From 929dccb75a1405737975d76648e015a3e7c00177 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 7 Oct 2017 23:07:10 -0400 Subject: reorganise repo structure --- src/StardewModdingAPI/IMonitor.cs | 25 ------------------------- 1 file changed, 25 deletions(-) delete mode 100644 src/StardewModdingAPI/IMonitor.cs (limited to 'src/StardewModdingAPI/IMonitor.cs') diff --git a/src/StardewModdingAPI/IMonitor.cs b/src/StardewModdingAPI/IMonitor.cs deleted file mode 100644 index 62c479bc..00000000 --- a/src/StardewModdingAPI/IMonitor.cs +++ /dev/null @@ -1,25 +0,0 @@ -namespace StardewModdingAPI -{ - /// Encapsulates monitoring and logging for a given module. - public interface IMonitor - { - /********* - ** Accessors - *********/ - /// Whether SMAPI is aborting. Mods don't need to worry about this unless they have background tasks. - bool IsExiting { get; } - - - /********* - ** Methods - *********/ - /// Log a message for the player or developer. - /// The message to log. - /// The log severity level. - void Log(string message, LogLevel level = LogLevel.Debug); - - /// Immediately exit the game without saving. This should only be invoked when an irrecoverable fatal error happens that risks save corruption or game-breaking bugs. - /// The reason for the shutdown. - void ExitGameImmediately(string reason); - } -} -- cgit