From 5b24fff4771dd11c627ae20c827599fe37fa89ad Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 13 Apr 2022 20:41:34 -0400 Subject: remove unused code (#837) --- src/SMAPI/Framework/ModLoading/ModResolver.cs | 16 ---------------- 1 file changed, 16 deletions(-) (limited to 'src/SMAPI/Framework/ModLoading') diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index 2842c11a..4fdeefbc 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -394,22 +394,6 @@ namespace StardewModdingAPI.Framework.ModLoading } } - /// Get all mod folders in a root folder, passing through empty folders as needed. - /// The root folder path to search. - private IEnumerable GetModFolders(string rootPath) - { - foreach (string modRootPath in Directory.GetDirectories(rootPath)) - { - DirectoryInfo directory = new(modRootPath); - - // if a folder only contains another folder, check the inner folder instead - while (!directory.GetFiles().Any() && directory.GetDirectories().Length == 1) - directory = directory.GetDirectories().First(); - - yield return directory; - } - } - /// Get the dependencies declared in a manifest. /// The mod manifest. /// The loaded mods. -- cgit