From bfb40202793f2f7f2c9c73272f01a477b23edfa2 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 4 Nov 2018 21:34:48 -0500 Subject: rewrite multiplayer sync to use generic callbacks from client/server for better extensibility (#480) --- src/SMAPI/Framework/SCore.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI/Framework/SCore.cs') diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index ca343389..f078acba 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -162,7 +162,7 @@ namespace StardewModdingAPI.Framework // apply game patches new GamePatcher(this.Monitor).Apply( new DialogueErrorPatch(this.MonitorForGame, this.Reflection), - new NetworkingPatch() + new LidgrenServerPatch() ); } -- cgit