From 5a10cf3506f56d62f6bd2dd4cc4c37587f1a5c70 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 16 Sep 2020 18:03:25 -0400 Subject: fix error when a mod rewrite adds instructions that break a short jump --- .../ModLoading/Framework/RecursiveRewriter.cs | 20 +++++++++++++++++- .../ModLoading/Framework/RewriteHelper.cs | 24 ++++++++++++++++++++++ 2 files changed, 43 insertions(+), 1 deletion(-) (limited to 'src/SMAPI/Framework/ModLoading') diff --git a/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs b/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs index ea29550a..10f68f0d 100644 --- a/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs @@ -111,21 +111,39 @@ namespace StardewModdingAPI.Framework.ModLoading.Framework foreach (VariableDefinition variable in method.Body.Variables) changed |= this.RewriteTypeReference(variable.VariableType, newType => variable.VariableType = newType); - // check CIL instructions + // rewrite CIL instructions ILProcessor cil = method.Body.GetILProcessor(); Collection instructions = cil.Body.Instructions; + bool addedInstructions = false; for (int i = 0; i < instructions.Count; i++) { var instruction = instructions[i]; if (instruction.OpCode.Code == Code.Nop) continue; + int oldCount = cil.Body.Instructions.Count; changed |= this.RewriteInstruction(instruction, cil, newInstruction => { changed = true; cil.Replace(instruction, newInstruction); instruction = newInstruction; }); + + if (cil.Body.Instructions.Count > oldCount) + addedInstructions = true; + } + + // special case: added instructions may cause an instruction to be out of range + // of a short jump that references it + if (addedInstructions) + { + foreach (var instruction in instructions) + { + var longJumpCode = RewriteHelper.GetEquivalentLongJumpCode(instruction.OpCode); + if (longJumpCode != null) + instruction.OpCode = longJumpCode.Value; + } + changed = true; } } } diff --git a/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs b/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs index 207b6445..1f7834ce 100644 --- a/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs +++ b/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs @@ -77,6 +77,30 @@ namespace StardewModdingAPI.Framework.ModLoading.Framework }; } + /// Get the long equivalent for a short-jump op code. + /// The short-jump op code. + /// Returns the instruction, or null if it isn't a short jump. + public static OpCode? GetEquivalentLongJumpCode(OpCode shortJumpCode) + { + return shortJumpCode.Code switch + { + Code.Beq_S => OpCodes.Beq, + Code.Bge_S => OpCodes.Bge, + Code.Bge_Un_S => OpCodes.Bge_Un, + Code.Bgt_S => OpCodes.Bgt, + Code.Bgt_Un_S => OpCodes.Bgt_Un, + Code.Ble_S => OpCodes.Ble, + Code.Ble_Un_S => OpCodes.Ble_Un, + Code.Blt_S => OpCodes.Blt, + Code.Blt_Un_S => OpCodes.Blt_Un, + Code.Bne_Un_S => OpCodes.Bne_Un, + Code.Br_S => OpCodes.Br, + Code.Brfalse_S => OpCodes.Brfalse, + Code.Brtrue_S => OpCodes.Brtrue, + _ => null + }; + } + /// Get whether a type matches a type reference. /// The defined type. /// The type reference. -- cgit