From 2022836b819241842acae1d20c61895025bf364b Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 6 Sep 2020 20:59:19 -0400 Subject: prepare for release --- src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj | 2 +- src/SMAPI.ModBuildConfig/package.nuspec | 8 ++++---- src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 ++-- src/SMAPI.Mods.SaveBackup/manifest.json | 4 ++-- src/SMAPI/Constants.cs | 2 +- 5 files changed, 10 insertions(+), 10 deletions(-) (limited to 'src') diff --git a/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj b/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj index 5061b01b..5e35b7e9 100644 --- a/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj +++ b/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj @@ -1,7 +1,7 @@  StardewModdingAPI.ModBuildConfig - 3.1.0 + 3.2.0 net45 x86 false diff --git a/src/SMAPI.ModBuildConfig/package.nuspec b/src/SMAPI.ModBuildConfig/package.nuspec index afb03cec..c0b0799a 100644 --- a/src/SMAPI.ModBuildConfig/package.nuspec +++ b/src/SMAPI.ModBuildConfig/package.nuspec @@ -2,7 +2,7 @@ Pathoschild.Stardew.ModBuildConfig - 3.1.0 + 3.2.0 Build package for SMAPI mods Pathoschild Pathoschild @@ -14,9 +14,9 @@ https://raw.githubusercontent.com/Pathoschild/SMAPI/develop/src/SMAPI.ModBuildConfig/assets/nuget-icon.png Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later. - 3.1.0: - - Added support for semantic versioning 2.0. - - 0Harmony.dll is now ignored if the mod references it directly (it's bundled with SMAPI). + 3.2.0: + - Added option to change `Mods` folder path. + - Rewrote documentation to make it easier to read. diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 1be55776..368f470c 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.6.2", + "Version": "3.7.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.6.2" + "MinimumApiVersion": "3.7.0" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index c57ac162..8a95a78f 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.6.2", + "Version": "3.7.0", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.6.2" + "MinimumApiVersion": "3.7.0" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 485e35fa..858e832f 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -51,7 +51,7 @@ namespace StardewModdingAPI ** Public ****/ /// SMAPI's current semantic version. - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.6.2"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.7.0"); /// The minimum supported version of Stardew Valley. public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1"); -- cgit