From bfb40202793f2f7f2c9c73272f01a477b23edfa2 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 4 Nov 2018 21:34:48 -0500 Subject: rewrite multiplayer sync to use generic callbacks from client/server for better extensibility (#480) --- src/SMAPI/Patches/LidgrenServerPatch.cs | 89 +++++++++++++++++++++++++++++++++ 1 file changed, 89 insertions(+) create mode 100644 src/SMAPI/Patches/LidgrenServerPatch.cs (limited to 'src/SMAPI/Patches/LidgrenServerPatch.cs') diff --git a/src/SMAPI/Patches/LidgrenServerPatch.cs b/src/SMAPI/Patches/LidgrenServerPatch.cs new file mode 100644 index 00000000..6f937665 --- /dev/null +++ b/src/SMAPI/Patches/LidgrenServerPatch.cs @@ -0,0 +1,89 @@ +using System; +using System.Diagnostics.CodeAnalysis; +using System.IO; +using System.Reflection; +using Harmony; +using Lidgren.Network; +using StardewModdingAPI.Framework; +using StardewModdingAPI.Framework.Networking; +using StardewModdingAPI.Framework.Patching; +using StardewValley; +using StardewValley.Network; + +namespace StardewModdingAPI.Patches +{ + /// A Harmony patch to let SMAPI override methods. + internal class LidgrenServerPatch : IHarmonyPatch + { + /********* + ** Accessors + *********/ + /// A unique name for this patch. + public string Name => $"{nameof(LidgrenServerPatch)}"; + + + /********* + ** Public methods + *********/ + /// Apply the Harmony patch. + /// The Harmony instance. + public void Apply(HarmonyInstance harmony) + { + // override parseDataMessageFromClient + { + MethodInfo method = AccessTools.Method(typeof(LidgrenServer), "parseDataMessageFromClient"); + MethodInfo prefix = AccessTools.Method(this.GetType(), nameof(LidgrenServerPatch.Prefix_LidgrenServer_ParseDataMessageFromClient)); + harmony.Patch(method, new HarmonyMethod(prefix), null); + } + + // override sendMessage + { + MethodInfo method = typeof(LidgrenServer).GetMethod("sendMessage", BindingFlags.NonPublic | BindingFlags.Instance, null, new [] { typeof(NetConnection), typeof(OutgoingMessage) }, null); + MethodInfo prefix = AccessTools.Method(this.GetType(), nameof(LidgrenServerPatch.Prefix_LidgrenServer_SendMessage)); + harmony.Patch(method, new HarmonyMethod(prefix), null); + } + } + + + /********* + ** Private methods + *********/ + /// The method to call instead of the method. + /// The instance being patched. + /// The raw network message to parse. + /// The private peers field on the instance. + /// The private gameServer field on the instance. + /// Returns whether to execute the original method. + /// This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments. + [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony.")] + private static bool Prefix_LidgrenServer_ParseDataMessageFromClient(LidgrenServer __instance, NetIncomingMessage dataMsg, Bimap ___peers, IGameServer ___gameServer) + { + if (__instance is SLidgrenServer smapiServer) + { + smapiServer.ParseDataMessageFromClient(dataMsg); + return false; + } + + return true; + } + + /// The method to call instead of the method. + /// The instance being patched. + /// The connection to which to send the message. + /// The private peers field on the instance. + /// The private gameServer field on the instance. + /// Returns whether to execute the original method. + /// This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments. + [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony.")] + private static bool Prefix_LidgrenServer_SendMessage(LidgrenServer __instance, NetConnection connection, OutgoingMessage message, Bimap ___peers, IGameServer ___gameServer) + { + if (__instance is SLidgrenServer smapiServer) + { + smapiServer.SendMessage(connection, message); + return false; + } + + return true; + } + } +} -- cgit