From 9461494a35b789c679a799fc9c5db2321d19d803 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 26 Sep 2019 19:48:01 -0400 Subject: auto-fix save data when a custom NPC mod is removed --- src/SMAPI/Patches/DialogueErrorPatch.cs | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'src/SMAPI/Patches/DialogueErrorPatch.cs') diff --git a/src/SMAPI/Patches/DialogueErrorPatch.cs b/src/SMAPI/Patches/DialogueErrorPatch.cs index f1c25c05..24f97259 100644 --- a/src/SMAPI/Patches/DialogueErrorPatch.cs +++ b/src/SMAPI/Patches/DialogueErrorPatch.cs @@ -10,6 +10,9 @@ using StardewValley; namespace StardewModdingAPI.Patches { /// A Harmony patch for the constructor which intercepts invalid dialogue lines and logs an error instead of crashing. + /// Patch methods must be static for Harmony to work correctly. See the Harmony documentation before renaming patch arguments. + [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony and methods are named for clarity.")] + [SuppressMessage("ReSharper", "IdentifierTypo", Justification = "Argument names are defined by Harmony and methods are named for clarity.")] internal class DialogueErrorPatch : IHarmonyPatch { /********* @@ -29,7 +32,7 @@ namespace StardewModdingAPI.Patches ** Accessors *********/ /// A unique name for this patch. - public string Name => $"{nameof(DialogueErrorPatch)}"; + public string Name => nameof(DialogueErrorPatch); /********* @@ -68,8 +71,6 @@ namespace StardewModdingAPI.Patches /// The dialogue being parsed. /// The NPC for which the dialogue is being parsed. /// Returns whether to execute the original method. - /// This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments. - [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony.")] private static bool Before_Dialogue_Constructor(Dialogue __instance, string masterDialogue, NPC speaker) { // get private members @@ -109,8 +110,6 @@ namespace StardewModdingAPI.Patches /// The return value of the original method. /// The method being wrapped. /// Returns whether to execute the original method. - /// This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments. - [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony.")] private static bool Before_NPC_CurrentDialogue(NPC __instance, ref Stack __result, MethodInfo __originalMethod) { if (DialogueErrorPatch.IsInterceptingCurrentDialogue) -- cgit