From c4a82418ac8b09a6965052f5c9173928457fba52 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 27 Dec 2018 12:39:10 -0500 Subject: tweak comment header convention --- src/SMAPI/Framework/Networking/MultiplayerPeer.cs | 2 +- src/SMAPI/Framework/Networking/SGalaxyNetClient.cs | 2 +- src/SMAPI/Framework/Networking/SGalaxyNetServer.cs | 2 +- src/SMAPI/Framework/Networking/SLidgrenClient.cs | 2 +- src/SMAPI/Framework/Networking/SLidgrenServer.cs | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/SMAPI/Framework/Networking') diff --git a/src/SMAPI/Framework/Networking/MultiplayerPeer.cs b/src/SMAPI/Framework/Networking/MultiplayerPeer.cs index 44a71978..b4e39379 100644 --- a/src/SMAPI/Framework/Networking/MultiplayerPeer.cs +++ b/src/SMAPI/Framework/Networking/MultiplayerPeer.cs @@ -9,7 +9,7 @@ namespace StardewModdingAPI.Framework.Networking internal class MultiplayerPeer : IMultiplayerPeer { /********* - ** Properties + ** Fields *********/ /// A method which sends a message to the peer. private readonly Action SendMessageImpl; diff --git a/src/SMAPI/Framework/Networking/SGalaxyNetClient.cs b/src/SMAPI/Framework/Networking/SGalaxyNetClient.cs index fddd423d..01095c66 100644 --- a/src/SMAPI/Framework/Networking/SGalaxyNetClient.cs +++ b/src/SMAPI/Framework/Networking/SGalaxyNetClient.cs @@ -9,7 +9,7 @@ namespace StardewModdingAPI.Framework.Networking internal class SGalaxyNetClient : GalaxyNetClient { /********* - ** Properties + ** Fields *********/ /// A callback to raise when receiving a message. This receives the incoming message, a method to send an arbitrary message, and a callback to run the default logic. private readonly Action, Action> OnProcessingMessage; diff --git a/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs b/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs index 82d11938..bb67f70e 100644 --- a/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs +++ b/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs @@ -11,7 +11,7 @@ namespace StardewModdingAPI.Framework.Networking internal class SGalaxyNetServer : GalaxyNetServer { /********* - ** Properties + ** Fields *********/ /// A callback to raise when receiving a message. This receives the incoming message, a method to send a message, and a callback to run the default logic. private readonly Action, Action> OnProcessingMessage; diff --git a/src/SMAPI/Framework/Networking/SLidgrenClient.cs b/src/SMAPI/Framework/Networking/SLidgrenClient.cs index 02d9d68f..39876744 100644 --- a/src/SMAPI/Framework/Networking/SLidgrenClient.cs +++ b/src/SMAPI/Framework/Networking/SLidgrenClient.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Framework.Networking internal class SLidgrenClient : LidgrenClient { /********* - ** Properties + ** Fields *********/ /// A callback to raise when receiving a message. This receives the incoming message, a method to send an arbitrary message, and a callback to run the default logic. private readonly Action, Action> OnProcessingMessage; diff --git a/src/SMAPI/Framework/Networking/SLidgrenServer.cs b/src/SMAPI/Framework/Networking/SLidgrenServer.cs index 251e5268..1bce47fe 100644 --- a/src/SMAPI/Framework/Networking/SLidgrenServer.cs +++ b/src/SMAPI/Framework/Networking/SLidgrenServer.cs @@ -10,7 +10,7 @@ namespace StardewModdingAPI.Framework.Networking internal class SLidgrenServer : LidgrenServer { /********* - ** Properties + ** Fields *********/ /// SMAPI's implementation of the game's core multiplayer logic. private readonly SMultiplayer Multiplayer; -- cgit