From 8bcc80a33d42f5c6f044533bb151d75901de912f Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 23 Sep 2017 21:35:07 -0400 Subject: rename mod compatibility type for broader use (#361) --- .../Framework/Models/ModCompatibility.cs | 6 +++--- .../Framework/Models/ModCompatibilityType.cs | 12 ------------ src/StardewModdingAPI/Framework/Models/ModStatus.cs | 15 +++++++++++++++ 3 files changed, 18 insertions(+), 15 deletions(-) delete mode 100644 src/StardewModdingAPI/Framework/Models/ModCompatibilityType.cs create mode 100644 src/StardewModdingAPI/Framework/Models/ModStatus.cs (limited to 'src/StardewModdingAPI/Framework/Models') diff --git a/src/StardewModdingAPI/Framework/Models/ModCompatibility.cs b/src/StardewModdingAPI/Framework/Models/ModCompatibility.cs index d3a9c533..7489a306 100644 --- a/src/StardewModdingAPI/Framework/Models/ModCompatibility.cs +++ b/src/StardewModdingAPI/Framework/Models/ModCompatibility.cs @@ -1,4 +1,4 @@ -using Newtonsoft.Json; +using Newtonsoft.Json; using StardewModdingAPI.Framework.Serialisation; namespace StardewModdingAPI.Framework.Models @@ -34,7 +34,7 @@ namespace StardewModdingAPI.Framework.Models /// "this version is incompatible with the latest version of the game" public string ReasonPhrase { get; set; } - /// Indicates how SMAPI should consider the mod. - public ModCompatibilityType Compatibility { get; set; } = ModCompatibilityType.AssumeBroken; + /// Indicates how SMAPI should treat the mod. + public ModStatus Status { get; set; } = ModStatus.AssumeBroken; } } diff --git a/src/StardewModdingAPI/Framework/Models/ModCompatibilityType.cs b/src/StardewModdingAPI/Framework/Models/ModCompatibilityType.cs deleted file mode 100644 index 35edec5e..00000000 --- a/src/StardewModdingAPI/Framework/Models/ModCompatibilityType.cs +++ /dev/null @@ -1,12 +0,0 @@ -namespace StardewModdingAPI.Framework.Models -{ - /// Indicates how SMAPI should consider a mod. - internal enum ModCompatibilityType - { - /// Assume the mod is not compatible, even if SMAPI doesn't detect any incompatible code. - AssumeBroken = 0, - - /// Assume the mod is compatible, even if SMAPI detects incompatible code. - AssumeCompatible = 1 - } -} diff --git a/src/StardewModdingAPI/Framework/Models/ModStatus.cs b/src/StardewModdingAPI/Framework/Models/ModStatus.cs new file mode 100644 index 00000000..4ab0b790 --- /dev/null +++ b/src/StardewModdingAPI/Framework/Models/ModStatus.cs @@ -0,0 +1,15 @@ +namespace StardewModdingAPI.Framework.Models +{ + /// Indicates how SMAPI should treat a mod. + internal enum ModStatus + { + /// Don't override the status. + None = 0, + + /// Assume the mod is not compatible, even if SMAPI doesn't detect any incompatible code. + AssumeBroken = 0, + + /// Assume the mod is compatible, even if SMAPI detects incompatible code. + AssumeCompatible = 1 + } +} -- cgit