From 929dccb75a1405737975d76648e015a3e7c00177 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 7 Oct 2017 23:07:10 -0400 Subject: reorganise repo structure --- src/StardewModdingAPI/IAssetLoader.cs | 17 ----------------- 1 file changed, 17 deletions(-) delete mode 100644 src/StardewModdingAPI/IAssetLoader.cs (limited to 'src/StardewModdingAPI/IAssetLoader.cs') diff --git a/src/StardewModdingAPI/IAssetLoader.cs b/src/StardewModdingAPI/IAssetLoader.cs deleted file mode 100644 index ad97b941..00000000 --- a/src/StardewModdingAPI/IAssetLoader.cs +++ /dev/null @@ -1,17 +0,0 @@ -namespace StardewModdingAPI -{ - /// Provides the initial version for matching assets loaded by the game. SMAPI will raise an error if two mods try to load the same asset; in most cases you should use instead. - public interface IAssetLoader - { - /********* - ** Public methods - *********/ - /// Get whether this instance can load the initial version of the given asset. - /// Basic metadata about the asset being loaded. - bool CanLoad(IAssetInfo asset); - - /// Load a matched asset. - /// Basic metadata about the asset being loaded. - T Load(IAssetInfo asset); - } -} -- cgit