From ac5bcce02df70ccc8d62d4803fac9320bd65be96 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 25 Feb 2017 17:52:56 -0500 Subject: fix current path not being normalised in path checks (#173) --- src/StardewModdingAPI/Framework/SContentManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/StardewModdingAPI') diff --git a/src/StardewModdingAPI/Framework/SContentManager.cs b/src/StardewModdingAPI/Framework/SContentManager.cs index 344d3ed9..2781bec4 100644 --- a/src/StardewModdingAPI/Framework/SContentManager.cs +++ b/src/StardewModdingAPI/Framework/SContentManager.cs @@ -80,7 +80,7 @@ namespace StardewModdingAPI.Framework // intercept load T data = base.Load(assetName); - IContentEventHelper helper = new ContentEventHelper(assetName, data, this.NormaliseAssetKey); + IContentEventHelper helper = new ContentEventHelper(key, data, this.NormaliseAssetKey); ContentEvents.InvokeAssetLoading(this.Monitor, helper); this.Cache[key] = helper.Data; return (T)helper.Data; -- cgit