From 1053232c2039a2815baf2cfa99fe8c554d1350a9 Mon Sep 17 00:00:00 2001
From: Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com>
Date: Sun, 14 Jul 2019 14:55:31 -0400
Subject: add asset propagation for DayTimeMoneyBox buttons

---
 src/SMAPI/Metadata/CoreAssetPropagator.cs | 5 +++++
 1 file changed, 5 insertions(+)

(limited to 'src')

diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs
index b000d503..3fbca04a 100644
--- a/src/SMAPI/Metadata/CoreAssetPropagator.cs
+++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs
@@ -293,6 +293,11 @@ namespace StardewModdingAPI.Metadata
 
                 case "loosesprites\\cursors": // Game1.LoadContent
                     Game1.mouseCursors = content.Load<Texture2D>(key);
+                    foreach (DayTimeMoneyBox menu in Game1.onScreenMenus.OfType<DayTimeMoneyBox>())
+                    {
+                        foreach (ClickableTextureComponent button in new[] { menu.questButton, menu.zoomInButton, menu.zoomOutButton })
+                            button.texture = Game1.mouseCursors;
+                    }
                     return true;
 
                 case "loosesprites\\daybg": // Game1.LoadContent
-- 
cgit