From dab1ef6acc243726247cee57877c3b3100106522 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 20 Jun 2022 18:01:48 -0400 Subject: add flag to disable deprecated code --- src/SMAPI/Utilities/PerScreen.cs | 49 +++++++++++++++++++--------------------- 1 file changed, 23 insertions(+), 26 deletions(-) (limited to 'src/SMAPI/Utilities') diff --git a/src/SMAPI/Utilities/PerScreen.cs b/src/SMAPI/Utilities/PerScreen.cs index b86310b8..54657ade 100644 --- a/src/SMAPI/Utilities/PerScreen.cs +++ b/src/SMAPI/Utilities/PerScreen.cs @@ -1,8 +1,10 @@ using System; using System.Collections.Generic; using System.Linq; +#if SMAPI_DEPRECATED using StardewModdingAPI.Framework; using StardewModdingAPI.Framework.Deprecations; +#endif namespace StardewModdingAPI.Utilities { @@ -41,12 +43,31 @@ namespace StardewModdingAPI.Utilities /// Construct an instance. /// Limitation with nullable reference types: when the underlying type is nullable, this sets the default value to null regardless of whether you marked the type parameter nullable. To avoid that, set the default value with the 'createNewState' argument instead. public PerScreen() - : this(null, nullExpected: true) { } + { + this.CreateNewState = (() => default!); + } /// Construct an instance. /// Create the initial state for a screen. public PerScreen(Func createNewState) - : this(createNewState, nullExpected: false) { } + { + if (createNewState is null) + { +#if SMAPI_DEPRECATED + createNewState = (() => default!); + SCore.DeprecationManager.Warn( + null, + $"calling the {nameof(PerScreen)} constructor with null", + "3.14.0", + DeprecationLevel.Notice + ); +#else + throw new ArgumentNullException(nameof(createNewState)); +#endif + } + + this.CreateNewState = createNewState; + } /// Get all active values by screen ID. This doesn't initialize the value for a screen ID if it's not created yet. public IEnumerable> GetActiveValues() @@ -84,30 +105,6 @@ namespace StardewModdingAPI.Utilities /********* ** Private methods *********/ - /// Construct an instance. - /// Create the initial state for a screen. - /// Whether a null value is expected. - /// This constructor only exists to maintain backwards compatibility. In SMAPI 4.0.0, the overload that passes nullExpected: false should throw an exception instead. - private PerScreen(Func? createNewState, bool nullExpected) - { - if (createNewState is null) - { - createNewState = (() => default!); - - if (!nullExpected) - { - SCore.DeprecationManager.Warn( - null, - $"calling the {nameof(PerScreen)} constructor with null", - "3.14.0", - DeprecationLevel.Notice - ); - } - } - - this.CreateNewState = createNewState; - } - /// Remove screens which are no longer active. private void RemoveDeadScreens() { -- cgit From 4d9fd63d9e890a10029508c7d7e31dcc0b579db7 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 6 Jul 2022 19:24:49 -0400 Subject: update code annotations --- src/SMAPI/Utilities/SDate.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI/Utilities') diff --git a/src/SMAPI/Utilities/SDate.cs b/src/SMAPI/Utilities/SDate.cs index 1d4e4489..c7ad41bd 100644 --- a/src/SMAPI/Utilities/SDate.cs +++ b/src/SMAPI/Utilities/SDate.cs @@ -250,7 +250,7 @@ namespace StardewModdingAPI.Utilities /// The year. /// Whether to allow 0 spring Y1 as a valid date. /// One of the arguments has an invalid value (like day 35). - [SuppressMessage("ReSharper", "ConstantConditionalAccessQualifier", Justification = "The nullability is validated in this constructor.")] + [SuppressMessage("ReSharper", "ConditionalAccessQualifierIsNonNullableAccordingToAPIContract", Justification = "The nullability is validated in this constructor.")] private SDate(int day, string season, int year, bool allowDayZero) { season = season?.Trim().ToLowerInvariant()!; // null-checked below -- cgit From 9c9552531f8f085cded6ed5158503e75b00be1ff Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 6 Jul 2022 19:25:15 -0400 Subject: fix build warnings --- src/SMAPI/Utilities/SDate.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/SMAPI/Utilities') diff --git a/src/SMAPI/Utilities/SDate.cs b/src/SMAPI/Utilities/SDate.cs index c7ad41bd..06ee8b91 100644 --- a/src/SMAPI/Utilities/SDate.cs +++ b/src/SMAPI/Utilities/SDate.cs @@ -278,11 +278,11 @@ namespace StardewModdingAPI.Utilities /// Get whether a date represents 0 spring Y1, which is the date during the in-game intro. /// The day of month. - /// The season name. + /// The normalized season name. /// The year. private bool IsDayZero(int day, string season, int year) { - return day == 0 && season?.Trim().ToLower() == "spring" && year == 1; + return day == 0 && season == "spring" && year == 1; } /// Get the day of week for a given date. -- cgit