From 58ccaf9a1e3a9e374f07f23b5c3043dd3c0566ba Mon Sep 17 00:00:00 2001 From: atravita-mods <94934860+atravita-mods@users.noreply.github.com> Date: Thu, 23 Mar 2023 22:04:21 -0400 Subject: avoid resolving empty folders. --- src/SMAPI/Framework/SCore.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI/Framework/SCore.cs') diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index 1d146d5f..37ca1556 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -433,7 +433,7 @@ namespace StardewModdingAPI.Framework // apply load order customizations if (this.Settings.ModsToLoadEarly.Any() || this.Settings.ModsToLoadLate.Any()) { - HashSet installedIds = new HashSet(mods.Select(p => p.Manifest.UniqueID), StringComparer.OrdinalIgnoreCase); + HashSet installedIds = new HashSet(mods.Where(p => p.FailReason is null).Select(p => p.Manifest.UniqueID), StringComparer.OrdinalIgnoreCase); string[] missingEarlyMods = this.Settings.ModsToLoadEarly.Where(id => !installedIds.Contains(id)).OrderBy(p => p, StringComparer.OrdinalIgnoreCase).ToArray(); string[] missingLateMods = this.Settings.ModsToLoadLate.Where(id => !installedIds.Contains(id)).OrderBy(p => p, StringComparer.OrdinalIgnoreCase).ToArray(); -- cgit