From eb01aa275b272774c48672a2560455d3fb902a4e Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Tue, 10 May 2022 18:51:37 -0400 Subject: fix asset propagation for player sprite recolor masks --- src/SMAPI/Metadata/CoreAssetPropagator.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/SMAPI/Metadata') diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs index 12b73515..e014f9a9 100644 --- a/src/SMAPI/Metadata/CoreAssetPropagator.cs +++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs @@ -1017,7 +1017,9 @@ namespace StardewModdingAPI.Metadata foreach (Farmer player in players) { - this.Reflection.GetField>>?>(typeof(FarmerRenderer), "_recolorOffsets").GetValue()?.Remove(player.getTexture()); + var recolorOffsets = this.Reflection.GetField>>?>(typeof(FarmerRenderer), "_recolorOffsets").GetValue(); + recolorOffsets?.Clear(); + player.FarmerRenderer.MarkSpriteDirty(); } -- cgit