From 3c42119c8c0541a4f233e79fe591aa09c79c58cf Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Tue, 26 Sep 2017 21:08:54 -0400 Subject: restore AssemblyRewriters assembly for method injection This fixes a SMAPI 2.0 issue where mods would fail with MethodAccessException if they used SpriteBatch methods that got rewritten for MonoGame/XNA compatibility, because the methods SMAPI injected were internal. Moving it back into a separate assembly lets us make it public without making it visible to modders. --- .../Rewriters/Wrappers/SpriteBatchWrapper.cs | 59 ---------------------- .../Metadata/InstructionMetadata.cs | 4 +- src/StardewModdingAPI/StardewModdingAPI.csproj | 7 ++- 3 files changed, 8 insertions(+), 62 deletions(-) delete mode 100644 src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers/SpriteBatchWrapper.cs (limited to 'src/StardewModdingAPI') diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers/SpriteBatchWrapper.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers/SpriteBatchWrapper.cs deleted file mode 100644 index 7a631f69..00000000 --- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/Wrappers/SpriteBatchWrapper.cs +++ /dev/null @@ -1,59 +0,0 @@ -using System.Diagnostics.CodeAnalysis; -using Microsoft.Xna.Framework; -using Microsoft.Xna.Framework.Graphics; - -namespace StardewModdingAPI.Framework.ModLoading.Rewriters.Wrappers -{ - /// Wraps methods that are incompatible when converting compiled code between MonoGame and XNA. - internal class SpriteBatchWrapper : SpriteBatch - { - /********* - ** Public methods - *********/ - /// Construct an instance. - public SpriteBatchWrapper(GraphicsDevice graphicsDevice) : base(graphicsDevice) { } - - - /**** - ** MonoGame signatures - ****/ - [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Linux/Mac.")] - public new void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix? matrix) - { - base.Begin(sortMode, blendState, samplerState, depthStencilState, rasterizerState, effect, matrix ?? Matrix.Identity); - } - - /**** - ** XNA signatures - ****/ - [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")] - public new void Begin() - { - base.Begin(); - } - - [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")] - public new void Begin(SpriteSortMode sortMode, BlendState blendState) - { - base.Begin(sortMode, blendState); - } - - [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")] - public new void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState) - { - base.Begin(sortMode, blendState, samplerState, depthStencilState, rasterizerState); - } - - [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")] - public new void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect) - { - base.Begin(sortMode, blendState, samplerState, depthStencilState, rasterizerState, effect); - } - - [SuppressMessage("ReSharper", "CS0109", Justification = "The 'new' modifier applies when compiled on Windows.")] - public new void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix) - { - base.Begin(sortMode, blendState, samplerState, depthStencilState, rasterizerState, effect, transformMatrix); - } - } -} diff --git a/src/StardewModdingAPI/Metadata/InstructionMetadata.cs b/src/StardewModdingAPI/Metadata/InstructionMetadata.cs index 1842d5d8..e8e5411c 100644 --- a/src/StardewModdingAPI/Metadata/InstructionMetadata.cs +++ b/src/StardewModdingAPI/Metadata/InstructionMetadata.cs @@ -1,10 +1,10 @@ using System.Collections.Generic; using Microsoft.Xna.Framework.Graphics; +using StardewModdingAPI.AssemblyRewriters; using StardewModdingAPI.Events; using StardewModdingAPI.Framework.ModLoading; using StardewModdingAPI.Framework.ModLoading.Finders; using StardewModdingAPI.Framework.ModLoading.Rewriters; -using StardewModdingAPI.Framework.ModLoading.Rewriters.Wrappers; using StardewValley; namespace StardewModdingAPI.Metadata @@ -79,7 +79,7 @@ namespace StardewModdingAPI.Metadata ** rewrite CIL to fix incompatible code ****/ // crossplatform - new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchWrapper), onlyIfPlatformChanged: true), + new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchMethods), onlyIfPlatformChanged: true), // Stardew Valley 1.2 new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.activeClickableMenu)), diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj index 78d2bc8e..3721a11b 100644 --- a/src/StardewModdingAPI/StardewModdingAPI.csproj +++ b/src/StardewModdingAPI/StardewModdingAPI.csproj @@ -107,7 +107,6 @@ - @@ -267,6 +266,12 @@ + + + {10db0676-9fc1-4771-a2c8-e2519f091e49} + StardewModdingAPI.AssemblyRewriters + + \ No newline at end of file -- cgit