1e150508 100644 --- a/src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs +++ b/src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs @@ -1,4 +1,4 @@ -#nullable disable +using System.Diagnostics.CodeAnalysis; namespace StardewModdingAPI.Framework.Networking { @@ -22,10 +22,11 @@ namespace StardewModdingAPI.Framework.Networking *********/ /// Construct an instance. /// The mod metadata. + [SuppressMessage("ReSharper", "ConstantConditionalAccessQualifier", Justification = "The ID shouldn't be null, but we should handle it to avoid an error just in case.")] public MultiplayerPeerMod(RemoteContextModModel mod) { this.Name = mod.Name; - this.ID = mod.ID?.Trim(); + this.ID = mod.ID?.Trim() ?? string.Empty; this.Version = mod.Version; } } diff --git a/src/SMAPI/Framework/Networking/RemoteContextModModel.cs b/src/SMAPI/Framework/Networking/RemoteContextModModel.cs index 0383576c..7571acba 100644 --- a/src/SMAPI/Framework/Networking/RemoteContextModModel.cs +++ b/src/SMAPI/Framework/Networking/RemoteContextModModel.cs @@ -1,17 +1,33 @@ -#nullable disable - namespace StardewModdingAPI.Framework.Networking { /// Metadata about an installed mod exchanged with connected computers. public class RemoteContextModModel { - /// The mod's display name. - public string Name { get; set; } - + /********* + ** Accessors + *********/ /// The unique mod ID. - public string ID { get; set; } + public string ID { get; } + + /// The mod's display name. + public string Name { get; } /// The mod version. - public ISemanticVersion Version { get; set; } + public ISemanticVersion Version { get; } + + + /********* + ** Accessors + *********/ + /// Construct an instance. + /// The unique mod ID. + /// The mod's display name. + /// The mod version. + public RemoteContextModModel(string id, string name, ISemanticVersion version) + { + this.ID = id; + this.Name = name; + this.Version = version; + } } } diff --git a/src/SMAPI/Framework/Networking/RemoteContextModel.cs b/src/SMAPI/Framework/Networking/RemoteContextModel.cs index 37fafa67..7d53e732 100644 --- a/src/SMAPI/Framework/Networking/RemoteContextModel.cs +++ b/src/SMAPI/Framework/Networking/RemoteContextModel.cs @@ -1,4 +1,4 @@ -#nullable disable +using System; namespace StardewModdingAPI.Framework.Networking { @@ -9,18 +9,37 @@ namespace StardewModdingAPI.Framework.Networking ** Accessors *********/ /// Whether this player is the host player. - public bool IsHost { get; set; } + public bool IsHost { get; } - /// The game's platform version. - public GamePlatform Platform { get; set; } + /// The game's platform. + public GamePlatform Platform { get; } /// The installed version of Stardew Valley. - public ISemanticVersion GameVersion { get; set; } + public ISemanticVersion? GameVersion { get; } /// The installed version of SMAPI. - public ISemanticVersion ApiVersion { get; set; } + public ISemanticVersion? ApiVersion { get; } /// The installed mods. - public RemoteContextModModel[] Mods { get; set; } + public RemoteContextModModel[] Mods { get; } + + + /********* + ** Public methods + *********/ + /// Construct an instance. + /// Whether this player is the host player. + /// The game's platform. + /// The installed version of Stardew Valley. + /// The installed version of SMAPI. + /// The installed mods. + public RemoteContextModel(bool isHost, GamePlatform platform, ISemanticVersion gameVersion, ISemanticVersion apiVersion, RemoteContextModModel[]? mods) + { + this.IsHost = isHost; + this.Platform = platform; + this.GameVersion = gameVersion; + this.ApiVersion = apiVersion; + this.Mods = mods ?? Array.Empty(); + } } } diff --git a/src/SMAPI/Framework/Reflection/CacheEntry.cs b/src/SMAPI/Framework/Reflection/CacheEntry.cs index 6b18d204..27f48a1f 100644 --- a/src/SMAPI/Framework/Reflection/CacheEntry.cs +++ b/src/SMAPI/Framework/Reflection/CacheEntry.cs @@ -1,5 +1,4 @@ -#nullable disable - +using System.Diagnostics.CodeAnalysis; using System.Reflection; namespace StardewModdingAPI.Framework.Reflection @@ -11,21 +10,20 @@ namespace StardewModdingAPI.Framework.Reflection ** Accessors *********/ /// Whether the lookup found a valid match. - public bool IsValid { get; } + [MemberNotNullWhen(true, nameof(CacheEntry.MemberInfo))] + public bool IsValid => this.MemberInfo != null; /// The reflection data for this member (or null if invalid). - public MemberInfo MemberInfo { get; } + public MemberInfo? MemberInfo { get; } /********* ** Public methods *********/ /// Construct an instance. - /// Whether the lookup found a valid match. /// The reflection data for this member (or null if invalid). - public CacheEntry(bool isValid, MemberInfo memberInfo) + public CacheEntry(MemberInfo? memberInfo) { - this.IsValid = isValid; this.MemberInfo = memberInfo; } } diff --git a/src/SMAPI/Framework/Reflection/Reflector.cs b/src/SMAPI/Framework/Reflection/Reflector.cs index c6fc2c79..3490ee97 100644 --- a/src/SMAPI/Framework/Reflection/Reflector.cs +++ b/src/SMAPI/Framework/Reflection/Reflector.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Reflection; using System.Runtime.Caching; @@ -14,7 +12,7 @@ namespace StardewModdingAPI.Framework.Reflection ** Fields *********/ /// The cached fields and methods found via reflection. - private readonly MemoryCache Cache = new(typeof(Reflector).FullName); + private readonly MemoryCache Cache = new(typeof(Reflector).FullName!); /// The sliding cache expiration time. private readonly TimeSpan SlidingCacheExpiry = TimeSpan.FromMinutes(5); @@ -30,8 +28,9 @@ namespace StardewModdingAPI.Framework.Reflection /// The field type. /// The object which has the field. /// The field name. - /// Whether to throw an exception if the field is not found. - /// Returns the field wrapper, or null if the field doesn't exist and is false. + /// Whether to throw an exception if the field isn't found. Due to limitations with nullable reference types, setting this to false will still mark the value non-nullable. + /// Returns the field wrapper, or null if is false and the field doesn't exist. + /// The target field doesn't exist, and is true. public IReflectedField GetField(object obj, string name, bool required = true) { // validate @@ -39,24 +38,26 @@ namespace StardewModdingAPI.Framework.Reflection throw new ArgumentNullException(nameof(obj), "Can't get a instance field from a null object."); // get field from hierarchy - IReflectedField field = this.GetFieldFromHierarchy(obj.GetType(), obj, name, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public); + IReflectedField? field = this.GetFieldFromHierarchy(obj.GetType(), obj, name, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public); if (required && field == null) throw new InvalidOperationException($"The {obj.GetType().FullName} object doesn't have a '{name}' instance field."); - return field; + return field!; } /// Get a static field. /// The field type. /// The type which has the field. /// The field name. - /// Whether to throw an exception if the field is not found. + /// Whether to throw an exception if the field isn't found. Due to limitations with nullable reference types, setting this to false will still mark the value non-nullable. + /// Returns the field wrapper, or null if is false and the field doesn't exist. + /// The target field doesn't exist, and is true. public IReflectedField GetField(Type type, string name, bool required = true) { // get field from hierarchy - IReflectedField field = this.GetFieldFromHierarchy(type, null, name, BindingFlags.NonPublic | BindingFlags.Static | BindingFlags.Public); + IReflectedField? field = this.GetFieldFromHierarchy(type, null, name, BindingFlags.NonPublic | BindingFlags.Static | BindingFlags.Public); if (required && field == null) throw new InvalidOperationException($"The {type.FullName} object doesn't have a '{name}' static field."); - return field; + return field!; } /**** @@ -66,7 +67,9 @@ namespace StardewModdingAPI.Framework.Reflection /// The property type. /// The object which has the property. /// The property name. - /// Whether to throw an exception if the property is not found. + /// Whether to throw an exception if the property isn't found. Due to limitations with nullable reference types, setting this to false will still mark the value non-nullable. + /// Returns the property wrapper, or null if is false and the property doesn't exist. + /// The target property doesn't exist, and is true. public IReflectedProperty GetProperty(object obj, string name, bool required = true) { // validate @@ -74,24 +77,26 @@ namespace StardewModdingAPI.Framework.Reflection throw new ArgumentNullException(nameof(obj), "Can't get a instance property from a null object."); // get property from hierarchy - IReflectedProperty property = this.GetPropertyFromHierarchy(obj.GetType(), obj, name, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public); + IReflectedProperty? property = this.GetPropertyFromHierarchy(obj.GetType(), obj, name, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public); if (required && property == null) throw new InvalidOperationException($"The {obj.GetType().FullName} object doesn't have a '{name}' instance property."); - return property; + return property!; } /// Get a static property. /// The property type. /// The type which has the property. /// The property name. - /// Whether to throw an exception if the property is not found. + /// Whether to throw an exception if the property isn't found. Due to limitations with nullable reference types, setting this to false will still mark the value non-nullable. + /// Returns the property wrapper, or null if is false and the property doesn't exist. + /// The target property doesn't exist, and is true. public IReflectedProperty GetProperty(Type type, string name, bool required = true) { // get field from hierarchy - IReflectedProperty property = this.GetPropertyFromHierarchy(type, null, name, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static); + IReflectedProperty? property = this.GetPropertyFromHierarchy(type, null, name, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static); if (required && property == null) throw new InvalidOperationException($"The {type.FullName} object doesn't have a '{name}' static property."); - return property; + return property!; } /**** @@ -99,8 +104,10 @@ namespace StardewModdingAPI.Framework.Reflection ****/ /// Get a instance method. /// The object which has the method. - /// The field name. - /// Whether to throw an exception if the field is not found. + /// The method name. + /// Whether to throw an exception if the method isn't found. Due to limitations with nullable reference types, setting this to false will still mark the value non-nullable. + /// Returns the method wrapper, or null if is false and the method doesn't exist. + /// The target method doesn't exist, and is true. public IReflectedMethod GetMethod(object obj, string name, bool required = true) { // validate @@ -108,23 +115,25 @@ namespace StardewModdingAPI.Framework.Reflection throw new ArgumentNullException(nameof(obj), "Can't get a instance method from a null object."); // get method from hierarchy - IReflectedMethod method = this.GetMethodFromHierarchy(obj.GetType(), obj, name, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public); + IReflectedMethod? method = this.GetMethodFromHierarchy(obj.GetType(), obj, name, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public); if (required && method == null) throw new InvalidOperationException($"The {obj.GetType().FullName} object doesn't have a '{name}' instance method."); - return method; + return method!; } /// Get a static method. /// The type which has the method. - /// The field name. - /// Whether to throw an exception if the field is not found. + /// The method name. + /// Whether to throw an exception if the method isn't found. Due to limitations with nullable reference types, setting this to false will still mark the value non-nullable. + /// Returns the method wrapper, or null if is false and the method doesn't exist. + /// The target method doesn't exist, and is true. public IReflectedMethod GetMethod(Type type, string name, bool required = true) { // get method from hierarchy - IReflectedMethod method = this.GetMethodFromHierarchy(type, null, name, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static); + IReflectedMethod? method = this.GetMethodFromHierarchy(type, null, name, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static); if (required && method == null) throw new InvalidOperationException($"The {type.FullName} object doesn't have a '{name}' static method."); - return method; + return method!; } @@ -134,18 +143,25 @@ namespace StardewModdingAPI.Framework.Reflection /// Get a field from the type hierarchy. /// The expected field type. /// The type which has the field. - /// The object which has the field. + /// The object which has the field, or null for a static field. /// The field name. /// The reflection binding which flags which indicates what type of field to find. - private IReflectedField GetFieldFromHierarchy(Type type, object obj, string name, BindingFlags bindingFlags) + private IReflectedField? GetFieldFromHierarchy(Type type, object? obj, string name, BindingFlags bindingFlags) { bool isStatic = bindingFlags.HasFlag(BindingFlags.Static); - FieldInfo field = this.GetCached($"field::{isStatic}::{type.FullName}::{name}", () => + FieldInfo? field = this.GetCached($"field::{isStatic}::{type.FullName}::{name}", () => { - FieldInfo fieldInfo = null; - for (; type != null && fieldInfo == null; type = type.BaseType) - fieldInfo = type.GetField(name, bindingFlags); - return fieldInfo; + for (Type? curType = type; curType != null; curType = curType.BaseType) + { + FieldInfo? fieldInfo = type.GetField(name, bindingFlags); + if (fieldInfo != null) + { + type = curType; + return fieldInfo; + } + } + + return null; }); return field != null @@ -156,18 +172,25 @@ namespace StardewModdingAPI.Framework.Reflection /// Get a property from the type hierarchy. /// The expected property type. /// The type which has the property. - /// The object which has the property. + /// The object which has the property, or null for a static property. /// The property name. /// The reflection binding which flags which indicates what type of property to find. - private IReflectedProperty GetPropertyFromHierarchy(Type type, object obj, string name, BindingFlags bindingFlags) + private IReflectedProperty? GetPropertyFromHierarchy(Type type, object? obj, string name, BindingFlags bindingFlags) { bool isStatic = bindingFlags.HasFlag(BindingFlags.Static); - PropertyInfo property = this.GetCached($"property::{isStatic}::{type.FullName}::{name}", () => + PropertyInfo? property = this.GetCached($"property::{isStatic}::{type.FullName}::{name}", () => { - PropertyInfo propertyInfo = null; - for (; type != null && propertyInfo == null; type = type.BaseType) - propertyInfo = type.GetProperty(name, bindingFlags); - return propertyInfo; + for (Type? curType = type; curType != null; curType = curType.BaseType) + { + PropertyInfo? propertyInfo = type.GetProperty(name, bindingFlags); + if (propertyInfo != null) + { + type = curType; + return propertyInfo; + } + } + + return null; }); return property != null @@ -177,18 +200,25 @@ namespace StardewModdingAPI.Framework.Reflection /// Get a method from the type hierarchy. /// The type which has the method. - /// The object which has the method. + /// The object which has the method, or null for a static method. /// The method name. /// The reflection binding which flags which indicates what type of method to find. - private IReflectedMethod GetMethodFromHierarchy(Type type, object obj, string name, BindingFlags bindingFlags) + private IReflectedMethod? GetMethodFromHierarchy(Type type, object? obj, string name, BindingFlags bindingFlags) { bool isStatic = bindingFlags.HasFlag(BindingFlags.Static); - MethodInfo method = this.GetCached($"method::{isStatic}::{type.FullName}::{name}", () => + MethodInfo? method = this.GetCached($"method::{isStatic}::{type.FullName}::{name}", () => { - MethodInfo methodInfo = null; - for (; type != null && methodInfo == null; type = type.BaseType) - methodInfo = type.GetMethod(name, bindingFlags); - return methodInfo; + for (Type? curType = type; curType != null; curType = curType.BaseType) + { + MethodInfo? methodInfo = type.GetMethod(name, bindingFlags); + if (methodInfo != null) + { + type = curType; + return methodInfo; + } + } + + return null; }); return method != null @@ -200,7 +230,8 @@ namespace StardewModdingAPI.Framework.Reflection /// The expected type. /// The cache key. /// Fetches a new value to cache. - private TMemberInfo GetCached(string key, Func fetch) where TMemberInfo : MemberInfo + private TMemberInfo? GetCached(string key, Func fetch) + where TMemberInfo : MemberInfo { // get from cache if (this.Cache.Contains(key)) @@ -212,8 +243,8 @@ namespace StardewModdingAPI.Framework.Reflection } // fetch & cache new value - TMemberInfo result = fetch(); - CacheEntry cacheEntry = new(result != null, result); + TMemberInfo? result = fetch(); + CacheEntry cacheEntry = new(result); this.Cache.Add(key, cacheEntry, new CacheItemPolicy { SlidingExpiration = this.SlidingCacheExpiry }); return result; } diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index 364a7632..bce7cffa 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Concurrent; using System.Collections.Generic; @@ -92,13 +90,13 @@ namespace StardewModdingAPI.Framework private readonly CommandManager CommandManager; /// The underlying game instance. - private SGameRunner Game; + private SGameRunner Game = null!; // initialized very early /// SMAPI's content manager. - private ContentCoordinator ContentCore; + private ContentCoordinator ContentCore = null!; // initialized very early /// The game's core multiplayer utility for the main player. - private SMultiplayer Multiplayer; + private SMultiplayer Multiplayer = null!; // initialized very early /// Tracks the installed mods. /// This is initialized after the game starts. @@ -146,19 +144,18 @@ namespace StardewModdingAPI.Framework private readonly ConcurrentQueue RawCommandQueue = new(); /// A list of commands to execute on each screen. - private readonly PerScreen>> ScreenCommandQueue = new(() => new List>()); - + private readonly PerScreen> ScreenCommandQueue = new(() => new List()); /********* ** Accessors *********/ /// Manages deprecation warnings. /// This is initialized after the game starts. This is accessed directly because it's not part of the normal class model. - internal static DeprecationManager DeprecationManager { get; private set; } + internal static DeprecationManager DeprecationManager { get; private set; } = null!; // initialized in constructor, which happens before other code can access it /// The singleton instance. /// This is only intended for use by external code like the Error Handler mod. - internal static SCore Instance { get; private set; } + internal static SCore Instance { get; private set; } = null!; // initialized in constructor, which happens before other code can access it /// The number of game update ticks which have already executed. This is similar to , but incremented more consistently for every tick. internal static uint TicksElapsed { get; private set; } @@ -191,7 +188,8 @@ namespace StardewModdingAPI.Framework this.Settings = JsonConvert.DeserializeObject(File.ReadAllText(Constants.ApiConfigPath)); if (File.Exists(Constants.ApiUserConfigPath)) JsonConvert.PopulateObject(File.ReadAllText(Constants.ApiUserConfigPath), this.Settings); - this.Settings.DeveloperMode = developerMode ?? this.Settings.DeveloperMode; + if (developerMode.HasValue) + this.Settings.OverrideDeveloperMode(developerMode.Value); this.LogManager = new LogManager(logPath: logPath, colorConfig: this.Settings.ConsoleColors, writeToConsole: writeToConsole, isVerbose: this.Settings.VerboseLogging, isDeveloperMode: this.Settings.DeveloperMode, getScreenIdForLog: this.GetScreenIdForLog); this.CommandManager = new CommandManager(this.Monitor); @@ -331,6 +329,7 @@ namespace StardewModdingAPI.Framework } /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. + [SuppressMessage("ReSharper", "ConstantConditionalAccessQualifier", Justification = "May be disposed before SMAPI is fully initialized.")] public void Dispose() { // skip if already disposed @@ -355,9 +354,9 @@ namespace StardewModdingAPI.Framework // dispose core components this.IsGameRunning = false; this.ContentCore?.Dispose(); - this.CancellationToken?.Dispose(); + this.CancellationToken.Dispose(); this.Game?.Dispose(); - this.LogManager?.Dispose(); // dispose last to allow for any last-second log messages + this.LogManager.Dispose(); // dispose last to allow for any last-second log messages // end game (moved from Game1.OnExiting to let us clean up first) Process.GetCurrentProcess().Kill(); @@ -517,12 +516,12 @@ namespace StardewModdingAPI.Framework /********* ** Parse commands *********/ - while (this.RawCommandQueue.TryDequeue(out string rawInput)) + while (this.RawCommandQueue.TryDequeue(out string? rawInput)) { // parse command - string name; - string[] args; - Command command; + string? name; + string[]? args; + Command? command; int screenId; try { @@ -539,7 +538,7 @@ namespace StardewModdingAPI.Framework } // queue command for screen - this.ScreenCommandQueue.GetValueForScreen(screenId).Add(Tuple.Create(command, name, args)); + this.ScreenCommandQueue.GetValueForScreen(screenId).Add(new(command, name, args)); } @@ -556,7 +555,7 @@ namespace StardewModdingAPI.Framework catch (Exception ex) { // log error - this.Monitor.Log($"An error occured in the overridden update loop: {ex.GetLogSummary()}", LogLevel.Error); + this.Monitor.Log($"An error occurred in the overridden update loop: {ex.GetLogSummary()}", LogLevel.Error); // exit if irrecoverable if (!this.UpdateCrashTimer.Decrement()) @@ -575,7 +574,7 @@ namespace StardewModdingAPI.Framework /// Invoke the game's update logic. private void OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) { - var events = this.EventManager; + EventManager events = this.EventManager; try { @@ -595,12 +594,8 @@ namespace StardewModdingAPI.Framework *********/ { var commandQueue = this.ScreenCommandQueue.Value; - foreach (var entry in commandQueue) + foreach ((Command? command, string? name, string[]? args) in commandQueue) { - Command command = entry.Item1; - string name = entry.Item2; - string[] args = entry.Item3; - try { command.Callback.Invoke(name, args); @@ -637,6 +632,7 @@ namespace StardewModdingAPI.Framework { this.Monitor.Log("Game loader synchronizing..."); this.Reflection.GetMethod(Game1.game1, "UpdateTitleScreen").Invoke(Game1.currentGameTime); // run game logic to change music on load, etc + // ReSharper disable once ConstantConditionalAccessQualifier -- may become null within the loop while (Game1.currentLoader?.MoveNext() == true) { SCore.ProcessTicksElapsed++; @@ -825,7 +821,7 @@ namespace StardewModdingAPI.Framework // raise cursor moved event if (state.Cursor.IsChanged) - events.CursorMoved.Raise(new CursorMovedEventArgs(state.Cursor.Old, state.Cursor.New)); + events.CursorMoved.Raise(new CursorMovedEventArgs(state.Cursor.Old!, state.Cursor.New!)); // raise mouse wheel scrolled if (state.MouseWheelScroll.IsChanged) @@ -956,7 +952,7 @@ namespace StardewModdingAPI.Framework // raise player events if (raiseWorldEvents) { - PlayerSnapshot playerState = state.CurrentPlayer; + PlayerSnapshot playerState = state.CurrentPlayer!; // not null at this point Farmer player = playerState.Player; // raise current location changed @@ -965,25 +961,25 @@ namespace StardewModdingAPI.Framework if (this.Monitor.IsVerbose) this.Monitor.Log($"Context: set location to {playerState.Location.New}."); - events.Warped.Raise(new WarpedEventArgs(player, playerState.Location.Old, playerState.Location.New)); + events.Warped.Raise(new WarpedEventArgs(player, playerState.Location.Old!, playerState.Location.New!)); } // raise player leveled up a skill - foreach (var pair in playerState.Skills) + foreach ((SkillType skill, var value) in playerState.Skills) { - if (!pair.Value.IsChanged) + if (!value.IsChanged) continue; if (this.Monitor.IsVerbose) - this.Monitor.Log($"Events: player skill '{pair.Key}' changed from {pair.Value.Old} to {pair.Value.New}."); + this.Monitor.Log($"Events: player skill '{skill}' changed from {value.Old} to {value.New}."); - events.LevelChanged.Raise(new LevelChangedEventArgs(player, pair.Key, pair.Value.Old, pair.Value.New)); + events.LevelChanged.Raise(new LevelChangedEventArgs(player, skill, value.Old, value.New)); } // raise player inventory changed if (playerState.Inventory.IsChanged) { - var inventory = playerState.Inventory; + SnapshotItemListDiff inventory = playerState.Inventory; if (this.Monitor.IsVerbose) this.Monitor.Log("Events: player inventory changed."); @@ -1070,7 +1066,8 @@ namespace StardewModdingAPI.Framework // update mod translation helpers foreach (IModMetadata mod in this.ModRegistry.GetAll()) { - mod.Translations.SetLocale(locale, languageCode); + TranslationHelper translations = mod.Translations!; // not null at this point + translations.SetLocale(locale, languageCode); foreach (ContentPack contentPack in mod.GetFakeContentPacks()) contentPack.TranslationImpl.SetLocale(locale, languageCode); @@ -1117,7 +1114,7 @@ namespace StardewModdingAPI.Framework break; case LoadStage.Loaded: - // override chatbox + // override chat box Game1.onScreenMenus.Remove(Game1.chatBox); Game1.onScreenMenus.Add(Game1.chatBox = new SChatBox(this.LogManager.MonitorForGame)); break; @@ -1182,7 +1179,7 @@ namespace StardewModdingAPI.Framework /// The content pack ID. /// The verb phrase indicating what action will be performed, like 'load assets' or 'edit assets'. /// Returns the content pack metadata if valid, else null. - private IModMetadata GetOnBehalfOfContentPack(IModMetadata mod, string id, string verb) + private IModMetadata? GetOnBehalfOfContentPack(IModMetadata mod, string? id, string verb) { if (id == null) return null; @@ -1190,7 +1187,7 @@ namespace StardewModdingAPI.Framework string errorPrefix = $"Can't {verb} on behalf of content pack ID '{id}'"; // get target mod - IModMetadata onBehalfOf = this.ModRegistry.Get(id); + IModMetadata? onBehalfOf = this.ModRegistry.Get(id); if (onBehalfOf == null) { mod.LogAsModOnce($"{errorPrefix}: there's no content pack installed with that ID.", LogLevel.Warn); @@ -1198,7 +1195,7 @@ namespace StardewModdingAPI.Framework } // make sure it's a content pack for the requesting mod - if (!onBehalfOf.IsContentPack || !string.Equals(onBehalfOf.Manifest?.ContentPackFor?.UniqueID, mod.Manifest.UniqueID)) + if (!onBehalfOf.IsContentPack || !string.Equals(onBehalfOf.Manifest.ContentPackFor?.UniqueID, mod.Manifest.UniqueID)) { mod.LogAsModOnce($"{errorPrefix}: that isn't a content pack for this mod.", LogLevel.Warn); return null; @@ -1232,7 +1229,7 @@ namespace StardewModdingAPI.Framework modIDs.Remove(message.FromModID); // don't send a broadcast back to the sender // raise events - this.EventManager.ModMessageReceived.Raise(new ModMessageReceivedEventArgs(message, this.Toolkit.JsonHelper), mod => mod != null && modIDs.Contains(mod.Manifest.UniqueID)); + this.EventManager.ModMessageReceived.Raise(new ModMessageReceivedEventArgs(message, this.Toolkit.JsonHelper), mod => modIDs.Contains(mod.Manifest.UniqueID)); } /// Constructor a content manager to read game content files. @@ -1241,6 +1238,7 @@ namespace StardewModdingAPI.Framework private LocalizedContentManager CreateContentManager(IServiceProvider serviceProvider, string rootDirectory) { // Game1._temporaryContent initializing from SGame constructor + // ReSharper disable once ConditionIsAlwaysTrueOrFalse -- this is the method that initializes it if (this.ContentCore == null) { this.ContentCore = new ContentCoordinator( @@ -1293,21 +1291,21 @@ namespace StardewModdingAPI.Framework // detect issues bool hasObjectIssues = false; void LogIssue(int id, string issue) => this.Monitor.Log($@"Detected issue: item #{id} in Content\Data\ObjectInformation.xnb is invalid ({issue})."); - foreach (KeyValuePair entry in Game1.objectInformation) + foreach ((int id, string? fieldsStr) in Game1.objectInformation) { // must not be empty - if (string.IsNullOrWhiteSpace(entry.Value)) + if (string.IsNullOrWhiteSpace(fieldsStr)) { - LogIssue(entry.Key, "entry is empty"); + LogIssue(id, "entry is empty"); hasObjectIssues = true; continue; } // require core fields - string[] fields = entry.Value.Split('/'); + string[] fields = fieldsStr.Split('/'); if (fields.Length < SObject.objectInfoDescriptionIndex + 1) { - LogIssue(entry.Key, "too few fields for an object"); + LogIssue(id, "too few fields for an object"); hasObjectIssues = true; continue; } @@ -1318,7 +1316,7 @@ namespace StardewModdingAPI.Framework case "Cooking": if (fields.Length < SObject.objectInfoBuffDurationIndex + 1) { - LogIssue(entry.Key, "too few fields for a cooking item"); + LogIssue(id, "too few fields for a cooking item"); hasObjectIssues = true; } break; @@ -1366,7 +1364,7 @@ namespace StardewModdingAPI.Framework string[] installedNames = registryKeys .SelectMany(registryKey => { - using RegistryKey key = Registry.LocalMachine.OpenSubKey(registryKey); + using RegistryKey? key = Registry.LocalMachine.OpenSubKey(registryKey); if (key == null) return Array.Empty(); @@ -1374,9 +1372,9 @@ namespace StardewModdingAPI.Framework .GetSubKeyNames() .Select(subkeyName => { - using RegistryKey subkey = key.OpenSubKey(subkeyName); - string displayName = (string)subkey?.GetValue("DisplayName"); - string displayVersion = (string)subkey?.GetValue("DisplayVersion"); + using RegistryKey? subkey = key.OpenSubKey(subkeyName); + string? displayName = (string?)subkey?.GetValue("DisplayName"); + string? displayVersion = (string?)subkey?.GetValue("DisplayVersion"); if (displayName != null && displayVersion != null && displayName.EndsWith($" {displayVersion}")) displayName = displayName.Substring(0, displayName.Length - displayVersion.Length - 1); @@ -1386,6 +1384,7 @@ namespace StardewModdingAPI.Framework .ToArray(); }) .Where(name => name != null && (name.Contains("MSI Afterburner") || name.Contains("RivaTuner"))) + .Select(name => name!) .Distinct() .OrderBy(name => name) .ToArray(); @@ -1418,14 +1417,14 @@ namespace StardewModdingAPI.Framework // check SMAPI version { - ISemanticVersion updateFound = null; - string updateUrl = null; + ISemanticVersion? updateFound = null; + string? updateUrl = null; try { // fetch update check ModEntryModel response = client.GetModInfo(new[] { new ModSearchEntryModel("Pathoschild.SMAPI", Constants.ApiVersion, new[] { $"GitHub:{this.Settings.GitHubProjectName}" }) }, apiVersion: Constants.ApiVersion, gameVersion: Constants.GameVersion, platform: Constants.Platform).Single().Value; updateFound = response.SuggestedUpdate?.Version; - updateUrl = response.SuggestedUpdate?.Url ?? Constants.HomePageUrl; + updateUrl = response.SuggestedUpdate?.Url; // log message if (updateFound != null) @@ -1451,7 +1450,7 @@ namespace StardewModdingAPI.Framework // show update message on next launch if (updateFound != null) - this.LogManager.WriteUpdateMarker(updateFound.ToString(), updateUrl); + this.LogManager.WriteUpdateMarker(updateFound.ToString(), updateUrl ?? Constants.HomePageUrl); } // check mod versions @@ -1485,12 +1484,12 @@ namespace StardewModdingAPI.Framework foreach (IModMetadata mod in mods.OrderBy(p => p.DisplayName)) { // link to update-check data - if (!mod.HasID() || !results.TryGetValue(mod.Manifest.UniqueID, out ModEntryModel result)) + if (!mod.HasID() || !results.TryGetValue(mod.Manifest.UniqueID, out ModEntryModel? result)) continue; mod.SetUpdateData(result); // handle errors - if (result.Errors != null && result.Errors.Any()) + if (result.Errors.Any()) { errors.AppendLine(result.Errors.Length == 1 ? $" {mod.DisplayName}: {result.Errors[0]}" @@ -1512,13 +1511,8 @@ namespace StardewModdingAPI.Framework { this.Monitor.Newline(); this.Monitor.Log($"You can update {updates.Count} mod{(updates.Count != 1 ? "s" : "")}:", LogLevel.Alert); - foreach (var entry in updates) - { - IModMetadata mod = entry.Item1; - ISemanticVersion newVersion = entry.Item2; - string newUrl = entry.Item3; + foreach ((IModMetadata mod, ISemanticVersion newVersion, string newUrl) in updates) this.Monitor.Log($" {mod.DisplayName} {newVersion}: {newUrl}", LogLevel.Alert); - } } else this.Monitor.Log(" All mods up to date."); @@ -1571,9 +1565,8 @@ namespace StardewModdingAPI.Framework // load mods foreach (IModMetadata mod in mods) { - if (!this.TryLoadMod(mod, mods, modAssemblyLoader, proxyFactory, jsonHelper, contentCore, modDatabase, suppressUpdateChecks, out ModFailReason? failReason, out string errorPhrase, out string errorDetails)) + if (!this.TryLoadMod(mod, mods, modAssemblyLoader, proxyFactory, jsonHelper, contentCore, modDatabase, suppressUpdateChecks, out ModFailReason? failReason, out string? errorPhrase, out string? errorDetails)) { - failReason ??= ModFailReason.LoadFailed; mod.SetStatus(ModMetadataStatus.Failed, failReason.Value, errorPhrase, errorDetails); skippedMods.Add(mod); } @@ -1599,7 +1592,7 @@ namespace StardewModdingAPI.Framework foreach (IModMetadata metadata in loadedMods) { // add interceptors - if (metadata.Mod.Helper is ModHelper helper) + if (metadata.Mod?.Helper is ModHelper helper) { // ReSharper disable SuspiciousTypeConversion.Global if (metadata.Mod is IAssetEditor editor) @@ -1636,8 +1629,8 @@ namespace StardewModdingAPI.Framework // call entry method try { - IMod mod = metadata.Mod; - mod.Entry(mod.Helper); + IMod mod = metadata.Mod!; + mod.Entry(mod.Helper!); } catch (Exception ex) { @@ -1647,7 +1640,7 @@ namespace StardewModdingAPI.Framework // get mod API try { - object api = metadata.Mod.GetApi(); + object? api = metadata.Mod!.GetApi(); if (api != null && !api.GetType().IsPublic) { api = null; @@ -1676,7 +1669,8 @@ namespace StardewModdingAPI.Framework /// The interceptors that were added. /// The interceptors that were removed. /// A list of interceptors to update for the change. - private void OnAssetInterceptorsChanged(IModMetadata mod, IEnumerable added, IEnumerable removed, IList> list) + private void OnAssetInterceptorsChanged(IModMetadata mod, IEnumerable? added, IEnumerable? removed, IList> list) + where T : notnull { foreach (T interceptor in added ?? Array.Empty()) { @@ -1705,7 +1699,7 @@ namespace StardewModdingAPI.Framework /// The user-facing reason phrase explaining why the mod couldn't be loaded (if applicable). /// More detailed details about the error intended for developers (if any). /// Returns whether the mod was successfully loaded. - private bool TryLoadMod(IModMetadata mod, IModMetadata[] mods, AssemblyLoader assemblyLoader, InterfaceProxyFactory proxyFactory, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase, HashSet suppressUpdateChecks, out ModFailReason? failReason, out string errorReasonPhrase, out string errorDetails) + private bool TryLoadMod(IModMetadata mod, IModMetadata[] mods, AssemblyLoader assemblyLoader, InterfaceProxyFactory proxyFactory, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase, HashSet suppressUpdateChecks, [NotNullWhen(false)] out ModFailReason? failReason, out string? errorReasonPhrase, out string? errorDetails) { errorDetails = null; @@ -1714,6 +1708,7 @@ namespace StardewModdingAPI.Framework string relativePath = mod.GetRelativePathWithRoot(); if (mod.IsContentPack) this.Monitor.Log($" {mod.DisplayName} (from {relativePath}) [content pack]..."); + // ReSharper disable once ConstantConditionalAccessQualifier -- mod may be invalid at this point else if (mod.Manifest?.EntryDll != null) this.Monitor.Log($" {mod.DisplayName} (from {relativePath}{Path.DirectorySeparatorChar}{mod.Manifest.EntryDll})..."); // don't use Path.Combine here, since EntryDLL might not be valid else @@ -1721,21 +1716,22 @@ namespace StardewModdingAPI.Framework } // add warning for missing update key - if (mod.HasID() && !suppressUpdateChecks.Contains(mod.Manifest.UniqueID) && !mod.HasValidUpdateKeys()) + if (mod.HasID() && !suppressUpdateChecks.Contains(mod.Manifest!.UniqueID) && !mod.HasValidUpdateKeys()) mod.SetWarning(ModWarning.NoUpdateKeys); // validate status if (mod.Status == ModMetadataStatus.Failed) { this.Monitor.Log($" Failed: {mod.ErrorDetails ?? mod.Error}"); - failReason = mod.FailReason; + failReason = mod.FailReason ?? ModFailReason.LoadFailed; errorReasonPhrase = mod.Error; return false; } + IManifest manifest = mod.Manifest!; // validate dependencies // Although dependencies are validated before mods are loaded, a dependency may have failed to load. - foreach (IManifestDependency dependency in mod.Manifest.Dependencies.Where(p => p.IsRequired)) + foreach (IManifestDependency dependency in manifest.Dependencies.Where(p => p.IsRequired)) { if (this.ModRegistry.Get(dependency.UniqueID) == null) { @@ -1751,7 +1747,6 @@ namespace StardewModdingAPI.Framework // load as content pack if (mod.IsContentPack) { - IManifest manifest = mod.Manifest; IMonitor monitor = this.LogManager.GetMonitor(mod.DisplayName); CaseInsensitivePathCache relativePathCache = this.ContentCore.GetCaseInsensitivePathCache(mod.DirectoryPath); GameContentHelper gameContentHelper = new(this.ContentCore, manifest.UniqueID, mod.DisplayName, monitor, this.Reflection); @@ -1770,8 +1765,7 @@ namespace StardewModdingAPI.Framework else { // get mod info - IManifest manifest = mod.Manifest; - string assemblyPath = Path.Combine(mod.DirectoryPath, manifest.EntryDll); + string assemblyPath = Path.Combine(mod.DirectoryPath, manifest.EntryDll!); // load mod Assembly modAssembly; @@ -1782,7 +1776,7 @@ namespace StardewModdingAPI.Framework } catch (IncompatibleInstructionException) // details already in trace logs { - string[] updateUrls = new[] { modDatabase.GetModPageUrlFor(manifest.UniqueID), "https://smapi.io/mods" }.Where(p => p != null).ToArray(); + string[] updateUrls = new[] { modDatabase.GetModPageUrlFor(manifest.UniqueID), "https://smapi.io/mods" }.Where(p => p != null).ToArray()!; errorReasonPhrase = $"it's no longer compatible. Please check for a new version at {string.Join(" or ", updateUrls)}"; failReason = ModFailReason.Incompatible; return false; @@ -1808,7 +1802,7 @@ namespace StardewModdingAPI.Framework try { // get mod instance - if (!this.TryLoadModEntry(modAssembly, out Mod modEntry, out errorReasonPhrase)) + if (!this.TryLoadModEntry(modAssembly, out Mod? modEntry, out errorReasonPhrase)) { failReason = ModFailReason.LoadFailed; return false; @@ -1822,8 +1816,8 @@ namespace StardewModdingAPI.Framework return this.ModRegistry .GetAll(assemblyMods: false) - .Where(p => p.IsContentPack && mod.HasID(p.Manifest.ContentPackFor.UniqueID)) - .Select(p => p.ContentPack) + .Where(p => p.IsContentPack && mod.HasID(p.Manifest.ContentPackFor!.UniqueID)) + .Select(p => p.ContentPack!) .ToArray(); } @@ -1890,7 +1884,7 @@ namespace StardewModdingAPI.Framework /// The loaded instance. /// The error indicating why loading failed (if applicable). /// Returns whether the mod entry class was successfully loaded. - private bool TryLoadModEntry(Assembly modAssembly, out Mod mod, out string error) + private bool TryLoadModEntry(Assembly modAssembly, [NotNullWhen(true)] out Mod? mod, [NotNullWhen(false)] out string? error) { mod = null; @@ -1908,7 +1902,7 @@ namespace StardewModdingAPI.Framework } // get implementation - mod = (Mod)modAssembly.CreateInstance(modEntries[0].ToString()); + mod = (Mod?)modAssembly.CreateInstance(modEntries[0].ToString()); if (mod == null) { error = "its entry class couldn't be instantiated."; @@ -1954,7 +1948,7 @@ namespace StardewModdingAPI.Framework metadata.LogAsMod($" - {error}", LogLevel.Warn); } - metadata.Translations.SetTranslations(translations); + metadata.Translations!.SetTranslations(translations); } // fake content packs @@ -1997,7 +1991,7 @@ namespace StardewModdingAPI.Framework string locale = Path.GetFileNameWithoutExtension(file.Name.ToLower().Trim()); try { - if (!jsonHelper.ReadJsonFileIfExists(file.FullName, out IDictionary data) || data == null) + if (!jsonHelper.ReadJsonFileIfExists(file.FullName, out IDictionary? data)) { errors.Add($"{file.Name} file couldn't be read"); // mainly happens when the file is corrupted or empty continue; @@ -2016,8 +2010,8 @@ namespace StardewModdingAPI.Framework foreach (string locale in translations.Keys.ToArray()) { // handle duplicates - HashSet keys = new HashSet(StringComparer.OrdinalIgnoreCase); - HashSet duplicateKeys = new HashSet(StringComparer.OrdinalIgnoreCase); + HashSet keys = new(StringComparer.OrdinalIgnoreCase); + HashSet duplicateKeys = new(StringComparer.OrdinalIgnoreCase); foreach (string key in translations[locale].Keys.ToArray()) { if (!keys.Add(key)) @@ -2107,5 +2101,15 @@ namespace StardewModdingAPI.Framework return null; } + + + /********* + ** Private types + *********/ + /// A queued console command to run during the update loop. + /// The command which can handle the input. + /// The parsed command name. + /// The parsed command arguments. + private readonly record struct QueuedCommand(Command Command, string Name, string[] Args); } } diff --git a/src/SMAPI/Framework/SMultiplayer.cs b/src/SMAPI/Framework/SMultiplayer.cs index de3c25a5..c0e8ee81 100644 --- a/src/SMAPI/Framework/SMultiplayer.cs +++ b/src/SMAPI/Framework/SMultiplayer.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.IO; @@ -61,7 +59,7 @@ namespace StardewModdingAPI.Framework private readonly PerScreen> PeersImpl = new(() => new Dictionary()); /// The backing field for . - private readonly PerScreen HostPeerImpl = new(); + private readonly PerScreen HostPeerImpl = new(); /********* @@ -71,7 +69,7 @@ namespace StardewModdingAPI.Framework public IDictionary Peers => this.PeersImpl.Value; /// The metadata for the host player, if the current player is a farmhand. - public MultiplayerPeer HostPeer + public MultiplayerPeer? HostPeer { get => this.HostPeerImpl.Value; private set => this.HostPeerImpl.Value = value; @@ -115,13 +113,13 @@ namespace StardewModdingAPI.Framework { case LidgrenClient: { - string address = this.Reflection.GetField(client, "address").GetValue(); + string address = this.Reflection.GetField(client, "address").GetValue() ?? throw new InvalidOperationException("Can't initialize base networking client: no valid address found."); return new SLidgrenClient(address, this.OnClientProcessingMessage, this.OnClientSendingMessage); } case GalaxyNetClient: { - GalaxyID address = this.Reflection.GetField(client, "lobbyId").GetValue(); + GalaxyID address = this.Reflection.GetField(client, "lobbyId").GetValue() ?? throw new InvalidOperationException("Can't initialize GOG networking client: no valid address found."); return new SGalaxyNetClient(address, this.OnClientProcessingMessage, this.OnClientSendingMessage); } @@ -139,13 +137,13 @@ namespace StardewModdingAPI.Framework { case LidgrenServer: { - IGameServer gameServer = this.Reflection.GetField(server, "gameServer").GetValue(); + IGameServer gameServer = this.Reflection.GetField(server, "gameServer").GetValue() ?? throw new InvalidOperationException("Can't initialize base networking client: the required 'gameServer' field wasn't found."); return new SLidgrenServer(gameServer, this, this.OnServerProcessingMessage); } case GalaxyNetServer: { - IGameServer gameServer = this.Reflection.GetField(server, "gameServer").GetValue(); + IGameServer gameServer = this.Reflection.GetField(server, "gameServer").GetValue() ?? throw new InvalidOperationException("Can't initialize GOG networking client: the required 'gameServer' field wasn't found."); return new SGalaxyNetServer(gameServer, this, this.OnServerProcessingMessage); } @@ -194,7 +192,7 @@ namespace StardewModdingAPI.Framework case (byte)MessageType.ModContext: { // parse message - RemoteContextModel model = this.ReadContext(message.Reader); + RemoteContextModel? model = this.ReadContext(message.Reader); this.Monitor.Log($"Received context for farmhand {message.FarmerID} running {(model != null ? $"SMAPI {model.ApiVersion} with {model.Mods.Length} mods" : "vanilla")}."); // store peer @@ -290,7 +288,7 @@ namespace StardewModdingAPI.Framework case (byte)MessageType.ModContext: { // parse message - RemoteContextModel model = this.ReadContext(message.Reader); + RemoteContextModel? model = this.ReadContext(message.Reader); this.Monitor.Log($"Received context for {(model?.IsHost == true ? "host" : "farmhand")} {message.FarmerID} running {(model != null ? $"SMAPI {model.ApiVersion} with {model.Mods.Length} mods" : "vanilla")}."); // store peer @@ -334,7 +332,7 @@ namespace StardewModdingAPI.Framework case (byte)MessageType.PlayerIntroduction: { // store peer - if (!this.Peers.TryGetValue(message.FarmerID, out MultiplayerPeer peer)) + if (!this.Peers.TryGetValue(message.FarmerID, out MultiplayerPeer? peer)) { peer = new MultiplayerPeer( playerID: message.FarmerID, @@ -367,7 +365,7 @@ namespace StardewModdingAPI.Framework { foreach (long playerID in this.disconnectingFarmers) { - if (this.Peers.TryGetValue(playerID, out MultiplayerPeer peer)) + if (this.Peers.TryGetValue(playerID, out MultiplayerPeer? peer)) { this.Monitor.Log($"Player quit: {playerID}"); this.Peers.Remove(playerID); @@ -384,7 +382,7 @@ namespace StardewModdingAPI.Framework /// The unique ID of the mod sending the message. /// The mod IDs which should receive the message on the destination computers, or null for all mods. Specifying mod IDs is recommended to improve performance, unless it's a general-purpose broadcast. /// The values for the players who should receive the message, or null for all players. If you don't need to broadcast to all players, specifying player IDs is recommended to reduce latency. - public void BroadcastModMessage(TMessage message, string messageType, string fromModID, string[] toModIDs, long[] toPlayerIDs) + public void BroadcastModMessage(TMessage message, string messageType, string fromModID, string[]? toModIDs, long[]? toPlayerIDs) { // validate input if (message == null) @@ -488,13 +486,13 @@ namespace StardewModdingAPI.Framework /// Read the metadata context for a player. /// The stream reader. - private RemoteContextModel ReadContext(BinaryReader reader) + private RemoteContextModel? ReadContext(BinaryReader reader) { string data = reader.ReadString(); RemoteContextModel model = this.JsonHelper.Deserialize(data); return model.ApiVersion != null ? model - : null; // no data available for unmodded players + : null; // no data available for vanilla players } /// Receive a mod message sent from another player's mods. @@ -515,12 +513,15 @@ namespace StardewModdingAPI.Framework // forward to other players if (Context.IsMainPlayer && playerIDs.Any(p => p != Game1.player.UniqueMultiplayerID)) { - ModMessageModel newModel = new(model); foreach (long playerID in playerIDs) { - if (playerID != Game1.player.UniqueMultiplayerID && playerID != model.FromPlayerID && this.Peers.TryGetValue(playerID, out MultiplayerPeer peer)) + if (playerID != Game1.player.UniqueMultiplayerID && playerID != model.FromPlayerID && this.Peers.TryGetValue(playerID, out MultiplayerPeer? peer)) { - newModel.ToPlayerIDs = new[] { peer.PlayerID }; + ModMessageModel newModel = new(model) + { + ToPlayerIDs = new[] { peer.PlayerID } + }; + this.Monitor.VerboseLog($" Forwarding message to player {peer.PlayerID}."); peer.SendMessage(new OutgoingMessage((byte)MessageType.ModMessage, peer.PlayerID, this.JsonHelper.Serialize(newModel, Formatting.None))); } @@ -546,22 +547,20 @@ namespace StardewModdingAPI.Framework /// Get the fields to include in a context sync message sent to other players. private object[] GetContextSyncMessageFields() { - RemoteContextModel model = new() - { - IsHost = Context.IsWorldReady && Context.IsMainPlayer, - Platform = Constants.TargetPlatform, - ApiVersion = Constants.ApiVersion, - GameVersion = Constants.GameVersion, - Mods = this.ModRegistry + RemoteContextModel model = new( + isHost: Context.IsWorldReady && Context.IsMainPlayer, + platform: Constants.TargetPlatform, + apiVersion: Constants.ApiVersion, + gameVersion: Constants.GameVersion, + mods: this.ModRegistry .GetAll() - .Select(mod => new RemoteContextModModel - { - ID = mod.Manifest.UniqueID, - Name = mod.Manifest.Name, - Version = mod.Manifest.Version - }) + .Select(mod => new RemoteContextModModel( + id: mod.Manifest.UniqueID, + name: mod.Manifest.Name, + version: mod.Manifest.Version + )) .ToArray() - }; + ); return new object[] { this.JsonHelper.Serialize(model, Formatting.None) }; } @@ -573,21 +572,19 @@ namespace StardewModdingAPI.Framework if (!peer.HasSmapi) return new object[] { "{}" }; - RemoteContextModel model = new() - { - IsHost = peer.IsHost, - Platform = peer.Platform.Value, - ApiVersion = peer.ApiVersion, - GameVersion = peer.GameVersion, - Mods = peer.Mods - .Select(mod => new RemoteContextModModel - { - ID = mod.ID, - Name = mod.Name, - Version = mod.Version - }) + RemoteContextModel model = new( + isHost: peer.IsHost, + platform: peer.Platform.Value, + apiVersion: peer.ApiVersion, + gameVersion: peer.GameVersion, + mods: peer.Mods + .Select(mod => new RemoteContextModModel( + id: mod.ID, + name: mod.Name, + version: mod.Version + )) .ToArray() - }; + ); return new object[] { this.JsonHelper.Serialize(model, Formatting.None) }; } diff --git a/src/SMAPI/Framework/Serialization/KeybindConverter.cs b/src/SMAPI/Framework/Serialization/KeybindConverter.cs index f3bab20d..539f1291 100644 --- a/src/SMAPI/Framework/Serialization/KeybindConverter.cs +++ b/src/SMAPI/Framework/Serialization/KeybindConverter.cs @@ -53,13 +53,13 @@ namespace StardewModdingAPI.Framework.Serialization if (objectType == typeof(Keybind)) { - return Keybind.TryParse(str, out Keybind parsed, out string[] errors) + return Keybind.TryParse(str, out Keybind? parsed, out string[] errors) ? parsed : throw new SParseException($"Can't parse {nameof(Keybind)} from invalid value '{str}' (path: {path}).\n{string.Join("\n", errors)}"); } else { - return KeybindList.TryParse(str, out KeybindList parsed, out string[] errors) + return KeybindList.TryParse(str, out KeybindList? parsed, out string[] errors) ? parsed : throw new SParseException($"Can't parse {nameof(KeybindList)} from invalid value '{str}' (path: {path}).\n{string.Join("\n", errors)}"); } diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs index 4f94294c..5f76fe0a 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/ComparableWatcher.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; @@ -42,7 +40,8 @@ namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers { this.GetValue = getValue; this.Comparer = comparer; - this.PreviousValue = getValue(); + this.CurrentValue = getValue(); + this.PreviousValue = this.CurrentValue; } /// Update the current value if needed. diff --git a/src/SMAPI/Framework/StateTracking/PlayerTracker.cs b/src/SMAPI/Framework/StateTracking/PlayerTracker.cs index 367eafea..5433ac8e 100644 --- a/src/SMAPI/Framework/StateTracking/PlayerTracker.cs +++ b/src/SMAPI/Framework/StateTracking/PlayerTracker.cs @@ -1,7 +1,6 @@ -#nullable disable - using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewModdingAPI.Enums; using StardewModdingAPI.Framework.StateTracking.Comparers; @@ -23,7 +22,7 @@ namespace StardewModdingAPI.Framework.StateTracking private IDictionary CurrentInventory; /// The player's last valid location. - private GameLocation LastValidLocation; + private GameLocation? LastValidLocation; /// The underlying watchers. private readonly List Watchers = new(); @@ -36,7 +35,7 @@ namespace StardewModdingAPI.Framework.StateTracking public Farmer Player { get; } /// The player's current location. - public IValueWatcher LocationWatcher { get; } + public IValueWatcher LocationWatcher { get; } /// Tracks changes to the player's skill levels. public IDictionary> SkillWatchers { get; } @@ -51,7 +50,8 @@ namespace StardewModdingAPI.Framework.StateTracking { // init player data this.Player = player; - this.PreviousInventory = this.GetInventory(); + this.CurrentInventory = this.GetInventory(); + this.PreviousInventory = new Dictionary(this.CurrentInventory); // init trackers this.LocationWatcher = WatcherFactory.ForReference(this.GetCurrentLocation); @@ -95,7 +95,7 @@ namespace StardewModdingAPI.Framework.StateTracking /// Get the player's current location, ignoring temporary null values. /// The game will set to null in some cases, e.g. when they're a secondary player in multiplayer and transition to a location that hasn't been synced yet. While that's happening, this returns the player's last valid location instead. - public GameLocation GetCurrentLocation() + public GameLocation? GetCurrentLocation() { return this.Player.currentLocation ?? this.LastValidLocation; } @@ -103,7 +103,7 @@ namespace StardewModdingAPI.Framework.StateTracking /// Get the inventory changes since the last update, if anything changed. /// The inventory changes, or null if nothing changed. /// Returns whether anything changed. - public bool TryGetInventoryChanges(out SnapshotItemListDiff changes) + public bool TryGetInventoryChanges([NotNullWhen(true)] out SnapshotItemListDiff? changes) { IDictionary current = this.GetInventory(); @@ -124,7 +124,7 @@ namespace StardewModdingAPI.Framework.StateTracking public void Dispose() { this.PreviousInventory.Clear(); - this.CurrentInventory?.Clear(); + this.CurrentInventory.Clear(); foreach (IWatcher watcher in this.Watchers) watcher.Dispose(); diff --git a/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs b/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs index bf81a35e..6a24ec30 100644 --- a/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs +++ b/src/SMAPI/Framework/StateTracking/Snapshots/PlayerSnapshot.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -47,17 +45,18 @@ namespace StardewModdingAPI.Framework.StateTracking.Snapshots public PlayerSnapshot(Farmer player) { this.Player = player; + this.Inventory = this.EmptyItemListDiff; } /// Update the tracked values. /// The player watcher to snapshot. public void Update(PlayerTracker watcher) { - this.Location.Update(watcher.LocationWatcher); - foreach (var pair in this.Skills) - pair.Value.Update(watcher.SkillWatchers[pair.Key]); + this.Location.Update(watcher.LocationWatcher!); + foreach ((SkillType skill, var value) in this.Skills) + value.Update(watcher.SkillWatchers[skill]); - this.Inventory = watcher.TryGetInventoryChanges(out SnapshotItemListDiff itemChanges) + this.Inventory = watcher.TryGetInventoryChanges(out SnapshotItemListDiff? itemChanges) ? itemChanges : this.EmptyItemListDiff; } diff --git a/src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs b/src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs index 5f0ecfa0..b5fc1f57 100644 --- a/src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs +++ b/src/SMAPI/Framework/TemporaryHacks/MiniMonoModHotfix.cs @@ -1,5 +1,3 @@ -#nullable disable - // This temporary utility fixes an esoteric issue in XNA Framework where deserialization depends on // the order of fields returned by Type.GetFields, but that order changes after Harmony/MonoMod use // reflection to access the fields due to an issue in .NET Framework. @@ -7,15 +5,15 @@ // // This will be removed when Harmony/MonoMod are updated to incorporate the fix. // -// Special thanks to 0x0ade for submitting this worokaround! Copy/pasted and adapted from MonoMod. +// Special thanks to 0x0ade for submitting this workaround! Copy/pasted and adapted from MonoMod. using System; -using System.Reflection; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; +using System.Reflection; +using System.Reflection.Emit; using System.Runtime.CompilerServices; using HarmonyLib; -using System.Reflection.Emit; // ReSharper disable once CheckNamespace -- Temporary hotfix submitted by the MonoMod author. namespace MonoMod.Utils @@ -26,33 +24,33 @@ namespace MonoMod.Utils { // .NET Framework can break member ordering if using Module.Resolve* on certain members. - private static object[] _NoArgs = Array.Empty(); - private static object[] _CacheGetterArgs = { /* MemberListType.All */ 0, /* name apparently always null? */ null }; + private static readonly object[] _NoArgs = Array.Empty(); + private static readonly object?[] _CacheGetterArgs = { /* MemberListType.All */ 0, /* name apparently always null? */ null }; - private static Type t_RuntimeModule = + private static readonly Type? t_RuntimeModule = typeof(Module).Assembly .GetType("System.Reflection.RuntimeModule"); - private static PropertyInfo p_RuntimeModule_RuntimeType = + private static readonly PropertyInfo? p_RuntimeModule_RuntimeType = typeof(Module).Assembly .GetType("System.Reflection.RuntimeModule") ?.GetProperty("RuntimeType", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance); - private static Type t_RuntimeType = + private static readonly Type? t_RuntimeType = typeof(Type).Assembly .GetType("System.RuntimeType"); - private static PropertyInfo p_RuntimeType_Cache = + private static readonly PropertyInfo? p_RuntimeType_Cache = typeof(Type).Assembly .GetType("System.RuntimeType") ?.GetProperty("Cache", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance); - private static MethodInfo m_RuntimeTypeCache_GetFieldList = + private static readonly MethodInfo? m_RuntimeTypeCache_GetFieldList = typeof(Type).Assembly .GetType("System.RuntimeType+RuntimeTypeCache") ?.GetMethod("GetFieldList", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance); - private static MethodInfo m_RuntimeTypeCache_GetPropertyList = + private static readonly MethodInfo? m_RuntimeTypeCache_GetPropertyList = typeof(Type).Assembly .GetType("System.RuntimeType+RuntimeTypeCache") ?.GetMethod("GetPropertyList", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance); @@ -65,37 +63,37 @@ namespace MonoMod.Utils harmony.Patch( original: typeof(Harmony).Assembly - .GetType("HarmonyLib.MethodBodyReader") + .GetType("HarmonyLib.MethodBodyReader", throwOnError: true)! .GetMethod("ReadOperand", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance), transpiler: new HarmonyMethod(typeof(MiniMonoModHotfix), nameof(ResolveTokenFix)) ); harmony.Patch( original: typeof(MonoMod.Utils.ReflectionHelper).Assembly - .GetType("MonoMod.Utils.DynamicMethodDefinition+<>c__DisplayClass3_0") + .GetType("MonoMod.Utils.DynamicMethodDefinition+<>c__DisplayClass3_0", throwOnError: true)! .GetMethod("<_CopyMethodToDefinition>g__ResolveTokenAs|1", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance), transpiler: new HarmonyMethod(typeof(MiniMonoModHotfix), nameof(ResolveTokenFix)) ); } - private static IEnumerable ResolveTokenFix(IEnumerable instrs) + private static IEnumerable ResolveTokenFix(IEnumerable instructions) { - MethodInfo getdecl = typeof(MiniMonoModHotfix).GetMethod(nameof(GetRealDeclaringType)); - MethodInfo fixup = typeof(MiniMonoModHotfix).GetMethod(nameof(FixReflectionCache)); + MethodInfo getRealDeclaringType = typeof(MiniMonoModHotfix).GetMethod(nameof(MiniMonoModHotfix.GetRealDeclaringType)) ?? throw new InvalidOperationException($"Can't get required method {nameof(MiniMonoModHotfix)}.{nameof(GetRealDeclaringType)}"); + MethodInfo fixReflectionCache = typeof(MiniMonoModHotfix).GetMethod(nameof(MiniMonoModHotfix.FixReflectionCache)) ?? throw new InvalidOperationException($"Can't get required method {nameof(MiniMonoModHotfix)}.{nameof(FixReflectionCache)}"); - foreach (CodeInstruction instr in instrs) + foreach (CodeInstruction instruction in instructions) { - yield return instr; + yield return instruction; - if (instr.operand is MethodInfo called) + if (instruction.operand is MethodInfo called) { switch (called.Name) { case "ResolveType": // type.FixReflectionCache(); yield return new CodeInstruction(OpCodes.Dup); - yield return new CodeInstruction(OpCodes.Call, fixup); + yield return new CodeInstruction(OpCodes.Call, fixReflectionCache); break; case "ResolveMember": @@ -103,15 +101,15 @@ namespace MonoMod.Utils case "ResolveField": // member.GetRealDeclaringType().FixReflectionCache(); yield return new CodeInstruction(OpCodes.Dup); - yield return new CodeInstruction(OpCodes.Call, getdecl); - yield return new CodeInstruction(OpCodes.Call, fixup); + yield return new CodeInstruction(OpCodes.Call, getRealDeclaringType); + yield return new CodeInstruction(OpCodes.Call, fixReflectionCache); break; } } } } - public static Type GetModuleType(this Module module) + public static Type? GetModuleType(this Module? module) { // Sadly we can't blindly resolve type 0x02000001 as the runtime throws ArgumentException. @@ -120,22 +118,21 @@ namespace MonoMod.Utils // .NET if (p_RuntimeModule_RuntimeType != null) - return (Type)p_RuntimeModule_RuntimeType.GetValue(module, _NoArgs); + return (Type?)p_RuntimeModule_RuntimeType.GetValue(module, _NoArgs); // The hotfix doesn't apply to Mono anyway, thus that's not copied over. return null; } - public static Type GetRealDeclaringType(this MemberInfo member) - => member.DeclaringType ?? member.Module.GetModuleType(); + public static Type? GetRealDeclaringType(this MemberInfo member) + { + return member.DeclaringType ?? member.Module.GetModuleType(); + } - public static void FixReflectionCache(this Type type) + public static void FixReflectionCache(this Type? type) { - if (t_RuntimeType == null || - p_RuntimeType_Cache == null || - m_RuntimeTypeCache_GetFieldList == null || - m_RuntimeTypeCache_GetPropertyList == null) + if (t_RuntimeType == null || p_RuntimeType_Cache == null || m_RuntimeTypeCache_GetFieldList == null || m_RuntimeTypeCache_GetPropertyList == null) return; for (; type != null; type = type.DeclaringType) @@ -145,21 +142,17 @@ namespace MonoMod.Utils if (!t_RuntimeType.IsInstanceOfType(type)) continue; - CacheFixEntry entry = _CacheFixed.GetValue(type, rt => { - CacheFixEntry entryNew = new(); - object cache; - Array properties, fields; - + CacheFixEntry entry = _CacheFixed.GetValue(type, rt => + { // All RuntimeTypes MUST have a cache, the getter is non-virtual, it creates on demand and asserts non-null. - entryNew.Cache = cache = p_RuntimeType_Cache.GetValue(rt, _NoArgs); - entryNew.Properties = properties = _GetArray(cache, m_RuntimeTypeCache_GetPropertyList); - entryNew.Fields = fields = _GetArray(cache, m_RuntimeTypeCache_GetFieldList); + object cache = MiniMonoModHotfix.p_RuntimeType_Cache.GetValue(rt, MiniMonoModHotfix._NoArgs)!; + Array properties = MiniMonoModHotfix._GetArray(cache, MiniMonoModHotfix.m_RuntimeTypeCache_GetPropertyList); + Array fields = MiniMonoModHotfix._GetArray(cache, MiniMonoModHotfix.m_RuntimeTypeCache_GetFieldList); _FixReflectionCacheOrder(properties); _FixReflectionCacheOrder(fields); - entryNew.NeedsVerify = false; - return entryNew; + return new CacheFixEntry(cache, properties, fields, needsVerify: false); }); if (entry.NeedsVerify && !_Verify(entry, type)) @@ -177,44 +170,43 @@ namespace MonoMod.Utils private static bool _Verify(CacheFixEntry entry, Type type) { - object cache; - Array properties, fields; - // The cache can sometimes be invalidated. // TODO: Figure out if only the arrays get replaced or if the entire cache object gets replaced! - if (entry.Cache != (cache = p_RuntimeType_Cache.GetValue(type, _NoArgs))) + object cache = p_RuntimeType_Cache!.GetValue(type, _NoArgs)!; + if (entry.Cache != cache) { entry.Cache = cache; - entry.Properties = _GetArray(cache, m_RuntimeTypeCache_GetPropertyList); - entry.Fields = _GetArray(cache, m_RuntimeTypeCache_GetFieldList); + entry.Properties = _GetArray(cache, m_RuntimeTypeCache_GetPropertyList!); + entry.Fields = _GetArray(cache, m_RuntimeTypeCache_GetFieldList!); return false; } - else if (entry.Properties != (properties = _GetArray(cache, m_RuntimeTypeCache_GetPropertyList))) + + Array properties = _GetArray(cache, m_RuntimeTypeCache_GetPropertyList!); + if (entry.Properties != properties) { entry.Properties = properties; - entry.Fields = _GetArray(cache, m_RuntimeTypeCache_GetFieldList); + entry.Fields = _GetArray(cache, m_RuntimeTypeCache_GetFieldList!); return false; - } - else if (entry.Fields != (fields = _GetArray(cache, m_RuntimeTypeCache_GetFieldList))) + + Array fields = _GetArray(cache, m_RuntimeTypeCache_GetFieldList!); + if (entry.Fields != fields) { entry.Fields = fields; return false; } - else - { - // Cache should still be the same, no re-fix necessary. - return true; - } + + // Cache should still be the same, no re-fix necessary. + return true; } private static Array _GetArray(object cache, MethodInfo getter) { // Get and discard once, otherwise we might not be getting the actual backing array. getter.Invoke(cache, _CacheGetterArgs); - return (Array)getter.Invoke(cache, _CacheGetterArgs); + return (Array)getter.Invoke(cache, _CacheGetterArgs)!; } private static void _FixReflectionCacheOrder(Array orig) where T : MemberInfo @@ -222,7 +214,7 @@ namespace MonoMod.Utils // Sort using a short-lived list. List list = new List(orig.Length); for (int i = 0; i < orig.Length; i++) - list.Add((T)orig.GetValue(i)); + list.Add((T)orig.GetValue(i)!); list.Sort((a, b) => a.MetadataToken - b.MetadataToken); @@ -232,10 +224,18 @@ namespace MonoMod.Utils private class CacheFixEntry { - public object Cache; + public object? Cache; public Array Properties; public Array Fields; public bool NeedsVerify; + + public CacheFixEntry(object? cache, Array properties, Array fields, bool needsVerify) + { + this.Cache = cache; + this.Properties = properties; + this.Fields = fields; + this.NeedsVerify = needsVerify; + } } } } diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs index b7cec72c..f1b9af9a 100644 --- a/src/SMAPI/Metadata/CoreAssetPropagator.cs +++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; @@ -712,7 +710,7 @@ namespace StardewModdingAPI.Metadata bool isPaintMask = assetName.BaseName.EndsWith(paintMaskSuffix, StringComparison.OrdinalIgnoreCase); // get building type - string type = Path.GetFileName(assetName.BaseName)!; + string type = Path.GetFileName(assetName.BaseName); if (isPaintMask) type = type.Substring(0, type.Length - paintMaskSuffix.Length); @@ -749,7 +747,7 @@ namespace StardewModdingAPI.Metadata if (!ignoreWorld) { - foreach (var location in this.GetLocations()) + foreach (GameLocation location in this.GetLocations()) { foreach (MapSeat seat in location.mapSeats.Where(p => p != null)) { @@ -783,7 +781,7 @@ namespace StardewModdingAPI.Metadata // update sprites Texture2D texture = content.Load(assetName.BaseName); - foreach (var entry in critters) + foreach (Critter entry in critters) entry.sprite.spriteTexture = texture; return critters.Length; @@ -799,16 +797,16 @@ namespace StardewModdingAPI.Metadata foreach (GameLocation location in this.GetLocations()) { - IEnumerable doors = location.interiorDoors?.Doors; + IEnumerable? doors = location.interiorDoors?.Doors; if (doors == null) continue; - foreach (InteriorDoor door in doors) + foreach (InteriorDoor? door in doors) { if (door?.Sprite == null) continue; - string curKey = this.Reflection.GetField(door.Sprite, "textureName").GetValue(); + string? curKey = this.Reflection.GetField(door.Sprite, "textureName").GetValue(); if (this.IsSameBaseName(assetName, curKey)) door.Sprite.texture = texture.Value; } @@ -933,7 +931,7 @@ namespace StardewModdingAPI.Metadata // warping onto the wrong tile (or even off-screen) if a patch changes the farmhouse // map on location change. if (playerPos.HasValue) - Game1.player.Position = playerPos.Value; + Game1.player!.Position = playerPos.Value; } /// Reload the disposition data for matching NPCs. @@ -1003,7 +1001,11 @@ namespace StardewModdingAPI.Metadata { GameLocation adventureGuild = Game1.getLocationFromName("AdventureGuild"); if (adventureGuild != null) - characters.Add(new { Npc = this.Reflection.GetField(adventureGuild, "Gil").GetValue(), AssetName = gilKey }); + { + NPC? gil = this.Reflection.GetField(adventureGuild, "Gil").GetValue(); + if (gil != null) + characters.Add(new { Npc = gil, AssetName = gilKey }); + } } } @@ -1029,7 +1031,7 @@ namespace StardewModdingAPI.Metadata foreach (Farmer player in players) { - this.Reflection.GetField>>>(typeof(FarmerRenderer), "_recolorOffsets").GetValue().Remove(player.getTexture()); + this.Reflection.GetField>>>(typeof(FarmerRenderer), "_recolorOffsets").GetValue()?.Remove(player.getTexture()); player.FarmerRenderer.MarkSpriteDirty(); } @@ -1048,11 +1050,12 @@ namespace StardewModdingAPI.Metadata { // get suspension bridges field var field = this.Reflection.GetField>(location, nameof(IslandNorth.suspensionBridges), required: false); + // ReSharper disable once ConditionIsAlwaysTrueOrFalse -- field is nullable when required: false if (field == null || !typeof(IEnumerable).IsAssignableFrom(field.FieldInfo.FieldType)) continue; // update textures - foreach (SuspensionBridge bridge in field.GetValue()) + foreach (SuspensionBridge bridge in field.GetValue()!) this.Reflection.GetField(bridge, "_texture").SetValue(texture.Value); } @@ -1158,7 +1161,7 @@ namespace StardewModdingAPI.Metadata Game1.samBandName = content.LoadString("Strings/StringsFromCSFiles:Game1.cs.2156"); Game1.elliottBookName = content.LoadString("Strings/StringsFromCSFiles:Game1.cs.2157"); - string[] dayNames = this.Reflection.GetField(typeof(Game1), "_shortDayDisplayName").GetValue(); + string[] dayNames = this.Reflection.GetField(typeof(Game1), "_shortDayDisplayName").GetValue()!; dayNames[0] = content.LoadString("Strings/StringsFromCSFiles:Game1.cs.3042"); dayNames[1] = content.LoadString("Strings/StringsFromCSFiles:Game1.cs.3043"); dayNames[2] = content.LoadString("Strings/StringsFromCSFiles:Game1.cs.3044"); @@ -1227,7 +1230,7 @@ namespace StardewModdingAPI.Metadata { foreach (Building building in buildableLocation.buildings) { - GameLocation indoors = building.indoors.Value; + GameLocation? indoors = building.indoors.Value; if (indoors != null) yield return new LocationInfo(indoors, building); } @@ -1238,19 +1241,19 @@ namespace StardewModdingAPI.Metadata /// Get whether two asset names are equivalent if you ignore the locale code. /// The first value to compare. /// The second value to compare. - private bool IsSameBaseName(IAssetName left, string right) + private bool IsSameBaseName(IAssetName? left, string? right) { if (left is null || right is null) return false; - IAssetName parsedB = this.ParseAssetNameOrNull(right); + IAssetName? parsedB = this.ParseAssetNameOrNull(right); return this.IsSameBaseName(left, parsedB); } /// Get whether two asset names are equivalent if you ignore the locale code. /// The first value to compare. /// The second value to compare. - private bool IsSameBaseName(IAssetName left, IAssetName right) + private bool IsSameBaseName(IAssetName? left, IAssetName? right) { if (left is null || right is null) return false; @@ -1260,7 +1263,7 @@ namespace StardewModdingAPI.Metadata /// Normalize an asset key to match the cache key and assert that it's valid, but don't raise an error for null or empty values. /// The asset key to normalize. - private IAssetName ParseAssetNameOrNull(string path) + private IAssetName? ParseAssetNameOrNull(string? path) { if (string.IsNullOrWhiteSpace(path)) return null; @@ -1270,7 +1273,7 @@ namespace StardewModdingAPI.Metadata /// Get the segments in a path (e.g. 'a/b' is 'a' and 'b'). /// The path to check. - private string[] GetSegments(string path) + private string[] GetSegments(string? path) { return path != null ? PathUtilities.GetSegments(path) @@ -1280,7 +1283,7 @@ namespace StardewModdingAPI.Metadata /// Load a texture, and dispose the old one if is enabled and it's different from the new instance. /// The previous texture to dispose. /// The asset key to load. - private Texture2D LoadAndDisposeIfNeeded(Texture2D oldTexture, string key) + private Texture2D LoadAndDisposeIfNeeded(Texture2D? oldTexture, string key) { // if aggressive memory optimizations are enabled, load the asset from the disposable // content manager and dispose the old instance if needed. @@ -1322,7 +1325,7 @@ namespace StardewModdingAPI.Metadata public GameLocation Location { get; } /// The building which contains the location, if any. - public Building ParentBuilding { get; } + public Building? ParentBuilding { get; } /********* @@ -1331,7 +1334,7 @@ namespace StardewModdingAPI.Metadata /// Construct an instance. /// The location instance. /// The building which contains the location, if any. - public LocationInfo(GameLocation location, Building parentBuilding) + public LocationInfo(GameLocation location, Building? parentBuilding) { this.Location = location; this.ParentBuilding = parentBuilding; diff --git a/src/SMAPI/Translation.cs b/src/SMAPI/Translation.cs index 2a0d2ce8..eb608f15 100644 --- a/src/SMAPI/Translation.cs +++ b/src/SMAPI/Translation.cs @@ -96,7 +96,7 @@ namespace StardewModdingAPI { string key = match.Groups[1].Value.Trim(); return tokenLookup.TryGetValue(key, out string? value) - ? value + ? (value ?? "") : match.Value; }); return new Translation(this.Locale, this.Key, text); diff --git a/src/SMAPI/Utilities/KeybindList.cs b/src/SMAPI/Utilities/KeybindList.cs index 18eeb9fd..aa12a37a 100644 --- a/src/SMAPI/Utilities/KeybindList.cs +++ b/src/SMAPI/Utilities/KeybindList.cs @@ -50,7 +50,7 @@ namespace StardewModdingAPI.Utilities /// The keybind string. See remarks on for format details. /// The parsed keybind list, if valid. /// The errors that occurred while parsing the input, if any. - public static bool TryParse(string input, [NotNullWhen(true)] out KeybindList? parsed, out string[] errors) + public static bool TryParse(string? input, [NotNullWhen(true)] out KeybindList? parsed, out string[] errors) { // empty input if (string.IsNullOrWhiteSpace(input)) diff --git a/src/SMAPI/Utilities/PerScreen.cs b/src/SMAPI/Utilities/PerScreen.cs index afe3ba91..799ff63b 100644 --- a/src/SMAPI/Utilities/PerScreen.cs +++ b/src/SMAPI/Utilities/PerScreen.cs @@ -1,8 +1,7 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Linq; +using StardewModdingAPI.Framework; namespace StardewModdingAPI.Utilities { @@ -39,14 +38,28 @@ namespace StardewModdingAPI.Utilities ** Public methods *********/ /// Construct an instance. + /// Limitation with nullable reference types: when the underlying type is nullable, this sets the default value to null regardless of whether you marked the type parameter nullable. To avoid that, set the default value with the 'createNewState' argument instead. public PerScreen() - : this(null) { } + : this(null!) { } /// Construct an instance. /// Create the initial state for a screen. public PerScreen(Func createNewState) { - this.CreateNewState = createNewState ?? (() => default); + // ReSharper disable once ConditionIsAlwaysTrueOrFalse -- required for backwards compatibility + if (createNewState is null) + { + SCore.DeprecationManager.Warn( + SCore.DeprecationManager.GetSourceNameFromStack(), + $"calling the {nameof(PerScreen)} constructor with null", + "3.14.0", + DeprecationLevel.Notice + ); + + createNewState = (() => default!); + } + + this.CreateNewState = createNewState; } /// Get all active values by screen ID. This doesn't initialize the value for a screen ID if it's not created yet. @@ -61,7 +74,7 @@ namespace StardewModdingAPI.Utilities public T GetValueForScreen(int screenId) { this.RemoveDeadScreens(); - return this.States.TryGetValue(screenId, out T state) + return this.States.TryGetValue(screenId, out T? state) ? state : this.States[screenId] = this.CreateNewState(); } -- cgit From 1974324c43b093a360507546e8be12ad594b56f2 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 16 Apr 2022 13:41:37 -0400 Subject: make EntryDll manifest field case-insensitive --- src/SMAPI/Framework/ContentCoordinator.cs | 17 +---------------- src/SMAPI/Framework/ModLoading/ModResolver.cs | 15 ++++----------- src/SMAPI/Framework/SCore.cs | 11 +++++++---- src/SMAPI/Utilities/CaseInsensitivePathCache.cs | 23 ++++++++++++++++++----- 4 files changed, 30 insertions(+), 36 deletions(-) (limited to 'src/SMAPI/Framework/ModLoading/ModResolver.cs') diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs index 92452224..f83d4090 100644 --- a/src/SMAPI/Framework/ContentCoordinator.cs +++ b/src/SMAPI/Framework/ContentCoordinator.cs @@ -80,9 +80,6 @@ namespace StardewModdingAPI.Framework /// The cached asset load/edit operations to apply, indexed by asset name. private readonly TickCacheDictionary AssetOperationsByKey = new(); - /// The previously created case-insensitive path caches by root path. - private readonly Dictionary CaseInsensitivePathCaches = new(StringComparer.OrdinalIgnoreCase); - /********* ** Accessors @@ -211,7 +208,7 @@ namespace StardewModdingAPI.Framework jsonHelper: this.JsonHelper, onDisposing: this.OnDisposing, aggressiveMemoryOptimizations: this.AggressiveMemoryOptimizations, - relativePathCache: this.GetCaseInsensitivePathCache(rootDirectory) + relativePathCache: CaseInsensitivePathCache.GetFor(rootDirectory) ); this.ContentManagers.Add(manager); return manager; @@ -486,18 +483,6 @@ namespace StardewModdingAPI.Framework }); } - /// Get a dictionary of relative paths within a root path, for case-insensitive file lookups. - /// The root path to scan. - public CaseInsensitivePathCache GetCaseInsensitivePathCache(string rootPath) - { - rootPath = PathUtilities.NormalizePath(rootPath); - - if (!this.CaseInsensitivePathCaches.TryGetValue(rootPath, out CaseInsensitivePathCache? cache)) - this.CaseInsensitivePathCaches[rootPath] = cache = new CaseInsensitivePathCache(rootPath); - - return cache; - } - /// Get the tilesheet ID order used by the unmodified version of a map asset. /// The asset path relative to the loader root directory, not including the .xnb extension. public TilesheetReference[] GetVanillaTilesheetIds(string assetName) diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index afb388d0..e3c7873c 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -8,7 +8,7 @@ using StardewModdingAPI.Toolkit.Framework.ModData; using StardewModdingAPI.Toolkit.Framework.ModScanning; using StardewModdingAPI.Toolkit.Framework.UpdateData; using StardewModdingAPI.Toolkit.Serialization.Models; -using StardewModdingAPI.Toolkit.Utilities; +using StardewModdingAPI.Utilities; namespace StardewModdingAPI.Framework.ModLoading { @@ -140,20 +140,13 @@ namespace StardewModdingAPI.Framework.ModLoading continue; } - // invalid path - if (!File.Exists(Path.Combine(mod.DirectoryPath, mod.Manifest.EntryDll!))) + // file doesn't exist + string fileName = CaseInsensitivePathCache.GetFor(mod.DirectoryPath).GetFilePath(mod.Manifest.EntryDll!); + if (!File.Exists(Path.Combine(mod.DirectoryPath, fileName))) { mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.InvalidManifest, $"its DLL '{mod.Manifest.EntryDll}' doesn't exist."); continue; } - - // invalid capitalization - string? actualFilename = new DirectoryInfo(mod.DirectoryPath).GetFiles(mod.Manifest.EntryDll!).FirstOrDefault()?.Name; - if (actualFilename != mod.Manifest.EntryDll) - { - mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.InvalidManifest, $"its {nameof(IManifest.EntryDll)} value '{mod.Manifest.EntryDll}' doesn't match the actual file capitalization '{actualFilename}'. The capitalization must match for crossplatform compatibility."); - continue; - } } // validate content pack diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index 990fe5ea..d2890c29 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -1748,7 +1748,7 @@ namespace StardewModdingAPI.Framework if (mod.IsContentPack) { IMonitor monitor = this.LogManager.GetMonitor(mod.DisplayName); - CaseInsensitivePathCache relativePathCache = this.ContentCore.GetCaseInsensitivePathCache(mod.DirectoryPath); + CaseInsensitivePathCache relativePathCache = CaseInsensitivePathCache.GetFor(mod.DirectoryPath); GameContentHelper gameContentHelper = new(this.ContentCore, mod, mod.DisplayName, monitor, this.Reflection); IModContentHelper modContentHelper = new ModContentHelper(this.ContentCore, mod.DirectoryPath, mod, mod.DisplayName, gameContentHelper.GetUnderlyingContentManager(), relativePathCache, this.Reflection); TranslationHelper translationHelper = new(mod, contentCore.GetLocale(), contentCore.Language); @@ -1765,7 +1765,10 @@ namespace StardewModdingAPI.Framework else { // get mod info - string assemblyPath = Path.Combine(mod.DirectoryPath, manifest.EntryDll!); + string assemblyPath = Path.Combine( + mod.DirectoryPath, + CaseInsensitivePathCache.GetFor(mod.DirectoryPath).GetFilePath(manifest.EntryDll!) + ); // load mod Assembly modAssembly; @@ -1830,7 +1833,7 @@ namespace StardewModdingAPI.Framework { IMonitor packMonitor = this.LogManager.GetMonitor(packManifest.Name); - CaseInsensitivePathCache relativePathCache = this.ContentCore.GetCaseInsensitivePathCache(packDirPath); + CaseInsensitivePathCache relativePathCache = CaseInsensitivePathCache.GetFor(packDirPath); GameContentHelper gameContentHelper = new(contentCore, mod, packManifest.Name, packMonitor, this.Reflection); IModContentHelper packContentHelper = new ModContentHelper(contentCore, packDirPath, mod, packManifest.Name, gameContentHelper.GetUnderlyingContentManager(), relativePathCache, this.Reflection); @@ -1844,7 +1847,7 @@ namespace StardewModdingAPI.Framework IModEvents events = new ModEvents(mod, this.EventManager); ICommandHelper commandHelper = new CommandHelper(mod, this.CommandManager); - CaseInsensitivePathCache relativePathCache = this.ContentCore.GetCaseInsensitivePathCache(mod.DirectoryPath); + CaseInsensitivePathCache relativePathCache = CaseInsensitivePathCache.GetFor(mod.DirectoryPath); #pragma warning disable CS0612 // deprecated code ContentHelper contentHelper = new(contentCore, mod.DirectoryPath, mod, monitor, this.Reflection); #pragma warning restore CS0612 diff --git a/src/SMAPI/Utilities/CaseInsensitivePathCache.cs b/src/SMAPI/Utilities/CaseInsensitivePathCache.cs index 2ac1b9f9..04fdcfae 100644 --- a/src/SMAPI/Utilities/CaseInsensitivePathCache.cs +++ b/src/SMAPI/Utilities/CaseInsensitivePathCache.cs @@ -16,6 +16,9 @@ namespace StardewModdingAPI.Utilities /// A case-insensitive lookup of file paths within the . Each path is listed in both file path and asset name format, so it's usable in both contexts without needing to re-parse paths. private readonly Lazy> RelativePathCache; + /// The case-insensitive path caches by root path. + private static readonly Dictionary CachesByRootPath = new(StringComparer.OrdinalIgnoreCase); + /********* ** Public methods @@ -65,6 +68,18 @@ namespace StardewModdingAPI.Utilities this.CacheRawPath(this.RelativePathCache.Value, relativePath); } + /// Get a cached dictionary of relative paths within a root path, for case-insensitive file lookups. + /// The root path to scan. + public static CaseInsensitivePathCache GetFor(string rootPath) + { + rootPath = PathUtilities.NormalizePath(rootPath); + + if (!CaseInsensitivePathCache.CachesByRootPath.TryGetValue(rootPath, out CaseInsensitivePathCache? cache)) + CaseInsensitivePathCache.CachesByRootPath[rootPath] = cache = new CaseInsensitivePathCache(rootPath); + + return cache; + } + /********* ** Private methods @@ -82,15 +97,13 @@ namespace StardewModdingAPI.Utilities if (this.RelativePathCache.Value.TryGetValue(relativePath, out string? resolved)) return resolved; - // file exists but isn't cached for some reason - // cache it now so any later references to it are case-insensitive + // keep capitalization as-is if (File.Exists(Path.Combine(this.RootPath, relativePath))) { + // file exists but isn't cached for some reason + // cache it now so any later references to it are case-insensitive this.CacheRawPath(this.RelativePathCache.Value, relativePath); - return relativePath; } - - // no such file, keep capitalization as-is return relativePath; } -- cgit From 95d7ba8935ac7214805147e694353206a56bddb7 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 16 Apr 2022 14:07:09 -0400 Subject: move case-insensitive path lookup into toolkit for reuse --- .../Utilities/CaseInsensitivePathLookup.cs | 137 +++++++++++++++++++++ src/SMAPI/Framework/ContentCoordinator.cs | 4 +- .../Framework/ContentManagers/ModContentManager.cs | 6 +- src/SMAPI/Framework/ContentPack.cs | 6 +- src/SMAPI/Framework/ModHelpers/ModContentHelper.cs | 6 +- src/SMAPI/Framework/ModLoading/ModResolver.cs | 4 +- src/SMAPI/Framework/SCore.cs | 8 +- src/SMAPI/Utilities/CaseInsensitivePathCache.cs | 137 --------------------- 8 files changed, 154 insertions(+), 154 deletions(-) create mode 100644 src/SMAPI.Toolkit/Utilities/CaseInsensitivePathLookup.cs delete mode 100644 src/SMAPI/Utilities/CaseInsensitivePathCache.cs (limited to 'src/SMAPI/Framework/ModLoading/ModResolver.cs') diff --git a/src/SMAPI.Toolkit/Utilities/CaseInsensitivePathLookup.cs b/src/SMAPI.Toolkit/Utilities/CaseInsensitivePathLookup.cs new file mode 100644 index 00000000..2e149e3c --- /dev/null +++ b/src/SMAPI.Toolkit/Utilities/CaseInsensitivePathLookup.cs @@ -0,0 +1,137 @@ +using System; +using System.Collections.Generic; +using System.IO; + +namespace StardewModdingAPI.Toolkit.Utilities +{ + /// Provides an API for case-insensitive relative path lookups within a root directory. + internal class CaseInsensitivePathLookup + { + /********* + ** Fields + *********/ + /// The root directory path for relative paths. + private readonly string RootPath; + + /// A case-insensitive lookup of file paths within the . Each path is listed in both file path and asset name format, so it's usable in both contexts without needing to re-parse paths. + private readonly Lazy> RelativePathCache; + + /// The case-insensitive path caches by root path. + private static readonly Dictionary CachedRoots = new(StringComparer.OrdinalIgnoreCase); + + + /********* + ** Public methods + *********/ + /// Construct an instance. + /// The root directory path for relative paths. + public CaseInsensitivePathLookup(string rootPath) + { + this.RootPath = rootPath; + this.RelativePathCache = new(this.GetRelativePathCache); + } + + /// Get the exact capitalization for a given relative file path. + /// The relative path. + /// Returns the resolved path in file path format, else the normalized . + public string GetFilePath(string relativePath) + { + return this.GetImpl(PathUtilities.NormalizePath(relativePath)); + } + + /// Get the exact capitalization for a given asset name. + /// The relative path. + /// Returns the resolved path in asset name format, else the normalized . + public string GetAssetName(string relativePath) + { + return this.GetImpl(PathUtilities.NormalizeAssetName(relativePath)); + } + + /// Add a relative path that was just created by a SMAPI API. + /// The relative path. This must already be normalized in asset name or file path format. + public void Add(string relativePath) + { + // skip if cache isn't created yet (no need to add files manually in that case) + if (!this.RelativePathCache.IsValueCreated) + return; + + // skip if already cached + if (this.RelativePathCache.Value.ContainsKey(relativePath)) + return; + + // make sure path exists + relativePath = PathUtilities.NormalizePath(relativePath); + if (!File.Exists(Path.Combine(this.RootPath, relativePath))) + throw new InvalidOperationException($"Can't add relative path '{relativePath}' to the case-insensitive cache for '{this.RootPath}' because that file doesn't exist."); + + // cache path + this.CacheRawPath(this.RelativePathCache.Value, relativePath); + } + + /// Get a cached dictionary of relative paths within a root path, for case-insensitive file lookups. + /// The root path to scan. + public static CaseInsensitivePathLookup GetCachedFor(string rootPath) + { + rootPath = PathUtilities.NormalizePath(rootPath); + + if (!CaseInsensitivePathLookup.CachedRoots.TryGetValue(rootPath, out CaseInsensitivePathLookup? cache)) + CaseInsensitivePathLookup.CachedRoots[rootPath] = cache = new CaseInsensitivePathLookup(rootPath); + + return cache; + } + + + /********* + ** Private methods + *********/ + /// Get the exact capitalization for a given relative path. + /// The relative path. This must already be normalized into asset name or file path format (i.e. using or respectively). + /// Returns the resolved path in the same format if found, else returns the path as-is. + private string GetImpl(string relativePath) + { + // invalid path + if (string.IsNullOrWhiteSpace(relativePath)) + return relativePath; + + // already cached + if (this.RelativePathCache.Value.TryGetValue(relativePath, out string? resolved)) + return resolved; + + // keep capitalization as-is + if (File.Exists(Path.Combine(this.RootPath, relativePath))) + { + // file exists but isn't cached for some reason + // cache it now so any later references to it are case-insensitive + this.CacheRawPath(this.RelativePathCache.Value, relativePath); + } + return relativePath; + } + + /// Get a case-insensitive lookup of file paths (see ). + private Dictionary GetRelativePathCache() + { + Dictionary cache = new(StringComparer.OrdinalIgnoreCase); + + foreach (string path in Directory.EnumerateFiles(this.RootPath, "*", SearchOption.AllDirectories)) + { + string relativePath = path.Substring(this.RootPath.Length + 1); + + this.CacheRawPath(cache, relativePath); + } + + return cache; + } + + /// Add a raw relative path to the cache. + /// The cache to update. + /// The relative path to cache, with its exact filesystem capitalization. + private void CacheRawPath(IDictionary cache, string relativePath) + { + string filePath = PathUtilities.NormalizePath(relativePath); + string assetName = PathUtilities.NormalizeAssetName(relativePath); + + cache[filePath] = filePath; + cache[assetName] = assetName; + } + } +} diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs index f83d4090..aade7b36 100644 --- a/src/SMAPI/Framework/ContentCoordinator.cs +++ b/src/SMAPI/Framework/ContentCoordinator.cs @@ -15,7 +15,7 @@ using StardewModdingAPI.Framework.Utilities; using StardewModdingAPI.Internal; using StardewModdingAPI.Metadata; using StardewModdingAPI.Toolkit.Serialization; -using StardewModdingAPI.Utilities; +using StardewModdingAPI.Toolkit.Utilities; using StardewValley; using StardewValley.GameData; using xTile; @@ -208,7 +208,7 @@ namespace StardewModdingAPI.Framework jsonHelper: this.JsonHelper, onDisposing: this.OnDisposing, aggressiveMemoryOptimizations: this.AggressiveMemoryOptimizations, - relativePathCache: CaseInsensitivePathCache.GetFor(rootDirectory) + relativePathCache: CaseInsensitivePathLookup.GetCachedFor(rootDirectory) ); this.ContentManagers.Add(manager); return manager; diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs index f0f4bce9..8f64c5a8 100644 --- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs @@ -9,7 +9,7 @@ using Microsoft.Xna.Framework.Graphics; using StardewModdingAPI.Framework.Exceptions; using StardewModdingAPI.Framework.Reflection; using StardewModdingAPI.Toolkit.Serialization; -using StardewModdingAPI.Utilities; +using StardewModdingAPI.Toolkit.Utilities; using StardewValley; using xTile; using xTile.Format; @@ -33,7 +33,7 @@ namespace StardewModdingAPI.Framework.ContentManagers private readonly IContentManager GameContentManager; /// A case-insensitive lookup of relative paths within the . - private readonly CaseInsensitivePathCache RelativePathCache; + private readonly CaseInsensitivePathLookup RelativePathCache; /// If a map tilesheet's image source has no file extensions, the file extensions to check for in the local mod folder. private readonly string[] LocalTilesheetExtensions = { ".png", ".xnb" }; @@ -56,7 +56,7 @@ namespace StardewModdingAPI.Framework.ContentManagers /// A callback to invoke when the content manager is being disposed. /// Whether to enable more aggressive memory optimizations. /// A case-insensitive lookup of relative paths within the . - public ModContentManager(string name, IContentManager gameContentManager, IServiceProvider serviceProvider, string modName, string rootDirectory, CultureInfo currentCulture, ContentCoordinator coordinator, IMonitor monitor, Reflector reflection, JsonHelper jsonHelper, Action onDisposing, bool aggressiveMemoryOptimizations, CaseInsensitivePathCache relativePathCache) + public ModContentManager(string name, IContentManager gameContentManager, IServiceProvider serviceProvider, string modName, string rootDirectory, CultureInfo currentCulture, ContentCoordinator coordinator, IMonitor monitor, Reflector reflection, JsonHelper jsonHelper, Action onDisposing, bool aggressiveMemoryOptimizations, CaseInsensitivePathLookup relativePathCache) : base(name, serviceProvider, rootDirectory, currentCulture, coordinator, monitor, reflection, onDisposing, isNamespaced: true, aggressiveMemoryOptimizations: aggressiveMemoryOptimizations) { this.GameContentManager = gameContentManager; diff --git a/src/SMAPI/Framework/ContentPack.cs b/src/SMAPI/Framework/ContentPack.cs index 2cfd5cce..dde33c95 100644 --- a/src/SMAPI/Framework/ContentPack.cs +++ b/src/SMAPI/Framework/ContentPack.cs @@ -2,7 +2,7 @@ using System; using System.IO; using StardewModdingAPI.Framework.ModHelpers; using StardewModdingAPI.Toolkit.Serialization; -using StardewModdingAPI.Utilities; +using StardewModdingAPI.Toolkit.Utilities; namespace StardewModdingAPI.Framework { @@ -16,7 +16,7 @@ namespace StardewModdingAPI.Framework private readonly JsonHelper JsonHelper; /// A case-insensitive lookup of relative paths within the . - private readonly CaseInsensitivePathCache RelativePathCache; + private readonly CaseInsensitivePathLookup RelativePathCache; /********* @@ -48,7 +48,7 @@ namespace StardewModdingAPI.Framework /// Provides translations stored in the content pack's i18n folder. /// Encapsulates SMAPI's JSON file parsing. /// A case-insensitive lookup of relative paths within the . - public ContentPack(string directoryPath, IManifest manifest, IModContentHelper content, TranslationHelper translation, JsonHelper jsonHelper, CaseInsensitivePathCache relativePathCache) + public ContentPack(string directoryPath, IManifest manifest, IModContentHelper content, TranslationHelper translation, JsonHelper jsonHelper, CaseInsensitivePathLookup relativePathCache) { this.DirectoryPath = directoryPath; this.Manifest = manifest; diff --git a/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs b/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs index 4a058a48..def0b728 100644 --- a/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs @@ -4,7 +4,7 @@ using StardewModdingAPI.Framework.Content; using StardewModdingAPI.Framework.ContentManagers; using StardewModdingAPI.Framework.Exceptions; using StardewModdingAPI.Framework.Reflection; -using StardewModdingAPI.Utilities; +using StardewModdingAPI.Toolkit.Utilities; namespace StardewModdingAPI.Framework.ModHelpers { @@ -24,7 +24,7 @@ namespace StardewModdingAPI.Framework.ModHelpers private readonly string ModName; /// A case-insensitive lookup of relative paths within the . - private readonly CaseInsensitivePathCache RelativePathCache; + private readonly CaseInsensitivePathLookup RelativePathCache; /// Simplifies access to private code. private readonly Reflector Reflection; @@ -41,7 +41,7 @@ namespace StardewModdingAPI.Framework.ModHelpers /// The game content manager used for map tilesheets not provided by the mod. /// A case-insensitive lookup of relative paths within the . /// Simplifies access to private code. - public ModContentHelper(ContentCoordinator contentCore, string modFolderPath, IModMetadata mod, string modName, IContentManager gameContentManager, CaseInsensitivePathCache relativePathCache, Reflector reflection) + public ModContentHelper(ContentCoordinator contentCore, string modFolderPath, IModMetadata mod, string modName, IContentManager gameContentManager, CaseInsensitivePathLookup relativePathCache, Reflector reflection) : base(mod) { string managedAssetPrefix = contentCore.GetManagedAssetPrefix(mod.Manifest.UniqueID); diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index e3c7873c..4a02e90d 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -8,7 +8,7 @@ using StardewModdingAPI.Toolkit.Framework.ModData; using StardewModdingAPI.Toolkit.Framework.ModScanning; using StardewModdingAPI.Toolkit.Framework.UpdateData; using StardewModdingAPI.Toolkit.Serialization.Models; -using StardewModdingAPI.Utilities; +using StardewModdingAPI.Toolkit.Utilities; namespace StardewModdingAPI.Framework.ModLoading { @@ -141,7 +141,7 @@ namespace StardewModdingAPI.Framework.ModLoading } // file doesn't exist - string fileName = CaseInsensitivePathCache.GetFor(mod.DirectoryPath).GetFilePath(mod.Manifest.EntryDll!); + string fileName = CaseInsensitivePathLookup.GetCachedFor(mod.DirectoryPath).GetFilePath(mod.Manifest.EntryDll!); if (!File.Exists(Path.Combine(mod.DirectoryPath, fileName))) { mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.InvalidManifest, $"its DLL '{mod.Manifest.EntryDll}' doesn't exist."); diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index d2890c29..b3c9087f 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -1748,7 +1748,7 @@ namespace StardewModdingAPI.Framework if (mod.IsContentPack) { IMonitor monitor = this.LogManager.GetMonitor(mod.DisplayName); - CaseInsensitivePathCache relativePathCache = CaseInsensitivePathCache.GetFor(mod.DirectoryPath); + CaseInsensitivePathLookup relativePathCache = CaseInsensitivePathLookup.GetCachedFor(mod.DirectoryPath); GameContentHelper gameContentHelper = new(this.ContentCore, mod, mod.DisplayName, monitor, this.Reflection); IModContentHelper modContentHelper = new ModContentHelper(this.ContentCore, mod.DirectoryPath, mod, mod.DisplayName, gameContentHelper.GetUnderlyingContentManager(), relativePathCache, this.Reflection); TranslationHelper translationHelper = new(mod, contentCore.GetLocale(), contentCore.Language); @@ -1767,7 +1767,7 @@ namespace StardewModdingAPI.Framework // get mod info string assemblyPath = Path.Combine( mod.DirectoryPath, - CaseInsensitivePathCache.GetFor(mod.DirectoryPath).GetFilePath(manifest.EntryDll!) + CaseInsensitivePathLookup.GetCachedFor(mod.DirectoryPath).GetFilePath(manifest.EntryDll!) ); // load mod @@ -1833,7 +1833,7 @@ namespace StardewModdingAPI.Framework { IMonitor packMonitor = this.LogManager.GetMonitor(packManifest.Name); - CaseInsensitivePathCache relativePathCache = CaseInsensitivePathCache.GetFor(packDirPath); + CaseInsensitivePathLookup relativePathCache = CaseInsensitivePathLookup.GetCachedFor(packDirPath); GameContentHelper gameContentHelper = new(contentCore, mod, packManifest.Name, packMonitor, this.Reflection); IModContentHelper packContentHelper = new ModContentHelper(contentCore, packDirPath, mod, packManifest.Name, gameContentHelper.GetUnderlyingContentManager(), relativePathCache, this.Reflection); @@ -1847,7 +1847,7 @@ namespace StardewModdingAPI.Framework IModEvents events = new ModEvents(mod, this.EventManager); ICommandHelper commandHelper = new CommandHelper(mod, this.CommandManager); - CaseInsensitivePathCache relativePathCache = CaseInsensitivePathCache.GetFor(mod.DirectoryPath); + CaseInsensitivePathLookup relativePathCache = CaseInsensitivePathLookup.GetCachedFor(mod.DirectoryPath); #pragma warning disable CS0612 // deprecated code ContentHelper contentHelper = new(contentCore, mod.DirectoryPath, mod, monitor, this.Reflection); #pragma warning restore CS0612 diff --git a/src/SMAPI/Utilities/CaseInsensitivePathCache.cs b/src/SMAPI/Utilities/CaseInsensitivePathCache.cs deleted file mode 100644 index 04fdcfae..00000000 --- a/src/SMAPI/Utilities/CaseInsensitivePathCache.cs +++ /dev/null @@ -1,137 +0,0 @@ -using System; -using System.Collections.Generic; -using System.IO; - -namespace StardewModdingAPI.Utilities -{ - /// Provides an API for case-insensitive relative path lookups within a root directory. - internal class CaseInsensitivePathCache - { - /********* - ** Fields - *********/ - /// The root directory path for relative paths. - private readonly string RootPath; - - /// A case-insensitive lookup of file paths within the . Each path is listed in both file path and asset name format, so it's usable in both contexts without needing to re-parse paths. - private readonly Lazy> RelativePathCache; - - /// The case-insensitive path caches by root path. - private static readonly Dictionary CachesByRootPath = new(StringComparer.OrdinalIgnoreCase); - - - /********* - ** Public methods - *********/ - /// Construct an instance. - /// The root directory path for relative paths. - public CaseInsensitivePathCache(string rootPath) - { - this.RootPath = rootPath; - this.RelativePathCache = new(this.GetRelativePathCache); - } - - /// Get the exact capitalization for a given relative file path. - /// The relative path. - /// Returns the resolved path in file path format, else the normalized . - public string GetFilePath(string relativePath) - { - return this.GetImpl(PathUtilities.NormalizePath(relativePath)); - } - - /// Get the exact capitalization for a given asset name. - /// The relative path. - /// Returns the resolved path in asset name format, else the normalized . - public string GetAssetName(string relativePath) - { - return this.GetImpl(PathUtilities.NormalizeAssetName(relativePath)); - } - - /// Add a relative path that was just created by a SMAPI API. - /// The relative path. This must already be normalized in asset name or file path format. - public void Add(string relativePath) - { - // skip if cache isn't created yet (no need to add files manually in that case) - if (!this.RelativePathCache.IsValueCreated) - return; - - // skip if already cached - if (this.RelativePathCache.Value.ContainsKey(relativePath)) - return; - - // make sure path exists - relativePath = PathUtilities.NormalizePath(relativePath); - if (!File.Exists(Path.Combine(this.RootPath, relativePath))) - throw new InvalidOperationException($"Can't add relative path '{relativePath}' to the case-insensitive cache for '{this.RootPath}' because that file doesn't exist."); - - // cache path - this.CacheRawPath(this.RelativePathCache.Value, relativePath); - } - - /// Get a cached dictionary of relative paths within a root path, for case-insensitive file lookups. - /// The root path to scan. - public static CaseInsensitivePathCache GetFor(string rootPath) - { - rootPath = PathUtilities.NormalizePath(rootPath); - - if (!CaseInsensitivePathCache.CachesByRootPath.TryGetValue(rootPath, out CaseInsensitivePathCache? cache)) - CaseInsensitivePathCache.CachesByRootPath[rootPath] = cache = new CaseInsensitivePathCache(rootPath); - - return cache; - } - - - /********* - ** Private methods - *********/ - /// Get the exact capitalization for a given relative path. - /// The relative path. This must already be normalized into asset name or file path format (i.e. using or respectively). - /// Returns the resolved path in the same format if found, else returns the path as-is. - private string GetImpl(string relativePath) - { - // invalid path - if (string.IsNullOrWhiteSpace(relativePath)) - return relativePath; - - // already cached - if (this.RelativePathCache.Value.TryGetValue(relativePath, out string? resolved)) - return resolved; - - // keep capitalization as-is - if (File.Exists(Path.Combine(this.RootPath, relativePath))) - { - // file exists but isn't cached for some reason - // cache it now so any later references to it are case-insensitive - this.CacheRawPath(this.RelativePathCache.Value, relativePath); - } - return relativePath; - } - - /// Get a case-insensitive lookup of file paths (see ). - private Dictionary GetRelativePathCache() - { - Dictionary cache = new(StringComparer.OrdinalIgnoreCase); - - foreach (string path in Directory.EnumerateFiles(this.RootPath, "*", SearchOption.AllDirectories)) - { - string relativePath = path.Substring(this.RootPath.Length + 1); - - this.CacheRawPath(cache, relativePath); - } - - return cache; - } - - /// Add a raw relative path to the cache. - /// The cache to update. - /// The relative path to cache, with its exact filesystem capitalization. - private void CacheRawPath(IDictionary cache, string relativePath) - { - string filePath = PathUtilities.NormalizePath(relativePath); - string assetName = PathUtilities.NormalizeAssetName(relativePath); - - cache[filePath] = filePath; - cache[assetName] = assetName; - } - } -} -- cgit From 7dec51923418b269e111a266edb319ff3b0cb118 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 16 Apr 2022 18:29:52 -0400 Subject: fix broken unit tests --- .../NetFieldAnalyzerTests.cs | 2 +- src/SMAPI.Tests/Core/AssetNameTests.cs | 16 +++--- src/SMAPI.Tests/Core/ModResolverTests.cs | 60 ++++++++++++---------- .../Framework/Clients/Wiki/ChangeDescriptor.cs | 7 ++- src/SMAPI/Framework/Content/AssetName.cs | 16 +++--- src/SMAPI/Framework/ModLoading/ModResolver.cs | 14 +++-- src/SMAPI/Framework/Translator.cs | 3 +- 7 files changed, 68 insertions(+), 50 deletions(-) (limited to 'src/SMAPI/Framework/ModLoading/ModResolver.cs') diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/NetFieldAnalyzerTests.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/NetFieldAnalyzerTests.cs index f11a59d3..a6fa5633 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/NetFieldAnalyzerTests.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/NetFieldAnalyzerTests.cs @@ -87,7 +87,7 @@ namespace SMAPI.ModBuildConfig.Analyzer.Tests [TestCase("SObject obj = null; if (obj.netRefProperty != null);", 24, "obj.netRefProperty", "NetRef", "object")] [TestCase("Item item = new Item(); object list = item.netList;", 38, "item.netList", "NetList", "object")] // ↓ NetList field converted to a non-interface type [TestCase("Item item = new Item(); object list = item.netCollection;", 38, "item.netCollection", "NetCollection", "object")] - [TestCase("Item item = new Item(); int x = (int)item.netIntField;", 32, "item.netIntField", "NetInt", "int")] // ↓ explicit conversion to invalid type + [TestCase("Item item = new Item(); int x = (int)item.netIntField;", 32, "item.netIntField", "NetFieldBase", "int")] // ↓ explicit conversion to invalid type [TestCase("Item item = new Item(); int x = item.netRefField as object;", 32, "item.netRefField", "NetRef", "object")] public void AvoidImplicitNetFieldComparisons_RaisesDiagnostic(string codeText, int column, string expression, string fromType, string toType) { diff --git a/src/SMAPI.Tests/Core/AssetNameTests.cs b/src/SMAPI.Tests/Core/AssetNameTests.cs index a1712726..655e9bae 100644 --- a/src/SMAPI.Tests/Core/AssetNameTests.cs +++ b/src/SMAPI.Tests/Core/AssetNameTests.cs @@ -78,9 +78,9 @@ namespace SMAPI.Tests.Core [TestCase("DATA\\achievements", "data/ACHIEVEMENTS", ExpectedResult = true)] [TestCase("DATA\\\\achievements", "data////ACHIEVEMENTS", ExpectedResult = true)] - // whitespace-sensitive - [TestCase("Data/Achievements", " Data/Achievements ", ExpectedResult = false)] - [TestCase(" Data/Achievements ", "Data/Achievements", ExpectedResult = false)] + // whitespace-insensitive + [TestCase("Data/Achievements", " Data/Achievements ", ExpectedResult = true)] + [TestCase(" Data/Achievements ", "Data/Achievements", ExpectedResult = true)] // other is null or whitespace [TestCase("Data/Achievements", null, ExpectedResult = false)] @@ -109,7 +109,7 @@ namespace SMAPI.Tests.Core [TestCase("Data/Achievements", "Data/Achievements", ExpectedResult = true)] [TestCase("DATA/achievements", "data/ACHIEVEMENTS", ExpectedResult = true)] [TestCase("DATA\\\\achievements", "data////ACHIEVEMENTS", ExpectedResult = true)] - [TestCase(" Data/Achievements ", "Data/Achievements", ExpectedResult = false)] + [TestCase(" Data/Achievements ", "Data/Achievements", ExpectedResult = true)] [TestCase("Data/Achievements", " ", ExpectedResult = false)] // with locale codes @@ -141,13 +141,13 @@ namespace SMAPI.Tests.Core [TestCase("DATA\\achievements", "data/ACHIEVEMENTS", ExpectedResult = true)] [TestCase("DATA\\\\achievements", "data////ACHIEVEMENTS", ExpectedResult = true)] - // leading-whitespace-sensitive - [TestCase("Data/Achievements", " Data/Achievements", ExpectedResult = false)] - [TestCase(" Data/Achievements ", "Data/Achievements", ExpectedResult = false)] + // whitespace-insensitive + [TestCase("Data/Achievements", " Data/Achievements", ExpectedResult = true)] + [TestCase(" Data/Achievements ", "Data/Achievements", ExpectedResult = true)] + [TestCase("Data/Achievements", " ", ExpectedResult = true)] // invalid prefixes [TestCase("Data/Achievements", null, ExpectedResult = false)] - [TestCase("Data/Achievements", " ", ExpectedResult = false)] // with locale codes [TestCase("Data/Achievements.fr-FR", "Data/Achievements", ExpectedResult = true)] diff --git a/src/SMAPI.Tests/Core/ModResolverTests.cs b/src/SMAPI.Tests/Core/ModResolverTests.cs index bd621bbf..6b2746f5 100644 --- a/src/SMAPI.Tests/Core/ModResolverTests.cs +++ b/src/SMAPI.Tests/Core/ModResolverTests.cs @@ -38,6 +38,9 @@ namespace SMAPI.Tests.Core // assert Assert.AreEqual(0, mods.Length, 0, $"Expected to find zero manifests, found {mods.Length} instead."); + + // cleanup + Directory.Delete(rootFolder, recursive: true); } [Test(Description = "Assert that the resolver correctly returns a failed metadata if there's an empty mod folder.")] @@ -56,6 +59,9 @@ namespace SMAPI.Tests.Core Assert.AreEqual(1, mods.Length, 0, $"Expected to find one manifest, found {mods.Length} instead."); Assert.AreEqual(ModMetadataStatus.Failed, mod!.Status, "The mod metadata was not marked failed."); Assert.IsNotNull(mod.Error, "The mod metadata did not have an error message set."); + + // cleanup + Directory.Delete(rootFolder, recursive: true); } [Test(Description = "Assert that the resolver correctly reads manifest data from a randomized file.")] @@ -115,6 +121,9 @@ namespace SMAPI.Tests.Core Assert.IsNotNull(mod.Manifest.Dependencies, "The dependencies field should not be null."); Assert.AreEqual(1, mod.Manifest.Dependencies.Length, "The dependencies field should contain one value."); Assert.AreEqual(originalDependency[nameof(IManifestDependency.UniqueID)], mod.Manifest.Dependencies[0].UniqueID, "The first dependency's unique ID doesn't match."); + + // cleanup + Directory.Delete(rootFolder, recursive: true); } /**** @@ -123,7 +132,7 @@ namespace SMAPI.Tests.Core [Test(Description = "Assert that validation doesn't fail if there are no mods installed.")] public void ValidateManifests_NoMods_DoesNothing() { - new ModResolver().ValidateManifests(Array.Empty(), apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); + new ModResolver().ValidateManifests(Array.Empty(), apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null, validateFilesExist: false); } [Test(Description = "Assert that validation skips manifests that have already failed without calling any other properties.")] @@ -134,7 +143,7 @@ namespace SMAPI.Tests.Core mock.Setup(p => p.Status).Returns(ModMetadataStatus.Failed); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null, validateFilesExist: false); // assert mock.VerifyGet(p => p.Status, Times.Once, "The validation did not check the manifest status."); @@ -145,13 +154,13 @@ namespace SMAPI.Tests.Core { // arrange Mock mock = this.GetMetadata("Mod A", Array.Empty(), allowStatusChange: true); - this.SetupMetadataForValidation(mock, new ModDataRecordVersionedFields(this.GetModDataRecord()) + mock.Setup(p => p.DataRecord).Returns(() => new ModDataRecordVersionedFields(this.GetModDataRecord()) { Status = ModStatus.AssumeBroken }); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null, validateFilesExist: false); // assert mock.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny(), It.IsAny(), It.IsAny()), Times.Once, "The validation did not fail the metadata."); @@ -163,10 +172,9 @@ namespace SMAPI.Tests.Core // arrange Mock mock = this.GetMetadata("Mod A", Array.Empty(), allowStatusChange: true); mock.Setup(p => p.Manifest).Returns(this.GetManifest(minimumApiVersion: "1.1")); - this.SetupMetadataForValidation(mock); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null, validateFilesExist: false); // assert mock.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny(), It.IsAny(), It.IsAny()), Times.Once, "The validation did not fail the metadata."); @@ -176,14 +184,18 @@ namespace SMAPI.Tests.Core public void ValidateManifests_MissingEntryDLL_Fails() { // arrange - Mock mock = this.GetMetadata(this.GetManifest(id: "Mod A", version: "1.0", entryDll: "Missing.dll"), allowStatusChange: true); - this.SetupMetadataForValidation(mock); + string directoryPath = this.GetTempFolderPath(); + Mock mock = this.GetMetadata(this.GetManifest(id: "Mod A", version: "1.0", entryDll: "Missing.dll"), allowStatusChange: true, directoryPath: directoryPath); + Directory.CreateDirectory(directoryPath); // act new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); // assert mock.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny(), It.IsAny(), It.IsAny()), Times.Once, "The validation did not fail the metadata."); + + // cleanup + Directory.Delete(directoryPath); } [Test(Description = "Assert that validation fails when multiple mods have the same unique ID.")] @@ -192,16 +204,13 @@ namespace SMAPI.Tests.Core // arrange Mock modA = this.GetMetadata("Mod A", Array.Empty(), allowStatusChange: true); Mock modB = this.GetMetadata(this.GetManifest(id: "Mod A", name: "Mod B", version: "1.0"), allowStatusChange: true); - Mock modC = this.GetMetadata("Mod C", Array.Empty(), allowStatusChange: false); - foreach (Mock mod in new[] { modA, modB, modC }) - this.SetupMetadataForValidation(mod); // act - new ModResolver().ValidateManifests(new[] { modA.Object, modB.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null); + new ModResolver().ValidateManifests(new[] { modA.Object, modB.Object }, apiVersion: new SemanticVersion("1.0"), getUpdateUrl: _ => null, validateFilesExist: false); // assert - modA.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny(), It.IsAny(), It.IsAny()), Times.Once, "The validation did not fail the first mod with a unique ID."); - modB.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny(), It.IsAny(), It.IsAny()), Times.Once, "The validation did not fail the second mod with a unique ID."); + modA.Verify(p => p.SetStatus(ModMetadataStatus.Failed, ModFailReason.Duplicate, It.IsAny(), It.IsAny()), Times.AtLeastOnce, "The validation did not fail the first mod with a unique ID."); + modB.Verify(p => p.SetStatus(ModMetadataStatus.Failed, ModFailReason.Duplicate, It.IsAny(), It.IsAny()), Times.AtLeastOnce, "The validation did not fail the second mod with a unique ID."); } [Test(Description = "Assert that validation fails when the manifest references a DLL that does not exist.")] @@ -227,6 +236,9 @@ namespace SMAPI.Tests.Core // assert // if Moq doesn't throw a method-not-setup exception, the validation didn't override the status. + + // cleanup + Directory.Delete(modFolder, recursive: true); } /**** @@ -514,14 +526,20 @@ namespace SMAPI.Tests.Core /// Get a randomized basic manifest. /// The mod manifest. /// Whether the code being tested is allowed to change the mod status. - private Mock GetMetadata(IManifest manifest, bool allowStatusChange = false) + /// The directory path the mod metadata should be pointed at, or null to generate a fake path. + private Mock GetMetadata(IManifest manifest, bool allowStatusChange = false, string? directoryPath = null) { + directoryPath ??= this.GetTempFolderPath(); + Mock mod = new(MockBehavior.Strict); mod.Setup(p => p.DataRecord).Returns(this.GetModDataRecordVersionedFields()); mod.Setup(p => p.Status).Returns(ModMetadataStatus.Found); mod.Setup(p => p.DisplayName).Returns(manifest.UniqueID); + mod.Setup(p => p.DirectoryPath).Returns(directoryPath); mod.Setup(p => p.Manifest).Returns(manifest); mod.Setup(p => p.HasID(It.IsAny())).Returns((string id) => manifest.UniqueID == id); + mod.Setup(p => p.GetUpdateKeys(It.IsAny())).Returns(Enumerable.Empty()); + mod.Setup(p => p.GetRelativePathWithRoot()).Returns(directoryPath); if (allowStatusChange) { mod @@ -532,18 +550,6 @@ namespace SMAPI.Tests.Core return mod; } - /// Set up a mock mod metadata for . - /// The mock mod metadata. - /// The extra metadata about the mod from SMAPI's internal data (if any). - private void SetupMetadataForValidation(Mock mod, ModDataRecordVersionedFields? modRecord = null) - { - mod.Setup(p => p.Status).Returns(ModMetadataStatus.Found); - mod.Setup(p => p.Manifest).Returns(this.GetManifest()); - mod.Setup(p => p.DirectoryPath).Returns(Path.GetTempPath()); - mod.Setup(p => p.DataRecord).Returns(modRecord ?? this.GetModDataRecordVersionedFields()); - mod.Setup(p => p.GetUpdateKeys(It.IsAny())).Returns(Enumerable.Empty()); - } - /// Generate a default mod data record. private ModDataRecord GetModDataRecord() { diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs index 8646f1cc..a2497dea 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs @@ -55,7 +55,12 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki { // get list List values = !string.IsNullOrWhiteSpace(rawField) - ? new List(rawField.Split(',')) + ? new List( + from field in rawField.Split(',') + let value = field.Trim() + where value.Length > 0 + select value + ) : new List(); // apply changes diff --git a/src/SMAPI/Framework/Content/AssetName.cs b/src/SMAPI/Framework/Content/AssetName.cs index 4c691b9a..148354a1 100644 --- a/src/SMAPI/Framework/Content/AssetName.cs +++ b/src/SMAPI/Framework/Content/AssetName.cs @@ -119,25 +119,27 @@ namespace StardewModdingAPI.Framework.Content if (prefix is null) return false; + string rawTrimmed = prefix.Trim(); + // asset keys can't have a leading slash, but NormalizeAssetName will trim them - { - string trimmed = prefix.TrimStart(); - if (trimmed.StartsWith('/') || trimmed.StartsWith('\\')) - return false; - } + if (rawTrimmed.StartsWith('/') || rawTrimmed.StartsWith('\\')) + return false; // normalize prefix { string normalized = PathUtilities.NormalizeAssetName(prefix); - string trimmed = prefix.TrimEnd(); - if (trimmed.EndsWith('/') || trimmed.EndsWith('\\')) + // keep trailing slash + if (rawTrimmed.EndsWith('/') || rawTrimmed.EndsWith('\\')) normalized += PathUtilities.PreferredAssetSeparator; prefix = normalized; } // compare + if (prefix.Length == 0) + return true; + return this.Name.StartsWith(prefix, StringComparison.OrdinalIgnoreCase) && ( diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index 4a02e90d..74e7cb32 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -56,9 +56,10 @@ namespace StardewModdingAPI.Framework.ModLoading /// The mod manifests to validate. /// The current SMAPI version. /// Get an update URL for an update key (if valid). + /// Whether to validate that files referenced in the manifest (like ) exist on disk. This can be disabled to only validate the manifest itself. [SuppressMessage("ReSharper", "ConstantConditionalAccessQualifier", Justification = "Manifest values may be null before they're validated.")] [SuppressMessage("ReSharper", "ConditionIsAlwaysTrueOrFalse", Justification = "Manifest values may be null before they're validated.")] - public void ValidateManifests(IEnumerable mods, ISemanticVersion apiVersion, Func getUpdateUrl) + public void ValidateManifests(IEnumerable mods, ISemanticVersion apiVersion, Func getUpdateUrl, bool validateFilesExist = true) { mods = mods.ToArray(); @@ -141,11 +142,14 @@ namespace StardewModdingAPI.Framework.ModLoading } // file doesn't exist - string fileName = CaseInsensitivePathLookup.GetCachedFor(mod.DirectoryPath).GetFilePath(mod.Manifest.EntryDll!); - if (!File.Exists(Path.Combine(mod.DirectoryPath, fileName))) + if (validateFilesExist) { - mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.InvalidManifest, $"its DLL '{mod.Manifest.EntryDll}' doesn't exist."); - continue; + string fileName = CaseInsensitivePathLookup.GetCachedFor(mod.DirectoryPath).GetFilePath(mod.Manifest.EntryDll!); + if (!File.Exists(Path.Combine(mod.DirectoryPath, fileName))) + { + mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.InvalidManifest, $"its DLL '{mod.Manifest.EntryDll}' doesn't exist."); + continue; + } } } diff --git a/src/SMAPI/Framework/Translator.cs b/src/SMAPI/Framework/Translator.cs index b230a727..3beee250 100644 --- a/src/SMAPI/Framework/Translator.cs +++ b/src/SMAPI/Framework/Translator.cs @@ -51,7 +51,8 @@ namespace StardewModdingAPI.Framework foreach (string key in this.GetAllKeysRaw()) { string? text = this.GetRaw(key, locale, withFallback: true); - this.ForLocale.Add(key, new Translation(this.Locale, key, text)); + if (text != null) + this.ForLocale.Add(key, new Translation(this.Locale, key, text)); } } -- cgit