From 8595a2a6faffe7af81c6401cd6308f84fbefdd01 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 10 May 2019 23:25:07 -0400 Subject: make Harmony patch names more consistent --- src/SMAPI/Framework/SCore.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/SMAPI/Framework') diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index a0fe1241..5dd52992 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -233,10 +233,10 @@ namespace StardewModdingAPI.Framework // apply game patches new GamePatcher(this.Monitor).Apply( - new CheckEventPreconditionErrorPatch(this.MonitorForGame), + new EventErrorPatch(this.MonitorForGame), new DialogueErrorPatch(this.MonitorForGame, this.Reflection), new ObjectErrorPatch(), - new LoadForNewGamePatch(this.Reflection, this.GameInstance.OnLoadStageChanged) + new LoadContextPatch(this.Reflection, this.GameInstance.OnLoadStageChanged) ); // add exit handler -- cgit