From 441ded8c9a9e3dea39cb180df429d3fcc5f3cc96 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 9 Dec 2018 18:52:21 -0500 Subject: fix error when a mod makes invalid changes to an NPC schedule --- src/SMAPI/Framework/ContentCoordinator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI/Framework') diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs index 08a32a9b..7e256939 100644 --- a/src/SMAPI/Framework/ContentCoordinator.cs +++ b/src/SMAPI/Framework/ContentCoordinator.cs @@ -81,7 +81,7 @@ namespace StardewModdingAPI.Framework this.ContentManagers.Add( this.MainContentManager = new GameContentManager("Game1.content", serviceProvider, rootDirectory, currentCulture, this, monitor, reflection, this.OnDisposing) ); - this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormaliseAssetName, reflection); + this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormaliseAssetName, reflection, monitor); } /// Get a new content manager which handles reading files from the game content folder with support for interception. -- cgit