From d7209e438d926bad7ae027ac489937dd3b4d3f8c Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 5 Sep 2020 20:08:01 -0400 Subject: fix code docs --- src/SMAPI/Patches/EventErrorPatch.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/SMAPI/Patches/EventErrorPatch.cs b/src/SMAPI/Patches/EventErrorPatch.cs index 8fa882d4..46651387 100644 --- a/src/SMAPI/Patches/EventErrorPatch.cs +++ b/src/SMAPI/Patches/EventErrorPatch.cs @@ -11,7 +11,7 @@ using StardewValley; namespace StardewModdingAPI.Patches { - /// A Harmony patch for the constructor which intercepts invalid dialogue lines and logs an error instead of crashing. + /// A Harmony patch for which intercepts invalid preconditions and logs an error instead of crashing. /// Patch methods must be static for Harmony to work correctly. See the Harmony documentation before renaming patch arguments. [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony and methods are named for clarity.")] [SuppressMessage("ReSharper", "IdentifierTypo", Justification = "Argument names are defined by Harmony and methods are named for clarity.")] @@ -65,7 +65,7 @@ namespace StardewModdingAPI.Patches ** Private methods *********/ #if HARMONY_2 - /// The method to call instead of the GameLocation.CheckEventPrecondition. + /// The method to call instead of GameLocation.checkEventPrecondition. /// The return value of the original method. /// The precondition to be parsed. /// The exception thrown by the wrapped method, if any. @@ -81,7 +81,7 @@ namespace StardewModdingAPI.Patches return null; } #else - /// The method to call instead of the GameLocation.CheckEventPrecondition. + /// The method to call instead of GameLocation.checkEventPrecondition. /// The instance being patched. /// The return value of the original method. /// The precondition to be parsed. -- cgit