From 00a3c14446b716fc32c63bccf12c79bdbee436d1 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 24 Nov 2016 12:43:28 -0500 Subject: fix audio error on startup for some players by deferring update check --- src/StardewModdingAPI/Program.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index 14dbafc9..d31a1d39 100644 --- a/src/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -134,8 +134,8 @@ namespace StardewModdingAPI return; } - // check for update - Program.CheckForUpdateAsync(); + // check for update when game loads + GameEvents.GameLoaded += (sender, e) => Program.CheckForUpdateAsync(); // launch game Program.StartGame(); -- cgit