From 4e102cb27477778d1108ad67ca28af4b01652301 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 25 May 2018 01:06:35 -0400 Subject: suppress implicit cast warnings in code mirrored from game --- src/SMAPI/Framework/SGame.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'src/SMAPI/Framework') diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index 585b3270..369f1f40 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -739,6 +739,7 @@ namespace StardewModdingAPI.Framework [SuppressMessage("ReSharper", "RedundantExplicitNullableCreation", Justification = "copied from game code as-is")] [SuppressMessage("ReSharper", "RedundantTypeArgumentsOfMethod", Justification = "copied from game code as-is")] [SuppressMessage("SMAPI.CommonErrors", "AvoidNetField", Justification = "copied from game code as-is")] + [SuppressMessage("SMAPI.CommonErrors", "AvoidImplicitNetFieldCast", Justification = "copied from game code as-is")] private void DrawImpl(GameTime gameTime) { if (Game1.debugMode) -- cgit