From e08979acd301792435661d2c0008469a800f8dbb Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Tue, 5 May 2020 20:49:05 -0400 Subject: migrate to Harmony 2.0 (#711) --- src/SMAPI/Patches/LoadErrorPatch.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/SMAPI/Patches/LoadErrorPatch.cs') diff --git a/src/SMAPI/Patches/LoadErrorPatch.cs b/src/SMAPI/Patches/LoadErrorPatch.cs index 77415ff2..f8ad6693 100644 --- a/src/SMAPI/Patches/LoadErrorPatch.cs +++ b/src/SMAPI/Patches/LoadErrorPatch.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; -using Harmony; +using HarmonyLib; using StardewModdingAPI.Framework.Exceptions; using StardewModdingAPI.Framework.Patching; using StardewValley; @@ -49,7 +49,7 @@ namespace StardewModdingAPI.Patches /// Apply the Harmony patch. /// The Harmony instance. - public void Apply(HarmonyInstance harmony) + public void Apply(Harmony harmony) { harmony.Patch( original: AccessTools.Method(typeof(SaveGame), nameof(SaveGame.loadDataToLocations)), -- cgit From dcd2c647a2abd836e8ee20f8ddad6568c9b4fbf2 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 15 Jun 2020 22:17:32 -0400 Subject: temporarily restore Harmony 1.x support with compile flag (#711) --- src/SMAPI/Patches/LoadErrorPatch.cs | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/SMAPI/Patches/LoadErrorPatch.cs') diff --git a/src/SMAPI/Patches/LoadErrorPatch.cs b/src/SMAPI/Patches/LoadErrorPatch.cs index f8ad6693..5e67b169 100644 --- a/src/SMAPI/Patches/LoadErrorPatch.cs +++ b/src/SMAPI/Patches/LoadErrorPatch.cs @@ -2,7 +2,11 @@ using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; +#if HARMONY_2 using HarmonyLib; +#else +using Harmony; +#endif using StardewModdingAPI.Framework.Exceptions; using StardewModdingAPI.Framework.Patching; using StardewValley; @@ -49,7 +53,11 @@ namespace StardewModdingAPI.Patches /// Apply the Harmony patch. /// The Harmony instance. +#if HARMONY_2 public void Apply(Harmony harmony) +#else + public void Apply(HarmonyInstance harmony) +#endif { harmony.Patch( original: AccessTools.Method(typeof(SaveGame), nameof(SaveGame.loadDataToLocations)), -- cgit