From da8a56a8553258c126967a6ada950f7dfcf393e2 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 7 Jul 2017 01:53:55 -0400 Subject: tweak text when mod crashes on entry, increase log level to error --- src/StardewModdingAPI/Program.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/StardewModdingAPI') diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index c7adcb94..4b50e4fb 100644 --- a/src/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -786,7 +786,7 @@ namespace StardewModdingAPI } catch (Exception ex) { - this.Monitor.Log($"The {metadata.DisplayName} mod failed on entry initialisation. It will still be loaded, but may not function correctly.\n{ex.GetLogSummary()}", LogLevel.Warn); + this.Monitor.Log($"{metadata.DisplayName} failed on entry and might not work correctly. Technical details:\n{ex.GetLogSummary()}", LogLevel.Error); } } -- cgit