From 44dfb6fac5650aa2c10cc76832d836a440ad8a2d Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 30 Nov 2016 22:44:40 -0500 Subject: fix assembly resolution failing for rewritten mods that reference a different version of Json.NET (#166) --- src/StardewModdingAPI/Framework/ModAssemblyLoader.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/StardewModdingAPI/Framework') diff --git a/src/StardewModdingAPI/Framework/ModAssemblyLoader.cs b/src/StardewModdingAPI/Framework/ModAssemblyLoader.cs index e095cde8..6c5e6032 100644 --- a/src/StardewModdingAPI/Framework/ModAssemblyLoader.cs +++ b/src/StardewModdingAPI/Framework/ModAssemblyLoader.cs @@ -103,10 +103,9 @@ namespace StardewModdingAPI.Framework } /// Resolve an assembly from its name. - /// The assembly name. - public Assembly ResolveAssembly(string name) + /// The short assembly name. + public Assembly ResolveAssembly(string shortName) { - string shortName = name.Split(new[] { ',' }, 2).First(); return this.AssemblyMap.Targets.FirstOrDefault(p => p.GetName().Name == shortName); } -- cgit