From 5b24fff4771dd11c627ae20c827599fe37fa89ad Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 13 Apr 2022 20:41:34 -0400 Subject: remove unused code (#837) --- src/SMAPI/Framework/SGame.cs | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/SMAPI/Framework/SGame.cs') diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index 4fa7fe7b..0a8a068f 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -2,7 +2,6 @@ using System; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Text; -using System.Threading.Tasks; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using StardewModdingAPI.Events; @@ -64,9 +63,6 @@ namespace StardewModdingAPI.Framework /// Manages input visible to the game. public SInputState Input => (SInputState)Game1.input; - /// The game background task which initializes a new day. - public Task NewDayTask => Game1._newDayTask; - /// Monitors the entire game state for changes. public WatcherCore Watchers { get; private set; } = null!; // initialized on first update tick -- cgit