From d82e57d3060c96923ba9a8efe3c9eb839abffe59 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 10 Jul 2017 14:33:36 -0400 Subject: enable SMAPI 2.0 mode by default This commit replaces the SMAPI_2_0 compile flag with SMAPI_1_x. --- .../Framework/Serialisation/ManifestFieldConverter.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/StardewModdingAPI/Framework/Serialisation') diff --git a/src/StardewModdingAPI/Framework/Serialisation/ManifestFieldConverter.cs b/src/StardewModdingAPI/Framework/Serialisation/ManifestFieldConverter.cs index 5be0f0b6..6947311b 100644 --- a/src/StardewModdingAPI/Framework/Serialisation/ManifestFieldConverter.cs +++ b/src/StardewModdingAPI/Framework/Serialisation/ManifestFieldConverter.cs @@ -73,11 +73,11 @@ namespace StardewModdingAPI.Framework.Serialisation { string uniqueID = obj.Value(nameof(IManifestDependency.UniqueID)); string minVersion = obj.Value(nameof(IManifestDependency.MinimumVersion)); -#if SMAPI_2_0 +#if SMAPI_1_x + result.Add(new ManifestDependency(uniqueID, minVersion)); +#else bool required = obj.Value(nameof(IManifestDependency.IsRequired)) ?? true; result.Add(new ManifestDependency(uniqueID, minVersion, required)); -#else - result.Add(new ManifestDependency(uniqueID, minVersion)); #endif } return result.ToArray(); -- cgit