From 926894f8f52c2a5cf104fcac2f7f34b637f7b531 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 7 Oct 2017 22:11:12 -0400 Subject: move mod build config files into subfolder --- .../package.nuspec | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 src/StardewModdingAPI.ModBuildConfig/package.nuspec (limited to 'src/StardewModdingAPI.ModBuildConfig/package.nuspec') diff --git a/src/StardewModdingAPI.ModBuildConfig/package.nuspec b/src/StardewModdingAPI.ModBuildConfig/package.nuspec new file mode 100644 index 00000000..b8e96481 --- /dev/null +++ b/src/StardewModdingAPI.ModBuildConfig/package.nuspec @@ -0,0 +1,22 @@ + + + + Pathoschild.Stardew.ModBuildConfig + 1.7.1 + MSBuild config for Stardew Valley mods + Pathoschild + Pathoschild + false + https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.7.1/LICENSE.txt + https://github.com/Pathoschild/Stardew.ModBuildConfig#readme + https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.7.1/assets/nuget-icon.png + Automates the build configuration for crossplatform Stardew Valley SMAPI mods. + + 1.7 added an option to create release zips on build and added a reference to XNA's XACT library for audio-related mods. + 1.7.1 fixed an issue where i18n folders were flattened, and ensures that the manifest/i18n files in the project take precedence over those in the build output if both are present. + + + + + + -- cgit