From 96a8401c03bc38b682a5a793fb4d15766a2663b2 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 30 Jun 2018 15:38:29 -0400 Subject: fix types getting rewritten unnecessarily if the source & target types have the same full name (#556) --- src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI') diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs index cf840dcc..62e15731 100644 --- a/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs +++ b/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs @@ -92,7 +92,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters /// Whether the mod was compiled on a different platform. public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { - if (!this.IsMatch(instruction) && !instruction.ToString().Contains(this.FromTypeName)) + if (!this.IsMatch(instruction)) return InstructionHandleResult.None; // field reference -- cgit