From 67b1a8398f665a745f57f6d53532e504979ea40f Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 14 Aug 2017 07:55:21 -0400 Subject: fix SemanticVersion not being deserialisable through Json.NET --- .../Utilities/SemanticVersionTests.cs | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'src/StardewModdingAPI.Tests/Utilities') diff --git a/src/StardewModdingAPI.Tests/Utilities/SemanticVersionTests.cs b/src/StardewModdingAPI.Tests/Utilities/SemanticVersionTests.cs index db46aee4..03cd26c9 100644 --- a/src/StardewModdingAPI.Tests/Utilities/SemanticVersionTests.cs +++ b/src/StardewModdingAPI.Tests/Utilities/SemanticVersionTests.cs @@ -1,5 +1,6 @@ using System; using System.Diagnostics.CodeAnalysis; +using Newtonsoft.Json; using NUnit.Framework; using StardewModdingAPI.Framework; @@ -207,6 +208,22 @@ namespace StardewModdingAPI.Tests.Utilities return version.IsBetween(lower, upper); } + /**** + ** Serialisable + ****/ + [Test(Description = "Assert that SemanticVersion can be round-tripped through JSON with no special configuration.")] + [TestCase("1.0")] + public void Serialisable(string versionStr) + { + // act + string json = JsonConvert.SerializeObject(new SemanticVersion(versionStr)); + SemanticVersion after = JsonConvert.DeserializeObject(json); + + // assert + Assert.IsNotNull(after, "The semantic version after deserialisation is unexpectedly null."); + Assert.AreEqual(versionStr, after.ToString(), "The semantic version after deserialisation doesn't match the input version."); + } + /**** ** GameVersion ****/ -- cgit