From 02c02a55eeeb744108d6a8335f6203a95ea20626 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 10 May 2018 00:47:20 -0400 Subject: generalise console color logic for reuse (#495) --- src/SMAPI/Framework/Models/MonitorColorScheme.cs | 15 --------------- src/SMAPI/Framework/Models/SConfig.cs | 2 ++ 2 files changed, 2 insertions(+), 15 deletions(-) delete mode 100644 src/SMAPI/Framework/Models/MonitorColorScheme.cs (limited to 'src/SMAPI/Framework/Models') diff --git a/src/SMAPI/Framework/Models/MonitorColorScheme.cs b/src/SMAPI/Framework/Models/MonitorColorScheme.cs deleted file mode 100644 index d8289d08..00000000 --- a/src/SMAPI/Framework/Models/MonitorColorScheme.cs +++ /dev/null @@ -1,15 +0,0 @@ -namespace StardewModdingAPI.Framework.Models -{ - /// A monitor color scheme to use. - internal enum MonitorColorScheme - { - /// Choose a color scheme automatically. - AutoDetect, - - /// Use lighter text colors that look better on a black or dark background. - DarkBackground, - - /// Use darker text colors that look better on a white or light background. - LightBackground - } -} diff --git a/src/SMAPI/Framework/Models/SConfig.cs b/src/SMAPI/Framework/Models/SConfig.cs index b732921f..e201e966 100644 --- a/src/SMAPI/Framework/Models/SConfig.cs +++ b/src/SMAPI/Framework/Models/SConfig.cs @@ -1,3 +1,5 @@ +using StardewModdingAPI.Internal.ConsoleWriting; + namespace StardewModdingAPI.Framework.Models { /// The SMAPI configuration settings. -- cgit