From 03e679d66cc7439b0218c95cbead925786e37e86 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 8 Aug 2018 00:12:47 -0400 Subject: serialise all enums to string in JSON by default --- .../Converters/StringEnumConverter.cs | 22 ---------------------- 1 file changed, 22 deletions(-) delete mode 100644 src/StardewModdingAPI.Toolkit/Serialisation/Converters/StringEnumConverter.cs (limited to 'src/StardewModdingAPI.Toolkit/Serialisation/Converters') diff --git a/src/StardewModdingAPI.Toolkit/Serialisation/Converters/StringEnumConverter.cs b/src/StardewModdingAPI.Toolkit/Serialisation/Converters/StringEnumConverter.cs deleted file mode 100644 index 13e6e3a1..00000000 --- a/src/StardewModdingAPI.Toolkit/Serialisation/Converters/StringEnumConverter.cs +++ /dev/null @@ -1,22 +0,0 @@ -using System; -using Newtonsoft.Json.Converters; - -namespace StardewModdingAPI.Toolkit.Serialisation.Converters -{ - /// A variant of which only converts a specified enum. - /// The enum type. - internal class StringEnumConverter : StringEnumConverter - { - /********* - ** Public methods - *********/ - /// Get whether this instance can convert the specified object type. - /// The object type. - public override bool CanConvert(Type type) - { - return - base.CanConvert(type) - && (Nullable.GetUnderlyingType(type) ?? type) == typeof(T); - } - } -} -- cgit