From 3c42119c8c0541a4f233e79fe591aa09c79c58cf Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Tue, 26 Sep 2017 21:08:54 -0400 Subject: restore AssemblyRewriters assembly for method injection This fixes a SMAPI 2.0 issue where mods would fail with MethodAccessException if they used SpriteBatch methods that got rewritten for MonoGame/XNA compatibility, because the methods SMAPI injected were internal. Moving it back into a separate assembly lets us make it public without making it visible to modders. --- src/StardewModdingAPI.Installer/InteractiveInstaller.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/StardewModdingAPI.Installer') diff --git a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs index 83638e10..1a132e54 100644 --- a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs +++ b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs @@ -81,6 +81,7 @@ namespace StardewModdingApi.Installer yield return GetInstallPath("StardewModdingAPI.exe"); yield return GetInstallPath("StardewModdingAPI.config.json"); yield return GetInstallPath("StardewModdingAPI.data.json"); + yield return GetInstallPath("StardewModdingAPI.AssemblyRewriters.dll"); yield return GetInstallPath("System.ValueTuple.dll"); yield return GetInstallPath("steam_appid.txt"); @@ -97,8 +98,7 @@ namespace StardewModdingApi.Installer // obsolete yield return GetInstallPath("Mods/.cache"); // 1.3-1.4 yield return GetInstallPath("Mono.Cecil.Rocks.dll"); // 1.3–1.8 - yield return GetInstallPath("StardewModdingAPI-settings.json"); // 1.0–1.4 - yield return GetInstallPath("StardewModdingAPI.AssemblyRewriters.dll"); // 1.3–1.15.4 + yield return GetInstallPath("StardewModdingAPI-settings.json"); // 1.0-1.4 if (modsDir.Exists) { foreach (DirectoryInfo modDir in modsDir.EnumerateDirectories()) -- cgit