From 63111621c9375ac2e9a68eefa73ffe1d817000dd Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 23 Dec 2020 19:11:41 -0500 Subject: fix world events not raised for volcano levels --- src/SMAPI/Framework/WatcherCore.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI/Framework/WatcherCore.cs') diff --git a/src/SMAPI/Framework/WatcherCore.cs b/src/SMAPI/Framework/WatcherCore.cs index 393f6a37..62a0c3b8 100644 --- a/src/SMAPI/Framework/WatcherCore.cs +++ b/src/SMAPI/Framework/WatcherCore.cs @@ -66,7 +66,7 @@ namespace StardewModdingAPI.Framework this.WindowSizeWatcher = WatcherFactory.ForEquatable(() => new Point(Game1.viewport.Width, Game1.viewport.Height)); this.TimeWatcher = WatcherFactory.ForEquatable(() => Game1.timeOfDay); this.ActiveMenuWatcher = WatcherFactory.ForReference(() => Game1.activeClickableMenu); - this.LocationsWatcher = new WorldLocationsTracker(gameLocations, MineShaft.activeMines); + this.LocationsWatcher = new WorldLocationsTracker(gameLocations, MineShaft.activeMines, VolcanoDungeon.activeLevels); this.LocaleWatcher = WatcherFactory.ForGenericEquality(() => LocalizedContentManager.CurrentLanguageCode); this.Watchers.AddRange(new IWatcher[] { -- cgit