From 6053b8c01f4bf12bb6addb48c31e1032dc2e2b30 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 8 Oct 2018 19:50:09 -0400 Subject: prevent game crash caused by invalid dialogue --- src/SMAPI/Framework/SCore.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/SMAPI/Framework') diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index af517379..9f642649 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -26,6 +26,7 @@ using StardewModdingAPI.Framework.Patching; using StardewModdingAPI.Framework.Reflection; using StardewModdingAPI.Framework.Serialisation; using StardewModdingAPI.Internal; +using StardewModdingAPI.Patches; using StardewModdingAPI.Toolkit; using StardewModdingAPI.Toolkit.Framework.Clients.WebApi; using StardewModdingAPI.Toolkit.Framework.ModData; @@ -174,7 +175,7 @@ namespace StardewModdingAPI.Framework // apply game patches new GamePatcher(this.Monitor).Apply( - // new GameLocationPatch() + new DialoguePatch(this.MonitorForGame, this.Reflection) ); } -- cgit