From 8bfab94213e86c4245961150bd3423ee85213c5d Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Tue, 31 Aug 2021 01:13:22 -0400 Subject: reduce unneeded operations when scanning/rewriting mod DLLs --- src/SMAPI/Framework/ModLoading/AssemblyLoader.cs | 15 +-- .../Framework/ModLoading/Finders/EventFinder.cs | 57 ++++---- .../Framework/ModLoading/Finders/FieldFinder.cs | 34 +++-- .../ReferenceToMemberWithUnexpectedTypeFinder.cs | 6 +- .../Finders/ReferenceToMissingMemberFinder.cs | 6 +- .../Framework/ModLoading/Finders/TypeFinder.cs | 27 +++- .../Rewriters/Harmony1AssemblyRewriter.cs | 129 ------------------- .../ModLoading/Rewriters/HarmonyRewriter.cs | 143 +++++++++++++++++++++ .../ModLoading/Rewriters/HeuristicFieldRewriter.cs | 6 +- .../Rewriters/HeuristicMethodRewriter.cs | 6 +- 10 files changed, 241 insertions(+), 188 deletions(-) delete mode 100644 src/SMAPI/Framework/ModLoading/Rewriters/Harmony1AssemblyRewriter.cs create mode 100644 src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs (limited to 'src/SMAPI/Framework/ModLoading') diff --git a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs index 7668e8a9..57a76a35 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs @@ -300,10 +300,10 @@ namespace StardewModdingAPI.Framework.ModLoading // remove old assembly reference if (this.AssemblyMap.RemoveNames.Any(name => module.AssemblyReferences[i].Name == name)) { - this.Monitor.LogOnce(loggedMessages, $"{logPrefix}Rewriting {filename} for OS..."); platformChanged = true; module.AssemblyReferences.RemoveAt(i); i--; + this.Monitor.LogOnce(loggedMessages, $"{logPrefix}Rewrote {filename} for OS..."); } } if (platformChanged) @@ -394,7 +394,7 @@ namespace StardewModdingAPI.Framework.ModLoading break; case InstructionHandleResult.DetectedGamePatch: - template = $"{logPrefix}Detected game patcher ($phrase) in assembly {filename}."; + template = $"{logPrefix}Detected game patcher in assembly {filename}."; // no need for phrase, which would confusingly be 'Harmony 1.x' here mod.SetWarning(ModWarning.PatchesGame); break; @@ -438,13 +438,10 @@ namespace StardewModdingAPI.Framework.ModLoading return; // format messages - if (handler.Phrases.Any()) - { - foreach (string message in handler.Phrases) - this.Monitor.LogOnce(loggedMessages, template.Replace("$phrase", message)); - } - else - this.Monitor.LogOnce(loggedMessages, template.Replace("$phrase", handler.DefaultPhrase ?? handler.GetType().Name)); + string phrase = handler.Phrases.Any() + ? string.Join(", ", handler.Phrases) + : handler.DefaultPhrase ?? handler.GetType().Name; + this.Monitor.LogOnce(loggedMessages, template.Replace("$phrase", phrase)); } /// Get the correct reference to use for compatibility with the current platform. diff --git a/src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs index 01ed153b..a2ea3232 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/EventFinder.cs @@ -1,3 +1,5 @@ +using System.Collections.Generic; +using System.Linq; using Mono.Cecil; using Mono.Cecil.Cil; using StardewModdingAPI.Framework.ModLoading.Framework; @@ -13,8 +15,8 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders /// The full type name for which to find references. private readonly string FullTypeName; - /// The event name for which to find references. - private readonly string EventName; + /// The method names for which to find references. + private readonly ISet MethodNames; /// The result to return for matching instructions. private readonly InstructionHandleResult Result; @@ -25,38 +27,47 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders *********/ /// Construct an instance. /// The full type name for which to find references. - /// The event name for which to find references. + /// The event names for which to find references. /// The result to return for matching instructions. - public EventFinder(string fullTypeName, string eventName, InstructionHandleResult result) - : base(defaultPhrase: $"{fullTypeName}.{eventName} event") + public EventFinder(string fullTypeName, string[] eventNames, InstructionHandleResult result) + : base(defaultPhrase: $"{string.Join(", ", eventNames.Select(p => $"{fullTypeName}.{p}"))} event{(eventNames.Length != 1 ? "s" : "")}") // default phrase should never be used { this.FullTypeName = fullTypeName; - this.EventName = eventName; this.Result = result; + + this.MethodNames = new HashSet(); + foreach (string name in eventNames) + { + this.MethodNames.Add($"add_{name}"); + this.MethodNames.Add($"remove_{name}"); + } } + /// Construct an instance. + /// The full type name for which to find references. + /// The event name for which to find references. + /// The result to return for matching instructions. + public EventFinder(string fullTypeName, string eventName, InstructionHandleResult result) + : this(fullTypeName, new[] { eventName }, result) { } + /// public override bool Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction) { - if (!this.Flags.Contains(this.Result) && this.IsMatch(instruction)) - this.MarkFlag(this.Result); - - return false; - } + if (this.MethodNames.Any()) + { + MethodReference methodRef = RewriteHelper.AsMethodReference(instruction); + if (methodRef is not null && methodRef.DeclaringType.FullName == this.FullTypeName && this.MethodNames.Contains(methodRef.Name)) + { + string eventName = methodRef.Name.Split(new[] { '_' }, 2)[1]; + this.MethodNames.Remove($"add_{eventName}"); + this.MethodNames.Remove($"remove_{eventName}"); + this.MarkFlag(this.Result); + this.Phrases.Add($"{this.FullTypeName}.{eventName} event"); + } + } - /********* - ** Protected methods - *********/ - /// Get whether a CIL instruction matches. - /// The IL instruction. - protected bool IsMatch(Instruction instruction) - { - MethodReference methodRef = RewriteHelper.AsMethodReference(instruction); - return - methodRef != null - && methodRef.DeclaringType.FullName == this.FullTypeName - && (methodRef.Name == "add_" + this.EventName || methodRef.Name == "remove_" + this.EventName); + return false; } } } diff --git a/src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs index 2c062243..0947062c 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/FieldFinder.cs @@ -1,3 +1,5 @@ +using System.Collections.Generic; +using System.Linq; using Mono.Cecil; using Mono.Cecil.Cil; using StardewModdingAPI.Framework.ModLoading.Framework; @@ -13,8 +15,8 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders /// The full type name for which to find references. private readonly string FullTypeName; - /// The field name for which to find references. - private readonly string FieldName; + /// The field names for which to find references. + private readonly ISet FieldNames; /// The result to return for matching instructions. private readonly InstructionHandleResult Result; @@ -25,21 +27,37 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders *********/ /// Construct an instance. /// The full type name for which to find references. - /// The field name for which to find references. + /// The field names for which to find references. /// The result to return for matching instructions. - public FieldFinder(string fullTypeName, string fieldName, InstructionHandleResult result) - : base(defaultPhrase: $"{fullTypeName}.{fieldName} field") + public FieldFinder(string fullTypeName, string[] fieldNames, InstructionHandleResult result) + : base(defaultPhrase: $"{string.Join(", ", fieldNames.Select(p => $"{fullTypeName}.{p}"))} field{(fieldNames.Length != 1 ? "s" : "")}") // default phrase should never be used { this.FullTypeName = fullTypeName; - this.FieldName = fieldName; + this.FieldNames = new HashSet(fieldNames); this.Result = result; } + /// Construct an instance. + /// The full type name for which to find references. + /// The field name for which to find references. + /// The result to return for matching instructions. + public FieldFinder(string fullTypeName, string fieldName, InstructionHandleResult result) + : this(fullTypeName, new[] { fieldName }, result) { } + /// public override bool Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction) { - if (!this.Flags.Contains(this.Result) && RewriteHelper.IsFieldReferenceTo(instruction, this.FullTypeName, this.FieldName)) - this.MarkFlag(this.Result); + if (this.FieldNames.Any()) + { + FieldReference fieldRef = RewriteHelper.AsFieldReference(instruction); + if (fieldRef is not null && fieldRef.DeclaringType.FullName == this.FullTypeName && this.FieldNames.Contains(fieldRef.Name)) + { + this.FieldNames.Remove(fieldRef.Name); + + this.MarkFlag(this.Result); + this.Phrases.Add($"{this.FullTypeName}.{fieldRef.Name} field"); + } + } return false; } diff --git a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs index b01a3240..8c1cae2b 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs @@ -14,7 +14,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders ** Fields *********/ /// The assembly names to which to heuristically detect broken references. - private readonly HashSet ValidateReferencesToAssemblies; + private readonly ISet ValidateReferencesToAssemblies; /********* @@ -22,10 +22,10 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders *********/ /// Construct an instance. /// The assembly names to which to heuristically detect broken references. - public ReferenceToMemberWithUnexpectedTypeFinder(string[] validateReferencesToAssemblies) + public ReferenceToMemberWithUnexpectedTypeFinder(ISet validateReferencesToAssemblies) : base(defaultPhrase: "") { - this.ValidateReferencesToAssemblies = new HashSet(validateReferencesToAssemblies); + this.ValidateReferencesToAssemblies = validateReferencesToAssemblies; } /// diff --git a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs index b64a255e..d305daf4 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMissingMemberFinder.cs @@ -13,7 +13,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders ** Fields *********/ /// The assembly names to which to heuristically detect broken references. - private readonly HashSet ValidateReferencesToAssemblies; + private readonly ISet ValidateReferencesToAssemblies; /********* @@ -21,10 +21,10 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders *********/ /// Construct an instance. /// The assembly names to which to heuristically detect broken references. - public ReferenceToMissingMemberFinder(string[] validateReferencesToAssemblies) + public ReferenceToMissingMemberFinder(ISet validateReferencesToAssemblies) : base(defaultPhrase: "") { - this.ValidateReferencesToAssemblies = new HashSet(validateReferencesToAssemblies); + this.ValidateReferencesToAssemblies = validateReferencesToAssemblies; } /// diff --git a/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs index bbd081e8..260a8df8 100644 --- a/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs +++ b/src/SMAPI/Framework/ModLoading/Finders/TypeFinder.cs @@ -1,4 +1,5 @@ using System; +using System.Collections.Generic; using Mono.Cecil; using StardewModdingAPI.Framework.ModLoading.Framework; @@ -10,8 +11,8 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders /********* ** Fields *********/ - /// The full type name to match. - private readonly string FullTypeName; + /// The full type names remaining to match. + private readonly ISet FullTypeNames; /// The result to return for matching instructions. private readonly InstructionHandleResult Result; @@ -24,22 +25,34 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders ** Public methods *********/ /// Construct an instance. - /// The full type name to match. + /// The full type names to match. /// The result to return for matching instructions. /// Get whether a matched type should be ignored. - public TypeFinder(string fullTypeName, InstructionHandleResult result, Func shouldIgnore = null) - : base(defaultPhrase: $"{fullTypeName} type") + public TypeFinder(string[] fullTypeNames, InstructionHandleResult result, Func shouldIgnore = null) + : base(defaultPhrase: $"{string.Join(", ", fullTypeNames)} type{(fullTypeNames.Length != 1 ? "s" : "")}") // default phrase should never be used { - this.FullTypeName = fullTypeName; + this.FullTypeNames = new HashSet(fullTypeNames); this.Result = result; this.ShouldIgnore = shouldIgnore; } + /// Construct an instance. + /// The full type name to match. + /// The result to return for matching instructions. + /// Get whether a matched type should be ignored. + public TypeFinder(string fullTypeName, InstructionHandleResult result, Func shouldIgnore = null) + : this(new[] { fullTypeName }, result, shouldIgnore) { } + /// public override bool Handle(ModuleDefinition module, TypeReference type, Action replaceWith) { - if (type.FullName == this.FullTypeName && this.ShouldIgnore?.Invoke(type) != true) + if (this.FullTypeNames.Contains(type.FullName) && this.ShouldIgnore?.Invoke(type) != true) + { + this.FullTypeNames.Remove(type.FullName); + this.MarkFlag(this.Result); + this.Phrases.Add($"{type.FullName} type"); + } return false; } diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/Harmony1AssemblyRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/Harmony1AssemblyRewriter.cs deleted file mode 100644 index 7a3b428d..00000000 --- a/src/SMAPI/Framework/ModLoading/Rewriters/Harmony1AssemblyRewriter.cs +++ /dev/null @@ -1,129 +0,0 @@ -using System; -using HarmonyLib; -using Mono.Cecil; -using Mono.Cecil.Cil; -using StardewModdingAPI.Framework.ModLoading.Framework; -using StardewModdingAPI.Framework.ModLoading.RewriteFacades; - -namespace StardewModdingAPI.Framework.ModLoading.Rewriters -{ - /// Rewrites Harmony 1.x assembly references to work with Harmony 2.x. - internal class Harmony1AssemblyRewriter : BaseInstructionHandler - { - /********* - ** Fields - *********/ - /// Whether any Harmony 1.x types were replaced. - private bool ReplacedTypes; - - - /********* - ** Public methods - *********/ - /// Construct an instance. - public Harmony1AssemblyRewriter() - : base(defaultPhrase: "Harmony 1.x") { } - - /// - public override bool Handle(ModuleDefinition module, TypeReference type, Action replaceWith) - { - // rewrite Harmony 1.x type to Harmony 2.0 type - if (type.Scope is AssemblyNameReference { Name: "0Harmony" } scope && scope.Version.Major == 1) - { - Type targetType = this.GetMappedType(type); - replaceWith(module.ImportReference(targetType)); - this.OnChanged(); - this.ReplacedTypes = true; - return true; - } - - return false; - } - - /// - public override bool Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction) - { - // rewrite Harmony 1.x methods to Harmony 2.0 - MethodReference methodRef = RewriteHelper.AsMethodReference(instruction); - if (this.TryRewriteMethodsToFacade(module, methodRef)) - { - this.OnChanged(); - return true; - } - - // rewrite renamed fields - FieldReference fieldRef = RewriteHelper.AsFieldReference(instruction); - if (fieldRef != null) - { - if (fieldRef.DeclaringType.FullName == "HarmonyLib.HarmonyMethod" && fieldRef.Name == "prioritiy") - { - fieldRef.Name = nameof(HarmonyMethod.priority); - this.OnChanged(); - } - } - - return false; - } - - - /********* - ** Private methods - *********/ - /// Update the mod metadata when any Harmony 1.x code is migrated. - private void OnChanged() - { - this.MarkRewritten(); - this.MarkFlag(InstructionHandleResult.DetectedGamePatch); - } - - /// Rewrite methods to use Harmony facades if needed. - /// The assembly module containing the method reference. - /// The method reference to map. - private bool TryRewriteMethodsToFacade(ModuleDefinition module, MethodReference methodRef) - { - if (!this.ReplacedTypes) - return false; // not Harmony (or already using Harmony 2.0) - - // get facade type - Type toType = methodRef?.DeclaringType.FullName switch - { - "HarmonyLib.Harmony" => typeof(HarmonyInstanceFacade), - "HarmonyLib.AccessTools" => typeof(AccessToolsFacade), - "HarmonyLib.HarmonyMethod" => typeof(HarmonyMethodFacade), - _ => null - }; - if (toType == null) - return false; - - // map if there's a matching method - if (RewriteHelper.HasMatchingSignature(toType, methodRef)) - { - methodRef.DeclaringType = module.ImportReference(toType); - return true; - } - - return false; - } - - /// Get an equivalent Harmony 2.x type. - /// The Harmony 1.x type. - private Type GetMappedType(TypeReference type) - { - return type.FullName switch - { - "Harmony.HarmonyInstance" => typeof(Harmony), - "Harmony.ILCopying.ExceptionBlock" => typeof(ExceptionBlock), - _ => this.GetMappedTypeByConvention(type) - }; - } - - /// Get an equivalent Harmony 2.x type using the convention expected for most types. - /// The Harmony 1.x type. - private Type GetMappedTypeByConvention(TypeReference type) - { - string fullName = type.FullName.Replace("Harmony.", "HarmonyLib."); - string targetName = typeof(Harmony).AssemblyQualifiedName!.Replace(typeof(Harmony).FullName!, fullName); - return Type.GetType(targetName, throwOnError: true); - } - } -} diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs new file mode 100644 index 00000000..38ab3d80 --- /dev/null +++ b/src/SMAPI/Framework/ModLoading/Rewriters/HarmonyRewriter.cs @@ -0,0 +1,143 @@ +using System; +using HarmonyLib; +using Mono.Cecil; +using Mono.Cecil.Cil; +using StardewModdingAPI.Framework.ModLoading.Framework; +using StardewModdingAPI.Framework.ModLoading.RewriteFacades; + +namespace StardewModdingAPI.Framework.ModLoading.Rewriters +{ + /// Detects Harmony references, and rewrites Harmony 1.x assembly references to work with Harmony 2.x. + internal class HarmonyRewriter : BaseInstructionHandler + { + /********* + ** Fields + *********/ + /// Whether any Harmony 1.x types were replaced. + private bool ReplacedTypes; + + /// Whether to rewrite Harmony 1.x code. + private readonly bool ShouldRewrite; + + + /********* + ** Public methods + *********/ + /// Construct an instance. + public HarmonyRewriter(bool shouldRewrite = true) + : base(defaultPhrase: "Harmony 1.x") + { + this.ShouldRewrite = shouldRewrite; + } + + /// + public override bool Handle(ModuleDefinition module, TypeReference type, Action replaceWith) + { + // detect Harmony + if (type.Scope is not AssemblyNameReference { Name: "0Harmony" } scope) + return false; + + // rewrite Harmony 1.x type to Harmony 2.0 type + if (this.ShouldRewrite && scope.Version.Major == 1) + { + Type targetType = this.GetMappedType(type); + replaceWith(module.ImportReference(targetType)); + this.OnChanged(); + this.ReplacedTypes = true; + return true; + } + + this.MarkFlag(InstructionHandleResult.DetectedGamePatch); + return false; + } + + /// + public override bool Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction) + { + if (this.ShouldRewrite) + { + // rewrite Harmony 1.x methods to Harmony 2.0 + MethodReference methodRef = RewriteHelper.AsMethodReference(instruction); + if (this.TryRewriteMethodsToFacade(module, methodRef)) + { + this.OnChanged(); + return true; + } + + // rewrite renamed fields + FieldReference fieldRef = RewriteHelper.AsFieldReference(instruction); + if (fieldRef != null) + { + if (fieldRef.DeclaringType.FullName == "HarmonyLib.HarmonyMethod" && fieldRef.Name == "prioritiy") + { + fieldRef.Name = nameof(HarmonyMethod.priority); + this.OnChanged(); + } + } + } + + return false; + } + + + /********* + ** Private methods + *********/ + /// Update the mod metadata when any Harmony 1.x code is migrated. + private void OnChanged() + { + this.MarkRewritten(); + this.MarkFlag(InstructionHandleResult.DetectedGamePatch); + } + + /// Rewrite methods to use Harmony facades if needed. + /// The assembly module containing the method reference. + /// The method reference to map. + private bool TryRewriteMethodsToFacade(ModuleDefinition module, MethodReference methodRef) + { + if (!this.ReplacedTypes) + return false; // not Harmony (or already using Harmony 2.0) + + // get facade type + Type toType = methodRef?.DeclaringType.FullName switch + { + "HarmonyLib.Harmony" => typeof(HarmonyInstanceFacade), + "HarmonyLib.AccessTools" => typeof(AccessToolsFacade), + "HarmonyLib.HarmonyMethod" => typeof(HarmonyMethodFacade), + _ => null + }; + if (toType == null) + return false; + + // map if there's a matching method + if (RewriteHelper.HasMatchingSignature(toType, methodRef)) + { + methodRef.DeclaringType = module.ImportReference(toType); + return true; + } + + return false; + } + + /// Get an equivalent Harmony 2.x type. + /// The Harmony 1.x type. + private Type GetMappedType(TypeReference type) + { + return type.FullName switch + { + "Harmony.HarmonyInstance" => typeof(Harmony), + "Harmony.ILCopying.ExceptionBlock" => typeof(ExceptionBlock), + _ => this.GetMappedTypeByConvention(type) + }; + } + + /// Get an equivalent Harmony 2.x type using the convention expected for most types. + /// The Harmony 1.x type. + private Type GetMappedTypeByConvention(TypeReference type) + { + string fullName = type.FullName.Replace("Harmony.", "HarmonyLib."); + string targetName = typeof(Harmony).AssemblyQualifiedName!.Replace(typeof(Harmony).FullName!, fullName); + return Type.GetType(targetName, throwOnError: true); + } + } +} diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs index f59a6ab1..57f1dd17 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs @@ -13,7 +13,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters ** Fields *********/ /// The assembly names to which to rewrite broken references. - private readonly HashSet RewriteReferencesToAssemblies; + private readonly ISet RewriteReferencesToAssemblies; /********* @@ -21,10 +21,10 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters *********/ /// Construct an instance. /// The assembly names to which to rewrite broken references. - public HeuristicFieldRewriter(string[] rewriteReferencesToAssemblies) + public HeuristicFieldRewriter(ISet rewriteReferencesToAssemblies) : base(defaultPhrase: "field changed to property") // ignored since we specify phrases { - this.RewriteReferencesToAssemblies = new HashSet(rewriteReferencesToAssemblies); + this.RewriteReferencesToAssemblies = rewriteReferencesToAssemblies; } /// diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs index e133b6fa..89de437e 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs @@ -13,7 +13,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters ** Fields *********/ /// The assembly names to which to rewrite broken references. - private readonly HashSet RewriteReferencesToAssemblies; + private readonly ISet RewriteReferencesToAssemblies; /********* @@ -21,10 +21,10 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters *********/ /// Construct an instance. /// The assembly names to which to rewrite broken references. - public HeuristicMethodRewriter(string[] rewriteReferencesToAssemblies) + public HeuristicMethodRewriter(ISet rewriteReferencesToAssemblies) : base(defaultPhrase: "methods with missing parameters") // ignored since we specify phrases { - this.RewriteReferencesToAssemblies = new HashSet(rewriteReferencesToAssemblies); + this.RewriteReferencesToAssemblies = rewriteReferencesToAssemblies; } /// -- cgit