From 929dccb75a1405737975d76648e015a3e7c00177 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 7 Oct 2017 23:07:10 -0400 Subject: reorganise repo structure --- src/StardewModdingAPI/ICursorPosition.cs | 17 ----------------- 1 file changed, 17 deletions(-) delete mode 100644 src/StardewModdingAPI/ICursorPosition.cs (limited to 'src/StardewModdingAPI/ICursorPosition.cs') diff --git a/src/StardewModdingAPI/ICursorPosition.cs b/src/StardewModdingAPI/ICursorPosition.cs deleted file mode 100644 index ddb8eb49..00000000 --- a/src/StardewModdingAPI/ICursorPosition.cs +++ /dev/null @@ -1,17 +0,0 @@ -using Microsoft.Xna.Framework; - -namespace StardewModdingAPI -{ - /// Represents a cursor position in the different coordinate systems. - public interface ICursorPosition - { - /// The pixel position relative to the top-left corner of the visible screen. - Vector2 ScreenPixels { get; } - - /// The tile position under the cursor relative to the top-left corner of the map. - Vector2 Tile { get; } - - /// The tile position that the game considers under the cursor for purposes of clicking actions. This may be different than if that's too far from the player. - Vector2 GrabTile { get; } - } -} -- cgit